Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.04 @ 00:31:54 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (186) 930 Value Destroyed (9380) 9380 Prototype IDs (60) 1200 Alien Tech Used (4) 800 Bonus (9361) 9361 TOTAL SCORE: 29971 Bonus ------- High Alert Combat Kills 1429 Follower Combat Kills 1112 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 366 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -1946 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 469/940 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY (12) ----- Experimental Power Amplifier Experimental Sensor Array Advanced Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Precision Matter Filter Advanced Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Medium Regenerative Plating Advanced Force Field Improved System Restoration Module > --- WEAPON (4) ------- Warp Cannon Improved KE Penetrator Linked Autogun > --- INVENTORY (8) ---- Protomatter-85 Advanced Particle Charger Improved Weapon Cycler Point Defense Array Vortex Cannon Enhanced Coil Gun Enhanced Coil Gun CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Sensor Array Advanced Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer Precision Matter Filter Advanced Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Medium Regenerative Plating Advanced Force Field Improved System Restoration Module > --- WEAPON ----------- Warp Cannon Improved KE Penetrator Linked Autogun > --- INVENTORY -------- Protomatter Advanced Particle Charger Improved Weapon Cycler Point Defense Array Vortex Cannon Enhanced Coil Gun Enhanced Coil Gun CR-A16's Behemoth Slayer [Rating: 202] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Cooled Antigrav System Flight Unit Improved Diametric Drive Utility Experimental Sensor Array Device Experimental Sensor Array Storage Experimental Energy Well Processor Core Analyzer Hackware Deep Network Scanner Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Slots Evolved 18 | 2 . . . . 1 3 . . . . 2 . . . . 2 . . 2 1 2 1 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 Utility 9 | . . . . . 1 3 . . . . 1 . . . . 2 . . . 1 . 1 . . Weapon 3 | 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 267 | 2 1 1 . 5 6 5 . 2 . 8 13 16 16 8 10 19 4 10 27 13 10 37 23 31 Power 14 | . . . . . 1 1 . 1 . . 3 2 . . . 4 . . 1 . . . . 1 Engine 8 | . . . . . . . . 1 . . 3 1 . . . 3 . . . . . . . . Core 4 | . . . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 25 | 1 1 . . . 2 1 . . . 1 . . . . . 1 . . 8 3 2 2 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | 1 1 . . . 2 1 . . . 1 . . . . . 1 . . 3 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . 2 1 2 2 1 2 Flight 5 | . . . . . . . . . . . . . . . . . . . 3 2 . . . . Utility 114 | . . 1 . . 1 3 . 1 . . 2 9 12 7 4 10 . 2 11 2 2 11 14 22 Device 84 | . . 1 . . . 1 . . . . 2 6 8 4 3 5 . 2 9 2 2 9 8 22 Storage 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . Processor 8 | . . . . . 1 1 . . . . . 1 1 . . 2 . . 2 . . . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Protection 17 | . . . . . . 1 . 1 . . . 2 3 3 1 3 . . . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 1 . . . 5 2 . . . . 7 8 5 4 1 6 4 4 8 7 8 6 24 8 6 Energy Gun 21 | 1 . . . 2 . . . . . . 3 . 1 1 3 1 . . . . . 8 1 . Energy Cannon 24 | . . . . . . . . . . . . . . . . 1 1 1 2 4 1 7 4 3 Ballistic Gun 27 | . . . . 1 2 . . . . 3 4 2 1 . 2 . . . . . 2 6 2 2 Ballistic Cannon 11 | . . . . . . . . . . . . . . . . 2 1 3 2 2 1 . . . Launcher 18 | . . . . 2 . . . . . 4 . . 2 . 1 . 2 3 . 2 . 1 . 1 Special Weapon 5 | . . . . . . . . . . . . 2 . . . . . 1 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 1 . . . . . . . 1 . 2 . . . 3 . . 12 . 1 13 10 5 Parts Lost 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Average Slot Usage (%) 98 | . 83 97 100 100 100 99 100 100 100 100 99 98 98 99 99 99 100 100 95 93 94 94 94 93 Engine 6 | . 16 16 16 16 2 . . 7 10 10 9 14 7 7 7 7 6 6 1 . . . . . Core 3 | . . . . . 12 10 10 2 . . . . 7 7 7 5 6 6 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 4 4 4 Leg 13 | . 33 33 33 33 32 21 20 20 20 20 19 15 15 15 15 13 13 13 4 . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . 7 11 14 19 18 18 Flight 1 | . . . . . . . . . . . . . . . . . . . 7 11 5 . . . Device 24 | . . 14 16 16 15 18 20 20 20 20 22 25 22 22 23 25 26 26 24 30 35 35 31 32 Processor 17 | . . . . . 1 19 20 20 20 20 19 18 23 23 23 23 26 26 24 21 15 14 13 12 Protection 5 | . . . . . . 7 10 10 10 10 9 6 6 6 7 7 6 6 5 . . . 3 4 Energy Gun 4 | . 16 16 16 15 . . . . . . 4 7 6 7 6 5 . . . . . 2 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 6 5 5 5 5 3 2 2 Ballistic Gun 9 | . 16 16 16 16 31 21 20 20 20 19 12 5 7 7 6 3 . . . . 6 12 13 12 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 3 6 5 4 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 9 9 10 10 10 14 19 19 22 22 25 49 46 49 46 50 52 48 48 81 76 81 88 104 119 Greatest Support 124 | 20 20 20 20 20 40 40 40 40 40 48 48 48 48 48 48 48 48 48 53 40 79 99 99 124 Greatest Overweight (x) 3 | . . . . . . . . . . . 