Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 14:28:42 Player: Finestep Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (130) 650 Value Destroyed (3624) 3624 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 8813 Bonus ------- High Alert Combat Kills 79 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 28/100 System Corruption 36% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (5) ---- Graviton Reactor Improved Cooling System Centrium Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Centrium Heavy Armor Plating > --- WEAPON ----------- Heavy Proton Cannon Enhanced Autogun > --- INVENTORY -------- Graviton Reactor Graviton Reactor Improved Cooling System High-capacity Matter Pod Advanced Sensor Array Centrium Heavy Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite High-powered Tractor Beam Heavy Plasma Cannon Compact Ion Cannon Heavy Flak Cannon Antimatter Cannon Heavy Rocket Launcher Heavy Missile Launcher Ripper Botcube [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Slots Evolved 8 | . . . . 4 . . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . 1 Utility 5 | . . . . 3 . . . 2 Weapon . | . . . . . . . . . Parts Attached 134 | 7 12 . 6 26 12 4 3 64 Power 10 | 1 . . 1 2 1 . . 5 Engine 5 | 1 . . 1 1 1 . . 1 Core 4 | . . . . 1 . . . 3 Reactor 1 | . . . . . . . . 1 Propulsion 28 | 2 2 . . 10 3 1 . 10 Treads 22 | . 2 . . 9 3 1 . 7 Leg 3 | 2 . . . 1 . . . . Wheel 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 39 | 2 3 . . 9 1 1 . 23 Device 21 | 1 . . . 2 1 1 . 16 Storage 4 | 1 2 . . 1 . . . . Processor 5 | . 1 . . 2 . . . 2 Hackware 1 | . . . . . . . . 1 Protection 8 | . . . . 4 . . . 4 Artifact . | . . . . . . . . . Weapon 57 | 2 7 . 5 5 7 2 3 26 Energy Gun 6 | 2 2 . 1 1 . . . . Energy Cannon 14 | . . . . 2 1 1 2 8 Ballistic Gun 17 | . 1 . 3 1 2 1 . 9 Ballistic Cannon 9 | . 3 . . 1 2 . . 3 Launcher 8 | . 1 . . . 1 . . 6 Special Weapon 2 | . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . 1 . . . 1 . . 10 Corrupted Parts 3 | . . . . . . . . 3 System Corruption 30 | . . . . . . . . 30 Parts Lost 21 | . . . 3 5 . . . 13 Power 3 | . . . . 1 . . . 2 Propulsion 8 | . . . 1 1 . . . 6 Utility 6 | . . . . 1 . . . 5 Weapon 4 | . . . 2 2 . . . . Highest Loss Streak 4 | . . . 2 4 . . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 92 99 100 100 82 Engine 8 | . 14 14 14 3 5 9 9 6 Core 2 | . . . . 5 3 . . 4 Treads 24 | . 15 28 28 26 27 27 27 19 Leg 1 | . 12 . . . . . . . Device 11 | . 10 . . 11 16 18 18 8 Storage 9 | . 14 14 14 9 9 9 9 5 Processor 13 | . 3 14 14 9 18 18 18 14 Protection 2 | . . . . 8 1 . . 5 Energy Gun 1 | . 7 . 3 3 . . . . Energy Cannon 5 | . . . . 8 8 9 7 7 Ballistic Gun 4 | . 5 . 8 1 4 9 5 3 Ballistic Cannon 5 | . 15 28 15 4 3 . . . Slashing Weapon 1 | . . . . . . . 4 . Peak Build Rating 76 | 9 10 9 12 36 33 34 35 76 Average Rating 29 | 5 9 8 9 27 30 33 34 50 On Entrance 18 | . 9 8 9 11 29 33 34 35 Naked Turns 77 | . . . . . . . . 77 Heaviest Build 90 | 14 32 31 31 72 61 63 62 90 Greatest Support 91 | 20 40 40 40 60 62 65 65 91 Greatest Overweight (x) 7 | 1 . . 1 1 1 1 . 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 19 20 20 20 18 Most Carried 20 | 7 15 15 15 20 20 20 20 20 Average Carried 17 | 4 10 14 14 17 19 19 19 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 5 Final Carried 20 | 7 15 15 15 20 20 20 20 4 Class Distribution -------------------- 63% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Matter Collected 3317 | 270 508 133 184 406 414 89 10 1303 Remotely 339 | . . . . . . . . 339 Salvage Created 4799 | 70 544 27 129 817 1166 55 . 1991 Parts 244 | 4 37 7 12 45 67 4 . 68 Haulers Intercepted 10 | . 2 . . 2 5 . . 1 Recyclers Shooed 5 | . . . . 1 2 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Combat Hostiles Destroyed 77 | . 12 . 6 10 19 1 . 29 Guns 25 | . 4 . 3 3 4 . . 11 Cannons 43 | . 6 . 3 7 13 1 . 13 AOE 6 | . 2 . . . 1 . . 3 Classes Destroyed 15 | 1 8 . 1 2 . . . 3 Worker 11 | . 2 . . 