Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 11:24:35 Player: Somberlain Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (43) 215 Value Destroyed (741) 741 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (-732) -732 TOTAL SCORE: 9144 Bonus ------- Pacifist 200 Triggered Max Security 1000 High Alert Combat Kills 203 Follower Combat Kills 42 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -3677 Cogmind --------- Core Integrity 0/1600 Matter 149/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (8) ------ Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrabomb Core Cannon Improved Plasma Cutter Force Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Gravity Neutralizer Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Nova Cannon Great Axe > --- INVENTORY -------- Terrabomb Core Cannon Micro-nuke Launcher Improved Plasma Cutter [Rating: 139] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Experimental Cesium-ion Thruster Utility Core Analyzer Device Improved Heat Sink Processor Core Analyzer Hackware Improved Hacking Suite Weapon Light Assault Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 2 . 2 2 . 2 2 Power 3 | . . . . . . . . . . 1 . . . . 1 . . 1 Propulsion 9 | . . . 2 . . . 1 . . 1 1 1 . 1 . . 1 1 Utility 6 | . . . . . . . 1 . . . 1 1 . 1 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 96 | 4 . . . 8 . . . 2 5 9 . 9 2 16 12 4 2 23 Power 15 | . . . . 2 . . . . 1 . . 4 . 1 1 . 1 5 Engine 5 | . . . . 1 . . . . . . . 3 . . . . . 1 Core 3 | . . . . 1 . . . . 1 . . 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . 1 1 . 1 4 Propulsion 43 | 2 . . . 4 . . . . 3 6 . 2 . 10 3 3 1 9 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . 3 1 . . . 4 . . . 4 Flight 29 | . . . . 4 . . . . . 5 . 2 . 6 3 3 1 5 Utility 21 | . . . . 1 . . . . 1 2 . 1 1 4 5 1 . 5 Device 9 | . . . . 1 . . . . . . . 1 1 3 2 . . 1 Storage . | . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . . . . 1 2 . . . . 3 1 . 1 Hackware 4 | . . . . . . . . . . . . . . 1 . . . 3 Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 . . . 1 . . . 2 . 1 . 2 1 1 3 . . 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . 1 . . 2 Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . . 2 . 1 . 1 2 . . 2 Parts Lost 59 | . . . 1 1 . 1 . 2 2 1 . 12 1 5 . 4 4 25 Power 10 | . . . . . . . . 1 . . . 3 . . . 1 1 4 Propulsion 31 | . . . 1 1 . 1 . 1 2 1 . 5 1 3 . 1 3 11 Utility 12 | . . . . . . . . . . . . . . 2 . 2 . 8 Weapon 6 | . . . . . . . . . . . . 4 . . . . . 2 Highest Loss Streak 11 | . . . 1 1 . 1 . 2 2 1 . 5 1 3 . 3 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 1 1 4 4 5 5 5 4 4 5 3 4 4 3 3 3 3 Power . | . 1 1 1 . 1 1 1 1 . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . 1 . . . 1 . . . Utility 1 | . . . . 1 . 1 1 1 1 2 1 1 2 2 1 . . . Weapon 1 | . . . . 2 3 3 3 3 2 2 2 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . 2 . . . . 1 . 1 1 1 . . 2 . 1 Power 2 | . . . . 1 . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . 1 . . . 2 . . Utility 3 | . . . . 1 . . . . . . 1 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 58 | . 57 57 44 57 88 88 63 57 60 72 66 53 29 58 79 83 65 31 Core 2 | . . . . 3 11 11 9 7 6 7 6 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 8 5 6 5 Treads 2 | . 28 28 22 14 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 16 13 . . . 17 4 . . 6 Flight 18 | . . . . 13 44 44 27 25 16 16 26 23 5 12 29 36 31 5 Device 4 | . . . . 4 11 11 9 9 9 . . . . 1 14 18 4 . Processor 9 | . . . . . . . . . 2 22 20 17 17 13 13 14 13 5 Hackware 1 | . . . . . . . . . . . . . . 3 . . . 3 Ballistic Gun 6 | . 