Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.27 @ 17:22:21 Player: Nanna Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (529) 529 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2674 Bonus ------- None Cogmind --------- Core Integrity 481/550 Matter 248/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Cesium-ion Thruster Experimental Sensor Array High-powered Shotgun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Experimental Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Ion Cannon > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Mini Grenade Launcher Improved Grenade Launcher Mining Laser [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 25 | 6 4 5 7 . 3 Power 4 | 1 1 1 1 . . Engine 3 | 1 1 1 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 9 | 2 2 . 4 . 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . 2 . 4 . 1 Utility 4 | 1 . 2 1 . . Device 2 | . . 2 . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 8 | 2 1 2 1 . 2 Energy Gun 1 | . . . 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 5 | . 1 . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Highest Loss Streak 3 | . 1 . . . 3 To Critical Strikes . | . . . . . . Average Backups 3 | 1 1 4 4 3 4 Power . | . 1 1 . 1 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 3 3 2 2 Tool/Special . | . . . . . . Unused Backups 4 | . . 1 1 . 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 73 | . 73 70 70 100 74 Engine 9 | . 14 14 2 . . Core 2 | . . . 7 11 7 Leg 4 | . 19 . . . . Flight 25 | . 8 27 37 44 31 Device 6 | . . 7 10 11 8 Storage 2 | . 9 . . . . Protection 2 | . . . . 11 9 Energy Gun 2 | . . . 2 11 7 Energy Cannon 5 | . . 6 6 11 9 Ballistic Gun 9 | . 21 10 2 . 1 Launcher 1 | . . 3 1 . . Peak Build Rating 32 | 6 6 20 31 31 32 Average Rating 15 | 4 5 12 24 31 27 On Entrance 13 | . 6 4 10 31 31 Avg Prop Armor Cover (%) 2 | . . . . . 2 Naked Turns 1 | . . . . . 1 Heaviest Build 20 | 12 12 18 20 20 20 Greatest Support 20 | 20 20 8 20 20 20 Greatest Overweight (x) 4 | . . 4 4 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 5 | 3 5 5 5 4 5 Average Carried 3 | . 2 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 4 5 3 4 5 Class Distribution -------------------- 76% | Mutant 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 733 | 248 219 120 39 107 . Remotely . | . . . . . . Salvage Created 707 | . 232 135 123 . 217 Parts 27 | . 10 5 3 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . 4 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 16 | . 5 6 1 . 4 Guns 7 | . 5 1 . . 1 Cannons 4 | . . 3 1 . . AOE 5 | . . 2 . . 3 Classes Destroyed 6 | . 3 . 1 . 2 Recycler 3 | . 2 . 1 . . Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 7 | . 4 3 . . . Grunt 8 | . 1 3 . . 4 Sentry 1 | . . . 1 . . Best Kill Streak 4 | . 4 3 2 . 3 Combat Bots Only 4 | . 4 3 1 . 3 Max Kills in Single Turn 3 | . 1 2 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 171 | . 87 21 11 1 51 Missed 66 | . 28 12 7 1 18 Hits 105 | . 59 9 4 . 33 Projectile 105 | . 59 9 4 . 33 Critical Strikes 2 | . 1 . . . 1 Damage Taken 998 | . 422 74 35 . 467 Core 191 | . 90 22 10 . 69 Absorbed by Shields . | . . . . . . Ignored by Resistances 307 | . 141 25 10 . 131 Core Remaining (%) 84 | 100 . 55 . 97 . Volleys Fired 58 | . 36 7 4 . 11 Largest 2 | . 2 2 2 . 2 Hottest 125 | . 40 96 125 . 125 Shots Fired 96 | . 54 13 8 . 21 Gun 71 | . 54 4 2 . 11 Cannon 21 | . . 7 4 . 10 Launcher 4 | . . 2 2 . . Special . | . . . . . . Kinetic 62 | . 54 4 . . 4 Thermal 30 | . . 7 6 . 17 Explosive 4 | . . 2 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 18 6 7 . 6 Robot Miss Streak 3 | . 3 1 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 67 | . 43 8 6 . 10 Core Hits 29 | . 12 5 2 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1776 | . 567 487 134 . 588 Guns 684 | . 567 19 34 . 64 Cannons 297 | . . 93 67 . 137 Explosions 773 | . . 375 33 . 365 Melee . | . . . . . . Ramming 22 | . . . . . 22 Kinetic 586 | . 567 19 . . . Thermal 395 | . . 93 101 . 201 Explosive 773 | . . 375 33 . 365 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 144 | . . 135 9 . . Projectiles 9 | . . . 9 . . Explosions 135 | . . 135 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 104 | . . 19 . . 85 Shots 2 | . . 1 . . 1 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 347 | . 4 116 188 128 347 Average Temperature 91 | . 