1 . 1 . 1 1 . . 3 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 1 2 2 2 2 2 2 3 3 3 4 5 6 7 7 7 7 7 7 7 7 7 8 8 8 Average Capacity 5 | 1 1 2 2 2 2 2 2 3 3 3 4 5 6 7 7 7 7 7 7 7 7 7 8 8 Most Carried 8 | 1 2 2 2 2 2 2 3 3 3 4 5 6 7 7 7 7 7 7 7 7 7 8 8 8 Average Carried 5 | . 1 1 1 2 2 1 2 3 3 3 4 5 5 6 6 6 7 6 6 6 6 7 7 7 Final Capacity 8 | 1 2 2 2 2 2 2 3 3 3 4 5 6 7 7 7 7 7 7 7 7 7 8 8 8 Final Carried 8 | 1 2 1 2 2 2 2 3 3 3 4 5 6 7 7 7 7 7 7 7 7 7 8 8 8 Class Distribution -------------------- 37% | Mutant 34% | Hauler-Skirmisher 6% | Hauler-Assassin 4% | Hacker-Mutant 4% | Hauler-Mutant 3% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Hauler-Assassin | -4/Factory Hauler-Scout | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Matter Collected 7637 | 200 . . 147 110 80 315 15 20 . 265 282 171 871 159 124 358 135 321 503 285 940 584 210 1542 Remotely 2756 | . . . . . . . . . . . . 171 370 . 124 64 . . 473 285 940 329 . . Salvage Created 9503 | . . . . 216 80 115 . . . 269 662 28 518 . 196 390 126 317 293 457 1360 572 210 3694 Parts 458 | . 3 . . 8 7 11 . . . 11 28 5 20 . 5 32 11 13 4 22 88 39 8 143 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 8 | . . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 187 | . . . . . . . . . . 29 . . 24 3 13 . 10 10 88 10 . . . . Prevented 20 | . . . . . . . 3 . . 6 . . . . 4 . . . 7 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Combat Hostiles Destroyed 140 | . 2 . . 6 . 4 . . . 5 4 . 7 . 1 5 8 8 3 9 20 14 3 41 Guns 76 | . 2 . . 3 . 4 . . . 5 4 . 5 . 1 3 . . . . 5 9 3 32 Cannons 36 | . . . . . . . . . . . . . . . . 2 4 . 2 4 14 1 . 9 AOE 25 | . . . . 3 . . . . . . . . 2 . . . 4 8 . 5 . 3 . . Classes Destroyed 19 | . 1 . . 3 2 2 . . . 1 3 . . . . 1 . . 2 . . 2 . 2 Worker 9 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . 6 Builder 10 | . . . . 1 . . . . . . . . . . . 1 . . . . 4 . . 4 Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 9 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . 3 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Watcher 13 | . . . . . 2 1 . . . . . . . . . 2 . . . . 2 1 . 5 Swarmer 38 | . 2 . . . . 2 . . . . . . 6 . . . 4 8 . 6 . 5 . 5 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Grunt 32 | . . . . 5 . 1 . . . 2 2 . . . 1 1 4 . 1 1 2 . 3 9 Brawler 4 | . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 11 | . . . . . . . . . . . 1 . 1 . . . . . . 1 4 2 . 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . . . . 1 . . . . . . . . . 6 . . . Programmer 19 | . . . . . . . . . . . . . . . . 4 . . . 1 6 . . 8 Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 2 . . 5 1 3 . . . 3 3 . 4 . 1 3 4 8 1 5 7 6 3 7 Combat Bots Only 8 | . 2 . . 4 . 3 . . . 3 3 . 4 . 1 2 4 8 1 5 5 6 3 7 Max Kills in Single Turn 3 | . 1 . . 3 1 1 . . . 2 1 1 2 . 1 1 2 3 1 3 2 3 1 3 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Exploded 3 | . . . . 2 . . . . . . . . 2 . . . 2 3 . 3 . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Damage Taken 7200 | . 10 . . 243 . 385 . . . 291 368 . 137 . 15 291 528 89 . 152 1049 588 211 2843 Core 5316 | . 8 . . 195 . 294 . . . 219 267 . 93 . 12 211 338 60 . 114 838 463 140 2064 Absorbed by Shields 3166 | . . . . . . . . . . . . . 88 . . 86 202 34 . 143 931 185 203 1294 Redirected to Core 4627 | . 8 . . 152 . 264 . . . 151 231 . 83 . 12 188 294 32 . 109 674 405 127 1897 Core Remaining (%) 83 | 100 . . . 67 67 . . . . 87 . . . . 100 . . . . 98 . . 64 . Volleys Fired 593 | . 2 1 . 13 12 18 . . . 23 28 13 23 . 14 46 32 19 18 29 74 33 27 168 Largest 4 | . 2 2 . 2 2 2 . . . 2 2 1 2 . 2 2 2 1 2 2 3 4 4 3 Hottest 184 | . 70 70 . 70 56 56 . . . 56 103 20 103 . 156 151 91 43 91 104 126 184 119 100 Shots Fired 1191 | . 4 2 . 23 24 36 . . . 39 54 13 30 . 21 79 49 20 21 38 210 89 100 339 Gun 790 | . 4 2 . 20 24 36 . . . 32 54 . 29 . 21 49 . . . . 94 63 99 263 Cannon 351 | . . . . . . . . . . . . . . . . 30 46 14 10 33 116 25 1 76 Launcher 26 | . . . . 3 . . . . . 7 . . 1 . . . 3 6 . 5 . 1 . . Special 24 | . . . . . . . . . . . . 13 . . . . . . 11 . . . . . Kinetic 749 | . 2 1 . 10 24 36 . . . 32 37 . 7 . 6 35 17 1 7 10 138 50 73 263 Thermal 403 | . 2 1 . 10 . . . . . . 17 13 22 . 15 44 29 13 3 22 72 38 26 76 Explosive 19 | . . . . 3 . . . . . . . . 1 . . . 3 6 . 5 . 1 . . Electromagnetic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Robot Hit Streak 54 | . 2 . . 6 3 6 . . . 16 24 25 44 . 12 15 10 22 10 13 22 7 12 54 Robot Miss Streak 11 | . 2 4 . 2 9 11 . . . 7 4 . 1 . 1 2 1 1 4 1 6 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . . . . 2 1 . 1 Secondary Targets 14 | . . . . . . 2 . . . 1 . . . . 1 . . . . . . 1 1 8 Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 1 1 Shots Hit Robots 834 | . 2 . . 16 22 32 . . . 34 40 13 26 . 17 47 20 17 16 28 138 40 70 256 Core Hits 508 | . 2 . . 13 11 30 . . . 37 51 12 14 . 8 19 16 16 3 22 72 19 26 137 Critical Hits 180 | . . . . . . . . . . . . 3 . . . 10 6 2 4 13 47 11 7 77 Critical Kills 55 | . . . . . . . . . . . . 1 . . . 