Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.28 @ 23:02:39 Player: Boris Result: Destroyed by as-75525 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (3945) 3945 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (4954) 4954 TOTAL SCORE: 13929 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 407 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -304 Cogmind --------- Core Integrity 0/850 Matter 106/300 Energy 700/700 System Corruption 0% Temperature Cool (89) Movement Walking (510) Ox4 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Zionite Biocell Core Analyzer Makeshift Light Armor Plating Tech Extrapolator > --- WEAPON (3) ------- Heavy Plasma Cannon Companion Sword > --- INVENTORY (25) --- Meta Core Experimental Heat Sink Experimental Heat Sink Zionite Biocell (600) Zionite Biocell (600) Advanced Targeting Computer A0-MCA's Component Scanner Machine Rigger Heavy Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Biocell Zionite Weapon Casing Zionite Light Carapace Tech Extrapolator > --- WEAPON ----------- Proton Cannon Proton Cannon Long-range Missile Launcher > --- INVENTORY -------- Meta Core Experimental Heat Sink Experimental Heat Sink Zionite Biocell Zionite Biocell Matter Compressor Advanced Targeting Computer Core Analyzer Weapon Cycler Zionite Light Carapace Makeshift Light Armor Plating A0-MCA's Component Scanner Machine Rigger Heavy Beamcaster Improved EM Pulse Cannon Heavy Plasma Cannon Hypervelocity Gauss Rifle Heavy Rocket Launcher Companion Sword CR-A16's Pointy Stick [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Overtuned Scrapsphere Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Tech Extrapolator Hackware System Shield Protection Zionite Light Carapace Weapon Subdweller Machine Gun Energy Gun Overtuned Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 4 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 278 | 7 8 72 2 9 73 30 10 5 62 Power 17 | 1 . 3 . 2 5 1 . . 5 Engine 10 | 1 . 3 . 2 3 . . . 1 Core 3 | . . . . . 2 1 . . . Reactor 4 | . . . . . . . . . 4 Propulsion 37 | 2 1 11 1 4 8 2 . . 8 Treads 18 | 1 1 8 1 4 3 . . . . Leg 4 | . . . . . . . . . 4 Wheel 13 | 1 . 3 . . 5 2 . . 2 Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 128 | 1 4 36 . 1 42 13 7 3 21 Device 93 | . 2 25 . . 35 13 7 2 9 Storage 7 | 1 1 2 . . . . . 1 2 Processor 4 | . 1 . . 1 1 . . . 1 Hackware 5 | . . . . . 5 . . . . Protection 19 | . . 9 . . 1 . . . 9 Artifact . | . . . . . . . . . . Weapon 96 | 3 3 22 1 2 18 14 3 2 28 Energy Gun 30 | 1 1 8 . . 1 6 2 . 11 Energy Cannon 15 | . . 2 1 . 5 . . . 7 Ballistic Gun 24 | 2 . 8 . 1 7 2 . . 4 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 6 | . . 1 . . . 2 . . 3 Special Weapon 8 | . 2 1 . . 1 2 . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 11 | . . . . 1 4 2 1 2 1 Piercing Weapon 1 | . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 . 1 . . 13 Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 3 | . . . . . 3 . . . . Parts Lost 24 | . . 4 . . 1 . . . 19 Power 4 | . . 1 . . . . . . 3 Propulsion 6 | . . 2 . . 1 . . . 3 Utility 5 | . . . . . . . . . 5 Weapon 9 | . . 1 . . . . . . 8 Highest Loss Streak 14 | . . 3 . . 1 . . . 14 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 99 84 92 93 90 92 Engine 11 | . 14 13 14 13 9 6 6 6 5 Core 1 | . . . . . 2 6 6 6 . Treads 16 | . 20 25 14 27 5 . . . . Leg 1 | . . . . . . . . . 