1 1 . . 7 Builder 5 | . 1 . . 2 2 . . . Tunneler 7 | 3 . 3 . 1 . . . . Hauler 10 | . 2 . . 2 5 . . 1 Recycler 9 | . 2 . . 1 2 . . 4 Operator 2 | . 1 . . . 1 . . . Watcher 9 | . 2 . . 3 2 . . 2 Swarmer 20 | . 6 . 3 . 7 . . 4 Grunt 33 | . 6 . . 4 8 . . 15 Duelist 1 | . . . . . . . . 1 Sentry 8 | . . . . 3 3 1 . 1 Specialist 1 | . . . . . . . . 1 Hunter 8 | . . . . 3 1 . . 4 Programmer 3 | . . . . . . . . 3 Subdweller 3 | . . . 3 . . . . . Best Kill Streak 9 | 2 3 1 3 4 9 1 . 8 Combat Bots Only 7 | . 3 . 3 4 7 1 . 6 Max Kills in Single Turn 2 | 1 2 1 1 2 2 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . 1 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Hostile Shots Fired 679 | . 38 . 75 110 86 4 . 366 Missed 187 | . 13 . 22 32 22 3 . 95 Damage Taken 7043 | . 249 . 664 1013 570 10 . 4537 Core 1317 | . 51 . 144 139 131 . . 852 Absorbed by Shields 379 | . . . . . 222 4 . 153 Regen/Repaired (Parts) 503 | . . . . 107 39 . 357 . Core Remaining (%) 57 | 100 . . 22 . . . 50 . Volleys Fired 380 | 10 49 5 24 66 74 5 . 147 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 180 | 90 90 70 100 125 119 103 . 180 Shots Fired 717 | 20 97 10 46 127 144 10 . 263 Gun 293 | 20 40 . 20 51 48 5 . 109 Cannon 407 | . 56 10 25 76 92 5 . 143 Launcher 14 | . 1 . . . 2 . . 11 Special 3 | . . . 1 . 2 . . . Kinetic 380 | . 75 10 33 62 70 5 . 125 Thermal 323 | 20 21 . 13 65 72 5 . 127 Explosive 14 | . 1 . . . 2 . . 11 Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | 12 14 6 13 13 31 5 . 19 Robot Miss Streak 5 | 3 4 1 3 4 4 1 . 5 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 454 | 15 54 6 29 74 96 7 . 173 Core Hits 213 | 4 27 3 10 37 37 2 . 93 Critical Kills 7 | . . . . 1 2 . . 4 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 22 | 1 6 . 2 5 2 . . 6 Burn 4 | 1 2 . . 1 . . . . Meltdown 5 | . . . . . 2 . . 3 Destroy 3 | . . . . 1 . . . 2 Blast 10 | . 4 . 2 3 . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10930 | 177 888 105 410 1434 2353 202 . 5361 Guns 2996 | 177 274 . 136 362 525 57 . 1465 Cannons 6329 | . 511 104 274 1072 1625 100 . 2643 Explosions 1518 | . 95 . . . 203 . . 1220 Melee . | . . . . . . . . . Ramming 87 | . 8 1 . . . 45 . 33 Kinetic 4539 | . 611 104 323 649 846 57 . 1949 Thermal 4786 | 177 174 . 87 785 1304 100 . 2159 Explosive 1518 | . 95 . . . 203 . . 1220 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 36 | . 2 2 2 . . . . 36 Average Corruption 7 | . 1 2 2 . . . . 31 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 63 | . 14 8 10 . . . . 31 Message Errors 12 | . 4 2 1 . . . . 5 Matter Fused 15 | . 4 1 3 . . . . 7 Heat Flow Errors 9 | . 2 3 1 . . . . 3 Energy Discharges 3 | . . 1 2 . . . . . Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 7 | . 3 1 1 . . . . 2 Data Loss (major) 3 | . 1 . . . . . . 2 Misfires 4 | . . . 1 . . . . 3 Weapon Failures 8 | . . . 1 . . . . 7 Overload Shots . | . . . . . . . . . Overflow Damage 151 | . . . . 13 34 . . 104 Projectiles 91 | . . . . 13 22 . . 56 Explosions 60 | . . . . . 12 . . 48 Melee . | . . . . . . . . . Knockbacks 27 | . 4 . 5 1 3 . . 14 Impact 2 | . 1 . . . . . . 1 Kinetic 23 | . 3 . 5 1 3 . . 11 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 22 | . . . . . . . . 22 Shots 1 | . . . . . . . . 1 Rammed 12 | . 1 1 . . . 4 . 6 Targets Rammed 14 | . 2 1 . . . 4 . 7 Kicked 1 | . 1 . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 458 | 120 229 250 134 42 15 . . 458 Average Temperature 65 | 49 46 71 50 10 4 . . 98 Received Heat Transfer 1599 | . 102 . 114 288 123 . . 972 Effects 6 | . . . . . . . . 6 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . . 2 . . 3 Combat Hostiles 3 | . . . . . 1 . . 2 Parts Melted 21 | . 3 . 1 . 7 . . 10 Heat Transferred 7999 | 545 654 . 259 1332 1924 148 . 3137 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Peak Influence 794 | 15 332 108 . 192 794 413 . 351 Initial 276 | . 9 103 . . 45 276 . . Average 168 | 4 218 58 . 82 354 303 . 129 Maximum Alert Level 3 | . 