Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 05:04:12 Player: radwan Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1923) 1923 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 4394 Bonus ------- High Alert Combat Kills 51 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Improved Heat Sink Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Hardlight Generator > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Reinforced Ion Engine Heat Sink Weight Redist. System Improved Targeting Computer [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Weight Redist. System Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 50 | 7 10 20 8 5 Power 9 | 1 1 5 1 1 Engine 8 | 1 1 5 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 4 3 7 3 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 13 | . 3 7 3 . Utility 8 | . 2 3 1 2 Device 6 | . 1 3 . 2 Storage . | . . . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 4 5 3 2 Energy Gun 8 | . . 4 2 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 3 1 . . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 26 | . 2 11 1 12 Power 6 | . . 3 . 3 Propulsion 12 | . 2 4 1 5 Utility 3 | . . 1 . 2 Weapon 5 | . . 3 . 2 Highest Loss Streak 7 | . 1 4 1 7 To Critical Strikes 1 | . . . . 1 Average Backups 3 | 2 4 3 3 3 Power . | . . . . . Propulsion 1 | 1 2 1 1 . Utility 1 | . . 1 1 2 Weapon 1 | . 1 1 . . Tool/Special . | . . . . . Unused Backups 4 | . 1 2 . 1 Power 1 | . 1 . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 90 91 96 87 Engine 15 | . 14 17 18 11 Core 1 | . . . . 4 Wheel 2 | . 8 . . . Flight 27 | . 17 31 33 30 Device 10 | . 6 8 17 16 Processor 10 | . 13 11 9 9 Energy Gun 8 | . . 11 10 14 Ballistic Gun 11 | . 26 9 . . Ballistic Cannon 1 | . . . 7 1 Peak Build Rating 31 | 5 10 17 26 31 Average Rating 13 | 3 7 12 19 25 On Entrance 11 | . 5 9 16 26 Avg Prop Armor Cover (%) 5 | . 5 . . . Naked Turns . | . . . . . Heaviest Build 27 | 6 9 17 23 27 Greatest Support 25 | 20 20 19 25 25 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 2 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 4 3 Class Distribution -------------------- 57% | Mutant 26% | Scavenger-Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1535 | 298 296 595 124 222 Remotely . | . . . . . Salvage Created 2029 | 58 381 1070 175 345 Parts 135 | 6 30 81 8 10 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 47 | 1 9 25 4 8 Guns 39 | 1 9 20 2 7 Cannons 3 | . . . 2 1 AOE 5 | . . 5 . . Classes Destroyed 12 | 2 3 6 . 1 Worker 5 | 1 2 2 . . Builder 1 | . . 1 . . Hauler 2 | . 1 1 . . Mechanic 1 | . . 1 . . Operator 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 11 | . 5 6 . . Grunt 22 | 1 4 11 2 4 Brawler 1 | . . 1 . . Duelist 2 | . . 1 1 . Sentry 10 | . . 6 1 3 Demolisher 1 | . . . . 1 Best Kill Streak 9 | 1 5 9 2 3 Combat Bots Only 6 | 1 5 6 2 3 Max Kills in Single Turn 4 | 1 1 4 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 309 | 5 51 92 20 141 Missed 117 | 3 19 35 10 50 Hits 192 | 2 32 57 10 91 Melee 3 | . . 3 . . Projectile 189 | 2 32 54 10 91 AOE 6 | . . . . 6 Critical Strikes 10 | . . 3 1 6 Damage Taken 2637 | 22 294 832 158 1331 Core 791 | 10 55 167 17 542 Absorbed by Shields 156 | . . . . 156 Regen/Repaired (Parts) 1 | . 1 . . . Core Remaining (%) 76 | 96 74 58 . . Volleys Fired 174 | 7 34 79 16 38 Largest 2 | 2 2 2 2 2 Hottest 122 | 40 53 112 91 122 Shots Fired 336 | 14 68 154 32 68 Gun 308 | 14 67 149 16 62 Cannon 22 | . . . 16 6 Launcher 6 | . 1 5 . . Special . | . . . . . Kinetic 176 | 14 67 73 16 6 Thermal 154 | . . 76 16 62 Explosive 6 | . 1 5 . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 3 5 9 6 9 Robot Miss Streak 7 | 2 7 4 3 2 Penetration Max . | . . . . . Secondary Targets 6 | . 5 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 187 | 9 31 79 21 47 Core Hits 89 | 3 18 41 8 19 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 1 5 . 4 Burn 9 | . . 5 . 4 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3535 | 90 469 1620 383 973 Guns 2804 | 90 427 1279 168 840 Cannons 326 | . . . 