4 1 1 2 5 13 5 2 21 Critical Parts Destroyed 94 | . . . . . . . . . . . . . . . . 6 4 1 1 6 30 5 5 36 Melee Attacks 19 | . . . . . . . . . . . 4 1 . . . . . . . . 10 2 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 4 1 . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . . . . . 10 2 2 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23863 | . 37 . . 552 161 471 . . . 762 954 142 734 . 425 1007 833 1236 95 1220 3538 1097 1325 9274 Guns 14244 | . 37 . . 158 161 471 . . . 478 954 . 549 . 425 660 . . . . 1782 670 1325 6574 Cannons 6364 | . . . . . . . . . . . . . . . . 338 421 356 95 731 1588 135 . 2700 Explosions 2936 | . . . . 394 . . . . . 284 . . 185 . . . 412 880 . 489 . 292 . . Melee 168 | . . . . . . . . . . . . . . . . . . . . . 168 . . . Ramming 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . Kinetic 13718 | . 11 . . 96 161 471 . . . 478 707 . 130 . 151 522 72 . 47 186 2408 623 1081 6574 Thermal 6954 | . 26 . . 62 . . . . . . 247 142 419 . 274 476 349 356 48 467 962 182 244 2700 Explosive 2652 | . . . . 394 . . . . . . . . 185 . . . 412 880 . 489 . 292 . . Electromagnetic 284 | . . . . . . . . . . 284 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 168 | . . . . . . . . . . . . . . . . . . . . . 168 . . . Entropic 78 | . . . . . . . . . . . . . . . . . . . . 78 . . . . Highest Corruption 16 | . . . . . . . . . . . . . . . . 8 8 8 8 . 3 9 11 16 Average Corruption 4 | . . . . . . . . . . . . . . . . 4 8 8 8 . 1 4 8 3 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . 1 4 14 Effects 142 | . . . . . . . . . . . . . . . . 18 20 14 3 . 11 20 24 32 Message Errors 29 | . . . . . . . . . . . . . . . . 3 7 3 2 . 3 4 4 3 Matter Fused 33 | . . . . . . . . . . . . . . . . 5 6 3 1 . 1 8 8 1 Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . 2 4 . . . 2 1 1 Energy Discharges 11 | . . . . . . . . . . . . . . . . 3 1 1 . . 4 . . 2 Data Loss (minor) 14 | . . . . . . . . . . . . . . . . 5 1 2 . . 1 1 . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Targeting Errors 34 | . . . . . . . . . . . . . . . . 1 3 . . . 2 3 8 17 Weapon Failures 8 | . . . . . . . . . . . . . . . . 1 . . . . . 2 2 3 Overload Shots 16 | . . . . . . . . . . . . . . . . 4 . . . 1 4 7 . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 321 | . . . . 13 . . . . . . . . 26 . . . 14 119 . 60 5 14 . 70 Projectiles 186 | . . . . . . . . . . . . . . . . . 9 33 . 58 5 11 . 70 Explosions 135 | . . . . 13 . . . . . . . . 26 . . . 5 86 . 2 . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . . . . . . . 4 2 . 1 . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . 4 2 . 1 . 8 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . . . . . . . 14 . . . . . 4 . 39 . . . . . . Shots 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 305 | . 9 9 . 60 . 54 . . . 205 129 . 118 . 105 305 259 210 25 53 244 192 129 188 Average Temperature 51 | . 6 6 . 26 . 19 . . . 63 68 . 50 . 44 41 67 66 12 18 73 49 34 55 Received Heat Transfer 727 | . . . . 102 . 54 . . . 93 87 . 21 . 9 47 84 . . 20 99 38 6 67 Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 13 | . . . . . . . . . . . 1 . 2 . . 1 . . 5 . . . . 4 Heat Transferred 8830 | . 74 . . 185 . . . . . . 550 481 900 . 444 642 481 481 56 592 1258 248 551 1887 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Peak Influence 1486 | . 65 25 . 175 117 163 . . . . 212 . . . . 112 . . . . 502 1381 . 1486 Initial 245 | . . 25 . . 68 53 . . . . 46 . . . . . . . . . 6 245 . . Average 234 | . 28 20 . 15 89 79 . . . . 89 . . . . 24 . . . . 202 840 . 578 Maximum Alert Level 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 4 . 4 Low Security (%) 68 | 100 100 100 . 100 100 100 . . . . 96 . . . . 100 . . . . 48 . . 24 Level 1 14 | . . . . . . . . . . . 3 . . . . . . . . . 46 21 . 23 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . 4 12 . 14 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . 46 . 20 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 18 . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . . . . . . 2 . . . . 1 . . . . 5 . . . . 9 3 . 22 Investigation 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Extermination 7 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . 3 Reinforcement 9 | . . . . . . 2 . . . . . . . . . 2 . . . . 3 1 . 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Garrison 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . Intercept 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Distress Signals 14 | . 2 . . . . 1 . . . . . . . . . . . . 1 . 1 4 . 5 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . 17 . 8 Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . 12 . 6 Times Spotted 332 | . 3 . . 9 5 8 . . . 14 12 . 7 . 5 17 8 8 33 8 38 79 4 74 Peak Tracking Total 16 | . 2 . . 4 2 4 . . . 4 4 . 4 . 4 3 4 4 14 4 9 16 3 10 Tactical Retreats 40 | . . . . 1 . . . . . 4 1 . . . . . . . . . 6 16 . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Traps Triggered 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 1 . . 1 . . . . . . . . 