Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 11:04:56 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (263) 263 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2623 Bonus ------- None Cogmind --------- Core Integrity 513/700 Matter 198/300 Energy 142/250 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (7) --- Medium Treads > --- UTILITY (3) ------ Improved Cooling System Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Cooling System Advanced ECM Suite Advanced ECM Suite Light Assault Rifle Light Assault Rifle Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Cooling System Advanced ECM Suite Advanced ECM Suite Light Assault Rifle Light Assault Rifle Shotgun Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Flight Unit Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 5 | . . 2 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 34 | 6 4 10 8 6 Power 5 | 1 1 . 1 2 Engine 4 | 1 1 . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 2 5 6 2 Treads 2 | . . . . 2 Leg 3 | . 2 1 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 10 | . . 4 6 . Utility 6 | 1 1 2 1 1 Device 3 | . 1 1 . 1 Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . 3 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 3 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 3 12 Power 2 | . . . . 2 Propulsion 10 | . . . 3 7 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . 3 5 To Critical Strikes . | . . . . . Average Backups 6 | . 3 6 8 8 Power 2 | . 1 3 3 2 Propulsion . | . . . . . Utility 1 | . . 1 2 2 Weapon 2 | . . 2 2 3 Tool/Special . | . . . . . Unused Backups 8 | . . 3 . 5 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 4 | . . 2 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 92 91 84 78 Engine 8 | . 14 11 9 4 Treads 1 | . . . . 3 Leg 3 | . 5 14 . . Wheel 5 | . 22 . . . Flight 25 | . . 22 47 33 Device 6 | . 6 10 . 6 Storage 9 | . 14 11 9 7 Processor 3 | . . . 1 6 Ballistic Gun 18 | . 28 22 18 11 Peak Build Rating 25 | 6 7 11 17 25 Average Rating 13 | 4 6 8 14 19 On Entrance 8 | . 6 7 10 17 Naked Turns . | . . . . . Heaviest Build 25 | 11 14 16 21 25 Greatest Support 56 | 26 26 30 24 56 Greatest Overweight (x) 3 | 1 . 3 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 1 8 8 9 10 Average Carried 6 | . 3 6 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 1 7 8 9 8 Class Distribution -------------------- 45% | Scavenger-Sprinter 41% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 573 | 232 120 63 129 29 Remotely . | . . . . . Salvage Created 317 | . 180 63 45 29 Parts 29 | . 10 10 7 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 12 | . 4 4 3 1 Melee 1 | . . . . 1 Guns 11 | . 4 4 3 . Classes Destroyed 2 | . 1 1 . . Swarmer 7 | . . 4 3 . Grunt 5 | . 4 . . 1 Best Kill Streak 4 | . 2 4 3 1 Combat Bots Only 4 | . 2 4 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 203 | . 18 29 54 102 Missed 76 | . 6 3 25 42 Hits 127 | . 12 26 29 60 Melee 3 | . . . . 3 Projectile 124 | . 12 26 29 57 Critical Strikes 4 | . . . 1 3 Damage Taken 1669 | . 139 210 361 959 Core 355 | . 43 29 96 187 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 82 92 82 . Volleys Fired 28 | . 13 11 4 . Largest 2 | . 2 2 2 . Hottest 46 | . 40 40 46 . Shots Fired 56 | . 26 22 8 . Gun 56 | . 26 22 8 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 56 | . 26 22 8 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 8 12 4 . Robot Miss Streak 4 | . 2 3 4 . Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 35 | . 18 12 5 . Core Hits 18 | . 9 5 4 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 389 | . 188 127 72 2 Guns 387 | . 188 127 72 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 387 | . 188 127 72 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 126 | . 6 . 126 . Average Temperature 56 | . 6 . 66 . Received Heat Transfer 495 | . 75 . 99 321 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 157 | . 64 90 157 91 Initial 77 | . . 14 27 77 Average 32 | . 31 50 73 20 Influence Increases 548 | . 124 105 225 94 Destroy 0b10 Robot/C 240 | . 80 80 60 20 Destroy Leader 20 | . 10 10 . . Successful Hack 18 | . 4 . . 14 Disable Machine 15 | . . . 15 . Partial Spotted 30 | . . 