Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.31 @ 16:47:18 Player: Vladmirangel Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (28) 140 Value Destroyed (442) 442 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8002 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 259/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter ECM Suite Advanced Reaction Control System Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Variable Charge Gun Improved Plasma Cutter > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster [Rating: 110] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Light Armor Plating Device Advanced Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Variable Charge Gun Ballistic Gun Light Assault Rifle Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Mining Claw Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Slots Evolved 16 | . . . 2 2 2 . 2 2 2 . 2 2 Power 2 | . . . 1 . . . 1 . . . . . Propulsion 6 | . . . 1 1 1 . 1 . 1 . 1 . Utility 8 | . . . . 1 1 . . 2 1 . 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 100 | 9 11 4 16 5 1 1 19 11 3 1 10 9 Power 18 | 1 1 1 5 . . . 4 3 . . 2 1 Engine 13 | 1 1 1 5 . . . 3 2 . . . . Core 3 | . . . . . . . 1 1 . . 1 . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 42 | 5 2 2 6 2 1 1 11 4 1 . 3 4 Treads 2 | 2 . . . . . . . . . . . . Leg 12 | 3 2 . . . . 1 6 . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 28 | . . 2 6 2 1 . 5 4 1 . 3 4 Utility 24 | . 4 . 3 3 . . 4 3 . 1 3 3 Device 10 | . . . 1 . . . 3 1 . . 3 2 Storage 2 | . 2 . . . . . . . . . . . Processor 4 | . 1 . . 1 . . 1 1 . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 7 | . 1 . 2 2 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 16 | 3 4 1 2 . . . . 1 2 . 2 1 Energy Gun 5 | . 3 . . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 3 . 1 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 1 . . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 Parts Lost 33 | . 6 . 4 1 . . 1 . . . . 21 Power 6 | . 1 . 2 1 . . . . . . . 2 Propulsion 14 | . 2 . 2 . . . 1 . . . . 9 Utility 8 | . . . . . . . . . . . . 8 Weapon 5 | . 3 . . . . . . . . . . 2 Highest Loss Streak 21 | . 6 . 4 1 . . 1 . . . . 21 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 73 98 96 98 84 84 92 67 68 70 74 54 Engine 9 | . 13 14 18 18 7 7 9 6 10 10 1 . Core 1 | . . . . . . . 3 5 . . 4 3 Leg 7 | . 27 3 . . . 7 4 . . . . . Flight 19 | . . 23 33 36 38 30 33 17 21 21 23 17 Device 5 | . . . . 9 7 7 10 6 10 10 11 9 Processor 6 | . 8 14 11 10 . . 2 5 5 5 4 1 Protection 10 | . 1 14 11 5 15 15 13 17 15 18 19 8 Energy Gun 4 | . 7 14 5 . . . . . . . 2 4 Ballistic Gun 8 | . 11 12 16 18 15 15 13 1 . . . . Naked Turns 3 | . . . . . . . . . . . . 3 Heaviest Build 38 | 7 9 8 11 15 12 12 21 34 30 32 38 38 Greatest Support 54 | 20 20 20 12 16 16 16 24 39 45 45 54 54 Greatest Overweight (x) 1 | . . 1 . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 5 5 5 5 4 5 5 Average Carried 3 | 3 3 4 4 4 4 4 4 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 5 4 5 5 5 3 4 5 1 Class Distribution -------------------- 37% | Mutant 27% | Sprinter 21% | Scavenger-Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Matter Collected 1308 | 199 245 63 181 68 . . 146 89 . 33 137 147 Remotely . | . . . . . . . . . . . . . Salvage Created 998 | . 376 20 347 . . . 17 89 . . 149 . Parts 57 | . 20 . 29 . . . 1 1 . . 6 . Haulers Intercepted 3 | . 1 . 1 . . . . . . . 1 . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Combat Hostiles Destroyed 18 | . 5 1 12 . . . . . . . . . Melee 2 | . 2 . . . . . . . . . . . Guns 16 | . 3 1 12 . . . . . . . . . Classes Destroyed 7 | . 4 1 1 . . . 1 . . . . . Worker 2 | . . . . . . . 1 . . . 