Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 10:32:04 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14344) 14344 TOTAL SCORE: 18364 Bonus ------- Fragile Parts 1000 No Salvage 1000 Pure Core 2000 Scavenger 4000 Simple Hacker 1519 Trapped 1000 Unstable Evolution 2000 Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power None Propulsion Cooled Nuclear Pulse Thruster Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Signal Interpreter Device High-powered Tractor Beam Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . . . Utility 4 | . . 2 . 1 . . . 1 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 7 | . . . 3 . 1 . 2 1 . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 4 | . . . 3 . . . . 1 . . Device 1 | . . . 1 . . . . . . . Storage . | . . . . . . . . . . . Processor 2 | . . . 1 . . . . 1 . . Hackware 1 | . . . 1 . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 2 | . . . . . . . 2 . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 4 | . . . . 2 1 . . . 1 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . 2 1 . . . 1 . Weapon . | . . . . . . . . . . . Highest Loss Streak 3 | . . . . 2 3 . . . 1 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 5 | . . . 20 23 2 . 15 . 6 . Device 1 | . . . 6 7 . . . . . . Processor 2 | . . . 4 7 2 . . . 6 . Hackware 1 | . . . 9 7 . . . . . . Naked Turns 277 | . 24 55 5 . 24 22 4 35 4 104 Heaviest Build 2 | . . . 1 1 . . 2 . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . Most Carried . | . . . . . . . . . . . Average Carried . | . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Matter Collected 125 | 112 . . . . . . 13 . . . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Damage Taken 1483 | . 45 196 14 89 140 . 144 . 58 797 Core 1454 | . 45 196 14 60 140 . 144 . 58 797 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 82 51 97 . . . 50 . . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 3 | . . 1 1 . . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 56 | . . 41 1 . . . . . . 14 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 56 | . . 41 1 . . . . . . 14 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . 1 . . . . . . . Average Corruption 1 | . . . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 25 | . . 19 . . . . . . . 6 Shots . | . . . . . . . . . . . Rammed 12 | . . 9 1 . . . . . . 2 Targets Rammed 12 | . . 9 1 . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 180 | . 24 84 . . . . . . . 72 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Peak Influence 148 | . 15 20 23 39 41 28 19 14 34 148 Initial 28 | . . 5 8 9 6 28 19 9 4 16 Average 22 | . 1 10 16 17 24 28 19 13 21 41 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 1 1 . . . 1 . . 2 Investigation 4 | . 1 1 1 . . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . . . . 1 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Distress Signals 2 | . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 53 | . 5 5 4 8 5 . 4 . 5 17 Peak Tracking Total 11 | . 7 6 4 7 5 . 4 . 5 11 Tactical Retreats 2 | . . . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Traps Triggered 10 | . 1 1 2 2 . . 2 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Machines Accessed 5 | . . . 1 . . 1 . 1 . 2 Terminals 5 | . . . 1 . . 1 . 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . . . 1 . . 1 . 2 . 5 Successful 5 | . . . 1 . . 1 . 1 . 2 Failed 4 | . . . . . . . . 1 . 3 Catastrophic 2 | . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 9 | . . . 1 . . 1 . 2 . 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . . 1 . . 1 . 1 . 2 Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . Transport Status 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . 1 . 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Turns Passed 460 | 12 24 55 46 49 43 22 25 39 41 104 Spaces Moved 872 | 24 48 91 81 98 81 44 45 74 82 204 Core 872 | 24 48 91 81 98 81 44 45 74 82 204 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 3 18 13 12 5 76 1 42 4 75 8 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac Total 884 | 23 47 99 84 98 82 43 46 75 81 206 Wait . | . . . . . . . . . . . Move 865 | 23 47 90 81 98 80 43 44 74 81 204 Hop . | . . . . . . . . . . . Pick Up . | . . . . . . . . . . . Fast Attach 7 | . . . 