Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 21:48:54 Player: Velocity Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (60) 300 Value Destroyed (1223) 1223 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 10043 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1450 Matter 170/300 Energy 91/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Launcher Guidance Computer Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Combat Antigrav System > --- UTILITY ---------- Coolant Network Advanced Coolant Injector Experimental Coolant Injector Triangulator Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Advanced ECM Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Long-range Missile Launcher Lance [Rating: 113] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Makeshift System Shield Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Light Armor Plating Weapon Power Maul Energy Gun Precision Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Compact Mass Driver Launcher Guided Micro-nuke Launcher Impact Weapon Power Maul Slashing Weapon Vibroblade Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Slots Evolved 16 | . . . . . 4 2 . . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 2 . . . . . 1 . 2 . . Utility 10 | . . . . . 2 2 . . . 1 1 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 152 | 7 . 2 4 2 20 12 3 9 1 15 12 16 15 3 31 Power 18 | 1 . . . . 4 3 . . . . . 3 2 . 5 Engine 9 | 1 . . . . 4 2 . . . . . . . . 2 Core 5 | . . . . . . 1 . . . . . 3 . . 1 Reactor 4 | . . . . . . . . . . . . . 2 . 2 Propulsion 45 | 2 . 2 . 1 6 . . . . 5 5 2 6 1 15 Treads 2 | . . . . . . . . . . . . . 2 . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel 5 | . . 2 . 1 2 . . . . . . . . . . Hover 17 | . . . . . . . . . . . 2 1 . . 14 Flight 19 | . . . . . 4 . . . . 5 3 1 4 1 1 Utility 55 | 2 . . 4 . 5 3 1 7 . 6 6 8 5 1 7 Device 35 | 1 . . 1 . 4 2 . 3 . 3 5 7 5 1 3 Storage 3 | 1 . . 1 . . . . . . . 1 . . . . Processor 10 | . . . 1 . . 1 . 4 . 2 . . . . 2 Hackware 4 | . . . 1 . . . . . . . . 1 . . 2 Protection 3 | . . . . . 1 . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 . . . 1 5 6 2 2 1 4 1 3 2 1 4 Energy Gun 14 | 2 . . . 1 4 3 . 1 . 1 1 . . . 1 Energy Cannon 6 | . . . . . 1 2 . . . 1 . 2 . . . Ballistic Gun 1 | . . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 2 | . . . . . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . . . Piercing Weapon 5 | . . . . . . . 1 . 1 . . . 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 3 4 . . . 2 1 4 1 2 7 Parts Lost 59 | . . . . 1 1 . . . . . . 7 16 1 33 Power 11 | . . . . . 1 . . . . . . 2 2 . 6 Propulsion 23 | . . . . 1 . . . . . . . . 7 1 14 Utility 19 | . . . . . . . . . . . . 4 5 . 10 Weapon 6 | . . . . . . . . . . . . 1 2 . 3 Highest Loss Streak 17 | . . . . 1 1 . . . . . . 5 9 1 17 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 5 | 2 5 7 8 7 8 5 5 4 5 4 4 4 4 3 3 Power 1 | . 1 1 2 2 1 1 1 1 1 . 1 1 . . . Propulsion 2 | 1 3 3 4 3 3 1 1 1 1 2 1 2 2 . . Utility . | . . . . . . . . 1 2 1 . . . . . Weapon 1 | . 1 2 2 2 3 3 3 1 1 1 1 1 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 10 | . . . 1 . 1 1 . 1 1 2 1 . . . 2 Power 3 | . . . 1 . . 1 . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . 2 1 . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 4 | . . . . . 