Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 06:37:10 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (380) 1900 Value Destroyed (9915) 9915 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (6142) 6142 TOTAL SCORE: 22997 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4584 Follower Combat Kills 713 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -155 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 24/100 System Corruption 0% Temperature Hot (220) Movement Hovering (70) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Fission Core Combat Airjet Matter Compressor (0) Heavy Linear Accelerator Guided EMP Blaster Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit System Shield Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Gravity Neutralizer YOLO Cannon Heavy Linear Accelerator Heavy Linear Accelerator Missile Launcher [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Cooling System Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . 1 Utility 4 | . . . . . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 300 | 9 16 6 74 3 1 2 70 51 36 32 Power 48 | 3 3 1 14 . . . 6 9 6 6 Engine 31 | 3 2 1 9 . . . 6 6 3 1 Core 17 | . 1 . 5 . . . . 3 3 5 Reactor . | . . . . . . . . . . . Propulsion 95 | 2 5 4 32 1 . . 26 11 7 7 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 35 | 2 5 4 14 1 . . 9 . . . Hover 50 | . . . 17 . . . 15 5 7 6 Flight 10 | . . . 1 . . . 2 6 . 1 Utility 59 | 2 5 1 4 . . . 9 18 8 12 Device 33 | 1 2 1 3 . . . 4 11 5 6 Storage 8 | 1 2 . 1 . . . 2 1 . 1 Processor 7 | . 1 . . . . . 1 4 . 1 Hackware 7 | . . . . . . . 2 2 3 . Protection 4 | . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . Weapon 98 | 2 3 . 24 2 1 2 29 13 15 7 Energy Gun 33 | . . . 14 . . . 7 7 5 . Energy Cannon 21 | . 2 . 3 1 1 1 12 . . 1 Ballistic Gun 3 | 2 1 . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . 5 3 Launcher 33 | . . . 7 1 . 1 10 6 5 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . 2 2 1 3 Parts Lost 50 | . 1 . 11 . . . 6 9 4 19 Power 12 | . . . 1 . . . 1 3 2 5 Propulsion 23 | . 1 . 9 . . . 4 1 2 6 Utility 13 | . . . . . . . 1 5 . 7 Weapon 2 | . . . 1 . . . . . . 1 Highest Loss Streak 11 | . 1 . 4 . . . 3 6 2 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 96 100 100 100 98 94 92 79 Engine 6 | . 8 14 7 11 11 11 8 5 2 . Core 2 | . 5 . 3 . . . . 1 4 8 Wheel 13 | . 27 28 22 44 44 44 10 7 . . Hover 17 | . . . 18 . . . 24 6 29 28 Flight 2 | . . . 1 . . . . 16 . . Device 11 | . 12 14 10 11 11 11 8 10 14 9 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 Processor 3 | . 1 . . . . . . 3 9 10 Hackware 9 | . . . . . . . 17 19 12 2 Energy Gun 6 | . . . 18 . . . 4 13 2 . Energy Cannon 6 | . 8 28 2 21 22 20 12 . . . Ballistic Gun 1 | . 19 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 11 20 20 28 28 28 28 30 32 48 57 Greatest Support 69 | 20 20 20 44 44 44 44 50 45 48 69 Greatest Overweight (x) 3 | . 1 . 2 . . . 2 3 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 8 9 9 10 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 48% | Mutant 24% | Hacker-Mutant 14% | Scavenger-Mutant 6% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 5654 | 284 382 60 960 74 . 101 981 578 1201 1033 Remotely . | . . . . . . . . . . . Salvage Created 13662 | 172 666 336 2608 239 . 384 4587 2301 1077 1292 Parts 723 | 13 51 20 179 15 . 18 262 81 28 56 Haulers Intercepted 18 | . 2 . 6 . . . 6 3 . 1 Recyclers Shooed 19 | . . 1 3 2 . 