Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 15:31:26 Player: Rubbe Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1445) 1445 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 3482 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Reinforced Ion Engine Flight Unit Huge Storage Unit Weight Redist. System Advanced Visual Processing Unit Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Melee Analysis Suite Hardlight Generator EM Shotgun Medium Laser Beam Rifle Precision Beam Rifle Particle Cannon Advanced Beam Cannon Shotgun Improved Assault Rifle Improved Assault Rifle Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Precision Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Flight Unit Improved Heat Sink Huge Storage Unit Weight Redist. System Sensor Array Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Melee Analysis Suite Hardlight Generator EM Shotgun Medium Laser Beam Rifle Particle Cannon Advanced Beam Cannon Heavy Assault Rifle Shotgun Improved Assault Rifle Improved Assault Rifle Light Cannon Improved Light Cannon EMP Blaster Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 46 | 4 4 23 15 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 . 10 5 Treads . | . . . . Leg 17 | 2 . 10 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 4 2 Device 4 | . 1 2 1 Storage 3 | 1 1 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | . 2 7 6 Energy Gun 5 | . 1 2 2 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | . 1 4 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 21 | . . 7 14 Power 3 | . . 1 2 Propulsion 7 | . . 2 5 Utility 4 | . . 1 3 Weapon 7 | . . 3 4 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 97 90 Engine 10 | . 14 10 8 Leg 31 | . 28 32 32 Device 10 | . 13 10 8 Storage 10 | . 14 10 9 Processor 10 | . . 11 14 Energy Gun 5 | . 14 4 1 Ballistic Gun 15 | . 14 15 14 Peak Build Rating 21 | 4 8 16 21 Average Rating 13 | 2 7 14 17 On Entrance 7 | . 4 8 16 Naked Turns . | . . . . Heaviest Build 92 | 10 89 92 91 Greatest Support 40 | 20 20 36 40 Greatest Overweight (x) 30 | . 4 8 30 Average Overweight (x) 2 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 16 24 25 Most Carried 25 | 4 11 25 25 Average Carried 18 | 1 5 20 23 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 4 11 24 21 Class Distribution -------------------- 52% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1224 | 101 266 637 220 Remotely . | . . . . Salvage Created 1941 | . 259 1321 361 Parts 145 | . 21 99 25 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 4 34 4 Melee 1 | . . . 1 Guns 41 | . 4 34 3 Classes Destroyed 11 | . 4 4 3 Worker 5 | . . 4 1 Builder 3 | . . . 3 Tunneler 1 | . 1 . . Hauler 3 | . 1 1 1 Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 6 | . 2 4 . Swarmer 13 | . . 13 . Grunt 21 | . 4 14 3 Brawler 1 | . . . 1 Sentry 7 | . . 7 . Best Kill Streak 6 | . 2 6 3 Combat Bots Only 6 | . 2 6 1 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 342 | . 12 168 162 Missed 99 | . 3 55 41 Damage Taken 3250 | . 111 1214 1925 Core 791 | . 51 186 554 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 450 | . . 290 160 Core Remaining (%) 77 | 100 79 53 . Volleys Fired 172 | . 29 100 43 Largest 2 | . 2 2 2 Hottest 73 | . 60 68 73 Shots Fired 304 | . 58 167 79 Gun 303 | . 58 167 78 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 235 | . 29 145 61 Thermal 59 | . 29 13 17 Explosive . | . . . . Electromagnetic 10 | . . 9 1 Robot Hit Streak 16 | . 8 16 10 Robot Miss Streak 5 | . 5 3 2 Penetration Max . | . . . . Secondary Targets 7 | . . 7 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 207 | . 36 107 64 Core Hits 99 | . 15 59 25 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . 1 1 Destroy 2 | . . 1 1 Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3395 | . 433 1672 1290 Guns 2984 | . 433 1672 879 Cannons . | . . . . Explosions 275 | . . . 275 Melee 136 | . . . 136 Ramming . | . . . . Kinetic 2443 | . 273 1452 718 Thermal 408 | . 160 87 161 Explosive . | . . . . Electromagnetic 408 | . . 133 275 Impact 136 | . . . 136 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 1 3 Message Errors 1 | . . 1 . Matter Fused 1 | . . . 1 Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . . . 35 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 54 | . 36 19 54 Average Temperature 19 | . 16 5 28 Received Heat Transfer 1311 | . 66 390 855 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 1056 | . 375 200 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 525 | . 252 525 234 Initial 201 | . . 33 201 Average 154 | . 99 171 153 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 60 | 100 77 58 53 Level 1 35 | . 22 35 46 Level 2 4 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 5 1 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 11 46 16 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 7 | . 3 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . 1 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 4 3 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 3 | . . 1 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 2 13 7 Successful 12 | . 1 5 6 Failed 10 | . 1 8 1 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 2 11 1 Fabricators . | . . . . Repair Stations 8 | . . 2 6 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 3 1 Record 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . . 1 . Reprogram Traps 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 2 5 Scan Component 4 | . . 1 3 Repair 3 | . . 1 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 2 2 Full Trace Events 2 | . . 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 1 2 Time 103 | . . 26 77 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3975 | 63 583 2470 859 Spaces Moved 1291 | 44 257 744 246 Core 7 | 4 . . 3 Treads . | . . . . Legs 1284 | 40 257 744 243 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 260 Average Speed 259 | 113 188 285 282 Slowest Speed 1550 | 120 400 680 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 36 52 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1608 | 57 299 928 324 Wait . | . . . . Move 1288 | 43 256 743 246 Hop . | . . . . Pick Up 81 | 9 10 51 11 Fast Attach . | . . . . Attach 26 | 4 3 10 9 Detach . | . . . . Swap 21 | . 1 14 6 Drop 16 | 1 . 10 5 Fire 172 | . 29 100 43 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1889 | -9/Materials | Repaired Huge Storage Unit 2086 | -9/Materials | Build established: Scavenger-Mutant 2751 | -9/Materials | Lost 3 parts (2n1w) 3094 | -9/Materials | Discovered new exit (range 9) 3117 | -9/Materials | Entered another Materials area 3117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3418 | -8/Materials | Repaired Imp. Assault Rifle 3554 | -8/Materials | Repaired Aluminum Leg 3935 | -8/Materials | Core integrity fell below 50% 3954 | -8/Materials | Core integrity fell below 20% 3976 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-6). U-05 Engineer lays Concrete. K-01 Serf collects debris. Y-45 Defender destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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