14 Wheel 8 | . 7 2 14 . 13 25 26 26 11 Device 11 | . 6 12 14 6 12 20 20 15 10 Storage 11 | . 14 14 14 14 6 6 6 8 9 Processor 4 | . 7 . . 7 7 6 6 6 6 Protection 1 | . . 1 . . . . . . 7 Energy Gun 5 | . 6 11 . . . 12 18 13 4 Energy Cannon 5 | . . 2 14 11 1 . . . 9 Ballistic Gun 9 | . 18 12 14 10 11 2 . . 2 Slashing Weapon 2 | . . . . 5 5 4 1 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 314 | 11 28 94 98 100 133 128 116 314 314 Greatest Support 83 | 16 40 40 20 43 83 44 32 32 78 Greatest Overweight (x) 9 | 1 1 4 4 4 4 7 3 9 9 Average Overweight (x) 2 | . . . 4 2 2 2 3 4 2 Largest Inventory Capacity 35 | 8 15 25 25 25 25 25 25 35 35 Average Capacity 22 | 7 14 17 25 25 25 25 25 28 25 Most Carried 34 | 6 14 25 25 25 25 25 25 34 34 Average Carried 21 | 3 11 16 20 24 24 24 24 27 22 Final Capacity 35 | 8 15 25 25 25 25 25 25 35 25 Final Carried 34 | 6 13 25 25 25 25 25 25 34 10 Class Distribution -------------------- 45% | Mutant 27% | Scavenger-Mutant 15% | Scavenger-Scrapper 4% | Commander-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Matter Collected 4764 | 236 104 1091 82 102 1628 610 130 60 721 Remotely . | . . . . . . . . . . Salvage Created 4786 | 168 104 930 216 . 1870 445 174 . 879 Parts 260 | 5 8 54 11 . 110 16 10 . 46 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 6 | . 1 . 3 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 40 | . . 16 . . . 10 10 4 . Prevented 1 | . . 1 . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 111 | . . 22 4 . 26 8 5 . 46 Melee 7 | . . . . . 6 . . . 1 Guns 42 | . . 9 1 . 15 4 5 . 8 Cannons 14 | . . 7 3 . . . . . 4 AOE 43 | . . 4 . . 4 3 . . 32 Classes Destroyed 22 | 2 2 6 . . 6 1 2 . 3 Worker 3 | . 1 . . . 2 . . . . Builder 7 | . . . . . 7 . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 3 | 1 1 . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 3 | . . . . . 3 . . . . Turret 2 | . . 2 . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 14 | . . 4 . . 4 3 3 . . Grunt 22 | . . 2 . . 16 4 . . . Sentry 8 | . . 1 4 . 2 1 . . . Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . 3 . 1 . . Artisan 2 | . . 2 . . . . . . . Subdweller 15 | . . 15 . . . . . . . Scrapoid 1 | . . . . . . 1 . . . Z-Light 11 | . . . . . . . . . 11 Tinkerer 1 | . . . . . . . 1 . . Thief 1 | . . . . . . . 1 . . Assembled 34 | . . . . . . . . . 34 Golem 1 | . . . . . . . . . 1 Best Kill Streak 32 | 4 2 5 1 . 5 4 3 . 32 Combat Bots Only 32 | . . 4 1 . 4 4 3 . 32 Max Kills in Single Turn 10 | 1 1 3 1 . 3 1 2 . 10 Gunslinging . | . . . . . . . . . . Exploded 10 | . . 2 . . 2 1 . . 10 Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 530 | . . 90 2 . 187 15 10 . 226 Missed 179 | . . 37 1 . 55 3 2 . 81 Damage Taken 7720 | . . 1290 18 . 1948 217 109 . 4138 Core 1028 | . . 170 . . 215 . 17 . 626 Absorbed by Shields 160 | . . . . . 160 . . . . Redirected to Shielding 138 | . . . . . . . . . 138 Regen/Repaired (Parts) 168 | . . . . . 165 . . 3 . Core Remaining (%) 66 | 100 . . . 32 . . . . . Volleys Fired 358 | 13 11 133 12 . 99 16 10 . 64 Largest 3 | 2 2 2 2 . 3 3 3 . 3 Hottest 240 | 60 100 140 110 . 148 240 240 . 240 Shots Fired 678 | 26 17 218 21 . 201 36 24 . 135 Gun 536 | 26 12 163 12 . 182 31 24 . 86 Cannon 108 | . . 48 9 . 18 . . . 33 Launcher 20 | . . 2 . . . 4 . . 14 Special 14 | . 5 5 . . 1 1 . . 2 Kinetic 395 | 23 11 116 12 . 178 18 . . 37 Thermal 185 | . 