Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.28 @ 21:29:22 Player: Scott Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (613) 613 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 3065 Bonus ------- Follower Combat Kills 162 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Tactical Coordination Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Compact Wheel Improved Heat Sink Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Tactical Coordination Suite > --- WEAPON ----------- Beam Rifle Enhanced Flamer > --- INVENTORY -------- Light Nuclear Core Compact Wheel Compact Wheel Improved Heat Sink Light Armor Plating Particle Gun Heavy Beamcaster Enhanced Flamer [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 32 | 7 6 6 3 3 7 Power 5 | 1 1 1 . . 2 Engine 4 | 1 1 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 3 1 1 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | 2 3 1 1 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 2 1 . Device 3 | . 1 . 1 1 . Storage 1 | 1 . . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 3 1 3 . 1 3 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | . . . . 1 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 1 1 . . 11 Power 3 | . 1 . . . 2 Propulsion 5 | . . 1 . . 4 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . 1 1 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 96 83 97 100 73 Engine 10 | . 13 11 11 11 6 Wheel 28 | . 28 26 30 33 21 Device 13 | . 11 11 11 13 20 Storage 11 | . 14 11 11 11 11 Processor 3 | . . 2 11 8 . Energy Gun 9 | . 8 7 11 11 6 Ballistic Gun 11 | . 19 14 11 8 . Special Weapon 2 | . . . . 2 7 Naked Turns . | . . . . . . Heaviest Build 26 | 11 14 18 18 23 26 Greatest Support 38 | 26 26 36 36 38 38 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 3 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 661 | 297 128 72 119 5 40 Remotely . | . . . . . . Salvage Created 896 | 163 329 213 51 . 140 Parts 64 | 11 25 15 10 . 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 9 4 4 . 3 Guns 18 | . 9 4 4 . 1 Cannons 1 | . . . . . 1 Classes Destroyed 8 | 2 5 1 . . . Worker 1 | . 1 . . . . Tunneler 5 | 5 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Watcher 2 | . 1 1 . . . Swarmer 10 | . 6 . 4 . . Grunt 8 | . 3 2 . . 3 Sentry 2 | . . 2 . . . Best Kill Streak 7 | 5 7 2 4 . 1 Combat Bots Only 5 | . 5 2 4 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1404 | . 198 205 9 . 992 Core 469 | . 45 69 . . 355 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 92 | 13 33 16 5 . 25 Largest 2 | 2 2 2 2 . 2 Hottest 161 | 60 60 76 76 . 161 Shots Fired 170 | 26 66 32 10 . 36 Gun 149 | 26 66 32 10 . 15 Cannon . | . . . . . . Launcher . | . . . . . . Special 21 | . . . . . 21 Kinetic 77 | 13 38 21 5 . . Thermal 93 | 13 28 11 5 . 36 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 14 10 20 4 . 22 Robot Miss Streak 2 | 1 2 1 1 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 133 | 19 46 27 7 . 34 Core Hits 53 | 7 16 8 5 . 17 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 2 . . 4 Burn 6 | . . 2 . . 4 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1648 | 233 547 344 97 . 427 Guns 1416 | 233 547 344 97 . 195 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 776 | 156 368 200 52 . . Thermal 872 | 77 179 144 45 . 427 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 135 | . . 20 . . 135 Average Temperature 35 | . . 7 . . 40 Received Heat Transfer 669 | . 78 87 . . 504 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . 1 . . 3 Heat Transferred 3747 | 175 400 518 111 . 2543 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 213 | 30 175 213 156 . . Initial 66 | . 16 31 66 . . Average 69 | 11 43 123 137 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 98 100 . . Level 1 . | . . 1 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 10 16 5 . 21 Peak Tracking Total 10 | . 3 10 5 . 6 Tactical Retreats 7 | . . 1 . . 6 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts 3 | . . 3 . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . 1 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 9 | . 5 2 . 1 1 Terminals 8 | . 5 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 6 2 . 4 1 Successful 11 | . 5 1 . 4 1 Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 9 | . 6 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 5 1 . 4 1 Record 2 | . 1 . . . 1 Part Schematic 4 | . . . . 4 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 411 | . . . . . 