1 . . . 3 2 . 1 Low Security (%) 67 | 100 38 100 . 100 39 . . 78 Level 1 26 | . 61 . . . 23 82 . 21 Level 2 4 | . . . . . 22 17 . . Level 3 1 | . . . . . 14 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 3 . . 4 6 . . 13 Investigation 10 | . 1 . . 1 3 . . 5 Extermination 4 | . . . . . . . . 4 Reinforcement 9 | . 2 . . 1 2 . . 4 Assault 1 | . . . . 1 . . . . Garrison 2 | . . . . 1 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Distress Signals 12 | . 2 . . 3 3 . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 21 . 11 23 29 1 . 51 Peak Tracking Total 9 | . 4 . 6 7 6 1 . 9 Tactical Retreats 15 | . 3 . 1 4 2 . . 5 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Traps Triggered 5 | . 2 . 1 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . . . 4 Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Machines Disabled 3 | . . . . 1 2 . . . Max in Single Turn 1 | . . . . 1 1 . . . Garrison Access 2 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Machines Accessed 47 | . 7 . . 9 9 10 3 9 Terminals 26 | . 6 . . 4 6 6 . 4 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . 2 1 . . . Recycling Units 9 | . 1 . . . 1 4 . 3 Scanalyzers 3 | . . . . 2 . . . 1 Garrison Access 2 | . . . . 1 1 . . . Total Hacks 128 | . 21 . . 24 23 33 6 21 Successful 63 | . 11 . . 13 10 14 6 9 Failed 64 | . 10 . . 11 13 18 . 12 Catastrophic 13 | . 1 . . 4 3 3 . 2 Database Lockouts 1 | . . . . . . 1 . . Manual 44 | . 10 . . 4 10 12 . 8 Terminals 80 | . 19 . . 12 14 22 . 13 Fabricators 2 | . . . . . . . . 2 Repair Stations 8 | . . . . 6 2 . . . Recycling Units 21 | . 2 . . . 4 11 . 4 Scanalyzers 6 | . . . . 4 . . . 2 Garrison Access 5 | . . . . 2 3 . . . Terminal Hacks 34 | . 8 . . 5 4 8 6 3 Record 1 | . . . . . . . 1 . Part Schematic 2 | . . . . . 1 1 . . Robot Analysis 5 | . 1 . . . . . 4 . Prototype ID Bank 7 | . 3 . . 1 . 3 . . Open Door 1 | . . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . . Unreport Threat 2 | . . . . 1 . . . 1 Locate Traps 2 | . . . . 1 1 . . . Dispatch Records 1 | . . . . . . 1 . . Transport Status 1 | . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . 1 1 . . Registered Components 1 | . . . . . . . . 1 Zone Layout 6 | . 3 . . 1 . 1 . 1 Derelict Proto ID Bank 1 | . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . . . 4 2 . . . Scan Component 3 | . . . . 2 1 . . . Repair 3 | . . . . 2 1 . . . Recycling Unit Hacks 3 | . . . . . 1 2 . . Retrieve Components 3 | . . . . . 1 2 . . Scanalyzer 3 | . . . . 2 . . . 1 Insert Component 2 | . . . . 1 . . . 1 Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 3 . . 2 3 4 . 3 Terminals 5 | . 2 . . 2 1 . . . Track 3 | . . . . 2 1 . . . Botnet 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 Recycling Units 6 | . 1 . . . 1 4 . . Tunnel 6 | . 1 . . . 1 4 . . Fedlink 2 | . . . . . . . . 2 Scrapoids 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Jam 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 37 | . 6 . . 9 8 7 . 7 Full Trace Events 8 | . . . . 2 1 3 . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 42 | . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . 8 Parts Repaired 3 | . . . . 2 1 . . . Time 178 | . . . . 140 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . . . 9 3 . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . Machine Destruction 2 | . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Total Allies 6 | . . . . . . . . 6 Largest Group 5 | . . . . . . . . 5 Highest-Rated Group 140 | . . . . . . . . 140 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . . . . . 15 Total Damage 257 | . . . . . . . . 257 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Robot Analysis Total 5 | . 1 . . . . . 4 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Turns Passed 10039 | 137 1031 742 594 1566 942 720 2201 2106 Spaces Moved 5420 | 78 569 453 317 651 349 445 1416 1142 Core 307 | 9 . . . . . . . 298 Treads 4462 | . 