1 6 6 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 203 | . 10 5 44 10 . 6 54 29 21 24 Guns 56 | . 8 . 21 . . . 8 15 4 . Cannons 39 | . 2 5 1 2 . . 21 . 4 4 AOE 105 | . . . 22 8 . 6 25 13 13 18 Classes Destroyed 20 | 2 7 . 3 2 . 1 2 1 1 1 Worker 61 | . 4 4 14 1 . . 33 1 . 4 Builder 27 | . . . 7 . . 2 10 1 . 7 Tunneler 18 | 5 . 3 3 2 . 1 3 1 . . Hauler 18 | . 2 . 6 . . . 6 3 . 1 Recycler 45 | 1 1 1 9 2 . 1 19 9 . 2 Mechanic 9 | . 1 . 1 . . . 2 4 . 1 Operator 5 | . 1 . . . . . 3 1 . . Watcher 18 | . 3 . 5 . . . 5 2 1 2 Swarmer 47 | . 3 4 11 1 . . 13 4 11 . Grunt 98 | . 7 1 24 . . 5 26 13 6 16 Brawler 6 | . . . . . . 1 1 2 . 2 Duelist 7 | . . . . . . . 3 3 . 1 Protector 3 | . . . 1 . . . 1 . . 1 Sentry 25 | . . . 9 . . . 9 5 2 . Demolisher 1 | . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . 2 . Hunter 3 | . . . . . . . . . . 3 Programmer 3 | . . . . . . . . 2 . 1 Heavy 1 | . . . . . . . 1 . . . Assembled 8 | . . . . 8 . . . . . . Best Kill Streak 15 | 4 5 3 13 9 . 8 15 8 13 12 Combat Bots Only 13 | . 3 3 5 8 . 6 5 6 13 8 Max Kills in Single Turn 9 | 1 1 1 3 5 . 2 4 3 4 9 Gunslinging 1 | . . . 1 . . . . . . . Exploded 8 | . . . 3 4 . 2 3 2 4 8 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 905 | . 62 12 143 11 . 12 111 244 43 267 Missed 362 | . 19 3 56 2 . 3 40 138 12 89 Damage Taken 7923 | . 416 78 1155 104 . 175 1015 1281 520 3179 Core 1806 | . 103 7 299 30 . 60 75 293 85 854 Absorbed by Shields 74 | . . . . . . . . 32 42 . Redirected to Shielding 103 | . . . . . . . . . . 103 Regen/Repaired (Parts) 501 | . . . 123 . . . 123 102 . 153 Core Remaining (%) 58 | 100 . 56 . . . 2 86 . 46 . Volleys Fired 859 | 15 87 31 155 22 . 18 235 123 102 71 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 Hottest 136 | 40 120 120 136 136 . 136 136 122 122 100 Shots Fired 1559 | 30 174 62 305 40 . 36 461 238 142 71 Gun 887 | 30 146 . 247 . . . 159 223 82 . Cannon 569 | . 28 62 42 36 . 29 273 . 48 51 Launcher 103 | . . . 16 4 . 7 29 15 12 20 Special . | . . . . . . . . . . . Kinetic 273 | 30 146 . . . . . . . 48 49 Thermal 1183 | . 28 62 289 36 . 29 432 223 82 2 Explosive 100 | . . . 16 4 . 7 29 15 12 17 Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 80 | 6 13 6 12 8 . 5 36 80 50 13 Robot Miss Streak 6 | 2 6 4 3 4 . 4 5 3 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . 1 . . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . Shots Hit Robots 1021 | 23 106 31 205 19 . 20 291 189 99 38 Core Hits 622 | 10 41 12 105 25 . 18 184 99 56 72 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 59 | . 2 . 10 . . . 15 24 7 1 Burn 54 | . . . 10 . . . 15 24 5 . Destroy 2 | . 2 . . . . . . . . . Blast 3 | . . . . . . . . . 2 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 34261 | 182 1100 561 5322 1030 . 910 8596 5625 4132 6803 Guns 10704 | 182 832 . 3118 . . . 2120 3204 1248 . Cannons 8994 | . 268 561 445 390 . 384 3545 . 1560 1841 Explosions 14547 | . . . 1759 640 . 526 2931 2421 1324 4946 Melee . | . . . . . . . . . . . Ramming 16 | . . . . . . . . . . 16 Kinetic 4300 | 182 832 . . . . . . . 1560 1726 Thermal 16683 | . 268 561 3563 390 . 384 5665 3204 1248 1400 Explosive 12783 | . . . 1759 640 . 526 2712 2421 1324 3401 Electromagnetic 479 | . . . . . . . 219 . . 260 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 . . Average Corruption 1 | . . . . . . . 2 1 . . Corruption Purged 1 | . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . . . 22 1 . . Message Errors 3 | . . . . . . . 