11 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Machines Disabled 19 | . . . . 1 . 2 . . . . . . . . . 1 . . . 1 4 4 5 1 Max in Single Turn 2 | . . . . 1 . 2 . . . . . . . . . 1 . . . 1 1 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Machines Accessed 26 | . . 1 . . . 6 . 1 4 . 2 2 . . 1 . . . 4 1 1 1 1 1 Terminals 8 | . . . . . . 5 . . . . 2 . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 70 | . . 1 . . . 16 . 1 27 . 5 2 . . 1 . . . 6 1 2 3 2 3 Successful 52 | . . 1 . . . 5 . 1 27 . 2 2 . . 1 . . . 6 1 . 1 2 3 Failed 18 | . . . . . . 11 . . . . 3 . . . . . . . . . 2 2 . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . . . . . . 10 . . . . . . . . . 4 . . 1 . 10 19 . 6 Terminals 21 | . . . . . . 15 . . . . 5 . . . 1 . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 45 | . . 1 . . . 2 . 1 27 . 2 2 . . 1 . . . 6 1 . . 2 . Record 20 | . . . . . . . . . 11 . . . . . 1 . . . 5 1 . . 2 . Part Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . 1 . . . 2 . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Terminals 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 6 . . . . 2 . . . 1 . . . . . 1 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 7 . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Total Allies 46 | . . 3 . . . . . . . 1 . . . 4 . 1 . . 5 . . 8 . 24 Largest Group 13 | . . 3 3 3 . . . . . 1 . . . 4 4 2 . . 5 3 3 3 . 13 Highest-Rated Group 288 | . . 40 40 40 . . . . . 94 . . . 154 154 62 . . 267 180 180 288 . 163 Highest-Rated Ally 113 | . . 16 16 16 . . . . . 94 . . . 40 40 34 . . 60 60 60 103 . 113 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 160 | . . . . 2 . . . . . 29 . . . . 15 12 . . 11 . . 12 . 79 Total Damage 4419 | . . . . . . . . . . 968 . . . . 663 199 . . 540 . . 601 . 1448 Kills 29 | . . . . . . . . . . 9 . . . . 6 3 . . 1 . . . . 10 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Robot Analysis Total 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 3 . . 1 . 1 1 . 2 . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Turns Passed 18076 | 10 92 483 504 762 226 682 307 309 100 1339 751 524 1157 2369 906 1479 423 409 751 613 1360 623 402 1495 Spaces Moved 13866 | 6 62 375 418 570 137 447 236 232 77 905 455 350 769 1829 461 688 263 284 600 540 1067 1082 211 1802 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8750 | 6 62 375 418 570 137 447 236 232 77 905 455 350 769 1829 461 688 263 284 186 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5116 | . . . . . . . . . . . . . . . . . . . 414 540 1067 1082 211 1802 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 120 120 120 120 120 120 130 130 130 130 125 125 125 125 125 125 120 120 120 96 96 43 40 40 36 Average Speed 101 | 120 120 120 120 120 129 130 130 130 130 127 125 125 125 125 125 120 120 120 105 96 92 40 43 44 Slowest Speed 210 | 120 120 120 120 120 130 130 130 130 130 130 155 125 155 125 155 150 120 120 210 96 98 43 102 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 2 22 93 86 90 15 10 45 42 68 83 8 48 78 91 67 15 38 41 65 70 23 67 99 30 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 5 | . . 2 . . . . . . 1 . . . . 1 1 . . . . . . . . . Known Exits Taken 19 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . . 1 2 . . . 3 3 3 2 . 1 2 . 2 . . . . Spaces Dug 43 | . . . . . . . . . . . 4 1 . . . 2 . . . . 7 6 1 22 Terrain Destroyed 500 | . . . . 31 . 45 . . . . 6 1 16 . . 4 77 75 1 81 36 21 2 104 Melee 9 | . . . . . . . . . . . 4 1 . . . . . . . . 3 1 . . Projectile 175 | . . . . . . . . . . . 2 . . . . 4 14 1 1 . 33 14 2 104 AOE 316 | . . . . 31 . 45 . . . . . . 16 . . . 63 74 . 81 . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Total 16900 | 8 75 406 422 623 163 512 236 240 77 1045 575 408 929 1913 769 1259 319 331 704 605 1306 1219 467 2289 Wait 1636 | . 6 28 2 35 4 21 . 5 1 88 53 9 101 61 259 463 1 7 23 11 85 13 173 187 Move 13837 | 5 61 374 417 569 136 445 235 231 76 904 454 349 768 1828 460 687 262 283 599 539 1066 1078 210 1801 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 44 | 1 2 . 2 . . 2 1 . . 1 2 4 . 5 2 4 . 1 2 1 2 4 2 6 Fast Attach 153 | 2 1 1 . 1 3 3 . 1 . 1 6 11 10 6 4 14 . . 21 4 7 25 19 13 Attach 16 | . . . . . . . . . . . 1 1 2 2 1 2 . . . 1 1 1 1 3 Detach 20 | . . . . . . . . . . . 1 1 4 1 3 2 . . 2 1 . 2 1 2 Swap 106 | . . . . 4 3 2 . 1 . 7 6 5 4 1 5 4 4 10 6 8 3 11 6 16 Drop 167 | . 1 1 1 1 5 4 . 2 . 1 6 14 8 9 6 17 . 1 20 3 6 29 16 16 Fire 593 | . 2 1 . 13 12 18 . . . 23 28 13 23 . 14 46 32 19 18 29 74 33 27 168 Melee 19 | . . . . . . . . . . . 4 1 . . . . . . . . 10 2 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 1 . . . . . . . . . . . . . . . 9 . 1 Rewire 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 290 | . 2 1 . . . 16 . . . 20 14 . 9 . 