15 15 . Lose Combat Pursuer 225 | . 30 . 135 60 Influence Decreases 548 | . 90 74 118 266 Entered New Map 153 | . . 20 38 95 Time Decay 310 | . 90 54 50 116 Lost Part 85 | . . . 30 55 Squads Dispatched 4 | . 1 . 1 2 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 7 5 21 11 Peak Tracking Total 13 | . 2 5 13 5 Tactical Retreats 8 | . 2 . 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 . . 2 Successful 2 | . 1 . . 1 Failed 4 | . 3 . . 1 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 975 | 34 235 137 108 461 Spaces Moved 1115 | 30 160 185 268 472 Core 6 | 6 . . . . Treads 92 | . . . . 92 Legs 53 | . 33 20 . . Wheels 151 | 24 127 . . . Hover . | . . . . . Flight 813 | . . 165 268 380 Fastest Speed 22 | 50 90 31 25 22 Average Speed 54 | 80 96 44 26 58 Slowest Speed 280 | 95 120 280 31 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . 3 5 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 28 16 40 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1413 | 36 216 219 288 654 Wait 201 | . 31 1 9 160 Move 1096 | 29 159 178 258 472 Hop 7 | . . 3 4 . Pick Up 17 | 1 7 3 2 4 Fast Attach 20 | 6 1 4 5 4 Attach 6 | . . 1 1 4 Detach 1 | . . 1 . . Swap 17 | . 3 7 3 4 Drop 18 | . 2 10 2 4 Fire 28 | . 13 11 4 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 5) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Propulsion x2 391 | -9/Materials | Discovered new exit (range 16) 407 | -9/Materials | Entered another Materials area 407 | -8/Materials | Evolved 2 slots: Propulsion x2 499 | -8/Materials | Lost 3 parts (3n) 511 | -8/Materials | Discovered new exit (range 16) 515 | -8/Materials | Entered Factory 515 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 613 | -7/Factory | Build established: Scavenger-Sprinter 854 | -7/Factory | Lost 4 parts (3n1w) 969 | -7/Factory | Lost 5 parts (1p2n1u1w) 976 | -7/Factory | Self-destructed Last Messages --------------- Acquired 29 matter. Slammed into R-06 Scavenger. Hvy. Assault Rifle destroyed. R-06 Scavenger collects Imp. Heat Sink. Acquired Med. Treads. Nuclear Core destroyed. System corrupted by crushing effect (+3). YR9VV04MKUER2KZ=GRJFS Flight Unit destroyed. System corrupted: Component data lost. Flight Unit destroyed. Minigun destroyed. K-01 Serf cleans the Fusion Modulator. Flight Unit destroyed. Imp. Targeting Computer destroyed. Lgt. Deuterium Engine destroyed. System corrupted: Med. Treads rejected. R-06 Scavenger collects Med. Treads. K-01 Serf destroyed. K-01 Serf collects debris. 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[#???# #???????????????????? | | ???????????????? #???#k #???????????????????? | | ????????????????? #???# k #????"??????????????? | | ????????????????? #???# #??"""??????????????? | | ?????????#########+##### # """ ?????????????? | | ??###????# k + ????????????? | | ? #????# a#???????????????????? | | "" #????# b @ +???????????????????? | | #????# p % k r #???????????????????? | | "" #????# g #???????????????????? | | ###### ########### ###???????????????????? | | "" # # #??????????k#?????????????????????? | | # " # #?????????? #?????????????????????? | | # "" # ###########+#?????????????????????? | | # G # =# ??????????????????? | | # "" # + """?????????????????????? | | # " # # """?????????????????????? | | # # #"" """?????????????????????? | | #####! # #?T ""??????????????????????? | | +[ # #?" ?????????????????????? | | ##+###### #?? ????????????????????? | | # # #??###########????????????????????? | | ^# " " " # #?????????????????????????????????? | | # " " " # #?????????????????????????????????? | | # " " " # #?????????????????????????????????? | | # " " " # #?????????????????????????????????? | | # " " " # #?????????????????????????????????? | | # " " " # #?????????????????????????????????? | | + " " " # #?????????????????????????????????? | | # " " " + +???????????###???????????????????? | | # " " " # #?????????? ??????????????????? | | # # #????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentWeldingBox Manual? 0 Play Time 00:19:18 Cumulative 27.4 hours Start 2025.08.30 @ 10:49:04 End 2025.08.30 @ 11:04:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 2f40b50a-5d0b-4fff-b6db-08c36a028c12