1 . . 1 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 99 86 86 94 99 99 99 97 99 90 83 51 62 Engine 6 | . 14 14 14 14 8 6 7 7 7 6 5 3 . . 1 Core 2 | . . . . . . . . . . 4 5 5 6 . . Wheel 5 | . . 23 28 15 23 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 19 Flight 18 | . . . . . . 30 30 30 30 25 29 25 28 15 1 Device 16 | . 14 14 7 . 8 28 29 22 15 12 17 22 18 16 12 Storage 3 | . 14 14 14 14 9 . . . . . . . . . . Processor 11 | . . . . . . 3 7 14 23 26 22 15 14 14 12 Hackware 6 | . . . 6 14 9 7 7 7 7 6 5 5 4 . 4 Energy Gun 8 | . 28 28 28 28 10 9 7 6 7 5 5 3 . . . Impact Weapon 3 | . . . . . . 4 6 7 6 6 5 4 3 . . Peak Build Rating 113 | 7 7 7 13 11 25 34 33 43 40 69 78 84 101 74 113 Average Rating 49 | 5 7 7 9 10 18 28 31 36 38 63 72 76 90 64 87 On Entrance 34 | . 7 7 7 11 10 22 31 32 40 38 67 74 81 56 65 Avg Prop Armor Cover (%) 8 | . . . . . 6 . . . . 3 . . 7 . 12 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 43 | 12 12 12 16 16 27 18 16 16 13 22 24 27 28 17 43 Greatest Support 74 | 20 20 20 20 20 32 22 22 22 22 28 32 30 48 25 74 Greatest Overweight (x) 2 | 2 . . . 1 2 . . . . 1 . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 10 9 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 6 8 8 8 10 5 5 5 5 5 5 5 5 3 5 Average Carried 5 | 2 5 7 8 7 8 4 4 4 5 4 4 4 4 3 4 Final Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 6 8 8 8 5 5 5 5 5 5 5 5 3 3 2 Class Distribution -------------------- 33% | Derelict-Sprinter 20% | Mutant 19% | Scavenger-Sprinter 7% | Scavenger-Mutant 6% | Infiltrator-Sprinter 4% | Infiltrator-Mutant 4% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Derelict-Sprinter | -5/Factory Derelict-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/Testing Infiltrator-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Matter Collected 2112 | 270 . 20 13 77 155 101 135 153 142 93 149 372 3 . 429 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2163 | 69 . 49 13 77 529 112 . . . 93 149 423 . . 649 Parts 116 | 4 . 6 . 3 33 . . . . 4 3 21 . . 42 Haulers Intercepted 7 | . . . . . 4 . . . . 1 . 1 . . 1 Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 25 | . . 3 . 2 9 . . . . . . 1 . . 10 Melee 5 | . . . . . . . . . . . . 1 . . 4 Guns 11 | . . 3 . 2 6 . . . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . . AOE 6 | . . . . . . . . . . . . . . . 6 Classes Destroyed 12 | 2 . 1 . 2 2 1 . . . . . 3 . . 1 Worker 14 | . . . . . . 3 . . . . . 5 . . 6 Tunneler 4 | 1 . . . . 2 . . . . . . 1 . . . Hauler 7 | . . . . . 4 . . . . 1 . 1 . . 1 Recycler 5 | 1 . . . . . 1 . . . . 1 1 . . 1 Operator 3 | . . . . . . . . . . . . 2 . . 1 Watcher 2 | . . . . . . . . . . . . 1 . . 1 Swarmer 16 | . . 3 . . 6 . . . . . . . . . 7 Cutter 1 | . . . . . . . . . . . . 1 . . . Grunt 2 | . . . . 1 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . 3 Best Kill Streak 5 | 1 . 3 . 2 5 1 . . . 1 1 3 . . 5 Combat Bots Only 4 | . . 3 . 2 4 . . . . . . 1 . . 4 Max Kills in Single Turn 4 | 1 . 1 . 1 1 1 . . . 1 1 2 . . 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Hostile Shots Fired 633 | . . 22 . 14 40 . . . 28 9 6 47 141 45 281 Missed 267 | . . 2 . 4 9 . . . 15 6 3 24 60 36 108 Hits 366 | . . 20 . 10 31 . . . 13 3 3 23 81 9 173 Melee 8 | . . . . 4 . . . . . . . 4 . . . Projectile 358 | . . 20 . 6 31 . . . 