290 453 317 651 349 445 1416 541 Legs 348 | 69 279 . . . . . . . Wheels 303 | . . . . . . . . 303 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 155 155 155 50 Average Speed 154 | 116 140 160 160 193 171 155 155 130 Slowest Speed 250 | 190 160 160 240 250 240 235 155 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 5 76 79 27 53 65 83 91 39 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . 1 . . . 1 4 . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 13 | . . 1 9 . . . 3 . Spaces Dug 18 | . . . . 7 . 1 . 10 Terrain Destroyed 139 | . 7 . . 25 29 1 . 77 Melee . | . . . . . . . . . Projectile 66 | . . . . 25 16 1 . 24 AOE 73 | . 7 . . . 13 . . 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Total 6405 | 101 711 462 354 837 530 462 1423 1525 Wait 285 | . 54 . 3 61 76 . . 91 Move 5412 | 77 568 452 316 650 348 444 1415 1142 Hop . | . . . . . . . . . Pick Up 68 | 7 13 2 2 17 3 1 2 21 Fast Attach 62 | 7 6 . 3 12 5 3 1 25 Attach 27 | . . . 1 9 1 . 1 15 Detach 4 | . . . . . . . . 4 Swap 45 | . 6 . 2 5 6 1 1 24 Drop 88 | . 13 2 3 17 9 4 3 37 Fire 380 | 10 49 5 24 66 74 5 . 147 Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick 1 | . 1 . . . . . . . Crush 9 | . 1 1 . . . 4 . 3 Escape Stasis 12 | . . . . . . . . 12 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 8 | . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 61 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Discovered new exit (range 16) 886 | -10/Materials | Discovered new exit (range 15) 1169 | -10/Materials | Entered Mines 1630 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1634 | -10/Mines | Found Prototype Device 1754 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1897 | -10/Mines | Discovered new exit (range 5) 1911 | -10/Mines | Entered Subcaves 2029 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2225 | -10/Subcaves | Discovered new exit (range 14) 2259 | -10/Subcaves | Core integrity fell below 50% 2484 | -10/Subcaves | Discovered new exit (range 13) 2505 | -10/Subcaves | Entered Materials 2505 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2506 | -8/Materials | Identified exit to Storage 2550 | -8/Materials | Repaired Spk. Treads 2574 | -8/Materials | Garrison activated, responded to threat 2688 | -8/Materials | Lost 4 parts (1p1u2w) 3009 | -8/Materials | Build established: Scavenger-Mutant 3123 | -8/Materials | Discovered new exit (range 9) 3133 | -8/Materials | Identified Exp. Sensor Array 3701 | -8/Materials | Discovered new exit (range 4) 3701 | -8/Materials | Discovered exit to Storage (range 6) 3877 | -8/Materials | Repaired Exp. Sensor Array? 4071 | -8/Materials | Entered Storage 4299 | -8/Storage | Repaired Hvy. Particle Cannon 4594 | -8/Storage | Destroyed 7 combat bots 4603 | -8/Storage | Garrison activated, responded to threat 4826 | -8/Storage | Used back door to open Recycling access 4826 | -8/Storage | Discovered new exit (range 4) 5013 | -8/Storage | Entered Recycling 5340 | -8/Recycling | Scanned before Scraplab entrance 5469 | -8/Recycling | Discovered new exit (range 5) 5716 | -8/Recycling | Entered Scraplab 5730 | -8/Recycling | Discovered new exit (range 3) 5733 | -8/Recycling | Entered Scraptown 5969 | -8/Scraptown | Visited Supply Room 6013 | -8/Scraptown | Visited Red Mages 6462 | -8/Scraptown | Discovered new exit (range 5) 6620 | -8/Scraptown | Visited Assassins FH 6703 | -8/Scraptown | Visited IN-MT5's Study 6735 | -8/Scraptown | Visited CR-KLE's Repair Center 6749 | -8/Scraptown | CR-KLE repaired 7 parts 6786 | -8/Scraptown | Visited Artisan Demo Area 6810 | -8/Scraptown | Visited UFD Registry 6810 | -8/Scraptown | Registered with UFD as "Protonthruster" 6848 | -8/Scraptown | Visited Analyses Database 6910 | -8/Scraptown | Visited Cartography Club 7093 | -8/Scraptown | Visited LU-1G1's Boring Crew 7130 | -8/Scraptown | Visited Abandonware Association 7186 | -8/Scraptown | Visited Botcube Research 7197 | -8/Scraptown | Found Botcube 7224 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7248 | -8/Scraptown | Visited Supply Room 7283 | -8/Scraptown | Visited Science Guys 7499 | -8/Scraptown | Build established: Mutant 7553 | -8/Scraptown | Visited Scrap Suit Storage 7615 | -8/Scraptown | Visited Curators Association 7832 | -8/Scraptown | Discovered new exit (range 5) 7934 | -8/Scraptown | Entered Factory 7934 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8201 | -6/Factory | Discovered new exit (range 15) 8234 | -6/Factory | Build established: Scavenger-Mutant 8727 | -6/Factory | Identified exit to Factory 8845 | -6/Factory | Cargo convoy interrupted 9238 | -6/Factory | Found Launcher Loader 9448 | -6/Factory | Found Hvy. Reflective Plating 9530 | -6/Factory | Fabricated Imp. Cooling System? 9554 | -6/Factory | Found Prototype Protection 9554 | -6/Factory | Identified Centrium Heavy Armor Plating 9558 | -6/Factory | Found Centrium Heavy Armor Plating 9562 | -6/Factory | System corruption reached 10% 9590 | -6/Factory | System corruption reached 30% 9649 | -6/Factory | Found Prototype Launcher 9649 | -6/Factory | Identified Tesla Bomb Launcher 9657 | -6/Factory | Botcube activated 9789 | -6/Factory | Lost 4 parts (1p2n1u) 9855 | -6/Factory | Released all parts (8) 9891 | -6/Factory | Core integrity fell below 50% 9914 | -6/Factory | Scrapoids reinforcements arrived? 10015 | -6/Factory | Core integrity fell below 20% 10040 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09956_ System corrupted: Adv. Sensor Array fused. 09958_ Acquired Phase Cannon. 09976_ System corrupted: Heat flow error (+134). 09977_ Connecting with Terminal... 09977_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 09978_ Triggered Heavy Explosive Trap. 09978_ An explosion rips through the floor. 09978_ K-01 Serf destroyed. 09978_ Neutrino Reactor explodes. 09978_ Terminal disabled. 09978_ U-05 Engineer destroyed. 09983_ Neutrino Reactor explodes. 09984_ The unstable cave ceiling collapses. 10000_ System corrupted: Matter fused (-8). 10017_ Adv. Sensor Array destroyed. 10019_ IPSXH1=Z:1 F:LJB NDB1R#E55OA35CP 10019_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10036_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????# """ """ # #????????? | | ?????????????????# #! #????????? | | ?????????????????# """ # #????????? | | ?????????????????# ! """ # [ #????????? | | ?????????????????# """ !! ###########????????? | | ?????????????????# !! #??????????????????? | | ?????????????????# ! ! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????####+#########??????????????????? | | ????????????????????# #??????????????????????????? | | ???????????#????????# #??????????????????????????? | | ???????????# ????## ##?????????????????????????? | | ???????????# ### ####??????????????????????? | | ???????????# #??????????????????????? | | ???????????# ### ## #??????????????????????? | | ???????????# ?????## ##??#??????????????????????? | | ????????????????????# T#?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# ##?????????????????????????? | | ????????????????????# ###+#####??????????????????? | | ???????????????????##p## #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????# Y #??????????????????? | | ???????????????????#* ;s]]] #??????????????????? | | ???????????????????##### ]] #??????????????????? | | ???????????????????????# @] [#??????????????????? | | ???????????????????????##;;####??????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????H???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 28 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Cooling System | -8/Storage | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantParticleChainsaw Manual? 0 Play Time 01:10:29 Cumulative 698.6 hours Start 2025.01.26 @ 13:12:25 End 2025.01.26 @ 14:28:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 441 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 67 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2406571e-10eb-49f4-9d1b-ede04c5c521a