3 . . . Matter Fused 5 | . . . . . . . 5 . . . Heat Flow Errors 5 | . . . . . . . 5 . . . Energy Discharges 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 4 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 2 | . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1024 | . . 14 53 29 . 41 135 76 268 408 Projectiles 562 | . . 14 . 9 . 41 120 . 172 206 Explosions 462 | . . . 53 20 . . 15 76 96 202 Melee . | . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . 4 10 Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . . . . . 4 8 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 229 | . . . 8 . . 23 58 . 64 76 Shots 8 | . . . 1 . . 2 2 . 2 1 Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 478 | . 126 180 450 9 . 53 293 478 230 460 Average Temperature 85 | . 17 49 77 3 . 11 48 150 56 134 Received Heat Transfer 2645 | . 162 9 471 . . 81 441 429 108 944 Effects 17 | . . . 3 . . . . 2 2 10 Shutdowns 5 | . . . 1 . . . . 1 . 3 Energy Bleed 3 | . . . 1 . . . . . . 2 Interference 3 | . . . . . . . . 1 2 . Matter Decay 2 | . . . 1 . . . . . . 1 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . 1 1 1 Combat Hostiles 2 | . . . . . . . . 1 . 1 Parts Melted 66 | . . 1 19 1 . 1 13 20 11 . Heat Transferred 35362 | . 555 1184 8177 666 . 666 11415 8455 3034 1210 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Peak Influence 2980 | 30 314 321 1297 725 . 207 1685 1881 2980 2704 Initial 1564 | . 19 72 64 505 . . 80 766 1316 1564 Average 1184 | 13 123 165 854 635 . 67 926 1052 2258 2054 Maximum Alert Level 5 | . 1 1 4 3 . 1 5 5 5 5 Low Security (%) 13 | 100 80 82 4 . . 76 6 . . . Level 1 4 | . 19 17 7 . . 23 3 . . . Level 2 8 | . . . 14 65 . . 12 11 . . Level 3 25 | . . . 45 34 . . 43 50 . . Level 4 15 | . . . 27 . . . 23 25 5 6 Level 5 29 | . . . . . . . 9 12 94 66 High Security 2 | . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . Squads Dispatched 65 | . 2 . 9 . . 1 12 20 . 21 Investigation 20 | . 1 . 6 . . . 6 4 . 3 Extermination 3 | . . . . . . . . 2 . 1 Reinforcement 17 | . 1 . 1 . . 1 4 7 . 3 Assault 21 | . . . 2 . . . 2 6 . 11 Garrison 4 | . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . 1 1 2 . 2 Haulers Reinforced 2 | . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 14 | . 1 2 1 1 . . 5 1 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 370 | . 21 7 60 19 . 6 71 72 22 92 Peak Tracking Total 23 | . 4 2 6 12 . 3 5 17 4 23 Tactical Retreats 25 | . 3 . 2 . . . . 8 2 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 20 | . 1 . 3 . . . 6 5 4 1 Indirectly 2 | . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 51 | . . 2 4 1 . . 8 8 5 23 Max in Single Turn 6 | . . 1 1 1 . . 2 4 1 6 Garrison Relay 4 | . . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 63 | . 3 . 15 . 5 . 12 14 2 12 Terminals 37 | . 3 . 9 . . . 10 8 2 5 Fabricators 5 | . . . . . . . . 2 . 3 Repair Stations 6 | . . . 2 . . . 1 2 . 1 Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . . 2 Garrison Access 3 | . . . . . . . . 2 . 1 Total Hacks 303 | . 8 . 64 . 50 . 90 47 5 39 Successful 175 | . 3 . 40 . 50 . 48 15 2 17 Failed 127 | . 5 . 24 . . . 41 32 3 22 Catastrophic 21 | . . . 5 . . . 9 4 . 3 Database Lockouts 1 | . . . . . . . 1 . . . Manual 69 | . 5 . 17 . 1 . 35 . . 11 Terminals 146 | . 8 . 34 . . . 56 27 5 16 Fabricators 16 | . . . . . . . . 5 . 11 Repair Stations 48 | . . . 11 . . . 25 9 . 3 Recycling Units 3 | . . . 3 . . . . . . . Scanalyzers 30 | . . . 16 . . . 