Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 15:44:55 Player: Sandwich Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (188) 940 Value Destroyed (9164) 9164 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1431) 1431 TOTAL SCORE: 18835 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 474 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 1/700 System Corruption 36% Temperature Cool (0) Movement Treading (160) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Heavy Treads Enhanced Biometal Leg > --- UTILITY (11) ----- Medium Storage Unit Large Storage Unit Improved Energy Well Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Actuator Array > --- WEAPON (4) ------- Powered Hammer Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (14) --- Centrium Heavy Treads Experimental Cooling System Improved Energy Well (600) Advanced Energy Well (800) Heavy Disruptor Cannon Potential Cannon Cooled Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Medium Storage Unit Large Storage Unit Improved Energy Well Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Advanced Actuator Array Improved Core Shielding Advanced Force Field > --- WEAPON ----------- Cooled Nova Cannon Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Improved Energy Well Advanced Energy Well Improved Energy Mantle Heavy Disruptor Cannon Potential Cannon Fusion Bomb Launcher [Rating: 171] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Exoskeleton Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Improved Heavy Laser Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . . 1 1 . . Utility 9 | . . . . . . . 2 . . 2 . . 2 . 1 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 221 | 6 6 3 5 1 . 7 13 6 8 17 4 . 28 11 13 58 35 Power 21 | 1 . . 1 . . . 1 1 1 1 1 . 1 2 . 5 6 Engine 10 | 1 . . 1 . . . 1 1 1 1 1 . 1 . . 2 . Core 2 | . . . . . . . . . . . . . . 2 . . . Reactor 9 | . . . . . . . . . . . . . . . . 3 6 Propulsion 39 | 2 2 . . . . 2 4 1 2 2 . . 5 2 2 12 3 Treads 23 | 1 1 . . . . 1 3 1 2 2 . . 4 1 . 6 1 Leg 4 | . . . . . . . . . . . . . . . . 2 2 Wheel 12 | 1 1 . . . . 1 1 . . . . . 1 1 2 4 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 81 | 1 2 . 1 . . . 4 1 1 4 1 . 12 4 7 23 20 Device 32 | . . . . . . . . . . 1 1 . 2 2 3 11 12 Storage 13 | 1 1 . 1 . . . . . 1 . . . . 1 1 4 3 Processor 14 | . 1 . . . . . 4 1 . . . . 2 . . 4 2 Hackware 3 | . . . . . . . . . . . . . 1 . . 2 . Protection 19 | . . . . . . . . . . 3 . . 7 1 3 2 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 80 | 2 2 3 3 1 . 5 4 3 4 10 2 . 10 3 4 18 6 Energy Gun 18 | . 1 . . . . . 1 1 1 3 . . 3 2 1 5 . Energy Cannon 6 | . . . . . . . . . . . . . . . 2 2 2 Ballistic Gun 23 | 2 1 3 3 1 . 5 1 . 2 2 . . 2 . . 1 . Ballistic Cannon 14 | . . . . . . . 1 . . 4 2 . 2 1 1 3 . Launcher 7 | . . . . . . . 1 2 1 1 . . 1 . . 1 . Special Weapon 5 | . . . . . . . . . . . . . 2 . . 3 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . 3 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . 1 1 . . . . 1 . 1 5 11 Parts Lost 93 | . 2 . 1 1 . 4 4 4 8 5 3 . 21 2 2 24 12 Power 15 | . . . . . . . 1 1 1 1 1 . 2 . . 5 3 Propulsion 18 | . . . . . . 1 1 . 2 . . . 5 . 2 6 1 Utility 21 | . . . . . . . . . . . 1 . 6 1 . 6 7 Weapon 39 | . 2 . 1 1 . 3 2 3 5 4 1 . 8 1 . 7 1 Highest Loss Streak 15 | . 2 . 1 1 . 1 2 2 6 3 2 . 6 2 1 15 7 Average Slot Usage (%) 89 | . 