13 3 3 19 81 9 173 AOE 2 | . . . . . . . . . . . . 2 . . . Critical Strikes 13 | . . . . 1 1 . . . . . . 1 3 . 7 Damage Taken 6900 | . . 154 . 203 359 . . . 142 17 67 626 1505 141 3686 Core 2491 | . . 42 . 78 66 . . . 67 5 43 111 506 99 1474 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 49 | . . . . . . . . . . . . . . . 49 Core Remaining (%) 83 | 100 . . . 52 88 . . . 90 99 95 90 . 53 . Volleys Fired 67 | 3 . 7 1 8 42 . . 1 . . . . . . 5 Largest 2 | 2 . 2 2 2 2 . . 1 . . . . . . 1 Hottest 131 | 90 . 90 90 90 131 . . 55 . . . . . . 55 Shots Fired 121 | 6 . 14 2 16 77 . . 1 . . . . . . 5 Gun 81 | 6 . 14 2 16 42 . . 1 . . . . . . . Cannon 35 | . . . . . 35 . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 93 | 6 . 14 2 16 55 . . . . . . . . . . Explosive 5 | . . . . . . . . . . . . . . . 5 Electromagnetic 23 | . . . . . 22 . . 1 . . . . . . . Robot Hit Streak 17 | 4 . 7 8 10 17 . . . . . . . . . 7 Robot Miss Streak 6 | 1 . 6 . 2 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 115 | 4 . 7 1 12 51 5 . . . 1 1 14 . . 19 Core Hits 68 | 3 . 3 1 5 21 1 . . . 1 1 7 . . 25 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 6 | . . . . . 2 . . . . . . 1 . . 3 Burn 2 | . . . . . 2 . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . Impale 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 90 | . . . . . . 8 . . 9 5 2 29 13 . 24 Impact 46 | . . . . . . 8 . . 9 5 2 16 6 . . Slashing 20 | . . . . . . . . . . . . 13 7 . . Piercing 24 | . . . . . . . . . . . . . . . 24 Sneak Attacks 21 | . . . . . . 4 . . . 1 1 7 . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 3 Damage Inflicted 5734 | 47 . 87 13 155 1103 423 . . . 79 140 1273 . . 2414 Guns 851 | 47 . 83 13 155 553 . . . . . . . . . . Cannons 500 | . . . . . 500 . . . . . . . . . . Explosions 1374 | . . . . . . . . . . . . 129 . . 1245 Melee 2943 | . . . . . . 423 . . . 79 140 1144 . . 1157 Ramming 66 | . . 4 . . 50 . . . . . . . . . 12 Kinetic . | . . . . . . . . . . . . . . . . Thermal 946 | 47 . 83 13 155 648 . . . . . . . . . . Explosive 1374 | . . . . . . . . . . . . 129 . . 1245 Electromagnetic 405 | . . . . . 405 . . . . . . . . . . Impact 1090 | . . . . . . 423 . . . 79 140 448 . . . Slashing 696 | . . . . . . . . . . . . 696 . . . Piercing 1157 | . . . . . . . . . . . . . . . 1157 Highest Corruption 16 | . . 2 2 2 . . . . . . . 5 7 7 16 Average Corruption 4 | . . 2 2 2 . . . . . . . 5 4 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 25 | . . . 4 3 . . . . . . . 1 3 1 13 Message Errors 8 | . . . 1 1 . . . . . . . . . 1 5 Matter Fused 7 | . . . 3 1 . . . . . . . 1 . . 2 Heat Flow Errors 3 | . . . . 1 . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . 1 . 3 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1270 | . . . . . 11 222 . . . . . 514 . . 523 Projectiles 5 | . . . . . 5 . . . . . . . . . . Explosions 86 | . . . . . . . . . . . . 43 . . 43 Melee 1179 | . . . . . 6 222 . . . . . 471 . . 480 Knockbacks 3 | . . . . . 1 1 . . . . . 1 . . . Impact 3 | . . . . . 1 1 . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . 1 . . 25 . . . . . . 95 . . 5 Shots 1 | . . . . . . . . . . . . 1 . . . Rammed 7 | . . 2 . . 2 . . . . . . . . . 3 Targets Rammed 7 | . . 2 . . 2 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 377 | 30 . 210 30 276 147 377 . 3 . 97 3 104 199 289 140 Average Temperature 60 | 17 . 