15 19 20 10 6 8 52 12 10 76 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 16) 103 | -10/Materials | Entered Mines 108 | -10/Mines | Found the Drone Emporium 154 | -10/Mines | Learned location of Storage (-9) 166 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 168 | -10/Mines | Found Prototype Device 168 | -10/Mines | Identified Exp. Sensor Array 298 | -10/Mines | Discovered new exit (range 3) 305 | -10/Mines | Build established: Mutant 517 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 552 | -10/Mines | Discovered new exit (range 7) 576 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 577 | -10/Mines | Discovered new exit (range 5) 586 | -10/Mines | Entered Exiles 586 | -10/Exiles | Accompanied by 3 allies 615 | -10/Exiles | Met 8R-AWN 636 | -10/Exiles | Met EX-HEX 676 | -10/Exiles | Met EX-BIN 765 | -10/Exiles | Met EX-DEC 904 | -10/Exiles | Visited The Gauntlet 1078 | -10/Exiles | Discovered new exit (range 10) 1090 | -10/Exiles | Entered Mines 1090 | -9/Mines | Accompanied by 3 allies 1138 | -9/Mines | Assembled infested the area 1751 | -9/Mines | Reached level 2 1826 | -9/Mines | Discovered new exit (range 7) 1852 | -9/Mines | Entered Materials 1854 | -8/Materials | Reached level 3 2018 | -8/Materials | Discovered new exit (range 16) 2056 | -8/Materials | Upgraded with Utility slot (x1) 2077 | -8/Materials | Identified exit to Factory 2078 | -8/Materials | Entered Factory 2080 | -7/Factory | Reached level 4 2172 | -7/Factory | Upgraded with Utility slot (x1) 2211 | -7/Factory | Upgraded with Utility slot (x2) 2497 | -7/Factory | Reached level 5 2717 | -7/Factory | Identified exit to Lower Caves 2760 | -7/Factory | Entered Lower Caves 2825 | -7/Lower Caves | Learned Factory terminal intel 2907 | -7/Lower Caves | Learned 4 Factory zone layouts 2932 | -7/Lower Caves | Learned Factory stockpile data 3047 | -7/Lower Caves | Discovered new exit (range 15) 3064 | -7/Lower Caves | Identified exit to Lower Caves 3067 | -7/Lower Caves | Entered another Lower Caves area 3365 | -7/Lower Caves | Discovered new exit (range 8) 3375 | -7/Lower Caves | Identified exit to Data Miner 3376 | -7/Lower Caves | Entered Data Miner 3376 | -7/Data Miner | Discovered new exit (range 6) 3378 | -7/Data Miner | Reached level 6 3401 | -7/Data Miner | Met Data Miner 3425 | -7/Data Miner | Learned location of Section 7 (-3) 3425 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3445 | -7/Data Miner | Received God Mode back door access code from Data Miner 3475 | -7/Data Miner | Identified exit to Proximity Caves 3476 | -7/Data Miner | Entered Proximity Caves 3479 | -6/Proximity Caves | Learned location of 2 exits from Factory 3599 | -6/Proximity Caves | Reached level 7 3610 | -6/Proximity Caves | Escorted by Enhanced Grunt 3973 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4021 | -6/Proximity Caves | Reached level 8 4591 | -6/Proximity Caves | Spotted B-75 Beast 4772 | -6/Proximity Caves | Discovered new exit (range 7) 4814 | -6/Proximity Caves | Identified exit to Factory 4815 | -6/Proximity Caves | Entered Factory 4816 | -6/Factory | Identified exit to Extension 4816 | -6/Factory | Identified exit to Lower Caves 4817 | -6/Factory | Identified exit to Factory 4817 | -6/Factory | Reached level 9 4819 | -6/Factory | Loaded intel: 22 terminal locations 4943 | -6/Factory | Garrison activated, responded to threat 5322 | -6/Factory | Upgraded with Utility slot (x1) 5537 | -6/Factory | Upgraded with Power slot (x1) 5566 | -6/Factory | Entered Lower Caves 5568 | -6/Lower Caves | Reached level 10 5598 | -6/Lower Caves | Found Alien Artifact 5598 | -6/Lower Caves | Identified Core Expander 5598 | -6/Lower Caves | Installed Core Expander, added new Utility slot 5739 | -6/Lower Caves | Found Prototype Device 5739 | -6/Lower Caves | Identified Heart of Steel 6015 | -6/Lower Caves | Learned Factory garrison access intel 6082 | -6/Lower Caves | Discovered new exit (range 8) 6088 | -6/Lower Caves | Identified exit to Lower Caves 6090 | -6/Lower Caves | Entered another Lower Caves area 6095 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6118 | -6/Lower Caves | Learned Factory emergency access door positions 6466 | -6/Lower Caves | Discovered exit to Factory (range 15) 7054 | -6/Lower Caves | Reached level 11 7237 | -6/Lower Caves | Discovered new exit (range 6) 7244 | -6/Lower Caves | Identified exit to Zion 7247 | -6/Lower Caves | Entered Zion 7289 | -6/Zion | Discovered new exit (range 18) 7297 | -6/Zion | Given the Hacking Drone Bay 7403 | -6/Zion | Found Relay Coupler [Programmer] 7427 | -6/Zion | Build established: Hauler-Skirmisher 7445 | -6/Zion | Found CR-A16's Pointy Stick 7776 | -6/Zion | Given A8's code to call for help 7866 | -6/Zion | Visited the Megawrench Repair Shop 8537 | -6/Zion | Found Prototype Device 9077 | -6/Zion | Discovered new exit (range 15) 9206 | -6/Zion | Imprinted 9208 | -6/Zion | Declared Zion's savior 9591 | -6/Zion | Identified exit to Proximity Caves 9616 | -6/Zion | Entered Proximity Caves 9616 | -5/Proximity Caves | Accompanied by 4 allies 9618 | -5/Proximity Caves | Reached level 12 9959 | -5/Proximity Caves | Spotted B-75 Beast 9987 | -5/Proximity Caves | Reached level 13 9987 | -5/Proximity Caves | Allies destroyed B-75 Beast 10033 | -5/Proximity Caves | Learned location of Armory (-4) 10049 | -5/Proximity