5 62 9 . 16 13 24 . 56 Explosive 18 | . . . . . . 4 . . 14 Electromagnetic 76 | 3 1 40 . . 6 . . . 26 Robot Hit Streak 54 | 13 8 54 13 . 12 6 13 . 14 Robot Miss Streak 4 | 1 1 3 2 . 4 3 2 . 4 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 8 | . . 1 . . 4 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . 1 Shots Hit Robots 419 | 21 10 120 14 . 146 17 21 . 70 Core Hits 244 | 6 5 45 4 . 69 12 9 . 94 Critical Kills 14 | . . 1 . . 7 3 . . 3 Critical Parts Destroyed 16 | . . . 1 . 11 3 . . 1 Critical Strikes 42 | . . 3 1 . 20 7 1 . 10 Burn 6 | . . . . . . 1 1 . 4 Meltdown 1 | . . 1 . . . . . . . Destroy 31 | . . 1 1 . 18 6 . . 5 Corrupt 1 | . . . . . . . . . 1 Impale 1 | . . 1 . . . . . . . Melee Attacks 84 | . . 3 . . 55 17 5 1 3 Impact . | . . . . . . . . . . Slashing 81 | . . . . . 55 17 5 1 3 Piercing 3 | . . 3 . . . . . . . Sneak Attacks 22 | . . 2 . . 18 . 2 . . Combat Hostiles 2 | . . . . . 2 . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 14323 | 219 115 2610 338 . 4690 790 802 . 4759 Guns 5459 | 219 115 1648 175 . 1881 294 373 . 754 Cannons 1508 | . . 572 163 . 155 . . . 618 Explosions 4642 | . . 274 . . 578 496 . . 3294 Melee 2714 | . . 116 . . 2076 . 429 . 93 Ramming . | . . . . . . . . . . Kinetic 3790 | 193 91 1158 175 . 1817 108 . . 248 Thermal 2570 | . . 849 163 . 347 186 373 . 652 Explosive 4115 | . . . . . 325 496 . . 3294 Electromagnetic 1134 | 26 24 487 . . 125 . . . 472 Impact . | . . . . . . . . . . Slashing 2598 | . . . . . 2076 . 429 . 93 Piercing 116 | . . 116 . . . . . . . Highest Corruption 3 | . . . . . 3 . 1 . . Average Corruption 2 | . . . . . 2 . 1 . . Corruption Purged 6 | . . . . . 5 . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . 16 . . . . Message Errors 4 | . . . . . 4 . . . . Matter Fused 5 | . . . . . 5 . . . . Heat Flow Errors 4 | . . . . . 4 . . . . Data Loss (minor) 1 | . . . . . 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 870 | . . 38 . . 460 8 96 . 268 Projectiles 22 | . . 22 . . . . . . . Explosions 276 | . . . . . . 8 . . 268 Melee 572 | . . 16 . . 460 . 96 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 181 | . . 59 . . 27 . . . 95 Shots 4 | . . 1 . . 1 . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 406 | 20 40 66 66 . 335 253 300 . 406 Average Temperature 85 | 15 14 16 25 . 82 100 171 . 135 Received Heat Transfer 1621 | . . 249 . . 659 78 . . 635 Effects 7 | . . . . . . . 3 . 4 Energy Bleed 2 | . . . . . . . . . 2 Interference 5 | . . . . . . . 3 . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . 2 . . 1 . . . 1 Combat Hostiles 4 | . . 2 . . 1 . . . 1 Parts Fried 5 | . . 3 . . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . 1 . . . 1 . . . Combat Hostiles 2 | . . 1 . . . 1 . . . Parts Melted 9 | . . 4 . . 1 1 1 . 2 Heat Transferred 4323 | . . 1079 222 . 487 487 950 . 1098 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Peak Influence 1221 | 20 94 . 153 . 1221 . . . . Initial 93 | . 13 . 93 . . . . . . Average 258 | 6 32 . 57 . 413 . . . . Maximum Alert Level 4 | . . . . . 4 . . . . Low Security (%) 60 | 100 100 . 100 . 30 . . . . Level 1 16 | . . . . . 29 . . . . Level 2 8 | . . . . . 14 . . . . Level 3 12 | . . . . . 21 . . . . Level 4 2 | . . . . . 4 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . . . . 17 . . . . Investigation 8 | . . . . . 8 . . . . Extermination 4 | . . . . . 