9 . . 5 Garrison Access 10 | . . . . . . . . 6 . 4 Terminal Hacks 105 | . 3 . 16 . 50 . 22 8 2 4 Record 51 | . . . . . 49 . 2 . . . Part Schematic 1 | . . . . . . . . 1 . . Robot Schematic 4 | . . . 2 . . . 2 . . . Robot Analysis 17 | . 2 . 9 . . . 6 . . . Prototype ID Bank 13 | . 1 . 4 . . . 5 2 . 1 Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 . 1 . Terminal Index 3 | . . . . . . . 1 1 . 1 Disarm Traps 1 | . . . 1 . . . . . . . Transport Status 1 | . . . . . . . . 1 . . Registered Components 2 | . . . . . . . 1 1 . . Zone Layout 7 | . . . . . . . 4 1 . 2 Patrol Navigation 1 | . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 10 | . . . . . . . . 3 . 7 Network Status 1 | . . . . . . . . . . 1 Load Schematic 4 | . . . . . . . . 1 . 3 Build 5 | . . . . . . . . 2 . 3 Repair Station Hacks 31 | . . . 8 . . . 18 3 . 2 Scan Component 17 | . . . 4 . . . 10 2 . 1 Repair 14 | . . . 4 . . . 8 1 . 1 Recycling Unit Hacks 2 | . . . 2 . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . Scanalyzer 25 | . . . 14 . . . 8 . . 3 Insert Component 13 | . . . 7 . . . 4 . . 2 Analyze 12 | . . . 7 . . . 4 . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Unlock Access 2 | . . . . . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 53 | . 3 . 14 . . . 11 12 2 11 Full Trace Events 16 | . 1 . 5 . . . 4 3 . 3 Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . 2 . . . 2 . . . Robots Built 9 | . . . . . . . . 5 . 4 Authchips 2 | . . . . . . . . . . 2 Time 299 | . . . . . . . . 183 . 116 Total Robot Build Rating 30 | . . . . . . . . 18 . 12 Part Schematics Acquired 12 | . . . 7 . . . 4 1 . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 Total Part Build Rating 3 | . . . . . . . . . . 3 Parts Repaired 14 | . . . 4 . . . 8 1 . 1 Time 565 | . . . 153 . . . 330 60 . 22 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . . . 20 . . . . . . . Parts Scanalyzed 12 | . . . 7 . . . 4 . . 1 Part Schematics Acquired 11 | . . . 7 . . . 4 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . . 16 . Machine Destruction 16 | . . . . . . . . . 16 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies 16 | . . 3 . 1 . . . 6 2 4 Largest Group 3 | . . 3 3 1 1 . . 3 2 2 Highest-Rated Group 175 | . . 40 40 31 31 . . 90 175 42 Highest-Rated Ally 95 | . . 16 16 31 31 . . 30 95 21 Total Orders 2 | . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . 2 Ally Attacks 144 | . . 7 25 23 . . . 43 29 17 Total Damage 2910 | . . 74 358 277 . . . 893 900 408 Kills 34 | . . 3 7 5 . . . 9 8 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 17 | . 2 . 9 . . . 6 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 13091 | 92 952 577 2306 352 368 182 2781 1714 2577 1190 Spaces Moved 13044 | 45 806 583 1992 272 428 135 2519 2252 2498 1514 Core 7 | 2 . . . . . . . 5 . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4253 | 43 806 583 1024 272 428 135 585 377 . . Hover 7242 | . . . 968 . . . 1934 328 2498 1514 Flight 1542 | . . . . . . . . 1542 . . Fastest Speed 26 | 50 80 80 48 85 85 85 48 26 48 48 Average Speed 64 | 78 80 80 74 85 85 85 59 41 74 53 Slowest Speed 200 | 80 95 80 181 85 85 85 195 200 112 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 31 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 66 | 3 75 94 94 59 90 30 97 54 89 47 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 7 | . . 3 . 1 . 3 . . . . Spaces Dug 32 | . . . . . . . . . . 32 Terrain Destroyed 703 | . . . 93 25 . 