28 28 22 22 22 22 18 10 9 7 6 . . . . . . . Peak Build Rating 139 | 4 4 4 4 12 13 13 12 13 28 45 40 51 30 95 135 137 115 139 Average Rating 51 | 2 4 4 4 7 12 13 12 11 18 35 40 40 25 68 122 123 109 65 On Entrance 31 | . 4 4 4 4 12 13 12 12 7 21 40 40 25 16 71 135 94 91 Avg Prop Armor Cover (%) 14 | 32 29 29 29 28 . . . . 16 3 . 7 . 17 6 7 7 9 Naked Turns 21 | . . . . . . . . . . . . . . . . . . 21 Heaviest Build 46 | 2 2 2 2 8 8 8 8 8 7 12 12 22 3 18 46 46 44 41 Greatest Support 77 | 20 3 3 3 20 16 16 12 12 27 27 20 27 7 48 61 64 71 77 Greatest Overweight (x) 4 | . . . . . . . . . . 3 . . . 4 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 1 4 4 5 5 4 4 4 4 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 4 4 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 40% | Sprinter 36% | Mutant 10% | Scavenger-Sprinter 6% | Generator-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -5/Extension Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Matter Collected 1463 | 220 . 20 . 125 . . . . . 5 . 355 37 192 175 70 . 264 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1963 | . . . . 130 . . . 30 11 84 . 629 36 632 . 38 . 373 Parts 99 | . . . . 15 . . . 5 1 4 . 29 . 23 . 3 . 19 Haulers Intercepted 2 | . . . . . . . . . . 1 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Combat Hostiles Destroyed 17 | . . . . 6 . . . 4 2 . . . . . . 1 . 4 Melee 2 | . . . . . . . . . . . . . . . . . . 2 Guns 6 | . . . . 6 . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . 1 . . AOE 8 | . . . . . . . . 4 2 . . . . . . . . 2 Classes Destroyed 8 | . . . . 2 . . . . . 2 . 2 . . . . . 2 Worker 9 | . . . . . . . . . . . . 3 . 5 . . . 1 Builder 4 | . . . . . . . . . . . . 1 . 2 . . . 1 Hauler 2 | . . . . . . . . . . 1 . . . 1 . . . . Recycler 9 | . . . . . . . . . . 1 . 4 . 3 . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . 1 Swarmer 12 | . . . . 5 . . . 4 2 . . . . . . 1 . . Grunt 1 | . . . . 1 . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . 4 Best Kill Streak 5 | . . . . 3 . . . 4 2 1 . 5 . 4 . 1 . 2 Combat Bots Only 4 | . . . . 3 . . . 4 2 . . . . . . 1 . 2 Max Kills in Single Turn 3 | . . . . 2 . . . 3 1 1 . 1 1 1 . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 1 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . A7 (-5/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Hostile Shots Fired 612 | . . . 10 44 . 2 . 31 23 25 7 96 30 36 1 55 39 213 Missed 270 | . . . 5 14 . . . 9 8 11 6 50 13 22 1 25 28 78 Hits 342 | . . . 5 30 . 2 . 22 15 14 1 46 17 14 . 30 11 135 Melee 3 | . . . . . . . . . . . . . . . . 3 . . Projectile 339 | . . . 5 30 . 2 . 22 15 14 1 46 17 14 . 27 11 135 AOE 2 | . . . . . . . . . . . . 1 . . . 1 . . Critical Strikes 16 | . . . . . . . . 2 . . . 5 . 1 . . . 8 Damage Taken 6909 | . . . 72 262 . 36 . 309 205 202 5 1028 404 455 . 390 328 3213 Core 2794 | . . . 28 68 . 19 . 77 47 110 . 324 310 119 . 41 37 1614 Absorbed by Shields 213 | . . . . . . . . . . 20 . 50 . . . 143 . . Core Remaining (%) 85 | 100 . 100 . . . 71 . . 77 84 100 . 36 89 . 96 97 . Volleys Fired 93 | . . . . 20 . . . 2 3 16 9 . . . 25 11 . 7 Largest 2 | . . . . 2 . . . 1 1 1 1 . . . 1 1 . 1 Hottest 113 | . . . . 40 . . . 33 33 40 20 . . . 113 113 . 49 Shots Fired 113 | . . . . 40 . . . 2 3 16 9 . . . 25 11 . 7 Gun 49 | . . . . 40 . . . . . . 9 . . . . . . . Cannon 52 | . . . . . . . . . . 16 . . . . 25 11 . . Launcher 12 | . . . . . . . . 2 3 . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 65 | . . . . 40 . . . . . 16 9 . . . . . . . Thermal 36 | . . . . . . . . . . . . . . . 25 11 . . Explosive 12 | . . . . . . . . 2 3 . . . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . . . . 5 . . . . . 3 3 . . . . 2 . 6 Robot Miss Streak 5 | . . . . 5 . . . 1 4 . 1 . . . . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 94 | . . . . 18 . . . . . 3 6 8 14 15 . 2 . 28 Core Hits 54 | . . 1 . 12 . . . 4 2 2 2 6 1 8 . 1 . 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 3 . . . . . Critical Strikes 6 | . . . . . . . . . . . . . 4 1 . . . 1 Smash 4 | . . . . . . . . . . . . . 4 . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . 1 . . . . Melee Attacks 171 | . . . . . . . . . . . . 18 17 49 24 13 1 49 Impact 48 | . . . . . . . . . . . . 4 17 18 9 . . . Slashing 43 | . . . . . . . . . . . . 14 . . . 13 1 15 Piercing 80 | . . . . . . . . . . . . . . 31 15 . . 34 Sneak Attacks 38 | . . . . . . . . . . . . 8 14 12 . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 5536 | . . 3 . 182 . . . 179 199 85 50 725 1059 1164 . 75 26 1789 Guns 227 | . . . . 177 . . . . . . 50 . . . . . . . Cannons 160 | . . . . . . . . . . 85 . . . . . 75 . . Explosions 903 | . . . . . . . . 179 199 . . . . . . . . 525 Melee 4192 | . . . . . . . . . . . . 725 1059 1164 . . . 1244 Ramming 54 | . . 3 . 5 . . . . . . . . . . . . 26 20 Kinetic 312 | . . . . 177 . . . . . 85 50 . . . . . . . Thermal 75 | . . . . . . . . . . . . . . . . 75 . . Explosive 903 | . . . . . . . . 179 199 . . . . . . . . 525 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1577 | . . . . . . . . . . . . . 1059 518 . . . . Slashing 1387 | . . . . . . . . . . . . 725 . . . . . 662 Piercing 1228 | . . . . . . . . . . . . . . 646 . . . 582 Highest Corruption 25 | . . . . . . . . . . . . 2 2 5 . 9 . 25 Average Corruption 7 | . . . . . . . . . . . . 1 2 5 . 7 . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . 1 3 3 . . . 18 Message Errors 5 | . . . . . . . . . . . . 1 1 . . . . 3 Matter Fused 10 | . . . . . . . . . . . . . 2 1 . . . 7 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 880 | . . . . . . . . . 22 . . 109 336 223 . . . 190 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 72 | . . . . . . . . . 22 . . . . . . . . 50 Melee 808 | . . . . . . . . . . . . 109 336 223 . . . 140 Knockbacks 6 | . . . . . . . . . . . . . 5 1 . . . . Impact 6 | . . . . . . . . . . . . . 5 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . . . . . . . . . . . 13 10 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 10 | . . 2 . 3 . . . . . . . . . . . . 1 4 Targets Rammed 10 | . . 2 . 3 . . . . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | . . . . . . . . . . 365 . . . 2 132 . 185 233 Average Temperature 59 | . . . . . . . . . . 139 . . . 1 45 . 50 55 Received Heat Transfer 597 | . . . 18 6 . 18 . 126 54 111 . 39 36 9 . 18 45 117 Effects 1 | . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . . . Impact Corruptions 13 | . . . . . . . . . . . . . 7 6 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . . . . 74 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . . . 5 4 3 Low Security (%) 71 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 1 | . . . . . . . . . . . . . . . . . . 8 Level 3 17 | . . . . . . . . . . . . . . . . . 19 91 Level 4 3 | . . . . . . . . . . . . . . . . . 80 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . 99 . . Peak Influence 1754 | . . . 8 153 . . 4 137 132 55 16 194 58 187 126 1754 1246 829 Initial 1100 | . . . . . . . . 2 61 55 16 7 34 . 88 45 1100 723 Average 320 | . . . . 46 . . 1 45 71 17 4 95 22 59 99 1674 1146 751 Influence Increases 2523 | . . . 8 213 . . 4 145 151 121 15 373 56 369 142 164 236 526 Destroy 0b10 Robot/C 380 | . . . . 160 . . . 80 40 . . . . . . 20 . 80 Destroy 0b10 Robot/NC 125 | . . . . . . . . . . 10 . 40 . 55 . . . 