Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 08:15:55 Player: ChromeKnight Result: Destroyed by exploding Z-Power Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1132) 1132 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (1323) 1323 TOTAL SCORE: 7075 Bonus ------- Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -177 Cogmind --------- Core Integrity 0/850 Matter 126/300 Energy 99/100 System Corruption 39% Temperature Cool (2) Movement Core (300) Ox5 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Small Storage Unit Experimental Sensor Array Phase Shifter Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Surveybot 24 Scanner Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Terrain Scan Processor Hacking Suite Improved System Shield Bomb Factory No. 2 > --- WEAPON ----------- Phasing Sabre Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY -------- Improved Power Shielding System Shield Mobile Refinery Mk. CCLXVII [Rating: 76] Favorites ----------- Power Zionite Light DM Reactor Engine Light Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Phasing Sabre Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 5 | . . . . 2 1 2 . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 138 | 6 4 . 3 12 32 5 2 1 6 67 Power 13 | 1 . . . 1 2 1 . . . 8 Engine 3 | 1 . . . . . 1 . . . 1 Core 3 | . . . . 1 2 . . . . . Reactor 7 | . . . . . . . . . . 7 Propulsion 25 | 2 1 . . 4 11 2 1 . . 4 Treads . | . . . . . . . . . . . Leg 11 | 2 1 . . 4 3 . . . . 1 Wheel . | . . . . . . . . . . . Hover 6 | . . . . . 3 . . . . 3 Flight 8 | . . . . . 5 2 1 . . . Utility 73 | 1 2 . 1 3 12 2 1 1 3 47 Device 38 | . 1 . 1 1 6 . 1 1 1 26 Storage 6 | 1 1 . . . 2 . . . . 2 Processor 5 | . . . . . 2 2 . . . 1 Hackware 5 | . . . . . 1 . . . 1 3 Protection 19 | . . . . 2 1 . . . 1 15 Artifact . | . . . . . . . . . . . Weapon 27 | 2 1 . 2 4 7 . . . 3 8 Energy Gun 4 | . 1 . . 1 . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 2 . . . 1 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 3 | . . . 2 1 . . . . . . Special Weapon 2 | . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 2 . . . 2 6 Piercing Weapon 2 | . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 1 . . 1 . 8 Corrupted Parts 3 | . . . . . . . . . . 3 System Corruption 30 | . . . . . . . . . . 30 Parts Lost 27 | . 2 . 1 10 . 1 . . . 13 Power 2 | . . . 1 1 . . . . . . Propulsion 13 | . 1 . . 4 . 1 . . . 7 Utility 7 | . . . . 2 . . . . . 5 Weapon 5 | . 1 . . 3 . . . . . 1 Highest Loss Streak 7 | . 2 . 1 7 . 1 . . . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 100 93 81 71 94 99 98 94 66 Engine 3 | . 14 14 10 . . 3 6 6 6 1 Reactor 1 | . . . . . . . . . . 2 Leg 6 | . 25 28 28 26 11 . . . . . Flight 10 | . . . . . 4 26 26 25 25 12 Device 9 | . 4 14 10 8 9 8 12 12 12 8 Storage 4 | . 14 14 14 9 6 6 6 6 6 . Processor 12 | . . . . . 3 18 20 19 18 16 Hackware 4 | . . . . . 1 6 6 6 7 6 Protection 5 | . . . . 6 6 . . . 3 7 Energy Gun 2 | . 4 14 14 4 . . . . . . Ballistic Gun 2 | . 20 14 10 7 4 . . . . . Slashing Weapon 5 | . . . . 3 8 6 6 6 7 6 Piercing Weapon 1 | . . . . . . 6 6 6 6 . Naked Turns 57 | . . . . . . . . . . 57 Heaviest Build 52 | 12 30 30 36 50 52 20 19 19 24 51 Greatest Support 44 | 20 20 20 20 44 42 24 24 24 24 28 Greatest Overweight (x) 12 | . 1 1 1 7 3 . . . . 12 Average Overweight (x) . | . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 Average Capacity 8 | 6 8 15 15 15 13 8 8 8 8 5 Most Carried 15 | . 8 9 15 15 15 8 8 8 8 8 Average Carried 6 | . 3 8 12 12 12 6 7 8 7 3 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 Final Carried 15 | . 