3 . 1 . 2 1 . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 1 | . . . . . 1 . . . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 11 | . . 9 . . . . . . . 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 16) 37 | -10/Materials | Entered another Materials area 37 | -9/Materials | Evolved 2 slots: Utility x2 83 | -9/Materials | Discovered new exit (range 13) 92 | -9/Materials | Entered another Materials area 92 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 130 | -8/Materials | Discovered new exit (range 16) 137 | -8/Materials | Identified exit to Factory 138 | -8/Materials | Entered Factory 138 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 187 | -7/Factory | Sucked down chute 187 | -7/Factory | Entered Waste 200 | -7/Waste | Spotted C-40 Crusher 202 | -7/Waste | Spotted C-40 Crusher 206 | -7/Waste | Crushed by Compactor (1 part destroyed) 214 | -7/Waste | Spotted C-40 Crusher 215 | -7/Waste | Spotted C-40 Crusher 217 | -7/Waste | Spotted C-40 Crusher 223 | -7/Waste | Discovered new exit (range 14) 230 | -7/Waste | Entered Factory 237 | -7/Factory | Lost 3 parts (3u) 252 | -7/Factory | Identified exit to DSF 252 | -7/Factory | Entered DSF 271 | -7/DSF | Discovered new exit (range 13) 277 | -7/DSF | Entered Factory 277 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 316 | -6/Factory | Sucked down chute 316 | -6/Factory | Entered Waste 322 | -6/Waste | Spotted C-40 Crusher 330 | -6/Waste | Spotted C-40 Crusher 333 | -6/Waste | Build established: Mutant 341 | -6/Waste | Spotted C-40 Crusher 346 | -6/Waste | Spotted C-40 Crusher 348 | -6/Waste | Spotted C-40 Crusher 350 | -6/Waste | Discovered new exit (range 14) 353 | -6/Waste | Crushed by Compactor (1 part destroyed) 357 | -6/Waste | Entered Factory 427 | -6/Factory | Core integrity fell below 50% 437 | -6/Factory | Identified exit to Factory 443 | -6/Factory | Core integrity fell below 20% 461 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00429_ Blade Trap short circuited. 00429_ S-27 Virus shuts down. 00429_ S-27 Virus destroyed. 00429_ Massive razor-sharp blades shoot up from within the floor. 00437_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Factory: (188,68) (38,153) (28,174) (112,193) Map updated. 00437_ Connecting with Terminal... 00437_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 00441_ K-01 Serf destroyed. 00442_ Slug penetrates Wall. 00443_ S-27 Virus misfires. 00444_ S-27 Virus reactivates. 00450_ U-05 Engineer lays Concrete. 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""" #???????????????? | | ??????????????????????# """ #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# """ #???????????????? | | ??????????????????????# """ #??########?????? | | ??????????????????????# @ """ #??# ?????? | | ??????????????????????# #??# ?????? | | ??????????????????????# """ #??# ????? | | ??????????????????????# """ #??# """ """ # | | ??????????????????????# s""" s#### """ """ # | | ??????????????????????+ ss + """ """ # | | ??????????????????????# t s # # | | ??????????????????????## ########## # """ """ # | | ?????????????????+?????#+?????????# / """ """ # | | ????????????????? ????????????????# # """ """ # | | ????????????????? #???????????????# # # | | ????????????????? #???????????????# + * # | | ????????????##### #???????????????# #######/###### | | ????????????# #???????????????# #???# | | ????????????# #???????????????# #???# #### | | ????????????# +???????????????# #???# #??? | | ????????????+ #???????????????# ##### #??? | | ????????????# +???????????????# ^ #??? | | ????????????# #???????????????# #??? | | ??# """"""" # #??????????????## "" #### | | ??# """"""" # #??????????????# "Y | | ??########### #??####?###????# "" | | ????????????# #??# ## ##???# | | ????????????# #### ##### | | ????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 238 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Fragile Parts No Salvage Pure Core Scavenger Simple Hacker Trapped Unstable Evolution Game ------ Seed BoreAntigravReactor Manual? 0 Play Time 00:08:08 Cumulative 98.2 hours Start 2023.04.13 @ 10:25:38 End 2023.04.13 @ 10:32:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cf75dbc-6723-48e6-8b14-31722e41311d