20 Destroy Leader 84 | . . . . 30 . . . 10 10 2 . . . 2 . . . 30 Allied During Kill 23 | . . . . 23 . . . . . . . . . . . . . . Successful Hack 66 | . . . 8 . . . 4 . 6 . . . 9 7 24 . 8 . Disable Machine 105 | . . . . . . . . . . . . . 15 15 30 30 . 15 Anti-Garrison Action 50 | . . . . . . . . 50 . . . . . . . . . . Destroy Structure 340 | . . . . . . . . 5 20 4 . 18 2 50 58 24 3 156 Partial Spotted 180 | . . . . . . . . . 15 . . 30 . 75 15 15 15 15 Lose Combat Pursuer 1170 | . . . . . . . . . 60 105 15 285 30 165 15 75 210 210 Influence Decreases 3528 | . . . 8 126 87 . . 22 156 208 35 318 126 200 231 75 885 1051 Entered New Map 1639 | . . . . . 87 . . 2 66 67 19 8 36 . 81 35 755 483 Time Decay 1300 | . . . 8 96 . . . . 60 132 16 190 90 150 150 . 90 318 Lost Part 559 | . . . . 10 . . . 20 20 9 . 120 . 50 . 40 40 250 Lost Ally 30 | . . . . 20 . . . . 10 . . . . . . . . . Squads Dispatched 36 | . 1 . . . . . . . 1 2 1 4 1 3 1 12 5 5 Investigation 3 | . . . . . . . . . . . 1 1 . . . . 1 . Extermination 8 | . . . . . . . . . . 1 . 1 . 1 1 . 1 3 Reinforcement 10 | . 1 . . . . . . . 1 1 . 2 1 2 . . 1 1 Assault 15 | . . . . . . . . . . . . . . . . 12 2 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . 1 . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Distress Signals 13 | . . . . . . . . . 2 1 . 2 1 2 1 . 2 2 Communications Jammed 6 | . . . . . . . . . . . . . . . 6 . . . Distress Signals 6 | . . . . . . . . . . . . . . . 6 . . . Times Spotted 215 | . 3 . 7 8 . 3 . 11 14 8 5 24 9 15 7 43 28 30 Peak Tracking Total 27 | . 2 . 7 5 . 3 . 11 10 4 5 11 9 7 4 27 16 10 Tactical Retreats 38 | . . . . . . . . . 2 4 1 7 1 6 1 3 5 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Traps Triggered 16 | . . . . . . . . 2 . 1 . 4 1 4 . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Machines Disabled 8 | . . . . . . . . . . . . . 1 1 2 3 . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 1 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . 1 1 Energy Cycler 2 | . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Machines Accessed 32 | . 1 . 1 . 1 . 1 1 3 1 1 2 1 5 7 . 2 5 Terminals 23 | . 1 . 1 . . . . 1 3 . . 2 1 4 4 . 2 4 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 1 . . 1 Total Hacks 66 | . 2 . 4 . 1 . 2 2 6 2 3 4 6 8 13 . 4 9 Successful 17 | . 1 . 1 . 1 . 1 . 1 . 1 1 3 2 2 . 2 1 Failed 49 | . 1 . 3 . . . 1 2 5 2 2 3 3 6 11 . 2 8 Catastrophic 15 | . . . 1 . . . . . 3 1 . 1 1 3 4 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 35 | . 2 . 4 . 1 . . . 6 . . 1 2 6 6 . 3 4 Terminals 53 | . 2 . 4 . . . . 2 6 . . 4 6 7 10 . 4 8 Fabricators 3 | . . . . . . . . . . 2 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 3 . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . 1 . . 1 Terminal Hacks 9 | . 1 . 1 . 1 . . . . . . 1 3 1 . . 1 . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . 1 . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . 1 . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 3 | . . . . . . . . . 1 . . . . . 1 . 1 . Terminals 3 | . . . . . . . . . 1 . . . . . 1 . 1 . Assimilate 2 | . . . . . . . . . 1 . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 1 . . . . 1 3 1 1 2 1 4 6 . 2 4 Full Trace Events 4 | . . . 1 . . . . 1 . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 34 | . . . . . . . . . . . 34 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Total Allies 5 | . . . . 3 . . . . 1 . . . 1 . . . . . Largest Group 3 | . . . . 3 2 2 . . 1 . . . 1 . . . . . Highest-Rated Group 159 | . . . . 40 24 24 . . 10 . . . 159 . . . . . Highest-Rated Ally 159 | . . . . 16 16 16 . . 10 . . . 159 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . 10 . 8 . . . . . . . . . . . . Total Damage 180 | . . . . 92 . 88 . . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Active Infowar (turns) 1553 | . . . . . . . . . . 320 129 418 222 428 36 . . . T.N.C. 1517 | . . . . . . . . . . 320 129 418 222 428 . . . . Jamming 44 | . . . . . . . . . . . . . . 8 36 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Turns Passed 4209 | 29 38 49 74 430 155 144 4 146 133 321 129 418 222 472 303 241 186 715 Spaces Moved 8496 | 42 76 89 139 575 209 455 10 207 296 580 399 1198 379 920 744 587 610 981 Core 1330 | 41 76 89 139 445 . . . . . . . . 3 260 . . . 277 Treads 5 | 1 . . . 4 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 819 | . . . . . . . . . 31 272 . . . 17 . . . 499 Flight 6342 | . . . . 126 209 455 10 207 265 308 399 1198 376 643 744 587 610 205 Fastest Speed 13 | 50 50 50 50 31 31 31 34 34 37 26 26 23 32 16 17 13 14 15 Average Speed 31 | 52 50 50 50 46 31 31 34 34 38 38 26 27 35 27 18 20 19 46 Slowest Speed 250 | 160 50 50 50 160 31 34 34 37 60 200 26 35 50 250 21 23 27 150 Overloaded Moves 19 | . . . . . . . . . . . . 5 4 . . 10 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 86 | . . . . 2 . . . 3 2 16 6 22 2 3 4 1 25 . Potential Cave-ins 17 | . . . . . . . . . . . . . 3 3 4 2 . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 34 | 3 24 24 22 98 61 77 2 34 37 18 11 40 45 26 22 64 26 25 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 . . . . . . . 1 1 1 . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 . . 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Spaces Dug 97 | . . . . . . . . . . 2 . 10 3 29 26 13 1 13 Terrain Destroyed 224 | . . . . . . . . 5 22 4 . 10 3 29 46 18 1 86 Melee 87 | . . . . . . . . . . . . 10 3 29 21 10 1 13 Projectile 37 | . . . . . . . . . . 4 . . . . 25 8 . . AOE 100 | . . . . . . . . 5 22 . . . . . . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Ext Fac Res Qua Res Acc Total 9445 | 46 75 91 142 700 298 457 9 275 309 642 410 1234 428 1041 839 672 648 1129 Wait 468 | . . 1 . 87 89 3 . 35 1 35 7 8 6 45 25 39 53 34 Move 8318 | 41 75 88 138 570 208 454 9 201 291 550 386 1155 374 913 736 584 564 981 Hop 75 | . . . . 2 . . . 2 2 13 6 20 2 3 3 1 21 . Pick Up 31 | 1 . . 3 6 1 . . 1 3 2 1 3 1 2 3 2 1 1 Fast Attach 94 | 4 . . 1 2 . . . . 4 7 . 5 . 21 11 4 5 30 Attach 25 | . . . . 4 . . . . 2 2 . 4 2 4 2 . 2 3 Detach 16 | . . . . . . . . . 1 1 . 2 3 2 2 . 1 4 Swap 9 | . . . . 2 . . . 2 . . . 1 . . 1 3 . . Drop 47 | . . . . 4 . . . 2 2 5 1 2 2 3 7 3 . 16 Fire 93 | . . . . 20 . . . 2 3 16 9 . . . 25 11 . 7 Melee 170 | . . . . . . . . . . . . 18 17 48 24 13 1 49 Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush 5 | . . 2 . 3 . . . . . . . . . . . . . . Escape Stasis 84 | . . . . . . . . 30 . 11 . 16 15 . . 12 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . 6 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x3 / *Ext) -5/Extension -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Identified exit to Mines 68 | -10/Materials | Entered Mines 112 | -10/Mines | Discovered new exit (range 8) 115 | -10/Mines | Received a Mining Laser from a helpful Derelict 117 | -10/Mines | Entered Materials 117 | -9/Materials | Evolved 2 slots: Propulsion x2 147 | -9/Materials | Identified exit to Mines 147 | -9/Materials | Identified exit to Storage 191 | -9/Materials | Entered Mines 198 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 213 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 221 | -9/Mines | Learned Materials interactive machine intel 239 | -9/Mines | Learned location of Zion (-7) 255 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 293 | -9/Mines | Learned location of Storage (-9) 303 | -9/Mines | Build established: Mutant 327 | -9/Mines | Discovered new exit (range 10) 511 | -9/Mines | Discovered new exit (range 8) 541 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 541 | -9/Mines | Discovered new exit (range 5) 621 | -9/Mines | Entered Exiles 621 | -9/Exiles | Accompanied by 2 allies 629 | -9/Exiles | Met 8R-AWN 635 | -9/Exiles | Met EX-HEX 643 | -9/Exiles | Met EX-BIN 647 | -9/Exiles | Aligned with FarCom system 647 | -9/Exiles | Given EX-Vault access code 655 | -9/Exiles | Opened EX-Vault 657 | -9/Exiles | Found Modified TNC 663 | -9/Exiles | Warned to stay clear of 0b10 Research branches 672 | -9/Exiles | Met EX-DEC 684 | -9/Exiles | Discovered new exit (range 10) 776 | -9/Exiles | Left Exiles lab with Modified TNC 776 | -9/Exiles | Entered Mines 776 | -8/Mines | Accompanied by 2 allies 791 | -8/Mines | Build established: Scavenger-Sprinter 915 | -8/Mines | Discovered new exit (range 5) 920 | -8/Mines | Entered Materials 920 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -8/Materials | Loaded intel: 18 interactive machine locations 923 | -8/Materials | Identified exit to Garrison 924 | -8/Materials | Entered Garrison 936 | -8/Garrison | Triggered checkpoint 1043 | -8/Garrison | Triggered checkpoint 1063 | -8/Garrison | Installed Relay Interface Framework 1066 | -8/Garrison | Discovered new exit (range 12) 1070 | -8/Garrison | Entered Materials 1196 | -8/Materials | Discovered new exit (range 13) 1203 | -8/Materials | Entered Factory 1203 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1362 | -7/Factory | Build established: Mutant 1518 | -7/Factory | Discovered new exit (range 8) 1524 | -7/Factory | Entered another Factory area 1524 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1524 | -6/Factory | Discovered new exit (range 10) 1533 | -6/Factory | Discovered new exit (range 10) 1653 | -6/Factory | Entered another Factory area 1653 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1682 | -5/Factory | Build established: Sprinter 1793 | -5/Factory | Lost 3 parts (1p1n1w) 1825 | -5/Factory | Discovered new exit (range 5) 1838 | -5/Factory | Discovered new exit (range 10) 1918 | -5/Factory | Discovered new exit (range 9) 2015 | -5/Factory | Lost 5 parts (1p2n2w) 2068 | -5/Factory | Discovered new exit (range 10) 2071 | -5/Factory | Entered Extension 2149 | -5/Extension | Energy Cycler disabled 2150 | -5/Extension | Rescued a captive Derelict 2150 | -5/Extension | Rescued a captive Derelict 2151 | -5/Extension | Rescued a captive Derelict 2151 | -5/Extension | Rescued a captive Derelict 2152 | -5/Extension | Rescued a captive Derelict 2153 | -5/Extension | Rescued a captive Derelict 2156 | -5/Extension | Rescued a captive Derelict 2160 | -5/Extension | Rescued a captive Derelict 2172 | -5/Extension | Rescued A7 2217 | -5/Extension | Murdered A7 2219 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2285 | -5/Extension | Spotted B-75 Beast 2289 | -5/Extension | Spotted B-75 Beast 2290 | -5/Extension | Core integrity fell below 50% 2290 | -5/Extension | Discovered new exit (range 13) 2293 | -5/Extension | Entered Factory 2293 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2357 | -4/Factory | Build established: Mutant 2441 | -4/Factory | Spotted B-86 Titan 2611 | -4/Factory | Identified exit to Upper Caves 2611 | -4/Factory | Identified exit to Armory 2653 | -4/Factory | Crushed by falling debris 2710 | -4/Factory | Lost 3 parts (2n1u) 2741 | -4/Factory | Discovered new exit (range 8) 2765 | -4/Factory | Entered Research 2765 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2957 | -3/Research | Build established: Sprinter 3066 | -3/Research | Discovered new exit (range 10) 3068 | -3/Research | Identified exit to Quarantine 3068 | -3/Research | Entered Quarantine 3069 | -3/Quarantine | Maximum security lockdown engaged 3087 | -3/Quarantine | Found Alien Energy Cannon 3109 | -3/Quarantine | Found Alien Artifact 3190 | -3/Quarantine | Spotted Alpha 7 3258 | -3/Quarantine | Discovered new exit (range 14) 3269 | -3/Quarantine | Spotted Striker 3293 | -3/Quarantine | Spotted Investigator 3296 | -3/Quarantine | Scanned by Researcher 3309 | -3/Quarantine | Identified exit to Research 3309 | -3/Quarantine | Entered Research 3309 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3338 | -2/Research | Lost 3 parts (1n2u) 3412 | -2/Research | Identified exit to Access 3491 | -2/Research | Spotted B-90 Cyclops 3495 | -2/Research | Entered Access 3495 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 3526 | -1/Access | Lost 3 parts (1p2n) 3529 | -1/Access | Identified Core Cannon 3641 | -1/Access | Lost 5 parts (2p1u2w) 3703 | -1/Access | Core integrity fell below 50% 3737 | -1/Access | System corruption reached 10% 3767 | -1/Access | Lost 11 parts (6n5u) 3934 | -1/Access | Found Prototype Processor 3934 | -1/Access | Identified Exp. Signal Interpreter 3990 | -1/Access | Core integrity fell below 20% 3995 | -1/Access | First assault squad dispatched 4210 | -1/Access | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 04169_ Cmb. Linear Gravjet destroyed. 04174_ Dropped Force Lance. 04174_ Acquired Force Lance. 04176_ Dropped Mic. Antimatter Reactor. 04177_ The unstable cave ceiling collapses. 04177_ H-81 Overseer crushed by falling debris. 04177_ H-81 Overseer system corrupted by crushing effect. 04178_ H-81 Overseer system terminally corrupted. 04181_ MBZ6KLC5&>DUU ,TSZ12ZAASG7 B1TUG 04185_ Impulse Thruster Array destroyed. 04187_ Imp. Antigrav System destroyed. 04189_ Dropped Enh. Nova Cannon. 04191_ P-80 Master resets P-80 Master, system corruption cleaned. 04192_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 8Y. 04195_ Q574-n: IFF CHECK FAIL. 04208_ Imp. Hacking Suite destroyed. 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"" #?????????? | | ???????????????#+### #??????????? | | ???????????????????# ######+#######??????? | | ???????????????????### ### ! #???????? | | ?????????????????????# ??# #????????# | | ?????????????????????# ??# *** p ########## | | ?????????????????????# ???# *** = pp | | ?????????????????????# ???# *** = ######## | | ?????????????????????# ???##############??????# | | ?????????????????????#????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# ## | | ??????????????????????????????????????????????# # | | ???????????????????????H??????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# ## | | ??????????????????????????????????????????????# | | ########??????????????????????????????????????? T" | | #??????????????????????????????????????? "" | | #??????????????????????????????????????# | | ##??????????????????????????????????????#?? | | "#????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 53 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Evasion (%) 78 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Cannon Achievements -------------- For Science! Challenges ------------ None Game ------ Seed InsulatedDisruptionSlayer Manual? 0 Play Time 01:12:03 Cumulative 428.3 hours Start 2026.11.07 @ 10:15:48 End 2026.11.07 @ 11:24:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/4/1/0/0/0/1/1/1 Lore% 81 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b0a9410-0556-4b8d-9e08-fa1566610e9d