4 . . . . Reinforcement 4 | . . . . . 4 . . . . Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 2 28 1 . 45 4 5 . 55 Peak Tracking Total 29 | . 1 6 1 . 5 4 3 . 29 Tactical Retreats 11 | . . 4 . . 6 . . . 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Traps Triggered 2 | . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . 2 . . . . . . . Triggered 1 | . . 1 . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . Objects Rigged 3 | . . . . . 3 . . . . Exploded 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Disabled 21 | . . 4 . . 14 1 . . 2 Max in Single Turn 6 | . . 3 . . 6 1 . . 1 Garrison Access 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . 1 . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Accessed 44 | . 7 4 11 5 15 . 2 . . Terminals 18 | . 6 . 6 . 6 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 9 | . 1 . 5 . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Total Hacks 114 | . 23 8 27 13 41 . 2 . . Successful 77 | . 12 8 18 13 24 . 2 . . Failed 37 | . 11 . 9 . 17 . . . . Catastrophic 6 | . 2 . . . 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 56 | . 19 . 17 . 12 1 . 7 . Terminals 54 | . 21 . 17 . 16 . . . . Fabricators 9 | . . . . . 9 . . . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 19 | . 2 . 10 . 7 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 5 . . . . Terminal Hacks 31 | . 2 8 1 13 5 . 2 . . Record 10 | . . 5 . 5 . . . . . Part Schematic 1 | . . . . . 1 . . . . Robot Schematic 1 | . . . 1 . . . . . . Robot Analysis 6 | . . . . 6 . . . . . Open Door 4 | . . 1 . 1 . . 2 . . Unreport Threat 1 | . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 2 . . . . Zone Layout 3 | . 2 . . . 1 . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . 5 . . . . Network Status 1 | . . . . . 1 . . . . Load Schematic 2 | . . . . . 2 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 4 | . . . . . 4 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks 7 | . 1 . 4 . 2 . . . . Retrieve Components 7 | . 1 . 4 . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . Seal Access 2 | . . . . . 2 . . . . Unauthorized Hacks 28 | . 9 . 13 . 6 . . . . Terminals 18 | . 9 . 8 . 1 . . . . Track 1 | . 1 . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . Botnet 3 | . 1 . 2 . . . . . . Operators 1 | . 1 . . . . . . . . Skim 11 | . 5 . 6 . . . . . . Fabricators 2 | . . . . . 2 . . . . Prioritize 1 | . . . . . 1 . . . . Overload 1 | . . . . . 1 . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 5 | . . . 5 . . . . . . Tunnel 5 | . . . 5 . . . . . . Scrapoids 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 6 . 5 . 10 . . . . Full Trace Events 6 | . 1 . 1 . 4 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . 1 . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 48 | . . . . 9 14 6 . 19 . Parts Built 4 | . . . . . 4 . . . . Authchips 1 | . . . . . 1 . . . . Time 124 | . . . . . 124 . . . . Total Part Build Rating 13 | . . . . . 13 . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 94 | . . . . . 94 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . 6 . 11 . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . find_chute 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total Allies 17 | . . . . . 15 . . 2 . Largest Group 11 | . . . . . 11 10 . 2 2 Highest-Rated Group 308 | . . . . . 308 280 . 56 56 Highest-Rated Ally 31 | . . . . . 31 28 . 