Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 11:36:36 Player: upsidedowneye Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (37) 185 Value Destroyed (844) 844 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 7703 Bonus ------- Follower Combat Kills 74 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Fusion Compressor > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Transmission Jammer System Shield Improved System Shield System Restoration Module > --- WEAPON ----------- Long-range Missile Launcher Chainsword > --- INVENTORY -------- Flight Unit Advanced ECM Suite Corruption Screen High-powered Shock Rifle [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Cesium-ion Thruster Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Advanced ECM Suite Device Advanced ECM Suite Processor Improved Signal Interpreter Hackware System Shield Weapon Chainsword Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 . 2 Power 2 | . . . . . 1 . 1 . . . . . Propulsion 5 | . . 1 . 1 1 1 1 . . . . . Utility 7 | . . 1 . 1 . 1 . . . 2 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 74 | 5 11 5 5 12 4 9 4 12 2 . 1 4 Power 6 | 1 1 . . . 1 2 . 1 . . . . Engine 2 | 1 1 . . . . . . . . . . . Core 4 | . . . . . 1 2 . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 18 | . 2 2 . 7 . 3 1 3 . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . Flight 17 | . 2 2 . 6 . 3 1 3 . . . . Utility 19 | . 3 1 . 2 2 2 2 5 1 . 1 . Device 15 | . 3 1 . 2 . 2 2 3 1 . 1 . Storage . | . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . 1 . . . . Hackware 2 | . . . . . 1 . . 1 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 4 5 2 5 3 1 2 1 3 1 . . 4 Energy Gun 10 | 3 1 2 . 2 . 1 . 1 . . . . Energy Cannon 3 | . . . . . . . . . 1 . . 2 Ballistic Gun 4 | 1 1 . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . 3 . 3 1 1 1 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 2 1 . . . . . Corrupted Parts 3 | . 1 . . . . . . . . . . 2 System Corruption 15 | . 2 . . . . . . . . . . 13 Parts Lost 34 | . . . . 6 . 1 . 13 1 . . 13 Power 3 | . . . . . . . . 3 . . . . Propulsion 13 | . . . . 4 . . . 3 1 . . 5 Utility 9 | . . . . 1 . . . 4 . . . 4 Weapon 9 | . . . . 1 . 1 . 3 . . . 4 Highest Loss Streak 12 | . . . . 6 . 1 . 12 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 27 92 91 82 75 86 90 87 62 52 53 46 Engine 3 | . 1 11 11 9 7 3 . . . . . . Core 3 | . . . . . 7 8 11 12 . . . . Flight 29 | . 5 33 33 34 30 35 40 39 35 26 26 20 Device 17 | . 1 26 33 24 15 14 15 17 17 15 16 16 Hackware 1 | . . . . . 6 6 5 6 . . . . Energy Gun 1 | . 3 6 1 . . 3 . . . . . . Energy Cannon 1 | . . . . . . . . . 4 5 5 3 Ballistic Gun 1 | . 10 4 . . . . . . . . . . Launcher 2 | . 4 11 3 4 . . 3 2 . . . . Slashing Weapon 4 | . . . 9 9 7 6 5 4 5 5 5 3 Peak Build Rating 73 | 3 7 14 18 24 32 62 67 73 46 43 48 48 Average Rating 34 | 1 1 10 14 20 29 47 64 63 44 43 44 43 On Entrance 29 | . 2 7 14 14 23 32 57 67 39 43 43 48 Naked Turns 31 | . . . . . . . . . . . . 31 Heaviest Build 33 | 3 9 13 13 17 15 29 30 33 15 15 19 19 Greatest Support 35 | 3 8 13 13 18 15 34 34 35 32 3 27 30 Greatest Overweight (x) 6 | . 1 . . 1 . . . 2 4 4 6 6 Average Overweight (x) . | . . . . . . . . . 3 4 2 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 2 . 1 2 Average Carried 2 | 3 4 3 4 4 4 4 4 3 . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 2 5 5 5 5 5 4 . . . . . Class Distribution -------------------- 34% | Infiltrator-Mutant 20% | Mutant 13% | Sprinter 10% | Scavenger-Sprinter 8% | Scavenger-Mutant 7% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Sprinter | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/DSF Infiltrator-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Matter Collected 1179 | 273 59 23 121 151 . 168 . 198 186 . . . Remotely 220 | . . 23 121 76 . . . . . . . . Salvage Created 963 | 234 181 43 . 165 . 118 . 137 . . . 85 Parts 63 | 19 18 1 . 12 . 3 . 5 . . . 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 22 | . 8 1 . 3 . 4 . 5 . . . 1 Melee 4 | . . . . 2 . . . 2 . . . . Guns 3 | . 2 1 . . . . . . . . . . AOE 14 | . 6 . . 1 . 4 . 3 . . . . Classes Destroyed 9 | 3 3 . . 2 . . . . . . . 1 Worker 3 | 2 1 . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . Recycler 4 | 1 1 . . 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . Swarmer 11 | . 6 . . . . 3 . 2 . . . . Cutter 2 | . . . . 2 . . . . . . . . Grunt 8 | . 2 1 . 1 . 1 . 3 . . . . Hunter 1 | . . . . . . . . . . . . 1 Best Kill Streak 11 | 5 11 1 . 3 . 4 . 3 . . . 1 Combat Bots Only 8 | . 8 1 . 2 . 4 . 3 . . . 1 Max Kills in Single Turn 3 | 2 3 1 . 1 . 3 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . . 1 . 3 . 1 . . . . Melee 1 | . . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Hostile Shots Fired 293 | . 17 2 . 32 . 14 . 60 6 . . 162 Missed 99 | . 3 2 . 14 . 9 . 17 2 . . 52 Damage Taken 3928 | . 221 . . 535 . 91 . 993 75 . . 2013 Core 1908 | . 121 . . 188 . . . 276 18 . . 1305 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 85 | 100 51 . 100 65 100 100 . . 70 . 100 . Volleys Fired 77 | 23 21 2 . 11 . 8 . 6 . . . 6 Largest 2 | 2 1 2 . 1 . 1 . 1 . . . 1 Hottest 113 | 70 40 93 . 63 . 60 . 43 . . . 113 Shots Fired 101 | 46 21 3 . 11 . 8 . 6 . . . 6 Gun 81 | 46 17 2 . 5 . 6 . . . . . 5 Cannon 1 | . . . . . . . . . . . . 1 Launcher 19 | . 4 1 . 6 . 2 . 6 . . . . Special . | . . . . . . . . . . . . . Kinetic 44 | 23 16 . . . . . . . . . . 5 Thermal 31 | 23 . 2 . 5 . . . . . . . 1 Explosive 19 | . 4 1 . 6 . 2 . 6 . . . . Electromagnetic 7 | . 1 . . . . 6 . . . . . . Robot Hit Streak 9 | 9 6 2 . 7 . 8 . 1 . . . 3 Robot Miss Streak 4 | 3 2 . . 2 . 4 . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 73 | 27 12 2 . 12 . 3 . 10 . . . 7 Core Hits 70 | 11 19 1 . 12 . 13 . 10 . . . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | 2 1 . . . . . . 1 . . . 1 Burn 2 | 2 . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . 1 . . . 1 Melee Attacks 41 | . . . . 6 5 5 7 12 . . . 6 Impact . | . . . . . . . . . . . . . Slashing 41 | . . . . 6 5 5 7 12 . . . 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3360 | 297 462 32 . 894 . 397 . 1061 . . . 217 Guns 667 | 297 114 32 . 88 . 74 . . . . . 62 Cannons 48 | . . . . . . . . . . . . 48 Explosions 2044 | . 348 . . 646 . 323 . 727 . . . . Melee 527 | . . . . 160 . . . 334 . . . 33 Ramming 74 | . . . . . . . . . . . . 74 Kinetic 264 | 110 92 . . . . . . . . . . 62 Thermal 393 | 187 38 32 . 88 . . . . . . . 48 Explosive 2006 | . 310 . . 646 . 323 . 727 . . . . Electromagnetic 96 | . 22 . . . . 74 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 527 | . . . . 160 . . . 334 . . . 33 Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . 2 . . . . . 1 1 . . . 17 Average Corruption 2 | . 2 . . . . . 1 1 . . . 2 Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 187 | . 8 . . 71 . . . 73 . . . 