98 100 100 99 100 98 98 91 83 96 98 100 77 96 89 73 81 Engine 5 | . 14 14 11 11 11 11 8 8 8 6 6 7 2 . . 1 . Core 1 | . . . . . . . . . . . . . . 9 10 1 . Reactor 1 | . . . . . . . . . . . . . . . . 3 8 Treads 10 | . 14 14 11 11 11 10 11 18 17 15 15 15 6 8 . 5 5 Wheel 4 | . 14 14 11 11 11 11 6 . . . . . 1 6 10 3 . Device 7 | . . . . . . . . . . 7 6 7 9 6 10 17 12 Storage 18 | . 14 14 14 22 22 22 18 18 26 23 23 23 20 17 15 9 13 Processor 9 | . 13 14 7 . . . 18 18 9 7 7 7 2 11 10 14 15 Protection 5 | . . . . . . . . . . 7 7 7 14 8 9 2 5 Energy Gun 3 | . . . . . . . 4 6 3 7 . . 2 15 8 1 . Ballistic Gun 10 | . 27 28 44 43 44 43 22 6 4 6 . . 4 2 . . . Ballistic Cannon 6 | . . . . . . . 5 9 2 11 29 30 10 3 6 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 10 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 12 24 24 45 45 45 46 54 56 72 100 97 97 105 113 123 122 126 Greatest Support 169 | 20 16 10 10 10 10 20 42 42 42 40 40 40 42 38 54 169 160 Greatest Overweight (x) 23 | . 2 2 4 4 4 4 5 1 2 2 2 2 23 11 4 9 1 Average Overweight (x) 2 | . . 2 2 4 4 3 3 1 1 1 2 2 5 8 2 1 . Largest Inventory Capacity 22 | 6 10 10 16 16 16 16 16 16 22 22 22 22 22 22 22 22 14 Average Capacity 18 | 4 8 10 12 16 16 16 16 16 21 22 22 22 22 22 22 15 14 Most Carried 22 | 3 10 10 12 13 16 16 16 16 22 22 22 22 22 22 22 22 14 Average Carried 16 | 1 6 9 9 12 15 15 15 15 18 20 21 22 18 21 21 12 13 Final Capacity 22 | 6 10 10 16 16 16 16 16 16 22 22 22 22 22 22 22 14 14 Final Carried 22 | 3 10 10 12 13 16 16 16 16 19 22 22 22 22 22 22 14 11 Class Distribution -------------------- 25% | Bothacker-Gunner 14% | Scavenger-Mutant 13% | Scavenger-Gunner 12% | Mutant 7% | Bothacker-Mutant 7% | Bothacker-Tank 6% | Hauler-Mutant 5% | Hauler-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Gunner | -7/Factory Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Lower Caves Bothacker-Tank | -6/Factory Bothacker-Gunner | -5/Factory Bothacker-Gunner | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Matter Collected 5770 | 191 162 129 104 39 . 261 525 265 263 727 352 48 507 440 354 808 595 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8088 | . 162 97 200 50 . 584 467 344 362 639 125 44 463 505 506 1759 1781 Parts 451 | . 11 13 11 4 . 31 29 15 23 24 7 . 32 22 21 109 99 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 13 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Combat Hostiles Destroyed 166 | . 5 7 4 3 . 13 11 8 18 14 4 1 11 8 8 27 24 Melee 34 | . . . . . . . . . . . . . 1 . . 9 24 Guns 80 | . 5 7 4 3 . 13 11 3 3 11 . . 4 8 5 3 . Cannons 27 | . . . . . . . . 5 . 3 4 1 5 . 3 6 . AOE 25 | . . . . . . . . . 15 . . . 1 . . 9 . Classes Destroyed 14 | . 3 . 1 . . 2 1 1 . 1 . . 3 . . 1 1 Worker 6 | . . . . . . . 1 . . 1 . . . . 1 3 . Builder 5 | . . . . . . . . . . . . . 1 . 1 3 . Hauler 1 | . . . . . . . . . . . . . . . . 1 . Recycler 5 | . . . . . . . . 1 . . . . 1 . 1 2 . Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 3 | . 2 . . . . . . . . . . . . 1 . . . Swarmer 30 | . 3 7 . 3 . 3 . . 8 . . . 1 . 2 3 . Grunt 69 | . 2 . 1 . . 8 7 6 5 7 2 . 2 6 1 11 11 Brawler 5 | . . . . . . 1 . . 1 1 1 . . . . . 1 Duelist 1 | . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 17 | . . . 3 . . . 3 2 4 2 . . 3 . . . . Hunter 10 | . . . . . . 1 1 . . 1 . 1 . . 2 2 2 Programmer 33 | . . . . . . . . . . 3 1 . 4 2 3 11 9 Protovariant G 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | . 3 3 1 3 . 3 3 3 8 4 3 1 2 3 6 14 5 Combat Bots Only 10 | . 3 3 1 3 . 3 3 3 8 4 3 1 2 3 5 10 5 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 2 1 2 1 1 1 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . 1 . . 2 . Melee 1 | . . . . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Damage Taken 20162 | . 399 159 275 78 . 893 674 463 912 1251 1128 35 3099 822 901 4347 4726 Core 3254 | . 77 37 59 16 . 166 133 . 189 130 145 . 591 338 59 963 351 Absorbed by Shields 1808 | . . . . . . . . . . . . . . . . . 1808 Reduced by Siege Mode 58 | . . . . . . . . . . . . . . . . 58 . Core Remaining (%) 60 | 100 . 54 . . . 39 . . 41 . . 60 30 66 94 . . Volleys Fired 403 | . 26 17 15 6 . 34 29 19 33 44 14 2 60 17 31 56 . Largest 4 | . 2 2 4 4 . 4 4 3 3 4 4 4 4 4 4 4 . Hottest 367 | . 70 40 80 83 . 83 150 100 156 192 192 192 192 253 343 367 . Shots Fired 1049 | . 41 34 59 22 . 129 103 42 54 132 44 8 123 60 91 105 2 Gun 676 | . 41 34 59 22 . 129 86 23 25 86 . . 56 49 29 37 . Cannon 325 | . . . . . . . 17 19 3 46 44 8 65 11 62 48 2 Launcher 39 | . . . . . . . . . 26 . . . . . . 13 . Special 9 | . . . . . . . . . . . . . 2 . . 7 . Kinetic 782 | . 40 34 59 22 . 129 88 34 18 97 44 8 103 22 36 48 . Thermal 157 | . 1 . . . . . 15 8 10 19 . . 18 32 34 18 2 Explosive 39 | . . . . . . . . . 26 . . . . . . 13 . Electromagnetic 62 | . . . . . . . . . . 16 . . . 6 21 19 . Robot Hit Streak 26 | . 6 9 26 8 . 17 13 23 25 25 19 2 14 21 19 21 . Robot Miss Streak 8 | . 2 3 1 2 . 8 3 3 3 3 2 3 4 2 3 1 2 Penetration Max 2 | . . . . . . . . . . . 1 . . 1 . 2 . Secondary Targets 8 | . 1 1 . 1 . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . . . . . . . Shots Hit Robots 859 | . 26 21 50 16 . 86 78 34 34 96 27 3 85 45 61 104 93 Core Hits 433 | . 11 11 11 4 . 38 35 34 33 43 7 1 32 22 24 80 47 Critical Hits 28 | . 1 . 1 . . . . . . 2 1 . 2 . 2 5 14 Critical Kills 14 | . 1 . . . . . . . . 1 1 . . . . 3 8 Critical Parts Destroyed 13 | . . . 1 . . . . . . 1 . . 2 . 2 2 5 Melee Attacks 157 | . . . . . . . . . . . . . . . . 27 130 Impact 17 | . . . . . . . . . . . . . . . . . 17 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 140 | . . . . . . . . . . . . . . . . 27 113 Sneak Attacks 3 | . . . . . . . . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 40 | . . . . . . . . . . . . . . . . 3 37 Damage Inflicted 22733 | . 290 180 369 149 . 820 1304 678 1580 1722 826 18 2344 1111 1754 5416 4172 Guns 7807 | . 290 180 369 149 . 820 1090 278 181 1088 . . 827 980 563 992 . Cannons 5907 | . . . . . . . 214 400 26 634 826 18 1264 131 1068 1326 . Explosions 3753 | . . . . . . . . . 1373 . . . 188 . 123 2069 . Melee 5201 | . . . . . . . . . . . . . . . . 1029 4172 Ramming 65 | . . . . . . . . . . . . . 65 . . . . Kinetic 9623 | . 290 180 369 149 . 820 1044 605 105 1405 826 18 1723 337 545 1207 . Thermal 2954 | . . . . . . . 260 73 102 130 . . 556 604 686 543 . Explosive 3442 | . . . . . . . . . 1373 . . . . . . 2069 . Electromagnetic 1448 | . . . . . . . . . . 187 . . . 170 523 568 . Impact 365 | . . . . . . . . . . . . . . . . . 365 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 4836 | . . . . . . . . . . . . . . . . 1029 3807 Highest Corruption 36 | . 4 4 . . . . . . . 5 11 11 15 3 1 21 36 Average Corruption 11 | . 3 4 . . . . . . . 3 7 11 9 2 1 16 26 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 351 | . 1 15 . . . . . . . 15 43 8 51 7 2 96 113 Message Errors 69 | . 