2 46 105 67 111 Received Heat Transfer 474 | . 165 12 9 . 288 Effects 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 703 | . . 148 185 . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 177 | . 80 112 84 62 177 Initial 30 | . . 6 30 27 16 Average 39 | . 38 33 30 34 74 Influence Increases 758 | . 120 202 114 45 277 Destroy 0b10 Robot/C 320 | . 100 120 20 . 80 Destroy 0b10 Robot/NC 25 | . 10 . 5 . 10 Destroy Leader 52 | . 10 20 10 . 12 Disable Machine 9 | . . . . . 9 Destroy Structure 67 | . . 17 19 . 31 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 270 | . . 45 45 45 135 Influence Decreases 581 | . 100 130 122 77 152 Entered New Map 169 | . . 14 62 57 36 Time Decay 362 | . 90 116 60 20 76 Lost Part 50 | . 10 . . . 40 Squads Dispatched 4 | . . 1 . . 3 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 8 9 6 5 16 Peak Tracking Total 11 | . 6 3 3 3 11 Tactical Retreats 5 | . . 1 1 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 1 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 10 | . 3 1 6 . . Successful 7 | . 1 1 5 . . Failed 3 | . 2 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Open Door 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 546 | . . 234 127 41 144 Sensors 546 | . . 234 127 41 144 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1026 | 55 226 408 135 41 161 Spaces Moved 1316 | 40 193 539 164 152 228 Core 11 | 7 . . 3 . 1 Treads . | . . . . . . Legs 78 | 33 45 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1227 | . 148 539 161 152 227 Fastest Speed 26 | 50 37 37 26 26 26 Average Speed 51 | 107 56 60 32 26 48 Slowest Speed 360 | 120 120 360 250 26 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 31 85 18 34 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 92 | . . 25 24 . 43 Melee . | . . . . . . Projectile 3 | . . 2 1 . . AOE 89 | . . 23 23 . 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1582 | 52 258 616 242 152 262 Wait 96 | . 12 38 44 . 2 Move 1311 | 39 192 538 163 151 228 Hop . | . . . . . . Pick Up 37 | 7 6 11 9 1 3 Fast Attach . | . . . . . . Attach 34 | 6 4 8 12 . 4 Detach 15 | . 3 4 4 . 4 Swap 2 | . 1 1 . . . Drop 26 | . 4 9 6 . 7 Fire 58 | . 36 7 4 . 11 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 11) 282 | -10/Materials | Entered Mines 289 | -10/Mines | Met a Derelict shopkeep closing up shop 306 | -10/Mines | Learned location of Storage (-7) 318 | -10/Mines | Build established: Mutant 322 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 352 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 353 | -10/Mines | Found Prototype Device 354 | -10/Mines | Identified Exp. Sensor Array 630 | -10/Mines | Discovered new exit (range 7) 671 | -10/Mines | Discovered new exit (range 10) 690 | -10/Mines | Entered Materials 690 | -9/Materials | Evolved 2 slots: Propulsion x2 822 | -9/Materials | Discovered new exit (range 9) 825 | -9/Materials | Entered Mines 861 | -9/Mines | Learned Materials emergency access door positions 863 | -9/Mines | Discovered new exit (range 12) 866 | -9/Mines | Entered Materials 866 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1021 | -8/Materials | Lost 3 parts (1p2n) 1027 | -8/Materials | Self-destructed Last Messages --------------- 00925_ Acquired Cesium-ion Thruster. 00937_ Slammed into K-01 Serf. 00942_ Slammed into U-05 Engineer. 00946_ Visual Processing Unit melted. 00946_ W-25 Informer destroyed. 00952_ G-47 Trooper destroyed. 00960_ Slammed into R-06 Scavenger. 00983_ Broken Cesium-ion Thruster destroyed. 00988_ Cesium-ion Thruster destroyed. 00990_ Lgt. Nuclear Core destroyed. 00990_ Critical hit (Burn: +37). 01004_ Acquired Hpw. Shotgun. 01005_ Dropped Particle Gun. 01020_ Dropped Ion Cannon. 01024_ Dropped Mining Laser. 01024_ Dropped Mni. Grenade Launcher. 01025_ Dropped Cesium-ion Thruster. 01026_ Nuclear Reactor explodes. 01026_ G-47 Trooper destroyed. 01026_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? "??????????????????? | | ??????????????#?????????????? """???#????????????? | | ??????????????? ????????????? """"" #????????????? | | ??????????????? ??????????? 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed DerelictAblativeCompactor Manual? 0 Play Time 00:18:26 Cumulative 9.0 hours Start 2026.10.27 @ 14:53:24 End 2026.10.27 @ 17:22:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 65924c89-16b8-47c0-92f6-1e2ec367f7d8