47 177 107 78 176 Melee . | . . . . . . . . . . . Projectile 38 | . . . . . . . . . 19 19 AOE 665 | . . . 93 25 . 47 177 107 59 157 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 16091 | 73 968 635 2522 352 433 166 3333 2768 3044 1797 Wait 1465 | . 30 5 212 55 . 8 450 245 314 146 Move 12973 | 44 805 582 1991 271 427 134 2518 2192 2495 1514 Hop 28 | . . . . . . . . 28 . . Pick Up 120 | 4 11 3 32 . 2 2 19 20 17 10 Fast Attach 120 | 8 5 . 28 . . . 24 23 15 17 Attach 49 | . . . 12 . . . 9 10 5 13 Detach 35 | 1 1 . 9 . . . 6 6 5 7 Swap 131 | 1 11 6 34 3 1 2 37 18 16 2 Drop 193 | . 18 8 49 1 3 2 35 29 34 14 Fire 859 | 15 87 31 155 22 . 18 235 123 102 71 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 93 | . . . . . . . . 52 41 . Rewire 22 | . . . . . . . . 22 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x2 / *Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Build established: Scavenger-Mutant 908 | -10/Materials | Discovered new exit (range 16) 1045 | -10/Materials | Entered Mines 1046 | -10/Mines | Learned location of Storage (-7) 1058 | -10/Mines | Discovered new exit (range 13) 1111 | -10/Mines | Build established: Mutant 1111 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1189 | -10/Mines | Learned Materials terminal intel 1552 | -10/Mines | Learned Materials security intel 1587 | -10/Mines | Discovered new exit (range 4) 1622 | -10/Mines | Entered Materials 1622 | -9/Materials | Accompanied by 3 allies 1622 | -9/Materials | Evolved 2 slots: Propulsion x2 1624 | -9/Materials | Loaded intel: 12 terminal locations 1676 | -9/Materials | Build established: Scavenger-Mutant 2006 | -9/Materials | Repaired Hover Unit 2057 | -9/Materials | Discovered new exit (range 12) 2212 | -9/Materials | Lost 4 parts (1p3n) 2422 | -9/Materials | First assault squad dispatched 2516 | -9/Materials | Discovered new exit (range 14) 2930 | -9/Materials | Core integrity fell below 50% 2986 | -9/Materials | Build established: Mutant 3000 | -9/Materials | Discovered new exit (range 16) 3143 | -9/Materials | Discovered new exit (range 15) 3224 | -9/Materials | Repaired Pulse Rifle 3263 | -9/Materials | Repaired Pulse Rifle 3316 | -9/Materials | Repaired Hvy. Ion Engine 3763 | -9/Materials | Sterilization system engaged 3763 | -9/Materials | Non-combat units ordered to evacuate 3863 | -9/Materials | Combat units ordered to evacuate 3928 | -9/Materials | Entered Mines 3939 | -9/Mines | Received a Mining Laser from a helpful Derelict 3945 | -9/Mines | Met a Derelict bent on vengeance 3982 | -9/Mines | Core integrity fell below 20% 4012 | -9/Mines | Discovered new exit (range 14) 4096 | -9/Mines | Assembled infested the area 4127 | -9/Mines | Met 8R-AWN 4133 | -9/Mines | Destroyed 8 combat bots 4267 | -9/Mines | Discovered new exit (range 5) 4280 | -9/Mines | Entered Exiles 4280 | -9/Exiles | Accompanied by 1 ally 4301 | -9/Exiles | Welcomed by 8R-AWN 4314 | -9/Exiles | Met EX-HEX 4341 | -9/Exiles | Met EX-BIN 4354 | -9/Exiles | Aligned with FarCom system 4354 | -9/Exiles | Given EX-Vault access code 4388 | -9/Exiles | Opened EX-Vault 4397 | -9/Exiles | Found YOLO Cannon 4416 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4446 | -9/Exiles | Met EX-DEC 4451 | -9/Exiles | Learned location of Zion (-6) 4484 | -9/Exiles | Visited The Gauntlet 4642 | -9/Exiles | Discovered new exit (range 10) 4648 | -9/Exiles | Left Exiles lab with YOLO Cannon 4648 | -9/Exiles | Entered Mines 4766 | -8/Mines | Discovered new