215 111 Explosions 383 | . 42 341 . . Melee . | . . . . . Ramming 22 | . . . . 22 Kinetic 1504 | 90 427 661 215 111 Thermal 1626 | . . 618 168 840 Explosive 383 | . 42 341 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . 1 Average Corruption 3 | . . 4 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 13 . . Message Errors 2 | . . 2 . . Matter Fused 2 | . . 2 . . Energy Discharges 3 | . . 3 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 24 | . 19 5 . . Projectiles . | . . . . . Explosions 24 | . 19 5 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 153 | . 14 59 . 80 Shots 4 | . 1 2 . 1 Rammed 7 | . . 1 . 6 Targets Rammed 7 | . . 1 . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 502 | 6 2 481 98 502 Average Temperature 150 | 6 1 142 39 200 Received Heat Transfer 669 | 12 27 255 99 276 Effects 22 | . . 13 . 9 Shutdowns 11 | . . 5 . 6 Energy Bleed 4 | . . 3 . 1 Interference 3 | . . 3 . . Matter Decay 1 | . . . . 1 Short Circuit 2 | . . 1 . 1 Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 4 . 3 Heat Transferred 3921 | . . 1739 370 1812 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 45 | 100 100 22 26 9 Level 1 42 | . . 66 73 51 Level 2 12 | . . 11 . 38 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 458 | 20 142 442 251 458 Initial 182 | . 13 13 182 155 Average 203 | 2 60 271 210 321 Influence Increases 1645 | 25 312 798 127 383 Destroy 0b10 Robot/C 940 | 20 180 500 80 160 Destroy 0b10 Robot/NC 65 | 5 25 35 . . Destroy Leader 188 | . 46 122 20 . Successful Hack 84 | . 24 34 12 14 Disable Machine 75 | . 15 60 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 108 | . 7 47 . 54 Partial Spotted 75 | . 15 . 15 45 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 1227 | 5 299 400 319 204 Entered New Map 360 | . 7 20 249 84 Time Decay 482 | 5 147 270 60 . Lost Part 260 | . 20 110 10 120 Purge Threat 125 | . 125 . . . Squads Dispatched 3 | . 1 2 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 8 | . 1 3 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | 1 17 32 4 20 Peak Tracking Total 13 | 1 5 6 3 13 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 7 | . 1 4 . 2 Max in Single Turn 2 | . 1 1 . 2 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 14 | . 5 6 2 1 Terminals 12 | . 4 6 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 52 | . 21 24 6 1 Successful 32 | . 14 14 3 1 Failed 20 | . 7 10 3 . Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 48 | . 19 24 4 1 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 29 | . 12 14 2 1 Record 6 | . 4 2 . . Robot Analysis 3 | . 2 1 . . Prototype ID Bank 2 | . 1 . 1 . Level Access Points 1 | . . . 1 . Emergency Access Points 4 | . . 3 . 1 Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 4 | . 1 3 . . Dispatch Records 1 | . . 1 . . Transport Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 2 | . 1 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 10 | . 4 4 2 . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 320 | . . . 6 314 Optics 320 | . . . 6 314 Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1517 | 111 387 581 124 314 Spaces Moved 1887 | 93 562 719 161 352 Core 28 | 23 . . . 5 Treads . | . . . . . Legs 32 | 18 14 . . . Wheels 124 | 52 72 . . . Hover . | . . . . . Flight 1703 | . 476 719 161 347 Fastest Speed 29 | 50 37 34 29 29 Average Speed 42 | 80 44 37 31 45 Slowest Speed 250 | 120 120 117 34 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . 2 5 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 6 87 52 12 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 125 | . 6 41 . 78 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 123 | . 6 41 . 76 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2250 | 115 629 867 201 438 Wait 33 | . 3 9 . 21 Move 1869 | 92 557 708 160 352 Hop 7 | . 2 5 . . Pick Up 57 | 9 14 22 9 3 Fast Attach . | . . . . . Attach 37 | 5 7 16 3 6 Detach 4 | . . 1 . 3 Swap 38 | 2 4 18 7 7 Drop 24 | . 8 8 6 2 Fire 174 | 7 34 79 16 38 Melee . | . . . . . Ram 7 | . . 1 . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 5) 284 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 15) 407 | -10/Materials | Repaired Flight Unit? 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 650 | -9/Materials | Lost 3 parts (1p1u1w) 716 | -9/Materials | Discovered new exit (range 11) 745 | -9/Materials | Discovered new exit (range 9) 841 | -9/Materials | Discovered new exit (range 16) 949 | -9/Materials | Lost 4 parts (2p2n) 975 | -9/Materials | Build established: Scavenger-Mutant 1080 | -9/Materials | Entered another Materials area 1080 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -8/Materials | Identified exit to Garrison 1202 | -8/Materials | Identified exit to Factory 1204 | -8/Materials | Entered Garrison 1236 | -8/Garrison | Triggered checkpoint 1397 | -8/Garrison | Phase Generator disabled 1480 | -8/Garrison | Core integrity fell below 50% 1489 | -8/Garrison | Lost 7 parts (2p3n1u1w) 1490 | -8/Garrison | Triggered checkpoint 1510 | -8/Garrison | Spotted B-75 Beast 1516 | -8/Garrison | Core integrity fell below 20% 1518 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Penetrated by Slug. Beams of light sweep through the air. An alarm sounds. The unstable cave ceiling collapses. W-25 Informer sends out distress signal. Adv. Beam Rifle destroyed. Slug penetrates Reinforced Barrier. Hardlight Generator destroyed. Critical hit (Destroy). Rnf. Ion Engine destroyed. [Achievement: Let Me Out Of Here] Imp. Flight Unit destroyed. B-75 Beast springs to life. Slammed into B-75 Beast. Destabilizing: System corrupted (+1). Slammed into B-75 Beast. The unstable cave ceiling collapses. Slammed into B-75 Beast. Knocked back. Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | ???? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???? [??????????????????? ??????????????????????? | | ???? ??????????????????? #?????????????????????? | | ???? ??????????????????? ???????#?????????????? | | ???? #???????????#?????# #?????????????????????? | | ????# #????????????????? #????????????????#????? | | ????# #?????????????????# #?????????????????????? | | ????# #?????????????????# #?????????????????????? | | ????# ###???????????????# #?????????????????????? | | ???## # ###?????????????# #???????????#?????????? | | ??###% !# #????????????? #?????????????????????? | | ??#/ %[ ##????????????# #???????????#?????????? | | ??#% * #????????????# #?????????? #?????????? | | ??# %= #????????????# #????????? #?????????? | | ?### * #?????????#### #???????? #????#????? | | ?# # #??########T## ######### #?????????? | | ## #??# ####""""??? | | ###??# | | #????# s | | ### #????# ####### ##### ###########??#??? | | ??# #????# #??# BBss# ##???????????? | | ### # ##???# #??# BB@%# ##??????????? | | #???# #??#### # #??????????? | | #### # #???# #?????# # ##?????????? | | ???# # ##### #?????# # #?????????? | | ???## # ## ####### ## #??????????? | | ???## ## ## #?????????? | | #### ####### #?????????? | | #????## ## ##?????????? | | #### #?????# # ##??????????? | | ???# ## ## #?????# #??????????? | | ???# ## ## #?##### ## ##??????????? | | ???" "?# #???????????? | | ???" ^ "?############# ####???????????? | | ?#?" "???????????????#??????????????? | | ???" "??????????????????????????????? | | ???# ## ## #??????????????????????????????? | | ???# ## ## #############??????????????????? | | #??????????????????? | | #??????????????????? | | ? ## ########## #??????????????????? | | # ?## ##""""### ##????????# #??????????????????? | | ????# #???????# #?????????# #??????????????????? | | ????# ???###??# #?????????# #??????????????????? | | ????# ????# ### #?????????# #??????????????????? | | ????? ????# [ #?????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 95% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst DATA ERROR: Steam Global Achievement% Let Me Out Of Here Challenges ------------ None Game ------ Seed CouplerBraceTriangulator Manual? 0 Play Time 00:52:26 Cumulative 12.1 hours Start 2025.12.30 @ 04:08:03 End 2025.12.30 @ 05:04:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be34e498-9ac0-4f01-b2dd-2593870d2210