Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 13:19:17 Player: C-Log Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (752) 752 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1697 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 271/275 System Corruption 0% Temperature Cool (33) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Pulse Rifle Heavy Particle Cannon > --- INVENTORY (10) --- Light Treads Light Treads Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Heavy Particle Cannon Heavy Particle Cannon Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Pulse Rifle Heavy Particle Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Heavy Particle Cannon Heavy Particle Cannon Flak Cannon Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 7 4 2 3 11 Power 4 | 1 . . . 3 Engine 4 | 1 . . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 . 2 Treads 5 | 2 . 1 . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 1 1 3 Device 4 | 1 . 1 . 2 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 9 | 2 2 . 2 3 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 2 | . . . 2 . Launcher 2 | . 1 . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 . 1 6 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 2 | . 1 . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . 1 . 1 6 To Critical Strikes . | . . . . . Average Backups 6 | 3 9 7 6 6 Power . | . . . . . Propulsion 1 | . 1 2 1 1 Utility 2 | 1 4 3 2 3 Weapon 2 | 1 3 2 2 1 Tool/Special . | . . . . . Unused Backups 13 | . 3 3 1 6 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 6 | . 1 2 . 3 Weapon 6 | . 2 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 99 100 98 89 Engine 12 | . 14 14 13 10 Treads 28 | . 28 28 28 28 Device 6 | . 11 4 4 6 Storage 10 | . 14 9 8 10 Processor 7 | . 2 14 13 . Protection 1 | . . . . 4 Energy Gun 2 | . . . . 11 Ballistic Gun 7 | . 21 14 5 . Ballistic Cannon 6 | . . . 10 5 Launcher 4 | . 4 14 2 9 Special Weapon 4 | . 1 . 9 . Peak Build Rating 15 | 7 8 8 10 15 Average Rating 9 | 6 7 7 8 12 On Entrance 6 | . 7 8 7 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 33 | 12 19 18 24 33 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 7 9 7 8 8 Most Carried 10 | 6 10 9 9 9 Average Carried 7 | 3 9 7 7 6 Final Capacity 10 | 8 10 5 5 10 Final Carried 9 | 6 9 5 5 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1057 | 379 55 . 311 312 Remotely . | . . . . . Salvage Created 877 | 218 204 . 155 300 Parts 34 | 17 8 . 4 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 18 | . 9 . 5 4 Guns 4 | . 2 . . 2 Cannons 4 | . . . 2 2 AOE 10 | . 7 . 3 . Classes Destroyed 9 | 2 3 . 2 2 Tunneler 6 | 6 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 . . . 1 Turret 2 | . . . 2 . Swarmer 4 | . 2 . 2 . Grunt 9 | . 7 . 1 1 Sentry 1 | . . . . 1 Demolisher 2 | . . . . 2 Subdweller 2 | . . . 2 . Best Kill Streak 4 | 2 4 . 3 3 Combat Bots Only 4 | . 4 . 2 3 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 138 | . 34 . 73 31 Missed 48 | . 11 . 28 9 Hits 90 | . 23 . 45 22 Projectile 90 | . 23 . 45 22 AOE 13 | . . . . 13 Critical Strikes 1 | . 1 . . . Damage Taken 1326 | . 317 . 360 649 Core 260 | . 85 . 32 143 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 135 | 28 24 . 57 26 Largest 2 | 2 2 . 2 2 Hottest 138 | 40 120 . 100 138 Shots Fired 192 | 56 37 . 68 31 Gun 98 | 56 21 . 1 20 Cannon 32 | . . . 22 10 Launcher 18 | . 15 . 2 1 Special 44 | . 1 . 43 . Kinetic 106 | 56 21 . 23 6 Thermal 68 | . 1 . 43 24 Explosive 18 | . 15 . 2 1 Electromagnetic . | . . . . . Robot Hit Streak 10 | 9 6 . 5 10 Robot Miss Streak 4 | 4 3 . 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 82 | 33 11 . 14 24 Core Hits 52 | 10 20 . 10 12 Critical Kills . | . . . . . Critical Parts Destroyed 2 | 2 . . . . Critical Strikes 3 | 2 . . . 1 Destroy 2 | 2 . . . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2211 | 362 813 . 389 647 Guns 763 | 362 82 . . 319 Cannons 436 | . . . 269 167 Explosions 1012 | . 731 . 120 161 Melee . | . . . . . Ramming . | . . . . . Kinetic 830 | 362 82 . 269 117 Thermal 369 | . . . . 369 Explosive 1012 | . 731 . 120 161 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . . 20 1 Projectiles 21 | . . . 20 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 2 1 Impact . | . . . . . Kinetic 3 | . . . 2 1 Secondary . | . . . . . Self-Inflicted Damage 46 | . 46 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 351 | . 26 . 12 351 Average Temperature 70 | . 10 . 12 98 Received Heat Transfer 513 | . 165 . 249 99 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 777 | . . . . 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 94 100 . 100 Level 1 2 | . 5 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 208 | 10 208 67 . 61 Initial 67 | . . 67 . 61 Average 24 | 1 50 57 . 9 Influence Increases 683 | 35 306 . 200 142 Destroy 0b10 Robot/C 360 | . 180 . 100 80 Destroy 0b10 Robot/NC 55 | 35 5 . . 15 Destroy Leader 52 | . 42 . 10 . Successful Hack 14 | . 14 . . . Disable Machine 30 | . 30 . . . Destroy Structure 37 | . 35 . . 2 Lose Combat Pursuer 135 | . . . 90 45 Influence Decreases 662 | 35 132 127 119 249 Entered New Map 199 | . . 107 25 67 Time Decay 392 | 35 122 20 84 131 Lost Part 71 | . 10 . 10 51 Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 14 . 