1 4 . . . . . . . 3 6 3 16 3 . 23 10 Matter Fused 62 | . . 1 . . . . . . . 4 9 1 7 1 . 22 17 Heat Flow Errors 28 | . . 3 . . . . . . . 2 2 1 1 1 . 10 8 Energy Discharges 23 | . . 2 . . . . . . . 1 3 1 7 2 . 3 4 Parts Rejected 5 | . . . . . . . . . . . . . . . . 3 2 Data Loss (minor) 24 | . . 1 . . . . . . . 2 7 1 3 . . 3 7 Data Loss (major) 8 | . . . . . . . . . . . 2 1 1 . . 1 3 Misfires 10 | . . . . . . . . . . . 5 . 1 . . 2 2 Alerts 5 | . . . . . . . . . . . . . 1 . . 1 3 Misdirections 45 | . . . . . . . . . . . 5 . 5 . . 15 20 Targeting Errors 68 | . . 4 . . . . . . . 3 4 . 6 . 2 12 37 Weapon Failures 4 | . . . . . . . . . . . . . 3 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 604 | . . . . . . . . . 77 27 35 . 113 9 44 168 131 Projectiles 219 | . . . . . . . . . . 27 35 . 11 9 44 93 . Explosions 254 | . . . . . . . . . 77 . . . 102 . . 75 . Melee 131 | . . . . . . . . . . . . . . . . . 131 Knockbacks 52 | . . . . . . . 4 8 . 7 2 . 15 3 6 3 4 Impact 4 | . . . . . . . . . . . . . . . . . 4 Kinetic 48 | . . . . . . . 4 8 . 7 2 . 15 3 6 3 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 352 | . . . . . . . . . 188 . . . 164 . . . . Shots 10 | . . . . . . . . . 8 . . . 2 . . . . Rammed 23 | . . . . . . . . . . . . . 23 . . . . Targets Rammed 23 | . . . . . . . . . . . . . 23 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 662 | . 21 263 117 92 . 287 379 166 258 237 573 93 381 662 194 253 247 Average Temperature 113 | . 8 101 49 44 . 104 136 61 66 57 260 53 140 184 96 78 100 Received Heat Transfer 3600 | . 69 . 78 . . 360 252 207 243 429 255 . 564 144 . 330 669 Effects 28 | . . . . . . . 3 . . 1 7 . 5 12 . . . Shutdowns 7 | . . . . . . . 1 . . . 2 . . 4 . . . Energy Bleed 5 | . . . . . . . 1 . . 1 . . . 3 . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . Matter Decay 3 | . . . . . . . . . . . 1 . 1 1 . . . Short Circuit 4 | . . . . . . . 1 . . . 1 . 1 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . 2 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . Total Turns 43 | . . . . . . . . . . . . . . . . 43 . Longest Duration 43 | . . . . . . . . . . . . . . . . 43 . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . 1 3 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 1 . . . 1 1 2 . . Heat Transferred 4362 | . . . . . . . 481 185 259 296 . . 655 1080 996 410 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Peak Influence 873 | . 173 201 170 106 . 285 227 449 873 518 . . 176 225 163 434 469 Initial 457 | . . . . 66 . . 33 70 216 457 . . 18 76 4 85 137 Average 206 | . 101 83 97 81 . 148 102 218 608 369 . . 64 96 50 219 269 Maximum Alert Level 3 | . . 1 . . . 1 1 2 3 2 . . . 1 . 2 2 Low Security (%) 56 | 100 100 92 100 100 . 71 91 46 . . . . 100 87 100 36 27 Level 1 33 | . . 7 . . . 28 8 32 22 77 . . . 12 . 62 64 Level 2 7 | . . . . . . . . 21 36 22 . . . . . . 8 Level 3 2 | . . . . . . . . . 41 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . 1 . . . 2 5 . 4 . . 10 4 2 8 5 Investigation 5 | . . . . . . . . 1 . 1 . . 1 1 . . 1 Extermination 17 | . . . . . . . . . . 3 . . 4 1 1 5 3 Reinforcement 9 | . . . 1 . . . 1 1 . . . . 1 1 . 3 1 Assault 2 | . . . . . . . . . . . . . 1 1 . . . Garrison 8 | . . . . . . . 1 3 . . . . 3 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Distress Signals 11 | . . . 1 . . . 1 2 . . . . . . 1 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 278 | . 