7 9 15 15 8 7 8 8 8 1 Class Distribution -------------------- 65% | Mutant 10% | Scout 9% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Matter Collected 6931 | 231 79 37 13 291 257 110 133 20 54 5706 Remotely . | . . . . . . . . . . . Salvage Created 1579 | . 340 . 49 464 257 110 52 42 . 265 Parts 95 | . 18 . 4 34 17 7 . 1 . 14 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 6 | . 2 . . 1 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . 20 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 35 | . 6 . 2 11 2 . . . . 14 Melee 5 | . . . . . 2 . . . . 3 Guns 20 | . 6 . . 5 . . . . . 9 AOE 10 | . . . 2 6 . . . . . 2 Classes Destroyed 17 | . 2 . 1 6 4 . . 1 . 3 Worker 6 | . . . . 4 . 2 . . . . Builder 1 | . . . . 1 . . . . . . Tunneler 3 | . . . . . 1 2 . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 4 | . 1 . . 1 2 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 3 | . . . . 1 1 1 . . . . Swarmer 3 | . . . . 3 . . . . . . Grunt 10 | . 6 . . 4 . . . . . . Researcher 1 | . . . . . . . . 1 . . Sentry 4 | . . . . 4 . . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . . . Subdweller 2 | . . . 2 . . . . . . . Z-Light 2 | . . . . . . . . . . 2 Assembler 1 | . . . . . . . . . . 1 Assembled 12 | . . . . . . . . . . 12 Best Kill Streak 10 | . 3 . 2 10 2 2 . . . 2 Combat Bots Only 5 | . 2 . 2 5 1 . . . . 2 Max Kills in Single Turn 4 | . 1 . 2 4 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . 1 Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 302 | . 44 . 9 104 20 25 3 1 . 96 Missed 113 | . 12 . 2 37 8 12 3 1 . 38 Damage Taken 3873 | . 435 . 145 1245 153 244 . . . 1651 Core 1355 | . 108 . . 308 65 59 . . . 815 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 44 | . . . . . . . . . . 44 Regen/Repaired (Parts) 155 | . . . . . . 11 . . 144 . Core Remaining (%) 72 | 100 . . 56 44 90 . . . . . Volleys Fired 114 | . 31 . 1 30 1 . 1 . . 50 Largest 2 | . 2 . 2 2 1 . 1 . . 1 Hottest 105 | . 40 . 105 80 80 . 80 . . 60 Shots Fired 162 | . 60 . 2 49 1 . 1 . . 49 Gun 149 | . 60 . 1 39 . . . . . 49 Cannon . | . . . . . . . . . . . Launcher 11 | . . . 1 10 . . . . . . Special 2 | . . . . . 1 . 1 . . . Kinetic 95 | . 60 . 1 34 . . . . . . Thermal 52 | . . . 1 . 1 . 1 . . 49 Explosive . | . . . . . . . . . . . Electromagnetic 15 | . . . . 15 . . . . . . Robot Hit Streak 18 | . 13 . 1 18 . . 4 . . 3 Robot Miss Streak 4 | . 3 . 1 2 . . . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 154 | . 43 . 1 44 12 13 1 2 . 38 Core Hits 87 | . 20 . 3 33 8 3 1 1 . 18 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . 1 . . . 2 2 . . . 1 Destroy 1 | . 1 . . . . . . . . . Sever 3 | . . . . . 1 1 . . . 1 Impale 2 | . . . . . 1 1 . . . . Melee Attacks 86 | . . . . 4 29 20 1 8 2 22 Impact . | . . . . . . . . . . . Slashing 71 | . . . . 4 24 14 1 6 1 21 Piercing 15 | . . . . . 5 6 . 2 1 1 Sneak Attacks 13 | . . . . 1 4 6 . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . 2 2 . 1 . 2 Damage Inflicted 5297 | . 362 . 139 1954 566 768 12 157 . 1339 Guns 1654 | . 362 . 15 596 . . . . . 681 Cannons . | . . . . . . . . . . . Explosions 1390 | . . . 124 1266 . . . . . . Melee 2241 | . . . . 92 566 768 . 157 . 658 Ramming . | . . . . . . . . . . . Kinetic 2040 | . 362 . 124 1554 . . . . . . Thermal 771 | . . . 15 63 . . 12 . . 681 Explosive . | . . . . . . . . . . . Electromagnetic 245 | . . . . 245 . . . . . . Impact . | . . . . . . . . . . . Slashing 1865 | . . . . 92 475 589 . 82 . 627 Piercing 376 | . . . . . 91 179 . 75 . 31 Highest Corruption 37 | . . . . . 1 . . . . 37 Average Corruption 10 | . . . . . 1 . . . . 13 Corruption Purged 1 | . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . . . . . . 27 Message Errors 7 | . . . . . . . . . . 7 Matter Fused 3 | . . . . . . . . . . 3 Heat Flow Errors 6 | . . . . . . . . . . 6 Energy Discharges 5 | . . . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 748 | . . . . 78 75 393 . 27 . 175 Projectiles . | . . . . . . . . . . . Explosions 57 | . . . . 57 . . . . . . Melee 691 | . . . . 21 75 393 . 27 . 175 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 525 | . 43 . . 43 303 25 38 . . 525 Average Temperature 91 | . 17 . . 11 121 12 19 . . 123 Received Heat Transfer 977 | . 231 . 42 396 9 117 . . . 182 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1105 | . . . 37 100 . . 80 . . 888 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Peak Influence 279 | . 155 60 . 270 146 279 . . . . Initial 95 | . . 60 . . 95 39 . . . . Average 74 | . 98 36 . 139 52 124 . . . . Maximum Alert Level 1 | . . . . 1 . 1 . . . . Low Security (%) 93 | 100 100 100 . 71 100 81 . . . . Level 1 6 | . . . . 28 . 18 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . . 3 2 2 . . . . Investigation 2 | . . . . . . 2 . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 4 | . . . . 3 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Distress Signals 4 | . . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 7 . 7 22 9 25 1 3 . 36 Peak Tracking Total 11 | . 2 . 2 9 4 11 1 4 . 4 Tactical Retreats 15 | . . . . 2 . 4 . 2 . 7 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 23 | . . . . . . . . . . 23 Traps Extracted . | . . . . . . . . . . . Installed 105 | . . . . . . . . . . 105 Triggered . | . . . . . . . . . . . Fabricated Traps 105 | . . . . . . . . . . 105 Most Traps Carried 5 | . . . . . . . . . . 5 Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Machines Disabled 3 | . . . . 2 . . . . . 1 Max in Single Turn 2 | . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Machines Accessed 4 | . . . . . 2 2 . . . . Terminals 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . . . . . 3 5 . . . . Successful 5 | . . . . . 1 4 . . . . Failed 3 | . . . . . 2 1 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . . . 1 . . . 5 . Terminals 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . Scan Component 3 | . . . . . . 3 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . 2 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 136 | . . . . . . 136 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Total Allies 3 | . . . . . 1 . . . 2 . Largest Group 2 | . . . . . 1 . . . 2 2 Highest-Rated Group 192 | . . . . . 26 . . . 192 192 Highest-Rated Ally 96 | . . . . . 26 . . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . . 55 Total Damage 1318 | . . . . . . . . . . 1318 Kills 11 | . . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 1 . . . . . 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Turns Passed 15399 | 60 311 650 1850 552 1199 265 684 95 467 9266 Spaces Moved 10899 | 38 152 285 769 219 670 546 382 254 980 6604 Core 348 | 3 . . . 1 . . . . . 344 Treads . | . . . . . . . . . . . Legs 1819 | 35 152 285 769 218 311 . . . . 49 Wheels . | . . . . . . . . . . . Hover 204 | . . . . . 56 . . . . 148 Flight 8528 | . . . . . 303 546 382 254 980 6063 Fastest Speed 31 | 50 120 190 190 125 31 31 31 31 31 31 Average Speed 75 | 114 133 190 190 184 114 31 31 31 31 62 Slowest Speed 680 | 120 190 190 190 400 330 34 31 31 31 680 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . . . . 1 13 1 2 . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 36 58 56 21 14 13 61 47 81 91 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . 2 2 . . . . . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 9 | . . 1 3 . . . 2 1 2 . Spaces Dug 18 | . . . . 1 8 3 1 5 . . Terrain Destroyed 154 | . . . 14 113 8 3 1 5 . 10 Melee 18 | . . . . 1 8 3 1 5 . . Projectile 10 | . . . . . . . . . . 10 AOE 126 | . . . 14 112 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Dee Total 17904 | 51 212 394 1161 315 1065 609 943 260 1142 11752 Wait 6189 | 8 17 108 367 37 298 49 556 . 