Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 13:15:25 Player: beans Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (2641) 2641 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5566 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 29/290 System Corruption 3% Temperature Cool (0) Movement Hovering (230) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Cooled Airjet > --- UTILITY (6) ------ Improved Heat Sink Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON (3) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (5) ---- Active Sensor Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Visual Processing Unit Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Gatling Laser Precision Assault Rifle > --- INVENTORY -------- Active Sensor Suite Precision Assault Rifle [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Processor Visual Processing Unit Hackware System Shield Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 52 | 7 2 6 17 20 Power 6 | 1 . 1 . 4 Engine 4 | 1 . 1 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 4 . . 3 4 Treads 4 | 2 . . 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 5 | . . . 1 4 Flight . | . . . . . Utility 11 | . . 3 6 2 Device 7 | . . 2 3 2 Storage . | . . . . . Processor 2 | . . 1 1 . Hackware 2 | . . . 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 2 2 2 8 10 Energy Gun 12 | 2 1 . 7 2 Energy Cannon 4 | . . 2 . 2 Ballistic Gun 6 | . . . . 6 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 1 2 Parts Lost 31 | . . 3 5 23 Power 5 | . . 1 . 4 Propulsion 8 | . . 2 2 4 Utility 6 | . . . 2 4 Weapon 12 | . . . 1 11 Highest Loss Streak 7 | . . 2 3 7 To Critical Strikes . | . . . . . Average Backups 2 | . 1 4 3 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 2 1 Weapon . | . . 2 . . Tool/Special . | . . . . . Unused Backups 3 | . . 2 . 1 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 74 | . 71 68 77 74 Engine 7 | . 14 9 9 2 Treads 2 | . . . 5 . Leg 4 | . 28 10 . . Hover 5 | . . . 3 11 Device 12 | . . 17 16 8 Processor 12 | . . 5 17 15 Hackware 5 | . . . . 15 Energy Gun 14 | . 24 1 22 9 Energy Cannon 4 | . . 18 2 . Ballistic Gun 2 | . . . . 7 Launcher 1 | . 3 5 . . Peak Build Rating 47 | 5 6 15 35 47 Average Rating 25 | 2 5 11 28 35 On Entrance 11 | . 5 5 14 32 Naked Turns . | . . . . . Heaviest Build 24 | 8 9 21 23 24 Greatest Support 40 | 20 20 20 40 21 Greatest Overweight (x) 5 | . . 5 5 2 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 Average Carried 4 | . 1 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 5 5 3 Class Distribution -------------------- 29% | Scavenger-Skirmisher 27% | Mutant 16% | Skirmisher 9% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Gunner 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1495 | 173 138 169 306 709 Remotely . | . . . . . Salvage Created 3355 | . 263 506 1253 1333 Parts 233 | . 32 44 73 84 Haulers Intercepted 7 | . . 2 2 3 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 64 | . 10 11 20 23 Guns 44 | . 5 . 16 23 Cannons 12 | . . 8 4 . AOE 8 | . 5 3 . . Classes Destroyed 15 | . 6 2 5 2 Worker 13 | . 1 6 1 5 Builder 8 | . 1 3 3 1 Tunneler 3 | . . . 2 1 Hauler 7 | . . 2 2 3 Recycler 1 | . . 1 . . Operator 2 | . 1 1 . . Watcher 7 | . 2 . 3 2 Swarmer 22 | . 6 6 . 10 Grunt 28 | . 4 5 12 7 Brawler 2 | . . . 1 1 Sentry 7 | . . . 4 3 Demolisher 1 | . . . . 1 Hunter 2 | . . . 2 . Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 11 | . 4 9 5 11 Combat Bots Only 10 | . 3 3 5 10 Max Kills in Single Turn 4 | . 4 2 1 1 Gunslinging 1 | . 1 . . . Exploded 3 | . 3 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 505 | . 35 41 106 323 Missed 175 | . 15 13 17 130 Hits 330 | . 20 28 89 193 Projectile 330 | . 20 28 89 193 Critical Strikes 3 | . . . 3 . Damage Taken 4617 | . 270 328 1450 2569 Core 1055 | . 18 89 244 704 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 92 77 55 . Volleys Fired 299 | . 22 42 108 127 Largest 3 | . 2 2 3 3 Hottest 207 | . 105 136 207 207 Shots Fired 644 | . 44 84 284 232 Gun 524 | . 36 4 262 222 Cannon 107 | . . 75 22 10 Launcher 13 | . 8 5 . . Special . | . . . . . Kinetic 140 | . . . 16 124 Thermal 457 | . 31 79 268 79 Explosive 13 | . 8 5 . . Electromagnetic 34 | . 5 . . 29 Robot Hit Streak 19 | . 9 7 8 19 Robot Miss Streak 5 | . 2 5 4 4 Penetration Max . | . . . . . Secondary Targets 10 | . 2 . 2 6 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 288 | . 26 30 93 139 Core Hits 162 | . 20 29 46 67 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . 1 . 15 2 Burn 14 | . . . 13 1 Destroy 1 | . . . . 1 Blast 2 | . . . 2 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6444 | . 700 1000 2241 2503 Guns 4420 | . 296 23 1640 2461 Cannons 1242 | . . 599 601 42 Explosions 782 | . 404 378 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2002 | . . . 519 1483 Thermal 3414 | . 226 622 1722 844 Explosive 782 | . 404 378 . . Electromagnetic 246 | . 70 . . 176 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 87 | . 10 4 73 . Projectiles 76 | . . 