35 Projectiles 33 | . . . . . . . . . . . . 33 Explosions 48 | . 8 . . 12 . . . 28 . . . . Melee 106 | . . . . 59 . . . 45 . . . 2 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 192 | . 73 . . 16 . . . 70 . . . 33 Shots 4 | . 2 . . 1 . . . 1 . . . . Rammed 24 | . . . . . . . . . . . . 24 Targets Rammed 24 | . . . . . . . . . . . . 24 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 521 | 40 7 58 . 70 . 367 391 521 . . . 129 Average Temperature 154 | 20 4 30 . 23 . 175 140 210 . . . 57 Received Heat Transfer 549 | . 51 . . 54 . 54 . 354 36 . . . Effects 24 | . . . . . . 2 4 18 . . . . Shutdowns 9 | . . . . . . 1 1 7 . . . . Energy Bleed 4 | . . . . . . . 1 3 . . . . Interference 5 | . . . . . . . 2 3 . . . . Matter Decay 3 | . . . . . . 1 . 2 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . 3 . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . Heat Transferred 1049 | 703 50 74 . 185 . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Peak Influence 311 | 40 311 283 51 306 173 189 149 . . 89 62 69 Initial 138 | . 26 131 51 19 138 84 88 . . 89 62 34 Average 100 | 18 150 182 51 153 144 101 107 . . 89 62 35 Maximum Alert Level 1 | . 1 1 . 1 . . . . . . . . Low Security (%) 87 | 100 55 72 100 64 100 100 100 . . 100 100 100 Level 1 12 | . 44 27 . 35 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 5 1 5 1 5 2 . . . . 2 Investigation 14 | . . 4 1 3 . 3 2 . . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 7 | . 1 1 . 2 1 2 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Distress Signals 3 | . . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 76 | . 11 8 . 19 4 15 . 12 4 . . 3 Peak Tracking Total 12 | . 7 7 . 12 2 8 . 4 4 . . 3 Tactical Retreats 13 | . . 3 . 3 1 2 . 4 . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Traps Triggered 2 | . 1 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 5 | . . . . 1 . 4 . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Machines Disabled 4 | . . . . 4 . . . . . . . . Max in Single Turn 2 | . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Machines Accessed 24 | . 3 5 1 4 1 4 2 1 . 1 . 2 Terminals 20 | . 3 5 . 4 . 3 2 . . 1 . 2 Fabricators 2 | . . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 89 | . 13 19 1 16 2 16 11 6 . 1 . 4 Successful 41 | . 5 9 1 7 1 6 4 6 . 1 . 1 Failed 48 | . 8 10 . 9 1 10 7 . . . . 3 Catastrophic 11 | . 1 1 . 2 1 3 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 76 | . 13 19 . 16 . 12 11 . . 1 . 4 Fabricators 6 | . . . . . 2 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 40 | . 5 9 1 7 . 6 4 6 . 1 . 1 Record 14 | . 1 . . 1 . 4 2 6 . . . . Prototype ID Bank 4 | . 2 . . 1 . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . Locate Traps 3 | . . 2 . . . . 1 . . . . . Disarm Traps 3 | . . . . 2 . 1 . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 4 | . 1 3 . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . 2 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 22 | . 3 5 . 4 1 4 2 . . 1 . 2 Full Trace Events 15 | . 2 3 . 4 . 3 2 . . . . 1 Feedback Events 2 | . . . . . . . 1 . . . . 1 Corruption 2 | . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Total Allies 2 | . . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . 2 . . . . Highest-Rated Group 40 | . . . . . . . . 40 . . . . Highest-Rated Ally 20 | . . . . . . . . 20 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . . . . Total Damage 106 | . . . . . . . . 