106 17 140 45 195 . 2 . 46 2 31 50 86 62 Received Heat Transfer 348 | . . . . 36 72 . . . 30 . 18 33 42 9 108 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 3 4 . . . . . 4 . . . Impact Corruptions 12 | . . . . . 1 5 . . . . . 6 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 2076 | 124 . 223 37 397 1295 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 . . . 100 100 100 100 100 98 Level 1 . | . . . . . . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 239 | 5 . 70 . 40 194 68 . . . 30 77 165 86 15 239 Initial 86 | . . . . . . 68 . . . . 14 22 86 8 8 Average 31 | 1 . 16 . 9 73 19 . . . 1 17 40 33 2 37 Influence Increases 1978 | 10 . 70 . 50 343 52 . . 15 58 139 423 143 15 660 Destroy 0b10 Robot/C 500 | . . 60 . 40 180 . . . . . . 20 . . 200 Destroy 0b10 Robot/NC 175 | 10 . . . . 30 20 . . . 5 5 55 . . 50 Destroy Leader 98 | . . 10 . 10 48 . . . . 2 . 4 . . 24 Successful Hack 22 | . . . . . . . . . . 2 12 . . . 8 Disable Machine 75 | . . . . . 30 . . . . . . 30 . . 15 Destroy Structure 208 | . . . . . 10 2 . . . 4 2 74 8 . 108 Partial Spotted 165 | . . . . . . 15 . . . 30 45 30 30 . 15 Lose Combat Pursuer 735 | . . . . . 45 15 . . 15 15 75 210 105 15 240 Influence Decreases 1749 | 10 . 70 . 50 192 188 15 . 15 28 122 305 293 15 446 Entered New Map 223 | . . . . . . 83 6 . . . 16 25 79 7 7 Time Decay 1118 | 10 . 70 . 50 182 105 9 . 15 28 106 224 134 8 177 Lost Part 408 | . . . . . 10 . . . . . . 56 80 . 262 Squads Dispatched 20 | . 1 . . . . 1 . . . 1 2 4 3 1 7 Investigation 6 | . 1 . . . . . . . . . 1 1 1 . 2 Extermination 9 | . . . . . . 1 . . . 1 1 2 2 . 2 Reinforcement 5 | . . . . . . . . . . . . 1 . 1 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Distress Signals 7 | . 1 . . . 1 . . . . . . 3 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 168 | . 2 3 . 2 15 5 . . 14 1 10 35 29 9 43 Peak Tracking Total 19 | . 4 3 . 2 5 3 . . 7 1 4 11 10 8 19 Tactical Retreats 36 | . . . . . 3 1 . . 4 1 2 11 6 1 7 ECM-based Alert Blocks 45 | . . . . . . . . . 8 . . 17 16 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Traps Triggered 4 | . . . . . . . . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Machines Disabled 5 | . . . . . 2 . . . . . . 2 . . 1 Max in Single Turn 2 | . . . . . 1 . . . . . . 2 . . 1 Garrison Access 5 | . . . . . . 1 . . . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Machines Accessed 27 | . 1 . 1 . 2 5 . . . 3 6 4 2 . 3 Terminals 7 | . 1 . . . 2 3 . . . 1 . . . . . Fabricators 6 | . . . . . . . . . . . 2 3 . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 1 . . . 1 2 1 1 . . Garrison Access 6 | . . . . . . 1 . . . 1 2 . 1 . 1 Total Hacks 67 | . 4 . 1 . 4 9 . . . 10 16 10 3 . 10 Successful 26 | . 1 . 1 . 3 2 . . . 5 6 3 1 . 4 Failed 41 | . 3 . . . 1 7 . . . 5 10 7 2 . 6 Catastrophic 7 | . . . . . 1 3 . . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . . . . . 1 . . . . 3 3 4 2 2 3 Terminals 15 | . 4 . . . 4 5 . . . 2 . . . . . Fabricators 18 | . . . . . . . . . . . 8 7 . . 3 Repair Stations 4 | . . . . . . . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . 1 . . . 7 3 3 1 . . Garrison Access 14 | . . . . . . 3 . . . 1 5 . 2 . 3 Terminal Hacks 6 | . 1 . 1 . 3 1 . . . . . . . . . Record 2 | . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 3 3 . . 