exit (range 12) 4830 | -8/Mines | Entered Materials 4830 | -8/Materials | Evolved 2 slots: Utility x2 5338 | -8/Materials | Build established: Hacker-Mutant 5522 | -8/Materials | Discovered new exit (range 12) 6035 | -8/Materials | Discovered new exit (range 11) 6155 | -8/Materials | Repaired Airjet 6194 | -8/Materials | Repaired Airjet 6234 | -8/Materials | Repaired Airjet 6286 | -8/Materials | Repaired Adv. Beam Cannon 6339 | -8/Materials | Repaired Adv. Beam Cannon 6372 | -8/Materials | Repaired Imp. Hover Unit 6417 | -8/Materials | Repaired Broken Imp. Hover Unit 6456 | -8/Materials | Repaired Imp. Heat Sink 6467 | -8/Materials | Central database locked down 6480 | -8/Materials | Discovered new exit (range 13) 6830 | -8/Materials | First assault squad dispatched 7348 | -8/Materials | Sterilization system engaged 7348 | -8/Materials | Non-combat units ordered to evacuate 7382 | -8/Materials | Lost 3 parts (1p2n) 7448 | -8/Materials | Combat units ordered to evacuate 7611 | -8/Materials | Entered Factory 7611 | -7/Factory | Evolved 2 slots: Utility x2 8411 | -7/Factory | First assault squad dispatched 8565 | -7/Factory | Discovered new exit (range 15) 8586 | -7/Factory | Discovered new exit (range 16) 8907 | -7/Factory | Fabricated L-41 Fighter? 8908 | -7/Factory | Repaired Prc. Beam Rifle 8941 | -7/Factory | Identified exit to Storage 8941 | -7/Factory | Identified exit to Lower Caves 8960 | -7/Factory | Lost 3 allies 8969 | -7/Factory | Lost 6 parts (2p1n3u) 9104 | -7/Factory | Fabricated X-57 Shotgunner? 9105 | -7/Factory | Discovered new exit (range 18) 9140 | -7/Factory | Discovered new exit (range 7) 9146 | -7/Factory | Identified exit to Garrison 9231 | -7/Factory | Garrison activated, responded to threat 9250 | -7/Factory | Build established: Scout 9325 | -7/Factory | Entered Garrison 9424 | -7/Garrison | Triggered checkpoint 9424 | -7/Garrison | Triggered checkpoint 9459 | -7/Garrison | Triggered checkpoint 9484 | -7/Garrison | Destroyed 13 combat bots 9631 | -7/Garrison | Discovered new exit (range 13) 9664 | -7/Garrison | Triggered checkpoint 9666 | -7/Garrison | Garrison Relay disabled 9764 | -7/Garrison | Discovered new exit (range 11) 9778 | -7/Garrison | Triggered checkpoint 9872 | -7/Garrison | Found embedded Infiltrators 9986 | -7/Garrison | Triggered checkpoint 10098 | -7/Garrison | Build established: Mutant 10264 | -7/Garrison | Garrison Relay disabled 10416 | -7/Garrison | Triggered checkpoint 10563 | -7/Garrison | Garrison Relay disabled 10745 | -7/Garrison | Discovered new exit (range 12) 11299 | -7/Garrison | Core integrity fell below 50% 11684 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11902 | -7/Garrison | Entered Factory 11902 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11998 | -6/Factory | Identified exit to Garrison 12020 | -6/Factory | Discovered new exit (range 15) 12066 | -6/Factory | Fabricated H-55 Commando? 12128 | -6/Factory | Fabricated H-55 Commando (x2) 12138 | -6/Factory | Garrison activated, responded to threat 12173 | -6/Factory | Lost 4 allies 12252 | -6/Factory | First assault squad dispatched 12270 | -6/Factory | Lost 3 parts (1p1n1u) 12375 | -6/Factory | Fabricated System Shield? 12586 | -6/Factory | Repaired Imp. Medium Armor Plating 12681 | -6/Factory | Discovered new exit (range 5) 12683 | -6/Factory | Identified exit to Factory 12781 | -6/Factory | High security lockdown imminent 12802 | -6/Factory | Destroyed 8 combat bots 12861 | -6/Factory | High security lockdown engaged 13076 | -6/Factory | Core integrity fell below 50% 13089 | -6/Factory | Core integrity fell below 20% 13092 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13070_ Critical hit (Burn: +37). 