31 31 Total Orders 14 | . . . . . 11 3 . . . STAY 5 | . . . . . 4 1 . . . FOLLOW 3 | . . . . . 3 . . . . EXPLORE 3 | . . . . . 1 2 . . . RETURN 3 | . . . . . 3 . . . . Ally Attacks 142 | . . . . . 78 31 . . 33 Total Damage 2665 | . . . . . 1435 477 . . 753 Kills 23 | . . . . . 16 1 . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Robot Analysis Total 6 | . . . . 6 . . . . . Derelict Logs Recovered 11 | . . 1 . 5 . 3 1 1 . Drone Launches 6 | . . . . . 4 2 . . . Drone Recoveries 4 | . . . . . 3 1 . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Turns Passed 22791 | 110 650 5949 1589 6365 3201 1066 567 1273 2021 Spaces Moved 12082 | 59 367 3034 980 2025 1899 913 514 1097 1194 Core 6 | 6 . . . . . . . . . Treads 4479 | . 69 2455 . 1879 76 . . . . Legs 490 | . . . . . . . . . 490 Wheels 7107 | 53 298 579 980 146 1823 913 514 1097 704 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 110 150 150 102 100 100 100 100 Average Speed 168 | 95 121 172 150 312 127 100 100 113 141 Slowest Speed 490 | 100 160 240 150 490 218 140 100 160 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 69 | 4 55 93 97 91 36 93 56 86 88 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 12 | . . 2 8 1 . . . 1 . Known Exits Taken 5 | . 1 1 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . . . 1 . . 1 1 . Scrap Searched 20 | . . 7 . 7 . 2 . 4 . Spaces Dug 62 | . 3 4 . . 25 17 . . 13 Terrain Destroyed 274 | . 3 42 3 . 104 64 . . 58 Melee 30 | . . . . . 14 16 . . . Projectile 32 | . 3 9 3 . 12 4 . . 1 AOE 210 | . . 33 . . 76 44 . . 57 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total 13832 | 85 542 3521 1078 2061 2425 1010 545 1129 1436 Wait 670 | 1 148 189 68 . 202 11 5 4 42 Move 12073 | 58 366 3033 979 2024 1898 912 513 1096 1194 Hop . | . . . . . . . . . . Pick Up 161 | 6 8 41 15 11 38 8 1 14 19 Fast Attach 52 | 6 1 4 . 5 11 4 . 2 19 Attach 41 | . . 7 . 2 11 2 . . 19 Detach 21 | . . 1 . 1 8 3 . . 8 Swap 185 | 1 7 61 2 2 51 24 10 3 24 Drop 170 | . 1 47 2 16 36 13 1 9 45 Fire 358 | 13 11 133 12 . 99 16 10 . 64 Melee 83 | . . 3 . . 55 17 5 1 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . Rewire 5 | . . . . . 5 . . . . Trap 5 | . . 2 . . 3 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 10) 485 | -10/Materials | Learned Storage trap positions 523 | -10/Materials | Identified exit to Subcaves 553 | -10/Materials | Learned Storage security intel 574 | -10/Materials | Learned location of 1 exit from Recycling 586 | -10/Materials | Learned Storage emergency access door positions 610 | -10/Materials | Identified exit to Materials 761 | -10/Materials | Entered Subcaves 977 | -10/Subcaves | Discovered new exit (range 11) 982 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1089 | -10/Subcaves | Identified exit to Recycling 1324 | -10/Subcaves | Visited 4L-MR0's lab 1736 | -10/Subcaves | Disturbed a concealed Subdweller 2363 | -10/Subcaves | Lost 3 parts (2n1w) 2910 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3415 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 3430 | -10/Subcaves | Learned location of Zion (-6) 3430 | -10/Subcaves | Met a Zionite searching for "candidates" 3432 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3620 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4869 | -10/Subcaves | Core integrity fell below 50% 5091 | -10/Subcaves | Visited Clippyterm 5098 | -10/Subcaves | Learned location of Section 7 (-2) 5128 | -10/Subcaves | Build established: Scavenger-Mutant 5308 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 5322 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5599 | -10/Subcaves | Build established: Mutant 5608 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6136 | -10/Subcaves | Discovered new exit (range 5) 6231 | -10/Subcaves | Build established: Scavenger-Mutant 6507 | -10/Subcaves | Found SUBCON Basin 6597 | -10/Subcaves | Found Meta Core 6710 | -10/Subcaves | Entered Recycling 6711 | -8/Recycling | Identified exit to Scraptown 6895 | -8/Recycling | Scanned before Scraplab entrance 6916 | -8/Recycling | Entered Scraplab 7259 | -8/Recycling | Discovered new exit (range 5) 7737 | -8/Recycling | Learned location of 3 exits from Factory 8004 | -8/Recycling | Learned 8 Factory zone layouts 8299 | -8/Recycling | Entered Scraptown 8380 | -8/Scraptown | Visited Bundlers 8514 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8517 | -8/Scraptown | Learned location of 1 exit from Factory 8520 | -8/Scraptown | Learned Research emergency access door positions 8526 | -8/Scraptown | Learned Factory garrison access intel 8530 | -8/Scraptown | Learned Factory interactive machine intel 8664 | -8/Scraptown | Discovered new exit (range 11) 8706 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9502 | -8/Scraptown | Visited UFD Registry 9521 | -8/Scraptown | Registered with UFD as "Matrixwarp" 9586 | -8/Scraptown | Visited Curators Association 9716 | -8/Scraptown | Visited LU-1G1's Boring Crew 9843 | -8/Scraptown | Visited Science Testing Area 9944 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10304 | -8/Scraptown | Visited Science Guys 10431 | -8/Scraptown | Visited Analyses Database 10506 | -8/Scraptown | Visited Sword Containment 10548 | -8/Scraptown | Visited Scrapoid Research Area 10607 | -8/Scraptown | Visited A0-MCA Data Center 10665 | -8/Scraptown | Visited Junk Repository 11228 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 11294 | -8/Scraptown | Visited Cyclists 11336 | -8/Scraptown | Entered Cyclist Reading Room 11364 | -8/Scraptown | Build established: Mutant 12269 | -8/Scraptown | Given a C rating by A0-MCA 12279 | -8/Scraptown | Found A0-MCA's Component Scanner 12539 | -8/Scraptown | Discovered new exit (range 5) 12667 | -8/Scraptown | Found Scrap Suit 13734 | -8/Scraptown | Visited Fellowship of the Rings 13822 | -8/Scraptown | Visited The Evicted 13890 | -8/Scraptown | Visited SPCMW 14251 | -8/Scraptown | Visited TADAMA 14664 | -8/Scraptown | Entered Factory 14664 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 14665 | -6/Factory | Identified exit to Lower Caves 14665 | -6/Factory | Identified exit to Factory 14667 | -6/Factory | Loaded intel: 52 interactive machine locations 14668 | -6/Factory | Loaded intel: 4 garrison access locations 14883 | -6/Factory | Discovered exit to Factory (range 13) 15010 | -6/Factory | Repaired Proton Cannon? 15091 | -6/Factory | Repaired Imp. EM Pulse Cannon 15288 | -6/Factory | Fabricated Machine Rigger (x1) 16473 | -6/Factory | Scrapoids reinforcements arrived? 16525 | -6/Factory | Found Scrap Suit 16529 | -6/Factory | Found Scrap Suit 16596 | -6/Factory | Scrapoid reinforcements arrived 16914 | -6/Factory | P-60 Hacker assimilated allied 06F07-D 17058 | -6/Factory | Build established: Commander-Mutant 17241 | -6/Factory | Fabricated Plasma Cutter? 