3 73 . Explosions 11 | . 10 1 . . Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary 1 | . . . 1 . Self-Inflicted Damage 141 | . 88 53 . . Shots 5 | . 3 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 403 | . 225 102 403 177 Average Temperature 59 | . 59 24 77 41 Received Heat Transfer 1293 | . 36 66 729 462 Effects 2 | . 1 . 1 . Energy Bleed 1 | . 1 . . . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . 1 7 3 Heat Transferred 7595 | . 522 1123 4144 1806 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 69 | 100 94 88 31 95 Level 1 30 | . 5 11 68 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 309 | . 231 225 309 225 Initial 99 | . . 92 87 99 Average 156 | . 73 164 207 125 Influence Increases 1986 | . 331 377 628 650 Destroy 0b10 Robot/C 1280 | . 200 220 400 460 Destroy 0b10 Robot/NC 205 | . 25 65 55 60 Destroy Leader 308 | . 44 34 130 100 Disable Machine 45 | . . 30 . 15 Destroy Structure 103 | . 62 28 13 . Lose Combat Pursuer 45 | . . . 30 15 Influence Decreases 1865 | . 110 389 618 748 Entered New Map 371 | . . 129 122 120 Time Decay 1190 | . 110 230 452 398 Lost Part 304 | . . 30 44 230 Squads Dispatched 11 | . 1 . 3 7 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 7 | . 1 . 2 4 Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 14 14 28 32 Peak Tracking Total 6 | . 3 3 6 5 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . . . 3 2 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 8 | . . . 4 4 Successful 3 | . . . 2 1 Failed 5 | . . . 2 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 4 | . . . 3 1 Terminals 5 | . . . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Terminal Hacks 1 | . . . 1 . Part Schematic 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2338 | . . 246 1139 953 Optics 2338 | . . 246 1139 953 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2915 | 50 288 485 1139 953 Spaces Moved 1365 | 37 173 167 410 578 Core 96 | 13 . 14 69 . Treads 90 | . . . 90 . Legs 350 | 24 173 153 . . Wheels . | . . . . . Hover 829 | . . . 251 578 Flight . | . . . . . Fastest Speed 46 | 50 120 120 120 46 Average Speed 129 | 95 120 193 176 81 Slowest Speed 300 | 120 120 300 300 180 Overloaded Moves 27 | . . . . 27 Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 51 25 39 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 13 | . 9 4 . . Terrain Destroyed 106 | . 65 31 10 . Melee . | . . . . . Projectile 10 | . . . 10 . AOE 96 | . 65 31 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1966 | 52 208 249 596 861 Wait 173 | . 7 23 35 108 Move 1361 | 36 172 166 409 578 Hop . | . . . . . Pick Up 47 | 7 4 8 9 19 Fast Attach 14 | . . . 12 2 Attach 39 | 7 . 6 4 22 Detach 2 | . . 1 . 1 Swap 9 | . 3 . 3 3 Drop 22 | 2 . 3 16 1 Fire 299 | . 22 42 108 127 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 14) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 559 | -9/Materials | Discovered new exit (range 13) 797 | -9/Materials | Discovered new exit (range 5) 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1134 | -8/Materials | Found Prototype Device 1258 | -8/Materials | Garrison activated, responded to threat 1350 | -8/Materials | Build established: Scavenger-Skirmisher 1434 | -8/Materials | Lost 3 parts (2n1u) 1855 | -8/Materials | Discovered new exit (range 18) 1961 | -8/Materials | Identified exit to Factory 1963 | -8/Materials | Entered Factory 1963 | -7/Factory | Evolved 2 slots: Utility x2 2174 | -7/Factory | Lost 3 parts (1p1n1u) 2290 | -7/Factory | Lost 3 parts (1p2w) 2407 | -7/Factory | Garrison activated, responded to threat 2470 | -7/Factory | Core integrity fell below 50% 2493 | -7/Factory | Destroyed 10 combat bots 2494 | -7/Factory | Lost 7 parts (1p1n2u3w) 2680 | -7/Factory | Lost 3 parts (1n2w) 2813 | -7/Factory | Lost 3 parts (1n2w) 2873 | -7/Factory | Core integrity fell below 20% 2916 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 41 matter. Door malfunctions. A-02 Transporter destroyed. System corrupted: Matter fused (-9). ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. U-05 Engineer repairs door. P-60 Hacker IFF system glitched. U-05 Engineer destroyed. Lightning Gun destroyed. Acquired Imp. EM Pulse Cannon. Lgt. Nuclear Core destroyed. Acquired Imp. EM Pulse Cannon. K-01 Serf collects debris. P-60 Hacker misfires. K-01 Serf collects debris. P-60 Hacker resets R-06 Scavenger, system corruption cleaned. Hacking Suite destroyed. R-06 Scavenger collects Lgt. Treads. 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""?????????????????????? | | # #?????????????????? ??????????????????????? | | # #?????????????????? ??????????????????????? | | # #???????????????????#??????????????????????? | | # ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartShadingSuit Manual? 0 Play Time 00:24:41 Cumulative 118.3 hours Start 2025.08.31 @ 11:40:29 End 2025.08.31 @ 13:15:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 429 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f963945-b91d-4831-b55d-39227a517d80