1 . Hauler 3 | . 1 . 1 . . . . . . . 1 . Recycler 3 | . 1 . 1 . . . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 12 | . . 1 11 . . . . . . . . . Grunt 6 | . 5 . 1 . . . . . . . . . Best Kill Streak 7 | . 4 1 7 . . . 1 1 . . 1 . Combat Bots Only 7 | . 2 1 7 . . . . . . . . . Max Kills in Single Turn 2 | . 2 1 2 . . . 1 1 . . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Damage Taken 4845 | . 726 54 372 188 . . 81 100 . 268 311 2745 Core 1928 | . 220 8 58 33 . . . . . 137 . 1472 Absorbed by Shields 21 | . . . . . . . . . . 21 . . Redirected to Shielding 94 | . . 2 10 . . . . . . 20 18 44 Core Remaining (%) 86 | 100 . 8 85 94 . 100 100 100 . 88 100 . Volleys Fired 110 | . 35 4 36 2 . . 2 2 . . 21 8 Largest 2 | . 2 1 2 2 . . 2 1 . . 2 2 Hottest 140 | . 60 40 60 40 . . 40 46 . . 95 140 Shots Fired 183 | . 53 4 72 4 . . 4 2 . . 28 16 Gun 173 | . 53 4 72 4 . . 4 . . . 20 16 Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 2 . . 1 . Special 7 | . . . . . . . . . . . 7 . Kinetic 93 | . 35 . 50 4 . . 4 . . . . . Thermal 61 | . . 4 22 . . . . . . . 27 8 Explosive 3 | . . . . . . . . 2 . . 1 . Electromagnetic 26 | . 18 . . . . . . . . . . 8 Robot Hit Streak 10 | . 6 2 7 1 . . 2 4 . . 10 5 Robot Miss Streak 4 | . 4 2 4 2 . . 3 . . . 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 121 | . 36 2 47 1 . . 2 2 3 . 16 12 Core Hits 52 | . 17 1 21 . . . 2 1 . . 6 4 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Melee Attacks 8 | . 5 . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . Slashing 5 | . 5 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1867 | . 635 20 427 9 . . 12 134 . . 397 233 Guns 1314 | . 409 20 427 9 . . 12 . . . 239 198 Cannons . | . . . . . . . . . . . . . Explosions 323 | . 129 . . . . . . 134 . . 60 . Melee 91 | . 91 . . . . . . . . . . . Ramming 41 | . 6 . . . . . . . . . . 35 Kinetic 550 | . 267 . 262 9 . . 12 . . . . . Thermal 757 | . 53 20 165 . . . . . . . 337 182 Explosive 270 | . 76 . . . . . . 134 . . 60 . Electromagnetic 158 | . 142 . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . Slashing 91 | . 91 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . . 16 Average Corruption 6 | . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . 7 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 78 | . 78 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 78 | . 78 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 158 | . 141 . . . . . . . . . . 17 Shots 2 | . 2 . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 6 | . 2 . . . . . . . . . . 4 Kicked 2 | . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 525 | . 136 . 96 83 . . 264 19 . . 194 525 Average Temperature 92 | . 80 . 26 46 . . 109 5 . . 75 203 Received Heat Transfer 669 | . 345 . 48 144 . . . 36 . . 51 45 Effects 14 | . . . . . . . 1 . . . . 13 Shutdowns 4 | . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . 1 . . . . 1 Interference 3 | . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 3 . Heat Transferred 1339 | . 100 50 375 . . . . . . . 592 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Peak Influence 621 | . 108 62 398 272 119 86 66 165 95 85 621 400 Initial 240 | . . 42 24 167 119 86 44 32 80 70 47 240 Average 122 | . 32 61 231 200 119 86 57 90 87 71 258 261 Maximum Alert Level 2 | . . . 1 1 . . . . . . 2 2 Low Security (%) 73 | 100 100 100 39 60 100 100 100 100 100 100 31 . Level 1 24 | . . . 60 39 . . . . . . 54 98 Level 2 2 | . . . . . . . . . . . 14 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 1 . . 1 . . 1 3 3 Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . . . 1 . Reinforcement 7 | . 1 . 1 1 . . . . . 1 2 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Distress Signals 11 | . . . 