1 Load Schematic 5 | . . . . . . . . . . . 2 2 . . 1 Build 2 | . . . . . . . . . . . 1 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . 4 2 . . . . Retrieve Study 6 | . . . . . . . . . . 4 2 . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . 1 1 . 1 . 1 Seal Access 5 | . . . . . . 1 . . . 1 1 . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . 1 5 . . . 1 5 4 2 . 3 Full Trace Events 3 | . 1 . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . . . . 15 11 . . . 10 Parts Built 3 | . . . . . . . . . . . 2 1 . . . Authchips . | . . . . . . . . . . . . . . . . Time 216 | . . . . . . . . . . . 47 169 . . . Total Part Build Rating 16 | . . . . . . . . . . . 10 6 . . . Part Studies Acquired 6 | . . . . . . . . . . 4 2 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 Time 28 | . . . . . . . . . . . . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Total Allies 4 | . . . . . . . . 4 . . . . . . . Largest Group 4 | . . . . . . . . 4 4 . . . . . . Highest-Rated Group 156 | . . . . . . . . 156 156 . . . . . . Highest-Rated Ally 41 | . . . . . . . . 41 41 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . 1 . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Active Infowar (turns) 3923 | 11 40 275 177 . 1 26 2 352 215 410 371 1016 376 70 581 Sensors 1469 | . . . . . . . . . . 357 367 745 . . . Terrain 31 | . . . 31 . . . . . . . . . . . . Seismic 798 | 11 40 275 146 . . . . . . . . 56 270 . . Decoding 3388 | . . . . . . . . 349 215 410 371 1016 376 70 581 Triangulation 1579 | . . . . . . . . . . . . 833 376 70 300 Cloaking 809 | . . . . . . . . . . . 37 771 1 . . ECM 469 | . . . . . 1 26 2 3 75 . 3 188 134 . 37 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 146 | . . . . . . . . . . 28 26 46 17 3 26 Traps 37 | . . . . . . . . . . 5 4 13 7 2 6 Emergency Access 21 | . . . . . . . . . . 3 4 6 2 . 6 Items 50 | . . . . . . . . . . 8 7 19 5 1 10 Machines 4 | . . . . . . . . . . 1 . 1 1 . 1 Garrisons 4 | . . . . . . . . . . 2 2 . . . . Patrols 9 | . . . . . . . . . . 3 3 2 1 . . Investigations 3 | . . . . . . . . . . . 3 . . . . Guards 17 | . . . . . . . . . . 6 3 5 1 . 2 Exits 1 | . . . . . . . . . . . . . . . 1 Zionite Intel Received 4 | . . . . . . . . . . 1 1 1 . . 1 Main Access 1 | . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . . Prototype Schematics 2 | . . . . . . . . . . . 1 . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Turns Passed 5787 | 93 40 275 359 216 539 393 151 671 215 410 371 1016 376 70 592 Spaces Moved 10169 | 57 33 303 435 64 376 872 450 1575 491 897 950 1530 1076 247 813 Core 27 | 10 . . . . . . . . . . . . . . 17 Treads 1 | . . . . . . . . . . . . . 1 . . Legs 89 | 47 33 9 . . . . . . . . . . . . . Wheels 1166 | . . 294 435 64 373 . . . . . . . . . . Hover 682 | . . . . . . . . . . . . . . . 682 Flight 8204 | . . . . . 3 872 450 1575 491 897 950 1530 1075 247 114 Fastest Speed 11 | 50 120 80 80 80 31 31 31 31 31 27 23 23 11 24 26 Average Speed 36 | 121 120 81 80 90 84 31 31 31 31 30 24 24 23 26 49 Slowest Speed 250 | 190 120 120 80 95 110 31 31 31 31 94 27 91 250 29 180 Overloaded Moves 153 | . . . . . . . . . . . . . 153 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . 2 . 1 11 2 . 1 . Potential Cave-ins 4 | . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 15 62 89 23 36 20 55 90 57 17 23 31 22 28 26 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . 3 3 3 . . . . . . Spaces Dug 35 | . . . . . . 2 . . 9 4 1 9 8 . 2 Terrain Destroyed 119 | . . . . . 10 2 . . 9 4 1 37 8 . 48 Melee 35 | . . . . . . 2 . . 9 4 1 9 8 . 2 Projectile 10 | . . . . . 10 . . . . . . . . . . AOE 74 | . . . . . . . . . . . . 28 . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac Res Tes Res Total 11906 | 71 33 317 445 205 521 978 462 1757 535 1024 1071 2120 1173 249 945 Wait 1176 | . . . . 132 47 63 . 136 29 70 84 518 53 . 44 Move 10122 | 56 32 302 434 63 375 871 449 1570 490 894 929 1525 1075 244 813 Hop 15 | . . . . . . . . 2 . 1 9 2 . 1 . Pick Up 44 | 5 1 3 1 . 9 2 1 6 1 6 4 2 . . 3 Fast Attach 176 | 7 . . 3 . 17 14 4 17 2 20 19 19 14 3 37 Attach 28 | . . . . 1 5 1 1 2 . 3 3 2 6 . 4 Detach 12 | . . . . . . 1 2 . . . . 1 4 . 4 Swap 11 | . . 2 1 1 1 4 . . 1 1 . . . . . Drop 153 | . . 1 5 . 23 14 5 23 3 24 21 13 8 1 12 Fire 67 | 3 . 7 1 8 42 . . 1 . . . . . . 5 Melee 85 | . . . . . . 8 . . 9 5 2 28 13 . 20 Ram 7 | . . 2 . . 2 . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -3/Testing -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 134 | -10/Materials | Entered Mines 217 | -10/Mines | Discovered new exit (range 10) 241 | -10/Mines | Met a Derelict bent on vengeance 298 | -10/Mines | Learned Materials emergency access door positions 306 | -10/Mines | Build established: Mutant 406 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 406 | -10/Mines | Discovered new exit (range 5) 409 | -10/Mines | Entered Exiles 409 | -10/Exiles | Found Exiles lab destroyed 709 | -10/Exiles | Learned location of Zion (-7) 758 | -10/Exiles | Discovered new exit (range 14) 768 | -10/Exiles | Entered Mines 769 | -9/Mines | Assembled infested the area 967 | -9/Mines | Discovered new exit (range 11) 973 | -9/Mines | Learned Materials security intel 984 | -9/Mines | Entered Materials 984 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1383 | -8/Materials | Build established: Scavenger-Mutant 1490 | -8/Materials | Discovered new exit (range 14) 1523 | -8/Materials | Entered Factory 1523 | -7/Factory | Evolved 2 slots: Utility x2 1611 | -7/Factory | Discovered new exit (range 7) 1804 | -7/Factory | Build established: Scavenger-Sprinter 1896 | -7/Factory | Discovered new exit (range 14) 1904 | -7/Factory | Identified exit to Factory 1912 | -7/Factory | Discovered new exit (range 8) 1914 | -7/Factory | Identified exit to Lower Caves 1916 | -7/Factory | Entered Lower Caves 1964 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1966 | -7/Lower Caves | Identified exit to Zion 2023 | -7/Lower Caves | Learned Factory terminal intel 2025 | -7/Lower Caves | Discovered new exit (range 5) 2026 | -7/Lower Caves | Identified exit to Lower Caves 2067 | -7/Lower Caves | Entered Zion 2305 | -7/Zion | Met Imprinter 2312 | -7/Zion | Imprinted 2314 | -7/Zion | Declared Zion's savior 2615 | -7/Zion | Discovered new exit (range 8) 2716 | -7/Zion | Identified exit to Proximity Caves 2738 | -7/Zion | Entered Proximity Caves 2738 | -6/Proximity Caves | Accompanied by 4 allies 2757 | -6/Proximity Caves | Build established: Derelict-Sprinter 2788 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2845 | -6/Proximity Caves | Learned location of 1 exit from Factory 2950 | -6/Proximity Caves | Discovered