17638 | -6/Factory | Scrapoid reinforcements arrived 17814 | -6/Factory | First assault squad dispatched 17865 | -6/Factory | Entered Lower Caves 17865 | -6/Lower Caves | Accompanied by 10 allies 17867 | -6/Lower Caves | UFD Scientist delivered a prototype 17870 | -6/Lower Caves | Found Prototype Protection 17961 | -6/Lower Caves | Found Scrap Suit 17964 | -6/Lower Caves | Lost 9 allies 18224 | -6/Lower Caves | Build established: Scavenger-Scrapper 18398 | -6/Lower Caves | Identified exit to Lower Caves 18826 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18832 | -6/Lower Caves | Found Prototype Special Weapon 18919 | -6/Lower Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 18924 | -6/Lower Caves | Identified Molecular Deconstructor 18931 | -6/Lower Caves | Entered another Lower Caves area 19009 | -6/Lower Caves | Learned Factory garrison access intel 19245 | -6/Lower Caves | Discovered new exit (range 11) 19498 | -6/Lower Caves | Entered Zion 19512 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19547 | -6/Zion | Discovered new exit (range 14) 19687 | -6/Zion | Found Relay Coupler [Programmer] 19693 | -6/Zion | Found Relay Coupler [Programmer] 19777 | -6/Zion | Learned location of 1 exit from Factory 19853 | -6/Zion | Found CR-A16's Pointy Stick 19887 | -6/Zion | Gained Derelict followers 19969 | -6/Zion | Learned Factory emergency access door positions 20029 | -6/Zion | Turned away by Imprinter 20677 | -6/Zion | Build established: Hauler-Scrapper 20730 | -6/Zion | Opened final containment barrier to the Deep Caves 20754 | -6/Zion | Discovered new exit (range 5) 20757 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20771 | -6/Zion | Entered Deep Caves 20771 | -6/Deep Caves | Accompanied by 2 allies 21004 | -6/Deep Caves | Attacked by Z-Imprinter 21030 | -6/Deep Caves | Allies destroyed Z-Imprinter 21051 | -6/Deep Caves | Found Prototype Protection 21051 | -6/Deep Caves | Identified Zio. Weapon Casing 21070 | -6/Deep Caves | Found Prototype Device 21070 | -6/Deep Caves | Identified Zio. Metafield Generator 21128 | -6/Deep Caves | Build established: Scavenger-Scrapper 21380 | -6/Deep Caves | Z-Facility disabled 21770 | -6/Deep Caves | Found Zio. Weapon Casing 22101 | -6/Deep Caves | Build established: Scavenger-Tank 22202 | -6/Deep Caves | Discovered new exit (range 6) 22685 | -6/Deep Caves | Spotted AG-14750 22715 | -6/Deep Caves | Exposed GOLEM chamber 22716 | -6/Deep Caves | Triggered Deep Caves wall 22716 | -6/Deep Caves | Destroyed AG-14750 22733 | -6/Deep Caves | Core integrity fell below 50% 22746 | -6/Deep Caves | Spotted AG-27897 22776 | -6/Deep Caves | Core integrity fell below 20% 22792 | -6/Deep Caves | Destroyed by as-75525 with Assembled Heavy Rifle Last Messages --------------- 22767_ AG-27897 suffers critical hit (Destroy). 22767_ as-95355 destroyed. 22770_ HV Slug penetrates AG-27897. 22771_ The unstable cave ceiling collapses. 22772_ Hyp. Gauss Rifle destroyed. 22773_ The unstable cave ceiling collapses. 22773_ Dropped Matter Compressor. 22774_ Extracted 36 matter. 22775_ Companion Sword surprise attacks as-50028. Companion Sword: "Look out beside you!" 22775_ as-50028 destroyed. 22777_ Lrn. Missile Launcher destroyed. 22778_ Hvy. Beamcaster destroyed. 22780_ The unstable cave ceiling collapses. 22781_ AG-27897 misfires. 