106 . . . . Kills 2 | . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Turns Passed 2590 | 152 163 297 70 239 127 230 92 300 353 13 49 505 Spaces Moved 3844 | 145 215 585 120 509 306 664 246 543 161 6 36 308 Core 560 | 145 154 . . . . . . 22 156 6 17 60 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3284 | . 61 585 120 509 306 664 246 521 5 . 19 248 Fastest Speed 11 | 50 37 34 34 27 27 11 17 17 20 250 24 20 Average Speed 42 | 50 46 34 34 29 27 23 17 22 216 250 136 78 Slowest Speed 350 | 50 117 34 34 98 27 27 20 150 250 250 350 350 Overloaded Moves 52 | . . . . . . 28 . . . . . 24 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 37 42 21 50 10 21 7 66 21 . 43 9 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . Scrap Searched 6 | . . . . . . . . 3 3 . . . Spaces Dug 58 | . . . . 2 5 5 7 37 . . . 2 Terrain Destroyed 214 | . 25 1 . 62 5 28 7 84 . . . 2 Melee 22 | . . . . 2 5 5 7 1 . . . 2 Projectile . | . . . . . . . . . . . . . AOE 192 | . 25 1 . 60 . 23 . 83 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac DSF Res Total 4680 | 184 263 684 152 579 344 728 285 696 165 5 38 557 Wait 471 | . . 71 12 22 . 18 24 117 . . 1 206 Move 3830 | 144 214 582 119 508 305 663 245 542 160 5 35 308 Hop 1 | . . 1 . . . . . . . . . . Pick Up 84 | 8 9 14 6 13 7 14 3 4 2 . 1 3 Fast Attach . | . . . . . . . . . . . . . Attach 61 | 5 11 3 3 9 4 6 4 10 2 . 1 3 Detach 13 | 2 3 . 3 1 1 1 . 2 . . . . Swap 13 | . . 2 2 3 . 3 . 2 . . . 1 Drop 47 | 2 5 9 7 6 4 10 2 1 1 . . . Fire 77 | 23 21 2 . 11 . 8 . 6 . . . 6 Melee 41 | . . . . 6 5 5 7 12 . . . 6 Ram 24 | . . . . . . . . . . . . 24 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 17) 285 | -10/Materials | Destroyed 8 combat bots 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 608 | -9/Materials | Discovered new exit (range 12) 613 | -9/Materials | Entered Mines 615 | -9/Mines | Met a Derelict shopkeep closing up shop 679 | -9/Mines | Discovered new exit (range 8) 683 | -9/Mines | Entered Materials 683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 903 | -8/Materials | Lost 6 parts (4n1u1w) 920 | -8/Materials | Discovered new exit (range 7) 922 | -8/Materials | Entered Factory 922 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1047 | -7/Factory | Discovered new exit (range 5) 1049 | -7/Factory | Identified exit to Factory 1049 | -7/Factory | Entered another Factory area 1049 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1079 | -6/Factory | Discovered new exit (range 16) 1082 | -6/Factory | Identified exit to Lower Caves 1276 | -6/Factory | Discovered new exit (range 15) 1279 | -6/Factory | Identified exit to Factory 1279 | -6/Factory | Entered another Factory area 1279 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1351 | -5/Factory | Discovered new exit (range 5) 1352 | -5/Factory | Identified exit to Upper Caves 1371 | -5/Factory | Entered Upper Caves 1373 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1381 | -5/Upper Caves | Identified exit to Upper Caves 1390 | -5/Upper Caves | Encountered a Warlord checkpoint 1515 | -5/Upper Caves | A Commander dispatched an escort 1518 | -5/Upper Caves | Learned Extension terminal intel 1656 | -5/Upper Caves | Lost 12 parts (3p2n4u3w) 1671 | -5/Upper Caves | Entered another Upper Caves area 1671 | -5/Upper Caves | Accompanied by 2 allies 1672 | -5/Upper Caves | Commander's escort returned to base 1672 | -5/Upper Caves | Commander's escort returned