Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 18:31:13 Player: MIA Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1418) 1418 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3374 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 115/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (3) ------ Actuator Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Salvage Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Ion Cannon Mini Grenade Launcher Improved Datajack > --- INVENTORY -------- Actuator Array Reaction Control System Improved Light Armor Plating Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 47 | 6 8 23 10 Power 6 | 1 1 4 . Engine 6 | 1 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 7 1 Treads 4 | 2 . 2 . Leg 3 | . . 2 1 Wheel . | . . . . Hover 2 | . . 2 . Flight 2 | . 1 1 . Utility 13 | 1 4 3 5 Device 3 | . 1 . 2 Storage 3 | 1 1 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 5 | . 1 2 2 Artifact . | . . . . Weapon 17 | 2 2 9 4 Energy Gun 4 | 2 . 2 . Energy Cannon 3 | . . 2 1 Ballistic Gun 5 | . 1 2 2 Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes 2 | . . 2 . Parts Lost 14 | . 2 1 11 Power 3 | . 1 1 1 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 7 | . 1 . 6 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Backups 4 | 1 3 8 1 Power . | . . . . Propulsion . | . . 1 . Utility 1 | . 1 2 1 Weapon 2 | . 1 4 . Tool/Special . | . . . . Unused Backups 8 | . 1 5 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 4 | . 1 2 1 Weapon 2 | . . 2 . Tool/Special . | . . . . Average Slot Usage (%) 72 | . 91 92 37 Engine 8 | . 14 10 1 Treads 10 | . 27 7 . Leg 4 | . . 10 2 Flight 1 | . . 1 1 Device 1 | . . 2 . Storage 7 | . 13 10 . Processor 2 | . 2 . 5 Protection 9 | . 6 16 6 Energy Gun 9 | . 15 13 . Energy Cannon 2 | . . 1 5 Ballistic Gun 4 | . 3 9 . Launcher 7 | . 6 6 8 Special Melee Weapon 1 | . . . 5 Peak Build Rating 20 | 6 9 18 20 Average Rating 10 | 4 6 12 12 On Entrance 5 | . 6 9 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns 7 | . . . 7 Heaviest Build 42 | 12 33 42 23 Greatest Support 43 | 40 40 43 17 Greatest Overweight (x) 7 | . 2 3 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 10 | 6 11 14 5 Most Carried 15 | 5 12 15 5 Average Carried 4 | 1 3 8 1 Final Capacity 15 | 8 15 5 5 Final Carried 12 | 1 12 . 1 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1044 | 183 173 397 291 Remotely . | . . . . Salvage Created 1325 | . 246 627 452 Parts 107 | . 22 53 32 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 9 16 12 Guns 12 | . 3 9 . Cannons 9 | . . 3 6 AOE 16 | . 6 4 6 Classes Destroyed 11 | . 6 4 1 Worker 2 | . 1 . 1 Builder 11 | . 1 6 4 Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . . 1 Mechanic 1 | . 1 . . Operator 2 | . 1 . 1 Watcher 5 | . . 5 . Swarmer 13 | . 6 3 4 Grunt 19 | . 3 10 6 Sentry 5 | . . 3 2 Best Kill Streak 10 | . 4 9 10 Combat Bots Only 7 | . 3 5 7 Max Kills in Single Turn 6 | . 2 6 3 Gunslinging . | . . . . Exploded 3 | . 2 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 264 | . 58 63 143 Missed 81 | . 18 14 49 Hits 183 | . 40 49 94 Projectile 183 | . 40 49 94 Critical Strikes 4 | . 2 . 2 Damage Taken 2739 | . 431 555 1753 Core 736 | . 92 90 554 Absorbed by Shields . | . . . . Redirected to Shielding 39 | . . 39 . Core Remaining (%) 80 | 100 63 77 . Volleys Fired 99 | . 31 36 32 Largest 3 | . 2 3 3 Hottest 198 | . 80 198 108 Shots Fired 188 | . 46 97 45 Gun 121 | . 40 76 5 Cannon 31 | . . 8 23 Launcher 36 | . 6 13 17 Special . | . . . . Kinetic 38 | . 1 32 5 Thermal 75 | . . 52 23 Explosive 36 | . 6 13 17 Electromagnetic 39 | . 39 . . Robot Hit Streak 8 | . 6 8 8 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 107 | . 21 54 32 Core Hits 97 | . 19 42 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3854 | . 734 1580 1540 Guns 872 | . 258 583 31 Cannons 500 | . . 83 417 Explosions 2459 | . 476 914 1069 Melee . | . . . . Ramming 23 | . . . 23 Kinetic 211 | . 9 171 31 Thermal 1149 | . 167 565 417 Explosive 2222 | . 309 844 1069 Electromagnetic 249 | . 249 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . 2 . 13 Average Corruption 2 | . 1 . 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 9 . 1 Message Errors 4 | . 3 . 1 Matter Fused 2 | . 