13071_ Penetrated by Slug. 13072_ Lgt. Fission Core destroyed. 13072_ Imp. Propulsion Shielding destroyed. 13072_ G-50 Soldier destroyed. 13072_ Destroyed Adv. Heat Sink. 13073_ Critical hit (Burn: +50). 13073_ Penetrated by Slug. 13073_ Slug penetrates G-50 Soldier. 13074_ Broken Airjet destroyed. 13075_ YOLO Cannon destroyed. 13075_ Imp. Antigrav System destroyed. 13077_ Overheating: Matter decay (-5). 13077_ Penetrated by Slug. 13079_ Visual Processing Unit broken. 13079_ Overheating: Short circuit. 13086_ Imp. Gyrokinetic Inverter destroyed. 13087_ Slammed into G-50 Soldier. 13088_ Slammed into G-67 Veteran. 13091_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????# # """ +????????????????? | | ?????????????????# # """ #????????????????? | | ?????????????????# # #????????????????? | | ?????????????????# ######+###????????????????? | | ?????????????????# #????# #??????????????????? | | ?????????????????# #????# #??????????????????? | | ?????????????????# #????# ####???????????????? | | ?????????????????# #????# #???????????????? | | ?????????????????# #????#+## #???????????????? | | ?????????????????# #???? # ###+#####???????? | | ????????? ???????# #???? # +???????? | | ?????????? ? ???# #??? # #####???????? | | ????????? ???# #??? # #?????####??? | | ??????????"" ""??# #?? # #???? #??? | | ??????????"" ""??# C #?? # # """ #??? | | ???????? """ """?# #? # # """ #??? | | ????????? ?# #? + + """ #??? | | ??????????"" """ # ## # # #??? | | ?????????""" """ # ## # #??""" #??? | | ?????????""" """ + ## # #??""" #??? | | ?????? # ## # #???"" #??? | | ????# # ## # #??? ?????? | | ???############### #####+### #####+####### | | ???# | | ???# m% = | | ???# % l @ % | | #### " gg bbg ! | | # "% gh l g | | "" # " gg;;##g####################"####### | | "" # == "bgg #????????????? ????? | | "" # %%[ "ih g #??????????? ???? | | + #"" =! ; """""" #??????????# ??? | | # # " ; """""" #??????????# / #?? | | # ## " *%# """""l#??????????# #?? | | ! + ######### """""" #??????????# ! #?? | | ######"###???????# l #??????????# ! #?? | | ???? ????????# #??????????# #?? | | ?? ??????# ! #??????????###########?? | | # ????##########??????????????????????? | | # ! #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # ! #???????????????????????????????????? | | # !!#???????????????????????????????????? | | # * !!#???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ##############???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 36 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 64 Target Analysis 5 Defensive Hacking 40 Authchip Count 4 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Hpw. Shock Rifle | -7/Factory | Hacked Robot Schematics ------------------ I-25 Savior | -9/Materials | Hacked O-16 Technician | -9/Materials | Hacked X-57 Shotgunner | -8/Materials | Hacked H-55 Commando | -8/Materials | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded X-57 Shotgunner | x2 | -7/Factory H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMachineAutobeam Manual? 0 Play Time 03:14:35 Cumulative 387.7 hours Start 2024.05.20 @ 03:14:57 End 2024.05.20 @ 06:37:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b7897634-4bf0-49db-a31c-c37da34816c6