8 12 10 3 . 14 20 19 26 19 9 1 25 11 14 52 35 Peak Tracking Total 11 | . 3 4 4 3 . 3 6 8 9 5 7 1 6 3 7 11 9 Tactical Retreats 19 | . . 2 . . . 1 1 . 8 . . . 1 . 1 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Traps Triggered 18 | . 2 . . . . . 1 1 7 2 1 . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Machines Disabled 16 | . . . . . . . . . 1 1 . . 3 3 2 2 4 Max in Single Turn 2 | . . . . . . . . . 1 1 . . 2 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 1 . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Machines Accessed 24 | . 5 1 . . 4 . 1 5 . 3 1 . 1 1 . 1 1 Terminals 15 | . 5 1 . . . . 1 4 . 2 . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . . 1 1 . . . Total Hacks 45 | . 16 3 . . 4 . 2 8 . 4 1 . 1 2 . 2 2 Successful 26 | . 9 . . . 4 . 1 5 . 3 1 . 1 1 . . 1 Failed 19 | . 7 3 . . . . 1 3 . 1 . . . 1 . 2 1 Catastrophic 2 | . 1 . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 24 | . 8 3 . . . . 2 2 . 3 . . 1 2 . 2 1 Terminals 35 | . 16 3 . . . . 2 7 . 3 . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . . 1 2 . . . Terminal Hacks 12 | . 4 . . . 4 . . 3 . . 1 . . . . . . Record 5 | . 1 . . . 4 . . . . . . . . . . . . Open Door 3 | . . . . . . . . 2 . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 12 | . 5 . . . . . 1 1 . 2 . . 1 1 . . 1 Terminals 10 | . 5 . . . . . 1 1 . 2 . . . . . . 1 Botnet 10 | . 5 . . . . . 1 1 . 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 1 . . . Eject 2 | . . . . . . . . . . . . . 1 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 5 1 . . . . 1 2 . 1 . . . . . 1 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . 2 . . 4 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . 2 . . 4 . Robot Hacks Applied 6 | . . . . . . . . . . . . . 2 . . 4 . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . overwrite_iff 2 | . . . . . . . . . . . . . 1 . . 1 . formatsys_high 3 | . . . . . . . . . . . . . 1 . . 2 . Relay Couplers Released 13 | . . . . . . . . . 5 . . . 4 4 . . . Ejected 8 | . . . . . . . . . . . . . 4 4 . . . Machine Destruction 5 | . . . . . . . . . 5 . . . . . . . . Attached 3 | . . . . . . . . . . . . . 1 . . 2 . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Total Allies 20 | . . 2 . 1 . . . 10 . . 2 . 2 . . 3 . Largest Group 10 | . . 2 . 1 . . . 10 2 . 2 2 1 . . 2 . Highest-Rated Group 173 | . . 45 . 31 . . . 173 45 . 32 32 29 . . 94 . Highest-Rated Ally 47 | . . 31 . 31 . . . 29 29 . 16 16 29 . . 47 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 118 | . . 7 . 5 . . . 80 4 . . 8 2 . . 12 . Total Damage 1825 | . . 83 . 63 . . . 1080 60 . . 95 37 . . 407 . Kills 16 | . . 2 . . . . . 12 1 . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Turns Passed 13854 | 54 432 590 315 370 553 482 574 491 763 1813 1048 212 1528 829 685 1901 1214 Spaces Moved 7205 | 43 316 506 171 273 458 296 266 214 355 785 478 100 530 403 481 956 574 Core 200 | 5 . . . . . . . . . . . . 21 . . 174 . Treads 3019 | 3 . . . . . 1 56 214 355 785 478 100 290 . . 411 326 Legs 260 | . . . . . . . . . . . . . . . . 12 248 Wheels 3726 | 35 316 506 171 273 458 295 210 . . . . . 219 403 481 359 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 120 120 172 172 180 205 205 150 110 110 50 100 Average Speed 150 | 98 103 100 105 120 120 120 135 172 178 199 205 205 218 168 114 130 134 Slowest Speed 1200 | 160 110 100 120 120 120 200 200 172 200 205 205 205 1200 190 140 250 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 59 97 18 74 92 81 23 30 61 22 51 13 14 13 14 28 54 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . Known Exits Taken 3 | . . 