10 8 Peak Tracking Total 4 | . 4 . 3 2 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . 2 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 6 | . 3 . . 3 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 11 . . 5 Successful 6 | . 3 . . 3 Failed 10 | . 8 . . 2 Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 12 | . 12 . . . Terminals 13 | . 11 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . . 1 Record 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1409 | 221 457 27 376 328 Terrain 38 | . . . . 38 Seismic 1371 | 221 457 27 376 290 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2768 | 289 561 56 1221 641 Spaces Moved 1286 | 124 182 33 613 334 Core 3 | 3 . . . . Treads 1283 | 121 182 33 613 334 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 157 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 33 11 43 62 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 43 | . 35 . 6 2 Melee . | . . . . . Projectile 3 | . 1 . . 2 AOE 40 | . 34 . 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 1718 | 164 413 36 697 408 Wait 216 | . 193 . 6 17 Move 1282 | 123 181 32 612 334 Hop . | . . . . . Pick Up 28 | 6 6 1 7 8 Fast Attach 15 | 7 1 . . 7 Attach 7 | . . . 2 5 Detach . | . . . . . Swap 18 | . 4 2 8 4 Drop 14 | . 4 1 4 5 Fire 135 | 28 24 . 57 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves -8/Recycling History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 290 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 12) 660 | -10/Materials | Identified exit to Mines 851 | -10/Materials | Entered Mines 857 | -10/Mines | Met a Derelict bent on vengeance 897 | -10/Mines | Assembled infested the area 901 | -10/Mines | Discovered new exit (range 5) 906 | -10/Mines | Identified exit to Subcaves 907 | -10/Mines | Entered Subcaves 908 | -10/Subcaves | Approached by a straggling Scientist 1065 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1241 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1248 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1425 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1580 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1591 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2054 | -10/Subcaves | Discovered new exit (range 15) 2128 | -10/Subcaves | Entered Recycling 2235 | -8/Recycling | Core integrity fell below 50% 2250 | -8/Recycling | Core integrity fell below 20% 2280 | -8/Recycling | Lost 6 parts (1p1n1u3w) 2769 | -8/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- concentrate a greater electromagnetic burst within a much shorter range. As these are the primary armament of [Derelict] wizards, combat protocol dictates that units engage them at extreme range whenever possible. Connecting with Recycling Unit... Dropped Propulsion Shielding. Acquired Seismic Detector. R-06 Scavenger collects Propulsion Shielding. Connecting with Recycling Unit... Acquired Hvy. Particle Cannon. Attempting to rewire Y-45 Defender. D-53 Grenadier springs to life. Material Compactor disabled. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. U-05 Engineer builds a Wall. Overheating: System interference. Pulse Rifle temporarily disabled. Acquired 30 matter. Map ----- +----------------------------------------------------+ | ??????#!! ###### + """"" #????? | | ??????#! # """""??????? | | ????##### # ?????? | | ????# ##########????? | | ????# | | ????# #######+??????? | | ????# #?????????????? | | ????# #####+###+## #?????????????? | | ????## ###?????????# #?????????????? | | ?????# !!#?????????# #?????????????? | | ?????# !!#?????????+ #?????????????? | | ?????# !#?????????#### #?????????????? | | ?????# ###??????????#]] #####+##############?? | | ?????# #????????????# #?# #?? | | ?????# #????????????#] #?# #?? | | ???### #????????????### #?# #?? | | ???#"" ############???# #?# #?? | | ???#"Y # #???# #?# ##? | | ???#"" #! #????# #?# #? | | ???### # ! #????# ### ##? | | ?????# # [ #????# ## #?? | | ?????# # ! #????# ### #?? | | ????## + #????# #?######+###########?? | | ????#T # ! #????# #??????# #???????????? | | ????## # ! #????# ######## ############# | | ###### ### #######????#@ | | # #??##??????????# | | %# ###########????# d u | | # # ] #?#####+########s ######/####T# | | + % ### # #??? !]!???? | | # # [] #"" + +?! ! ! #??? | | ! # # ! #"T %#### ! #??? | | + + % % #"" #??# #??? | | # # ### #??# #??? | | # # = #?# #??# #??? | | # # #?# " " #??# % #??? | | % # ### #######?# """""#??# % #??? | | # ######??????# """""#??# #??? | | ### #???????????# """""#??##########??? | | ##########???????????# """ #??????????????? | | #????????????????????# ? #??????????????? | | ???#??????????#??????######" "??###??????????????? | | ??????#???????????????????#"Y"???????????????????? | | ?#??????????????????????????"????????????????????? | | ????#????????????????????????????????????????????? | | ?#?#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Survival Of The Most Covered Challenges ------------ None Game ------ Seed HoverConstructSource Manual? 0 Play Time 00:23:57 Cumulative 18.5 hours Start 2026.08.09 @ 12:58:16 End 2026.08.09 @ 13:19:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 10 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4561f725-9df2-4a1c-b2ab-5ea1560404c7