145 4604 Move 10854 | 37 151 284 768 218 667 520 379 249 979 6602 Hop 17 | . . . . . 1 12 1 2 . 1 Pick Up 177 | . 9 2 13 8 14 3 3 . 4 121 Fast Attach 73 | 6 . . . 2 20 2 . 2 3 38 Attach 55 | . 3 . . 6 10 3 2 . 2 29 Detach 21 | . . . . 1 2 . . . . 18 Swap 11 | . 1 . 3 4 2 . . . 1 . Drop 216 | . . . 9 5 26 4 . 1 7 164 Fire 114 | . 31 . 1 30 1 . 1 . . 50 Melee 72 | . . . . 4 24 16 1 6 1 20 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 105 | . . . . . . . . . . 105 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 13) 372 | -10/Materials | Entered Mines 445 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 448 | -10/Mines | Found Prototype Device 605 | -10/Mines | Learned Materials stockpile data 635 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 714 | -10/Mines | Learned location of Storage (-7) 965 | -10/Mines | Discovered new exit (range 5) 1022 | -10/Mines | Entered Subcaves 1034 | -10/Subcaves | Identified Exp. Sensor Array 1507 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1579 | -10/Subcaves | Discovered new exit (range 7) 1584 | -10/Subcaves | Learned location of Zion (-6) 1584 | -10/Subcaves | Met a Zionite searching for "candidates" 1673 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2240 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2274 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2402 | -10/Subcaves | Discovered new exit (range 5) 2872 | -10/Subcaves | Entered Materials 2872 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3396 | -8/Materials | Discovered new exit (range 14) 3422 | -8/Materials | Core integrity fell below 50% 3424 | -8/Materials | Entered Factory 3424 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3455 | -7/Factory | Lost 7 parts (1p3n1u2w) 4328 | -7/Factory | Build established: Scavenger-Assassin 4619 | -7/Factory | Discovered new exit (range 13) 4623 | -7/Factory | Entered another Factory area 4623 | -6/Factory | Evolved 2 slots: Utility x2 4663 | -6/Factory | Build established: Scout 4731 | -6/Factory | Discovered new exit (range 15) 4734 | -6/Factory | Discovered new exit (range 11) 4735 | -6/Factory | Identified exit to Factory 4756 | -6/Factory | Identified exit to Lower Caves 4866 | -6/Factory | Repaired Broken Exp. Sensor Array 4888 | -6/Factory | Entered Lower Caves 5436 | -6/Lower Caves | Discovered new exit (range 14) 5507 | -6/Lower Caves | Identified exit to Lower Caves 5572 | -6/Lower Caves | Entered another Lower Caves area 5632 | -6/Lower Caves | Discovered new exit (range 7) 5643 | -6/Lower Caves | Found Alien Artifact 5643 | -6/Lower Caves | Identified Core Expander 5643 | -6/Lower Caves | Installed Core Expander, added new Utility slot 5658 | -6/Lower Caves | Identified exit to Zion 5667 | -6/Lower Caves | Entered Zion 5678 | -6/Zion | Discovered new exit (range 16) 5686 | -6/Zion | Received a hallucinogenic algorithm 5703 | -6/Zion | Learned Factory stockpile data 5712 | -6/Zion | Given A8's code to call for help 5724 | -6/Zion | Found CR-A16's Pointy Stick 5757 | -6/Zion | Given the Hacking Drone Bay 5790 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5828 | -6/Zion | Learned Factory stockpile data 6001 | -6/Zion | Visited the Megawrench Repair Shop 6004 | -6/Zion | Megawrench repaired 5 parts 6025 | -6/Zion | Opened final containment barrier to the Deep Caves 6056 | -6/Zion | Found Prototype Device 6090 | -6/Zion | Found Prototype Device 6118 | -6/Zion | Discovered new exit (range 3) 6118 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6119 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6119 | -6/Zion | Identified exit to Deep Caves 6120 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6134 | -6/Zion | Entered Deep Caves 6134 | -6/Deep Caves | Accompanied by 2 allies 6189 | -6/Deep Caves | Identified Bomb Factory No. 2 6392 | -6/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 7303 | -6/Deep Caves | Build established: Hacker-Sprinter 7396 | -6/Deep Caves | Z-Facility disabled 7457 | -6/Deep Caves | Attacked by Z-Imprinter 7514 | -6/Deep Caves | Lost 3 parts (2n1u) 7602 | -6/Deep Caves | Found Prototype Protection 7602 | -6/Deep Caves | Identified Zio. Weapon Casing 7942 | -6/Deep Caves | Build established: Mutant 10663 | -6/Deep Caves | Build established: Scavenger-Mutant 10986 | -6/Deep Caves | Build established: Mutant 13166 | -6/Deep Caves | Found Surveybot 24 Scanner 13168 | -6/Deep Caves | Found Surveybot 24 Chip 13213 | -6/Deep Caves | Discovered new exit (range 6) 13312 | -6/Deep Caves | Spotted AG-97364 13685 | -6/Deep Caves | Spotted AG-64179 14174 | -6/Deep Caves | Build established: Scavenger-Mutant 14304 | -6/Deep Caves | Core integrity fell below 50% 14493 | -6/Deep Caves | Triggered Deep Caves wall 14497 | -6/Deep Caves | Spotted AS-24124 14518 | -6/Deep Caves | Build established: Mutant 14919 | -6/Deep Caves | Core integrity fell below 20% 15013 | -6/Deep Caves | System corruption reached 10% 15091 | -6/Deep Caves | Build established: Scavenger-Mutant 15107 | -6/Deep Caves | Destroyed AS-24124 15139 | -6/Deep Caves | Spotted AS-74995 15150 | -6/Deep Caves | Released all parts (9) 15383 | -6/Deep Caves | System corruption reached 30% 15400 | -6/Deep Caves | Destroyed by exploding Z-Power Last Messages --------------- 15326_ Integrated Corrupted Zio. Glidesys I (+10). 15358_ T: I:H3 :M ESXVC,WP3HZXO EPIGOU:T 15370_ Dropped Lgt. Ion Engine. 15375_ System corrupted: Heat flow error (+156). 15382_ Acquired Corrupted Zio. Light DM Reactor. 15382_ Integrated Corrupted Zio. Light DM Reactor (+10). 15391_ System corrupted: Matter fused (-5). 15400_ System corruption misinterpreted. 15400_ Triggered Dirty Bomb Trap. 15400_ An explosion rips through the floor. 15400_ Hover Unit destroyed. 15400_ Dirty Bomb Trap short circuited. 15400_ An explosion rips through the floor. 15400_ Dirty Bomb Trap short circuited. 15400_ An explosion rips through the floor. 15400_ Z-Power explodes. 15400_ Zio. Glidesys I destroyed. 15400_ Phasing Sabre destroyed. Map ----- +----------------------------------------------------+ | """"""""""" / | | """""""""""""" | | """""""""""""" | | """""""""""""" ! " # | | """""""""""""" ### ## | | """"""""" " " ####### | | """""""" #????# | | """""""" ! #????? | | """"""""" !!#????? | | """"""""" ##????? | | ^ """""""""" * / ##????? | | """"""""""""" ! #????? | | """""" #????? | | """""" ##????? | | """""" ##?????? | | """""" ##?????? | | """"" ##????? | | """" #????? | | """ ^^ #????? | | """ ##????# | | " " #?????# | | % ##????# | | % % #????# | | ##???# | | #???# | | a @ ##??? | | % ^ #??? | | ^ #??? | | #??? | | ! ! ####; #??? | | "## ####???### #### #??? | | "##" ##????????######??## ##??? | | #####"" #####??????????????????## ###???? | | #???####""#####"#???????????????????????####?????? | | ???????####???###????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Armor Coverage 550 Power Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 73 Target Analysis 5 Offensive Hacking 33 Defensive Hacking 12 Item Schematics ----------------- Adv. Sensor Array | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterMatterWeb Manual? 0 Play Time 01:23:47 Cumulative 439.7 hours Start 2024.03.12 @ 21:43:47 End 2024.03.13 @ 08:15:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 764 Rogue 609 Adventurer 148 Explorer 7 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0f1c195-d5a0-40fc-a3e5-4520e4866875