1 . . . . 1 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 3 . . . 3 . . . . 2 . . . . . . Spaces Dug 7 | . . . . . . . . . 2 . 2 . . . . 3 . Terrain Destroyed 288 | . . . . . . . . . 116 18 11 4 60 7 20 52 . Melee 2 | . . . . . . . . . . . . . . . . 2 . Projectile 79 | . . . . . . . . . . 18 11 4 11 7 20 8 . AOE 207 | . . . . . . . . . 116 . . . 49 . . 42 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Fac Fac Fac Res Tes Total 9248 | 51 383 564 282 303 461 357 412 297 434 939 520 103 783 514 549 1470 826 Wait 1040 | . 27 32 81 23 1 17 95 53 19 68 17 2 115 63 14 321 92 Move 7188 | 42 315 505 170 272 457 295 265 213 354 784 477 99 529 402 480 955 574 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 114 | 3 7 2 7 1 3 1 5 2 7 12 3 . 17 9 2 22 11 Fast Attach 109 | 6 2 . 1 1 . 3 4 4 3 9 1 . 11 6 8 31 19 Attach 63 | . 1 . 3 . . 1 3 1 4 5 3 . 15 3 1 16 7 Detach 7 | . . . . . . . . . 1 1 . . 2 . . 2 1 Swap 49 | . 3 3 1 . . 3 6 1 1 3 . . 2 2 4 11 9 Drop 111 | . 2 5 4 . . 3 5 2 . 11 1 . 6 12 9 25 26 Fire 403 | . 26 17 15 6 . 34 29 19 33 44 14 2 60 17 31 56 . Melee 110 | . . . . . . . . . . . . . . . . 23 87 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 23 | . . . . . . . . . . . . . 23 . . . . Escape Stasis 24 | . . . . . . . . 2 12 2 . . . . . 8 . Rewire 5 | . . . . . . . . . . . 4 . 1 . . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 5) 271 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 487 | -10/Materials | Entered Mines 537 | -10/Mines | Discovered exit to Materials (range 12) 578 | -10/Mines | Learned Materials emergency access door positions 649 | -10/Mines | Discovered exit to Materials (range 11) 1077 | -10/Mines | Entered Materials 1077 | -9/Materials | Evolved 2 slots: Weapon x2 1268 | -9/Materials | Discovered new exit (range 16) 1392 | -9/Materials | Entered Mines 1399 | -9/Mines | Build established: Scavenger-Gunner 1412 | -9/Mines | Discovered new exit (range 11) 1417 | -9/Mines | Received a Mining Laser from a helpful Derelict 1654 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1657 | -9/Mines | Found Prototype Device 1756 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1757 | -9/Mines | Discovered new exit (range 5) 1762 | -9/Mines | Entered Exiles 1762 | -9/Exiles | Found Exiles lab abandoned 2304 | -9/Exiles | Discovered new exit (range 11) 2315 | -9/Exiles | Entered Mines 2609 | -8/Mines | Core integrity fell below 50% 2790 | -8/Mines | Discovered new exit (range 6) 2797 | -8/Mines | Entered Materials 2797 | -8/Materials | Evolved 2 slots: Utility x2 2798 | -8/Materials | Identified exit to Storage 3332 | -8/Materials | Build established: Gunner 3348 | -8/Materials | Garrison activated, responded to threat 3371 | -8/Materials | Entered Storage 3555 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3574 | -8/Storage | Garrison activated, responded to threat 3602 | -8/Storage | Found Prototype Processor 3602 | -8/Storage | Identified Exp. Targeting Computer 3845 | -8/Storage | Identified exit to Garrison 3862 | -8/Storage | Entered Garrison 3862 | -8/Garrison | Accompanied by 2 allies 3902 | -8/Garrison | Triggered checkpoint 3936 | -8/Garrison | Garrison Relay