411 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 2 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2068 | 109 584 248 121 643 363 Spaces Moved 1734 | 64 507 175 107 628 253 Core 28 | 12 . . . . 16 Treads . | . . . . . . Legs . | . . . . . . Wheels 1706 | 52 507 175 107 628 237 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 86 86 90 Average Speed 89 | 81 88 82 86 89 98 Slowest Speed 250 | 90 90 90 90 90 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 92 37 38 83 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2069 | 92 577 246 126 713 315 Wait 174 | . 23 44 5 76 26 Move 1729 | 63 506 174 106 627 253 Hop . | . . . . . . Pick Up 22 | 9 5 1 3 2 2 Fast Attach 14 | 3 4 3 2 2 . Attach 11 | 3 . 1 1 . 6 Detach . | . . . . . . Swap 7 | 1 2 2 . 1 1 Drop 17 | . 4 2 4 5 2 Fire 92 | 13 33 16 5 . 25 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . 3 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 6) 287 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 404 | -10/Materials | Identified exit to Mines 575 | -10/Materials | Discovered new exit (range 18) 680 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -9/Materials | Discovered new exit (range 15) 846 | -9/Materials | Discovered new exit (range 10) 937 | -9/Materials | Discovered new exit (range 7) 942 | -9/Materials | Entered Mines 954 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 977 | -9/Mines | Learned location of Zion (-7) 1038 | -9/Mines | Discovered new exit (range 13) 1060 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1063 | -9/Mines | Entered Zion 1129 | -7/Zion | Build established: Scavenger-Mutant 1203 | -7/Zion | Learned location of Extension (-5) 1265 | -7/Zion | Learned location of 1 exit from Factory 1310 | -7/Zion | Imprinted 1312 | -7/Zion | Declared Zion's savior 1530 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1642 | -7/Zion | Discovered new exit (range 14) 1706 | -7/Zion | Entered Proximity Caves 1706 | -6/Proximity Caves | Accompanied by 4 allies 1831 | -6/Proximity Caves | Learned Armory trap positions 1945 | -6/Proximity Caves | Lost 6 parts (1p2n3w) 1949 | -6/Proximity Caves | Identified exit to Factory 1985 | -6/Proximity Caves | Core integrity fell below 50% 2046 | -6/Proximity Caves | Core integrity fell below 20% 2069 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01914_ Flexi-carbon Leg fries itself beyond repair. 01914_ G-50 Soldier overheating. 01914_ Imp. Deuterium Engine destroyed. 01917_ G-50 Soldier heat short circuits Carbon-fiber Leg. 01949_ Acquired derelict log, extracted data. 01975_ Hvy. Beamcaster severed. 01980_ Arm. Wheel severed. 01985_ L-41 Fighter heat damages Imp. Melee Analysis Suite, Imp. Deuterium Engine, Microactuators. 01986_ L-41 Fighter overheating. 01987_ Melted Imp. Deuterium Engine. 01987_ L-41 Fighter overheating. 02003_ Imp. Heat Sink destroyed. 02005_ Enh. Flamer destroyed. 02007_ Critical hit (Burn: +37). 02009_ Acquired Arm. Wheel. 02012_ Lgt. Nuclear Core destroyed. 02018_ Arm. Wheel destroyed. 02043_ Critical hit (Burn: +37). 02045_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????????????####?????######???????????????????? | | ##???????????### ##???## ##??????????????????? | | ##########?## #???# @ ##?????????????????? | | ### ##??# l gg ######????????????? | | ####### #??# #### ##???????????? | | # ####??# #??###??# #???????????? | | #### ##?##### #??????## ##????###????? | | ?## #?#### ###?????## #???## ????? | | ## ### ##??????# ##?## ?????? | | ## #?####?# ##??# #?????? | | ### ### ###???# #?????? | | ## ## # ##???## ##??#?? | | ######## ### ###?# ? #? #?? | | %#######?#### #### #?# #? ## #?? | | %=%= # ##???## ### ### #? #?? | | %%[* ##???# ### ## ## #??? | | ##+## #???## ##?## #???? | | [*|%# #????####???# ### #????? | | !=%"# ##????######## ##?# ##????? | | *%!=# # #?????# ##??# # ##?????? | | %+ # #???## ##??## ## ######?? | | # # #?## ### #??## ##### #?? | | ""# # ## ####??# #??# ##?## ### | | T"# # ????????# #??## #?# | | ""# ## ?????????# ##??## #?## ### | | ""# #?# #?????##### ##### #??#######?## | | +#### #??# ####?## ## #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed SwarmNeutronGuard Manual? 0 Play Time 00:30:39 Cumulative 46.5 hours Start 2022.03.28 @ 02:58:39 End 2022.03.28 @ 21:29:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 13 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b1c3f4d-6d6c-4527-a84b-f8e05d211c41