2 . . Energy Discharges 3 | . 3 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 93 | . 43 21 29 Projectiles . | . . . . Explosions 93 | . 43 21 29 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 187 | . 32 27 128 Shots 8 | . 2 1 5 Rammed . | . . . . Targets Rammed 13 | . . . 13 Kicked 13 | . . . 13 Crushed . | . . . . Highest Temperature 722 | . 255 722 165 Average Temperature 147 | . 62 229 38 Received Heat Transfer 1002 | . 123 168 711 Effects 16 | . . 16 . Shutdowns 4 | . . 4 . Energy Bleed 2 | . . 2 . Interference 1 | . . 1 . Matter Decay 3 | . . 3 . Short Circuit 5 | . . 5 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 2187 | . 250 1271 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 66 | 100 100 9 90 Level 1 27 | . . 71 9 Level 2 6 | . . 19 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 451 | . 186 451 286 Initial 139 | . . 54 139 Average 175 | . 62 315 148 Influence Increases 1468 | . 306 629 533 Destroy 0b10 Robot/C 740 | . 180 320 240 Destroy 0b10 Robot/NC 120 | . 20 65 35 Destroy Leader 152 | . 40 62 50 Successful Hack 12 | . . 12 . Disable Machine 165 | . 30 105 30 Destroy Structure 204 | . 36 65 103 Lose Combat Pursuer 75 | . . . 75 Influence Decreases 1248 | . 176 428 644 Entered New Map 268 | . . 76 192 Time Decay 840 | . 156 342 342 Lost Part 140 | . 20 10 110 Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 4 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 17 22 25 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 2 7 2 Max in Single Turn 4 | . 1 4 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 8 | . 4 3 1 Successful 2 | . . 2 . Failed 6 | . 4 1 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . . . 4 Non-combat 3 | . . . 3 Combat 1 | . . . 1 Robot Hacks Applied 4 | . . . 4 parse_system 1 | . . . 1 no_distress 1 | . . . 1 find_recycling 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2270 | 57 679 764 770 Spaces Moved 1035 | 37 348 268 382 Core 241 | 13 . . 228 Treads 461 | 24 343 94 . Legs 189 | . . 125 64 Wheels . | . . . . Hover 1 | . . 1 . Flight 143 | . 5 48 90 Fastest Speed 40 | 50 160 40 40 Average Speed 161 | 121 161 164 163 Slowest Speed 400 | 160 240 330 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 25 | 4 53 26 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 233 | . 33 70 130 Melee . | . . . . Projectile 2 | . . . 2 AOE 231 | . 33 70 128 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1500 | 49 429 541 481 Wait 153 | . . 137 16 Move 1032 | 36 347 267 382 Hop . | . . . . Pick Up 65 | 7 22 22 14 Fast Attach . | . . . . Attach 63 | 6 13 30 14 Detach 20 | . 8 10 2 Swap 4 | . 1 3 . Drop 47 | . 7 36 4 Fire 99 | . 31 36 32 Melee 4 | . . . 4 Ram . | . . . . Kick 13 | . . . 13 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 271 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 14) 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1283 | -9/Materials | Build established: Scavenger-Tank 1293 | -9/Materials | Discovered new exit (range 15) 1501 | -9/Materials | Entered another Materials area 1501 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1668 | -8/Materials | Build established: Mutant 1671 | -8/Materials | Lost 3 parts (1p1n1w) 1757 | -8/Materials | Core integrity fell below 50% 2242 | -8/Materials | Crushed by falling debris 2242 | -8/Materials | System corruption reached 10% 2244 | -8/Materials | Core integrity fell below 20% 2259 | -8/Materials | Destroyed 7 combat bots 2271 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02254_ U-05 Engineer lays Concrete. 02256_ Kicked G-47 Trooper. 02258_ U-05 Engineer lays Concrete. 02259_ Kicked G-47 Trooper. 02259_ U-05 Engineer lays Concrete. 02260_ U-05 Engineer builds a Door. 02260_ Kicked G-47 Trooper. 02260_ U-05 Engineer lays Concrete. 02261_ Kicked G-47 Trooper. 02261_ U-05 Engineer builds a Wall. 02263_ Kicked G-47 Trooper out of the way. 02264_ U-05 Engineer lays Concrete. 02264_ Kicked G-47 Trooper. 02265_ U-05 Engineer builds a Wall. 02265_ Kicked G-47 Trooper out of the way. 02265_ U-05 Engineer lays Concrete. 02266_ Kicked G-47 Trooper. 02269_ Imp. Light Armor Plating destroyed. 02269_ Kicked G-47 Trooper. 02270_ Kicked G-47 Trooper out of the way. 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