to base 1932 | -5/Upper Caves | Build established: Infiltrator-Mutant 2013 | -5/Upper Caves | Discovered new exit (range 5) 2024 | -5/Upper Caves | Entered Factory 2024 | -4/Factory | Evolved 2 slots: Utility x2 2034 | -4/Factory | Identified exit to DSF 2037 | -4/Factory | Entered DSF 2078 | -4/DSF | Discovered new exit (range 16) 2086 | -4/DSF | Entered Research 2086 | -3/Research | Evolved 2 slots: Utility x2 2392 | -3/Research | Identified exit to Quarantine 2558 | -3/Research | Core integrity fell below 50% 2574 | -3/Research | Core integrity fell below 20% 2582 | -3/Research | Lost 12 parts (5n4u3w) 2582 | -3/Research | System corruption reached 10% 2591 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Slug penetrates Wall. ALERT: Security rotation in progress. Acquired Corrupted Coil Gun. System corrupted: Heat flow error (+175). K-01 Serf collects debris. Integrated Corrupted Hpw. Shotgun (+10). R-10 Processor collects Corrupted Myomer Leg. K-01 Serf collects debris. Penetrated by Slug. Hpw. Shotgun destroyed. ALERT: Rogue bot located, Programmers report to Research Zone 1D. Integrated Corrupted Coil Gun (+3). R-10 Processor collects Corrupted Coil Gun. K-01 Serf collects debris. R-10 Processor collects Corrupted Myomer Leg. P-80 Master resets R-10 Processor, system corruption cleaned. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | +?????????????????????????? ?????????????????? | | #?????????????????????????? ????????????????? | | #?????????????????????????? #????????????????? | | +?????????????????????????# #????????????????? | | #?#######?????????????????# #????????????????? | | ###! #?????????????????# #????????????????? | | ## ] #?????????????????# #????????????????? | | T / !#?????????????????# #????????????????? | | ## ########??????????# #????????????????? | | #### # #??????????# #????????????????? | | + # #?########## #????????????????? | | # # #?# %% # #????????????????? | | ####+## #?# %%%%% # #????????????????? | | + #?# "" R% # #????????????????? | | ####### # #?# ""h%@ # #????????????????? | | # ####+##### "T%p ; #????????????????? | | # / ""% # #????????????????? | | """ # # " %% # #????????????????? | | """ # # %k%% # #????????????????? | | """ # # !%% # #????????????????? | | + ##+####### #????????????????? | | # + ## #????????????????? | | """ / # ## #????????????????? | | """ ######## # ## #????????????????? | | """ #??????# # ## #????????????????? | | #?????## # ## #????????????????? | | #?????"" # == ## #????????????????? | | #######????#"T # == ## #????????????????? | | ???????????### # ## #????????????????? | | ????########## # ## #????????????????? | | ????# # # ## #????????????????? | | ????# !# # ## #????????????????? | | ????# """ #^ ^###+###### #????????????????? | | ????# """ # #????????????????? | | ????# """ # #????????????????? | | ????# # #????????????????? | | ????# + #????????????????? | | ????# # ###############????????????????? | | ????# # # | #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 51 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Corruption Block 6 Evasion (%) 66 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Party Time Challenges ------------ None Game ------ Seed HelicalExplosiveSystem Manual? 0 Play Time 01:13:11 Cumulative 14.1 hours Start 2024.08.29 @ 13:23:43 End 2024.08.30 @ 11:36:36 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6cb476dd-f058-4e85-8525-4e43fd76d86c