exit to Factory (range 13) 2953 | -6/Proximity Caves | Entered Factory 2953 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2954 | -6/Factory | Identified exit to Factory 2955 | -6/Factory | Loaded intel: 28 terminal locations 3320 | -6/Factory | Discovered exit to Factory (range 13) 3352 | -6/Factory | Retrieved Zion intel report: Component Schematics 3363 | -6/Factory | Entered another Factory area 3363 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3588 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 3596 | -5/Factory | Fabricated Power Sword? 3730 | -5/Factory | Discovered new exit (range 9) 3734 | -5/Factory | Identified exit to Factory 3734 | -5/Factory | Entered another Factory area 3734 | -4/Factory | Evolved 2 slots: Utility x2 3904 | -4/Factory | Discovered new exit (range 16) 4059 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 4422 | -4/Factory | Retrieved Zion intel report: Main Access 4422 | -4/Factory | Identified exit to Research 4530 | -4/Factory | Found Prototype Device 4530 | -4/Factory | Identified Adv. EM Shield 4536 | -4/Factory | Lost 5 parts (1p3u1w) 4750 | -4/Factory | Entered Research 4750 | -3/Research | Evolved 2 slots: Propulsion x2 4820 | -3/Research | Spotted B-86 Titan 5084 | -3/Research | Lost 9 parts (2p3n2u2w) 5122 | -3/Research | Discovered new exit (range 10) 5124 | -3/Research | Identified exit to Testing 5126 | -3/Research | Entered Testing 5127 | -3/Testing | Spotted Alpha 7 5148 | -3/Testing | Lost 5 parts (4n1u) 5175 | -3/Testing | Build established: Infiltrator-Sprinter 5187 | -3/Testing | Spotted PD-LD8HS0VEM5 5192 | -3/Testing | Discovered new exit (range 6) 5193 | -3/Testing | Identified exit to Research 5196 | -3/Testing | Entered Research 5196 | -2/Research | Evolved 2 slots: Utility x2 5364 | -2/Research | Retrieved Zion intel report: Prototype Schematics 5370 | -2/Research | Spotted B-90 Cyclops 5399 | -2/Research | Found Prototype Processor 5399 | -2/Research | Identified Exp. Core Analyzer 5554 | -2/Research | Lost 10 parts (2p5n3u) 5605 | -2/Research | Repaired Antigrav System 5638 | -2/Research | System corruption reached 10% 5639 | -2/Research | Identified exit to Quarantine 5668 | -2/Research | Lost 6 parts (2p3n1w) 5686 | -2/Research | Found Prototype Launcher 5686 | -2/Research | Identified Gui. Micro-nuke Launcher 5745 | -2/Research | Core integrity fell below 50% 5771 | -2/Research | Core integrity fell below 20% 5782 | -2/Research | Spotted B-90 Cyclops 5788 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 05777_ 0b10 Decoder Chip [Scout] destroyed. 05777_ Imp. Signal Interpreter destroyed. 05778_ S-43 Plague destroyed. 05778_ K-01 Serf destroyed. 05778_ S-43 Plague destroyed. 05778_ Destroyed Xenon Bombardment Thruster. 05778_ S-43 Plague destroyed. 05778_ K-01 Serf collects debris. 05779_ The unstable cave ceiling collapses. 05779_ Gui. Micro-nuke Launcher destroyed. 05780_ P-80 Master resets K-01 Serf, system corruption cleaned. 05783_ Slug penetrates Wall. 05783_ Penetrated by Slug. 05785_ Acquired Adv. Corruption Screen. 05786_ Slug penetrates Wall. 05788_ Triggered Alarm Trap. 05788_ An alarm sounds. 05788_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????# ###########+### | | ?????????????????????????????????# = | | ?????????????????????????????????