Caves | Learned location of 1 exit from Factory 10340 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10522 | -5/Proximity Caves | Entered Factory 10522 | -5/Factory | Accompanied by 1 ally 10523 | -5/Factory | Identified exit to Upper Caves 10524 | -5/Factory | Reached level 14 10525 | -5/Factory | Loaded intel: 4 garrison access locations 10556 | -5/Factory | Upgraded with Utility slot (x1) 10774 | -5/Factory | Zion Defense Resupply teleported in 11188 | -5/Factory | Upgraded with Utility slot (x1) 11866 | -5/Factory | Terminal network hard line cut 11921 | -5/Factory | Discovered exit to Upper Caves (range 19) 11942 | -5/Factory | Garrison activated, responded to threat 12001 | -5/Factory | Entered Upper Caves 12003 | -5/Upper Caves | Reached level 15 12134 | -5/Upper Caves | Core integrity fell below 50% 12361 | -5/Upper Caves | Discovered new exit (range 9) 12423 | -5/Upper Caves | Identified exit to Upper Caves 12424 | -5/Upper Caves | Entered another Upper Caves area 12474 | -5/Upper Caves | Learned Factory security intel 12762 | -5/Upper Caves | Learned location of 1 exit from Factory 12786 | -5/Upper Caves | Reached level 16 12814 | -5/Upper Caves | Discovered new exit (range 11) 12828 | -5/Upper Caves | Destroyed 8 combat bots 12832 | -5/Upper Caves | Identified exit to Warlord 12833 | -5/Upper Caves | Entered Warlord 12890 | -5/Warlord | Discovered new exit (range 17) 12950 | -5/Warlord | System corruption cleaned by Quarantine Array 13027 | -5/Warlord | Rebuked by Warlord 13027 | -5/Warlord | Reached level 17 13041 | -5/Warlord | Opened Warlord's prototype stash 13046 | -5/Warlord | Found Prototype Reactor 13046 | -5/Warlord | Identified Vortex Chain Reactor 13052 | -5/Warlord | Warlord's base attacked by MAIN.C 13081 | -5/Warlord | Found Prototype Processor 13081 | -5/Warlord | Identified Exp. Target Analyzer 13092 | -5/Warlord | Upgraded with Propulsion slot (x2) 13140 | -5/Warlord | Learned Testing emergency access door positions 13142 | -5/Warlord | Learned Armory recycling unit intel 13191 | -5/Warlord | Spotted B-86 Titan 13193 | -5/Warlord | Destroyed B-86 Titan 13399 | -5/Warlord | Found Prototype Energy Cannon 13399 | -5/Warlord | Identified Vortex Cannon 13402 | -5/Warlord | Warlord forces counterattacked 13402 | -5/Warlord | Found Prototype Piercing Weapon 13402 | -5/Warlord | Identified Vortex Lance 13485 | -5/Warlord | Spotted Executioner 13490 | -5/Warlord | Spotted Striker 13490 | -5/Warlord | P-80 Master assimilated allied FC-SQW(g) 13510 | -5/Warlord | Found Prototype Processor 13510 | -5/Warlord | Identified Exp. Core Analyzer 13527 | -5/Warlord | Found Prototype Device 13527 | -5/Warlord | Identified Adv. Kinecellerator 13553 | -5/Warlord | Spotted Striker 13563 | -5/Warlord | Spotted Striker 13576 | -5/Warlord | Identified exit to Proximity Caves 13584 | -5/Warlord | Entered Proximity Caves 13584 | -4/Proximity Caves | Accompanied by 3 allies 13586 | -4/Proximity Caves | Reached level 18 13693 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14063 | -4/Proximity Caves | Found Alien Artifact 14089 | -4/Proximity Caves | Upgraded with Utility slot (x1) 14160 | -4/Proximity Caves | Discovered new exit (range 19) 14191 | -4/Proximity Caves | Identified exit to Factory 14197 | -4/Proximity Caves | Entered Factory 14197 | -4/Factory | Accompanied by 3 allies 14198 | -4/Factory | Identified exit to Armory 14199 | -4/Factory | Reached level 19 14228 | -4/Factory | Spotted B-86 Titan 14247 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 14250 | -4/Factory | Reached level 20 14250 | -4/Factory | Destroyed B-86 Titan 14403 | -4/Factory | Upgraded with Weapon slot (x1) 14426 | -4/Factory | Upgraded with Weapon slot (x1) 14706 | -4/Factory | Build established: Hauler-Assassin 14833 | -4/Factory | Garrison activated, responded to threat 14875 | -4/Factory | Reached level 21 15100 | -4/Factory | Discovered new exit (range 16) 15121 | -4/Factory | Identified exit to Research 15140 | -4/Factory | Discovered new exit (range 18) 15439 | -4/Factory | Retrieved Zion intel report: Active Terminals 15443 | -4/Factory | Incoming investigation squad redirected 15476 | -4/Factory | Terminal network hard line cut 15498 | -4/Factory | Reached level 22 15531 | -4/Factory | Identified exit to Upper Caves 15557 | -4/Factory | Entered Armory 15558 | -4/Armory | Loaded intel: 1 recycling unit location 15623 | -4/Armory | Reached level 23 15704 | -4/Armory | Spotted B-86 Titan 15753 | -4/Armory | Retrieved Zion intel report: Active Terminals 15758 | -4/Armory | Retrieved Zion intel report: Emergency Access 15769 | -4/Armory | Build established: Hauler-Scout 15800 | -4/Armory | Reached level 24 15807 | -4/Armory | First assault squad dispatched 15809 | -4/Armory | Retrieved Zion intel report: Active Garrisons 15810 | -4/Armory | Zion Heavy squad teleported in 15854 | -4/Armory | Destroyed B-86 Titan 15863 | -4/Armory | Zion Light squad teleported in 15947 | -4/Armory | Discovered exit to Research (range 9) 16111 | -4/Armory | Incoming assault squad redirected 16134 | -4/Armory | Reached level 25 16140 | -4/Armory | Zion Light squad teleported in 16148 | -4/Armory | Upgraded with Utility slot (x1) 16170 | -4/Armory | Discovered new exit (range 7) 16180 | -4/Armory | Identified exit to Lab 16180 | -4/Armory | Entered Lab 16180 | -4/Lab | Discovered exit to Research (range 9) 16185 | -4/Lab | Unable to decrypt terminal 16187 | -4/Lab | Detected for breach 16190 | -4/Lab | Gained access to the hidden lab's interior 16190 | -4/Lab | Reached level 26 16196 | -4/Lab | Confronted by A5 16201 | -4/Lab | System corruption reached 10% 16207 | -4/Lab | Core integrity fell below 50% 16238 | -4/Lab | Disabled Active System Cloaker 16264 | -4/Lab | MAIN.C forces arrive to investigate 16279 | -4/Lab | Unable to decrypt terminal 16313 | -4/Lab | Found Core Expander 16313 | -4/Lab | Installed Core Expander, added new Utility slot 16323 | -4/Lab | Found Alien Artifact 16334 | -4/Lab | Found Alien Artifact 16334 | -4/Lab | Identified Transdimensional Reconstructor 16334 | -4/Lab | Warped through subspace 16347 | -4/Lab | Found Alien Artifact 16347 | -4/Lab | Identified Integrated Dissipator 16347 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 16360 | -4/Lab | Found Prototype Protection 16360 | -4/Lab | Identified Med. Regenerative Plating 16363 | -4/Lab | Found Prototype Energy Cannon 16363 | -4/Lab | Identified Warp Cannon 16366 | -4/Lab | Found Prototype Energy Cannon 16366 | -4/Lab | Identified Potential Cannon 16381 | -4/Lab | Found Prototype Hackware 16381 | -4/Lab | Identified Deep Network Scanner 16391 | -4/Lab | Found Prototype Hackware 16391 | -4/Lab | Identified Exp. Hacking Suite 16582 | -4/Lab | Entered Research 16583 | -3/Research | Identified exit to Quarantine 16584 | -3/Research | Reached level 27 16590 | -3/Research | Build established: Hacker-Mutant 16607 | -3/Research | Incoming investigation squad redirected 16837 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16838 | -3/Research | Zion hero teleported in (CL-ANK) 17008 | -3/Research | Intercept squad dispatched 17053 | -3/Research | Spotted Tracker 17058 | -3/Research | Destroyed Tracker 17173 | -3/Research | Spotted Combat Programmer 17201 | -3/Research | Destroyed Combat Programmer 17226 | -3/Research | Intercept squad dispatched 17264 | -3/Research | Spotted Tracker 17264 | -3/Research | Spotted Tracker 17267 | -3/Research | Spotted Tracker 17268 | -3/Research | Destroyed Tracker 17274 | -3/Research | Destroyed Tracker 17279 | -3/Research | Reached level 28 17279 | -3/Research | Destroyed Tracker 17280 | -3/Research | Spotted Combat Programmer 17288 | -3/Research | Core integrity fell below 50% 17299 | -3/Research | Destroyed Combat Programmer 17302 | -3/Research | Core integrity fell below 20% 17326 | -3/Research | Spotted Combat Programmer 17326 | -3/Research | Spotted Combat Programmer 17329 | -3/Research | System corruption reached 10% 17332 | -3/Research | First assault squad dispatched 17335 | -3/Research | Destroyed 7 combat bots 17339 | -3/Research | Destroyed Combat Programmer 17344 | -3/Research | Destroyed Combat Programmer 17355 | -3/Research | Incoming assault squad redirected 17374 | -3/Research | Identified Core Reset Matrix 17374 | -3/Research | Used Core Reset Matrix 17392 | -3/Research | Found Prototype Device 17392 | -3/Research | Identified Exp. Phase Shifter 17610 | -3/Research | Intercept squad dispatched 17625 | -3/Research | Spotted Tracker 17625 | -3/Research | Spotted Tracker 17630 | -3/Research | Spotted Tracker 17630 | -3/Research | Spotted Tracker 17632 | -3/Research | Destroyed Tracker 17637 | -3/Research | Reached level 29 17637 | -3/Research | Destroyed Tracker 17642 | -3/Research | Emitted hypermatrix ping 17643 | -3/Research | Destroyed Tracker 17647 | -3/Research | Assembled emerged from beneath the floor 17647 | -3/Research | Build established: Alien-Gunner 17696 | -3/Research | Spotted Combat Programmer 17696 | -3/Research | Spotted Combat Programmer 17701 | -3/Research | Destroyed Combat Programmer 17708 | -3/Research | Spotted Combat Programmer 17712 | -3/Research | Destroyed Combat Programmer 17719 | -3/Research | Destroyed Combat Programmer 17725 | -3/Research | Found Exp. Phase Shifter 17734 | -3/Research | Assembled emerged from beneath the floor 17779 | -3/Research | Spotted Combat Programmer 17789 | -3/Research | Allies destroyed Combat Programmer 17859 | -3/Research | Upgraded with Propulsion slot (x1) 17878 | -3/Research | Assembled emerged from beneath the floor 17897 | -3/Research | Upgraded with Power slot (x1) 17917 | -3/Research | Terminal network hard line cut 18039 | -3/Research | Spotted B-86 Titan 18057 | -3/Research | Intercept squad dispatched 18057 | -3/Research | Spotted Tracker 18058 | -3/Research | Spotted Tracker 18059 | -3/Research | Spotted Tracker 18059 | -3/Research | Spotted Tracker 18074 | -3/Research | Destroyed Tracker 18077 | -3/Research | Spotted Combat Programmer 18077 | -3/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 18059_ Tracker suffers critical hit. 18059_ Destroyed Linked Autogun. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 18061_ Tracker suffers critical hit. 18061_ Destroyed Prototype Energy Gun. 18062_ Cld. Antigrav System temporarily disabled. 18063_ Cld. Gravmag System temporarily disabled. 18064_ Cld. Antigrav System temporarily disabled. 18068_ Tracker suffers critical hit. 18068_ Destroyed Linked Autogun. 18069_ R-10 Processor collects Unknown Device. 18073_ EMDS Slug penetrates R-10 Processor. 18073_ R-10 Processor collects Unknown Energy Gun. 18074_ Upgraded: Core Integrity (+100) 18074_ Unknown Device melted. 18074_ Tracker destroyed. 18075_ Combat Programmer resets R-10 Processor, system corruption cleaned. 18076_ Tracker suffers critical hit. 18076_ Destroyed Unknown Device. 18076_ R-10 Processor collects Unknown Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????t????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???g?????????????????????????????????????????????? | | ????l????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????? ??????????????????????????????? | | ??????????????? ?????????????????????????????+ | | ???????????????# ????????????????????????????# | | ???????????????# ???????????????????????????# | | ???????????????#ggss#########?????????????????## | | ???????????? ??# ????????????????? | | ???????????? # ??????????????????? | | ??????????? |; k??????????????????? | | ???????????? ; #???????????????????# | | ???????????????# R ! ##############??????# | | ???????????????# k==!% # #??????# | | ?????????????### =!! @ # ######## | | ?????????? R =!! s# # | | ????????p?p # + k | | ?????????? A u + R # | | ??????????? # k ## ####### | | ???????????############ # ## #???# | | ??????????????????????# # ## #???# | | ??????????????????????# # ## #####= | | ??????????????????????# # ## !=%+! | | ??????????????????????# # ## #####! | | ??????????????????????# # ## #???# | | ??????????????????????# #####+######### #???### | | ??????????????????????# #???# #???????# #?????? | | ??????????????????????# #???# #???????# #?????? | | ??????????????????????# ???## ######### #?????? | | ?????????????????????? ????k # #?????? | | ?????????g?g?????????? ???? # #?????? | | ?????u?????????????????? ???? #+####### | | ?????????A????????????????????? ? # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # "" | | ????????????????????????????????????# + "" | | ????????????????????????????????????# # "" | | ????????????????????????????????????# + "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 103 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 510 Jamming Range 16 Power Amplification 40 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 91 Target Analysis 12 Core Analysis 15 Matter Filtering 50 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Integrated Dissipator Core Reset Matrix Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Levels Raised 28 | . . . . 1 1 2 . . 1 2 1 1 1 . 2 1 1 1 1 1 4 3 1 3 XP Earned 46118 | 3000 250 500 200 1350 1570 2340 500 500 650 3383 2230 500 1300 800 1961 2453 1400 1400 1556 2055 4982 4349 1610 5279 XP Spent 44975 | 1250 500 . . . 1200 4500 750 . . 1000 5470 1500 1800 . 90 4300 . . 2410 2600 4480 6400 1700 5025 Upgrades 66 | 3 1 . . . 4 6 1 . . 1 10 1 2 . 1 2 . . 5 1 8 7 2 11 Power Slot 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion Slot 4 | 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 Utility Slot 9 | . . . . . 1 3 . . . . 1 . . . . 2 . . . 1 . 1 . . Weapon Slot 3 | 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Core Integrity 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Heat Dissipation 6 | . . . . . . . . . . . 4 . . . . . . . . . 2 . . . Mass Support 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Inventory Capacity 8 | 1 1 . . . . . 1 . . 1 1 1 1 . . . . . . . . 1 . . Terrain Scan Density 5 | . . . . . . . . . . . . . 1 . 1 . . . 3 . . . . . Ranged Accuracy 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . 2 . KI Resistance % 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . TH Resistance % 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . KI Damage % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Protomatter Created 2040 | . 28 . . . . 123 . . . 82 61 64 52 . 51 116 146 90 . 54 475 10 76 612 Integrity Restored 5913 | . 10 20 . . . 369 . . . 410 318 . 151 . 275 358 430 157 103 139 1082 270 228 1593 Core 4508 | . 8 . . . . 369 . . . 265 318 . 116 . 12 209 340 3 57 104 784 270 228 1425 Parts 1405 | . 2 20 . . . . . . . 145 . . 35 . 263 149 90 154 46 35 298 . . 168 Protomatter Decayed 1506 | . 17 . . . . . . . . 17 . 16 119 . 3 78 . 27 566 6 141 59 76 381 Game ------ Seed MissileDisposableGuard Manual? 0 Play Time 05:23:40 Cumulative 265.8 hours Start 2021.07.02 @ 22:58:11 End 2021.07.04 @ 00:31:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 138 Rogue 135 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 70 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 204f3cae-c886-4727-8ac1-a0c4af28928e