22785_ The unstable cave ceiling collapses. 22785_ Zio. Light DM Reactor destroyed. Companion Sword: "Why must I share space with this Hvy. Plasma Cannon!" 22786_ Carbon-fiber Leg destroyed. 22791_ Zio. Composite Leg I destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????####???###??? | | ???????????????????????????????###### #### ##?? | | ??????????????????????????????## #?? | | ????????????? ??????????????# #?? | | ??????????? #????????????# #??? | | ??????????? # ???????????## ##??? | | ?????????? #??###??????# #???? | | ?????????? # ?# #?????## #???? | | ?????????? ?# #?????# ##??## | | ?????????"" ?# #?????# ##?## | | ????????? a ## ###???# ### | | ????????" # #;###?## ## | | ????????" ???##### | | ????????# ##?????## ### # | | ?????????G ;##???## ##?## # | | ?????????" a #???# ##???# # | | ?????????G @ #???# ##????## ## | | ?????????" # #?## ##??????# #? | | ?????????" #??# #???????# #? | | ????????# a ##?## #???????# #? | | ????????? a a a G #??## #???????# #? | | ????????? a [ # #???# #???????# #? | | ????????? #???# ####????# #? | | ?????????? h G #### ##???# #? | | ?????????? ## ##### #? | | ??????????? * ### ## #? | | ??????????? %a ### ### #? | | ??????????? ?## ##?## #? | | ???????????? ??# #???# #? | | ???????????? l #### #??## #? | | ???????????? #?# ##?## #? | | ???????????? = ## #?### ##? | | ???????????? = ## ??# ### | | ???????????? = * = ## #??# ## | | ???????????? ! ####???# | | ???????????? * ! #?????## | | ???????????? #??#### ##### | | ???????????? = #### #???### | | ????????????? ! #?????## | | ????????????? == ### #?## | | ????????????? = #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 50 Energy Generation 40 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 7 Item Schematics ----------------- Spk. Treads | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Battle Rifle | -8/Scraptown | Extrapolated Mak. Flight Unit | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Mak. Salvage Targeting Computer | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated Barrage Gun | -6/Factory | Extrapolated Hvy. Battle Rifle | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Plasma Cutter | -6/Factory | Hacked Mak. Power Source | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Lower Caves | Extrapolated Plasma Flamer | -6/Lower Caves | Extrapolated Mak. Medium Armor Plating | -6/Lower Caves | Extrapolated Mak. Ablative Armor | -6/Lower Caves | Extrapolated Mak. Trap Scanner | -6/Lower Caves | Extrapolated Heat Bomb Trap | -6/Lower Caves | Extrapolated Mak. Heavy Armor Plating | -6/Zion | Extrapolated Ripper | -6/Zion | Extrapolated Coil Gun | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Mak. Thermal Plating | -6/Zion | Extrapolated Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lance | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -8/Recycling | Hacked G-50 Soldier | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Machine Rigger | x1 | -6/Factory | Authchip Plasma Cutter | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanArcBiocell Manual? 0 Play Time 02:50:20 Cumulative 559.8 hours Start 2024.07.27 @ 21:53:32 End 2024.07.28 @ 23:02:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 181 Adventurer 15 Explorer 1 Win Type - Total 34 Types 9/3/9/2/2/0/5/3/1 Lore% 87 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e634b93c-5a61-4a1c-b5eb-b40d41e47997