3 1 . . . . . . 3 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 139 | . 9 3 23 18 . . 2 2 . 3 32 47 Peak Tracking Total 29 | . 2 3 9 18 . 1 3 2 . 2 17 29 Tactical Retreats 18 | . . . 4 1 . . . . . 1 8 4 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Traps Triggered 5 | . . . . . . . . . . 2 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Machines Disabled 2 | . 2 . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Machines Accessed 8 | . 1 . 2 . 1 . 1 . 1 . 1 1 Terminals 7 | . 1 . 2 . 1 . . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 14 | . 3 . 4 . 1 . 2 . 1 . 1 2 Successful 7 | . 1 . 1 . 1 . 2 . 1 . 1 . Failed 7 | . 2 . 3 . . . . . . . . 2 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . 4 . . . . . . . 1 2 Terminals 12 | . 3 . 4 . 1 . . . 1 . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . 1 . . . 1 . . . 1 . 1 . Open DSF 3 | . . . . . 1 . . . 1 . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 . 3 . . . 1 . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . parse_system 1 | . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Turns Passed 2603 | 239 603 175 246 105 5 24 265 177 57 63 420 224 Spaces Moved 4099 | 175 258 376 297 203 11 49 476 414 157 148 1033 502 Core 91 | 23 . 3 . . . . . . . . . 65 Treads 1 | 1 . . . . . . . . . . . . Legs 417 | 151 258 8 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3590 | . . 365 297 203 11 49 476 414 157 148 1033 437 Fastest Speed 24 | 50 120 37 34 29 31 31 24 24 31 31 29 25 Average Speed 41 | 111 120 39 34 30 31 38 31 33 31 31 29 31 Slowest Speed 160 | 160 120 120 34 31 31 41 108 37 31 31 32 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 70 | . . 4 1 10 . . 2 6 . 1 22 24 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 9 31 84 35 18 . 39 10 8 3 93 30 19 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 65 | . 33 . . . . . . 18 . . 14 . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 65 | . 33 . . . . . . 18 . . 14 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Fac Fac DSF Res Res Total 4783 | 223 491 397 384 232 11 54 590 448 167 163 1095 528 Wait 348 | 21 161 . 4 28 . . 66 4 . 3 39 22 Move 3961 | 174 257 367 294 184 10 48 471 401 156 145 991 463 Hop 56 | . . 4 1 8 . . 2 6 . 1 19 15 Pick Up 88 | 10 14 8 17 2 . 2 14 8 2 2 7 2 Fast Attach 24 | 2 . 1 4 3 . 1 3 4 . . 3 3 Attach 74 | 7 11 2 12 2 1 . 15 7 3 1 7 6 Detach 16 | 4 2 2 1 . . 1 4 . . . 1 1 Swap 2 | . . 1 . . . . 1 . . . . . Drop 78 | 5 4 8 15 3 . 2 12 16 3 . 7 3 Fire 110 | . 35 4 36 2 . . 2 2 . . 21 8 Melee 8 | . 5 . . . . . . . 3 . . . Ram 5 | . . . . . . . . . . . . 5 Kick 2 | . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 11 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 17 | -11/Junkyard | Discovered new exit (range 15) 240 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 7) 711 | -10/Materials | Core integrity fell below 50% 729 | -10/Materials | Core integrity fell below 20% 767 | -10/Materials | Lost 6 parts (1p2n3w) 843 | -10/Materials | Entered Mines 895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 895 | -10/Mines | Discovered new exit (range 5) 906 | -10/Mines | Found a hidden stash of uninstalled traps 940 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1000 | -10/Mines | Discovered new exit (range 15) 1018 | -10/Mines | Entered Materials 1018 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1076 | -9/Materials | Build established: Scavenger-Mutant 1144 | -9/Materials | Lost 4 parts (2p2n) 1147 | -9/Materials | Destroyed 7 combat bots 1249 | -9/Materials | Discovered new exit (range 10) 1264 | -9/Materials | Entered another Materials area 1264 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -8/Materials | Discovered