disabled 4008 | -8/Garrison | Triggered checkpoint 4020 | -8/Garrison | Triggered checkpoint 4081 | -8/Garrison | Destroyed 8 combat bots 4091 | -8/Garrison | Lost 6 parts (1p2n3w) 4120 | -8/Garrison | Triggered checkpoint 4191 | -8/Garrison | Discovered new exit (range 14) 4346 | -8/Garrison | Build established: Hauler-Mutant 4376 | -8/Garrison | Core integrity fell below 50% 4381 | -8/Garrison | Triggered checkpoint 4409 | -8/Garrison | Discovered new exit (range 14) 4488 | -8/Garrison | Spotted B-75 Beast 4488 | -8/Garrison | Spotted B-75 Beast 4590 | -8/Garrison | Discovered new exit (range 8) 4617 | -8/Garrison | Installed Relay Interface Framework 4625 | -8/Garrison | Entered Factory 4625 | -7/Factory | Evolved 2 slots: Utility x2 4756 | -7/Factory | Lost 3 parts (1p2w) 4943 | -7/Factory | Identified exit to Garrison 5094 | -7/Factory | Build established: Hauler-Gunner 6028 | -7/Factory | Build established: Bothacker-Gunner 6225 | -7/Factory | Discovered new exit (range 3) 6331 | -7/Factory | Discovered new exit (range 16) 6438 | -7/Factory | Entered Lower Caves 6848 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6904 | -7/Lower Caves | System corruption reached 10% 6953 | -7/Lower Caves | Encountered a Warlord checkpoint 7464 | -7/Lower Caves | Discovered new exit (range 10) 7483 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7486 | -7/Lower Caves | Entered another Lower Caves area 7486 | -7/Lower Caves | Accompanied by 2 allies 7664 | -7/Lower Caves | Discovered new exit (range 9) 7674 | -7/Lower Caves | Learned location of Zion (-7) 7698 | -7/Lower Caves | Entered Factory 7698 | -6/Factory | Evolved 2 slots: Utility x2 8042 | -6/Factory | Build established: Bothacker-Tank 8173 | -6/Factory | Garrison activated, responded to threat 8256 | -6/Factory | Lost 6 parts (1p1n2u2w) 8314 | -6/Factory | Lost 5 parts (1n2u2w) 8503 | -6/Factory | System corruption reached 10% 8547 | -6/Factory | Core integrity fell below 50% 8558 | -6/Factory | Build established: Bothacker-Mutant 8568 | -6/Factory | Lost 5 parts (1p2n2w) 9117 | -6/Factory | Discovered new exit (range 15) 9160 | -6/Factory | Build established: Bothacker-Tank 9226 | -6/Factory | Entered another Factory area 9226 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9233 | -5/Factory | Lost 3 parts (2u1w) 9715 | -5/Factory | Build established: Bothacker-Gunner 10026 | -5/Factory | Discovered new exit (range 14) 10055 | -5/Factory | Entered another Factory area 10055 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10146 | -4/Factory | Garrison activated, responded to threat 10290 | -4/Factory | Spotted B-86 Titan 10691 | -4/Factory | Discovered new exit (range 10) 10740 | -4/Factory | Entered Research 10740 | -3/Research | Evolved 2 slots: Utility x2 11085 | -3/Research | Spotted B-86 Titan 11096 | -3/Research | P-80 Master assimilated allied Veteran 8b 11157 | -3/Research | Lost 6 parts (2p1n1u2w) 11347 | -3/Research | Found Prototype Processor 11347 | -3/Research | Identified Spectral Analyzer 11359 | -3/Research | System corruption reached 10% 11476 | -3/Research | Destroyed 10 combat bots 11490 | -3/Research | Core integrity fell below 50% 11510 | -3/Research | Lost 15 parts (3p4n4u4w) 11543 | -3/Research | Found Fusion Bomb Launcher 11677 | -3/Research | Found Enh. Force Lance 11702 | -3/Research | Build established: Mutant 12076 | -3/Research | Build