# | | ?????????????????????????????????# | | ????????????????????????????? """ | | ???????????????????????????????+######+##### """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ????????????????????????#+#????????????????# | | ????????????????????????# #????????????????+ | | ????????????????????????# #????????????????# | | ????????????????????????# #????????????????# | | ??????????????????##????# #??????????########+#+## | | ??????????????????# ??# ####???????# | | ??????????????????# # ##;#####???# | | ??????????????????# /@ !! #???# """"" | | ??????????????????# ; A!! #???# ""Y"" | | ??????????????????# # A! #???# | | ??????????????????# # #???# | | ??????????????????# ?# ##### * | | ??????????????????####??# s + =% | | ?????????????????????# ##### !! ]!= | | ?????????????????????# ##???# !!! =%[ | | ?????????????????????# #????# !! ==% | | ??????????????????? A k +????# = | | ??????????????????? ## #????###### # # | | ?????????????????????# BB #??????????? # # | | ?????????????????????# BB #????????????###?? | | ?????????????????????######## ##????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 220 Energy Generation 42 Energy Capacity 370 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 67 Melee Accuracy 8 Launcher Accuracy 40 Energy Filtering 30 Force Boost 30 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Plasma Rifle | -6/Factory | Z-intel Med. Reactive Plating | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel Imp. Carbon-fiber Leg | -6/Factory | Z-intel Power Sword | -6/Factory | Z-intel Imp. Trap Extractor | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Z-intel Xenon Bombardment Thruster | -6/Factory | Z-intel Remote Shield | -6/Factory | Z-intel Salvage Targeting Computer | -6/Factory | Z-intel Imp. Salvage Targeting Computer | -6/Factory | Z-intel Imp. Terrain Scanner | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Jamming Amplifier | -6/Factory | Z-intel Imp. Medium Treads | -6/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Exp. Weapon Shielding | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Hpw. Field Laser | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Adv. Dynamic Insulation System | -2/Research | Z-intel Exp. Cooling System | -2/Research | Z-intel Adv. Energy Well | -2/Research | Z-intel Cld. Linear Gravjet | -2/Research | Z-intel Com. Mass Driver | -2/Research | Z-intel Com. Linear Accelerator | -2/Research | Z-intel Hds. Centrium Leg | -2/Research | Z-intel Exp. Biometal Heavy Treads | -2/Research | Z-intel Imp. Energy Well | -2/Research | Z-intel Helical Railgun | -2/Research | Z-intel Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Repaired ---------- Antigrav System | 10% | -2/Research Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Power Maul | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up DIY Cooler Decoder Ring I'm Back, Baby! Infodabbler Ooh, Shiny! Robot Respite Slippery One The One Challenges ------------ None Game ------ Seed GravjetCarbideReplicator Manual? 0 Play Time 02:18:43 Cumulative 26.8 hours Start 2025.11.07 @ 16:24:05 End 2025.11.07 @ 21:48:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 10 Adventurer 5 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 35 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ba7c9e1-6583-42fc-b909-643fd8e2b5e4