new exit (range 12) 1369 | -8/Materials | Entered Factory 1369 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -7/Factory | Identified exit to DSF 1374 | -7/Factory | Entered DSF 1382 | -7/DSF | Discovered new exit (range 12) 1396 | -7/DSF | Additional patrols routed to DSF 1398 | -7/DSF | Entered Factory 1398 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1590 | -6/Factory | Discovered new exit (range 11) 1592 | -6/Factory | Identified exit to Factory 1663 | -6/Factory | Entered another Factory area 1663 | -5/Factory | Evolved 2 slots: Utility x2 1821 | -5/Factory | Discovered new exit (range 12) 1833 | -5/Factory | Identified exit to Factory 1840 | -5/Factory | Entered another Factory area 1840 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1897 | -4/Factory | Identified exit to DSF 1897 | -4/Factory | Entered DSF 1904 | -4/DSF | Discovered new exit (range 15) 1914 | -4/DSF | Additional patrols routed to DSF 1960 | -4/DSF | Identified exit to Research 1960 | -4/DSF | Entered Research 1960 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2133 | -3/Research | Build established: Sprinter 2180 | -3/Research | Spotted B-86 Titan 2340 | -3/Research | Discovered new exit (range 12) 2378 | -3/Research | Identified exit to Research 2380 | -3/Research | Entered another Research area 2380 | -2/Research | Evolved 2 slots: Utility x2 2453 | -2/Research | Garrison activated, responded to threat 2490 | -2/Research | Spotted B-90 Cyclops 2579 | -2/Research | System corruption reached 10% 2592 | -2/Research | Core integrity fell below 50% 2602 | -2/Research | Core integrity fell below 20% 2604 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+4). System corrupted: Heat flow error (+216). U-05 Engineer builds a Door. Slammed into K-01 Serf. U-05 Engineer destroyed. Slammed into K-01 Serf. K-01 Serf collects debris. Slammed into K-01 Serf. U-05 Engineer builds a Door. Slammed into U-05 Engineer. U-05 Engineer destroyed. K-01 Serf collects debris. P-80 Master resets S-43 Plague, system corruption cleaned. P-80 Master resets R-10 Processor, system corruption cleaned. System Shield destroyed. K-01 Serf collects debris. S-43 Plague destroyed. P-80 Master resets K-01 Serf, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????# #? """ #??????????????? | | ????????????????????????# #? 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"""" # ss s #????????????? | | ??????????????# """" # s #????????????? | | ??????????????# " [ p #????????????? | | ??????????????# #s% ##????????????? | | ??????????????###########s= #?????????????? | | ???????????????# ?#s #?????????????? | | ???????????????# ?# |=RA #####?????????? | | ???????????????# [ # |= p ut ????????? | | ???????????????# # k | p #####?????????? | | ???????????????# + w#?????????????? | | ???????????????# # gu #?????????????? | | ???????????????#!!! #@ #?????????????? | | ???????????????#!! ?# """ #?????????????? | | ???????????????#!! ?# """ #?????????????? | | ???????????????#######??# """ #?????????????? | | ????????????????????????# """ #?????????????? | | ????????????????????????# k """ ? #?????????????? | | ????????????????????????# """ ?? #?????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ?????????????????????????+#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Armor Coverage 450 Core Shielding 20 Utility Shielding 66 Evasion (%) 76 Targeting Accuracy 8 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeBottomlessInsulator Manual? 0 Play Time 01:39:11 Cumulative 55.7 hours Start 2023.07.31 @ 15:01:19 End 2023.07.31 @ 16:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 67 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ff98679-646b-4712-99e4-7375d8fd1cd5