established: Scavenger-Mutant 12531 | -3/Research | Found Enh. Force Lance 12564 | -3/Research | Discovered new exit (range 14) 12641 | -3/Research | Entered Testing 12780 | -3/Testing | Found Prototype Energy Cannon 12790 | -3/Testing | Identified Potential Cannon 12986 | -3/Testing | Spotted Striker 13026 | -3/Testing | Found Prototype Energy Cannon 13026 | -3/Testing | Identified Cld. Nova Cannon 13127 | -3/Testing | Spotted PG-2QUZOM554G 13177 | -3/Testing | Destroyed PG-2QUZOM554G 13342 | -3/Testing | Found Prototype Leg 13342 | -3/Testing | Identified Myomer Exoskeleton 13544 | -3/Testing | System corruption reached 30% 13660 | -3/Testing | Core integrity fell below 20% 13855 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13841_ G-67 Veteran destroyed. 13841_ Lgt. Antimatter Reactor destroyed. 13842_ Penetrated by Slug. 13843_ System corrupted: Heat flow error (+241). 13843_ Penetrated by Slug. 13843_ Slug penetrates Wall. 13845_ Penetrated by Slug. 13845_ Imp. Energy Mantle destroyed. 13846_ System corrupted: Enh. Force Lance targeting data glitched. 13848_ Penetrated by Slug. 13848_ Critical hit. 13848_ Myomer Exoskeleton destroyed. 13849_ Penetrated by Slug. 13849_ Powered Hammer follow-up attack on G-73 Enforcer. 13851_ Penetrated by Slug. 13851_ Imp. Core Shielding destroyed. 13851_ Slug penetrates Wall. 13852_ Exp. Cooling System destroyed. 13855_ System corrupted: Enh. Force Lance targeting data glitched. 13855_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????# #?????????????????????????? | | = ############ #?????????????????????????? | | =!= #?????????????????????????? | | "" "" *%! #?????????????????????????? | | ""F"" !=* [ #?????????????????????????? | | """ *%! #?????????????????????????? | | ###############+### #?????????????????????????? | | #??????????? ??# #?????????????????????????? | | ###??????? ""G"" ?# #?????????????????????????? | | ###### " " ## #?????????????????????????? | | + + " " ## #?????????????????????????? | | ###### ## #?????????????????????????? | | #??????? =## ######????????????????????? | | #????????? ## ## #????????????????????? | | #??????????? ## ## #????????????????????? | | #?????????????### ## ########+????????????? | | ###???????????????# *%!%! ????????? | | ??????????????????# =%!= ????????? | | ??????????????????# [== [= ????????? | | ??????????????????# !%[ ?????????? | | ?????????????????#####+#################?????????? | | ?????????????????# ! #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# """"" h #?????????????????????? | | ?????????????????# """""h g#?????????????????????? | | ?????????????????# """""[@ #?????????????????????? | | ?????????????????# """""% %#?????????????????????? | | ?????????????????# ! !#?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 100 Energy Generation 45 Energy Capacity 1020 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 15 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Energy Filtering 50 Relay Coupler Types 21 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed SkeletonLinkedBay Manual? 0 Play Time 01:49:23 Cumulative 155.3 hours Start 2020.09.19 @ 19:17:03 End 2020.09.21 @ 15:44:55 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 162 Adventurer 3 Explorer 40 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 52 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5086442d-51c5-41b3-9a79-e5442b89dcca