Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.23 @ 20:53:34 Player: Steve Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (3974) 3974 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 9382 Bonus ------- High Alert Combat Kills 148 Entered Garrisons 200 Cogmind --------- Core Integrity 537/1000 Matter 247/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Enhanced Nuclear Core Improved Weapon Cycler Wave Gun Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Compact Battery Advanced Visual Processing Unit Improved Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Tesla Rifle Proton Cannon Heavy Proton Missile Launcher > --- INVENTORY -------- Enhanced Nuclear Core Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Advanced Heat Sink Compact Battery Energy Filter Energy Filter Improved Weapon Cycler Improved Shield Generator Wave Gun Wave Gun Wave Gun Disruptor Cannon Great Axe [Rating: 83] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Grenade Launcher Energy Gun Tesla Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Slots Evolved 11 | . 1 2 2 2 . . 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . 1 1 . . . . 1 . . Utility 5 | . 1 . 1 1 . . 1 1 . . Weapon 2 | . . 1 . 1 . . . . . . Parts Attached 97 | 7 12 5 14 8 9 . 12 27 3 . Power 17 | 1 4 . 3 2 1 . 2 4 . . Engine 6 | 1 2 . 1 . . . 1 1 . . Core 11 | . 2 . 2 2 1 . 1 3 . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 3 3 2 2 . 2 8 . . Treads . | . . . . . . . . . . . Leg 22 | 2 . 3 3 2 2 . 2 8 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 2 1 . 5 1 1 . 2 7 1 . Device 4 | . . . 1 . . . 1 2 . . Storage 11 | 1 1 . 2 . 1 . 1 4 1 . Processor 2 | . . . 2 . . . . . . . Hackware . | . . . . . . . . . . . Protection 3 | 1 . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 7 2 3 3 5 . 6 8 2 . Energy Gun 11 | . 4 . . 2 2 . . 3 . . Energy Cannon 5 | . . 1 1 . . . . 2 1 . Ballistic Gun 9 | 2 1 . 1 . 2 . 3 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . 2 1 1 . . . 2 2 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 38 | . . . . 4 3 . 4 18 9 . Power 6 | . . . . . 1 . 1 3 1 . Propulsion 11 | . . . . 2 1 . 2 4 2 . Utility 8 | . . . . . . . 1 3 4 . Weapon 13 | . . . . 2 1 . . 8 2 . Highest Loss Streak 9 | . . . . 2 1 . 3 8 9 . Average Slot Usage (%) 94 | . 99 100 100 97 98 100 94 88 74 . Engine 2 | . 12 10 . . . . . . . . Core 5 | . . . 7 7 6 7 9 8 8 . Leg 26 | . 25 30 33 26 27 28 21 26 20 . Device 4 | . . . 5 7 7 7 5 4 . . Storage 21 | . 24 20 16 14 15 21 24 25 24 . Processor 4 | . . . 8 7 7 7 6 5 3 . Protection 4 | . 12 10 2 7 5 . . . . . Energy Gun 5 | . 6 4 . 3 8 7 6 5 7 . Energy Cannon 1 | . . 5 8 3 . . . . 3 . Ballistic Gun 8 | . 15 10 8 7 9 14 12 4 . . Launcher 4 | . 2 10 8 7 3 . 4 2 3 . Slashing Weapon 2 | . . . . 7 5 7 . 1 . . Naked Turns 40 | . . . . . . . . . 37 3 Heaviest Build 80 | 17 24 28 36 40 38 37 53 74 80 . Greatest Support 91 | 20 20 30 52 55 75 75 75 91 80 3 Greatest Overweight (x) 12 | 1 1 . . 1 . . 1 1 12 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 22 | 8 10 10 12 12 12 12 12 22 22 4 Average Capacity 13 | 6 9 10 10 12 12 12 12 17 17 4 Most Carried 19 | 1 10 10 10 11 12 12 12 19 19 4 Average Carried 9 | . 3 9 9 9 10 12 10 12 15 4 Final Capacity 22 | 8 10 10 12 12 12 12 12 22 4 4 Final Carried 19 | . 10 10 10 8 12 12 8 19 4 4 Class Distribution -------------------- 32% | Hacker-Mutant 23% | Hacker-Skirmisher 17% | Hacker-Bomber 13% | Hauler-Mutant 6% | Scavenger-Skirmisher 3% | Hacker-Tank 3% | Hauler-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Bomber | -7/Factory Hacker-Bomber | -7/Garrison Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Skirmisher | -5/Waste Hauler-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Matter Collected 2445 | 164 112 316 500 94 469 9 126 655 . . Remotely . | . . . . . . . . . . . Salvage Created 3444 | . 124 370 719 202 545 46 510 928 . . Parts 165 | . 8 15 42 9 17 1 27 46 . . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Combat Hostiles Destroyed 73 | . 2 7 22 5 12 1 6 18 . . Melee 6 | . . . . . 1 . . 5 . . Guns 31 | . 2 7 4 2 6 1 4 5 . . Cannons 7 | . . . 5 . . . . 2 . . AOE 28 | . . . 13 3 5 . 2 5 . . Classes Destroyed 12 | . 3 3 3 1 1 . 1 . . . Worker 6 | . 1 . . 1 . . 3 1 . . Builder 6 | . . . 3 . . . 1 2 . . Hauler 1 | . . . 1 . . . . . . . Recycler 1 | . . 1 . . . . . . . . Watcher 5 | . 2 . 2 . . . 1 . . . Swarmer 13 | . . . 6 . . . . 7 . . Grunt 37 | . 2 5 13 2 6 . 4 5 . . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 10 | . . 1 3 1 2 . . 3 . . Hunter 6 | . . . . . 4 1 1 . . . Programmer 4 | . . . . 1 . . . 3 . . Thug 1 | . . . . 1 . . . . . . Best Kill Streak 8 | . 2 4 8 3 3 1 5 5 . . Combat Bots Only 7 | . 2 4 7 2 3 1 4 5 . . Max Kills in Single Turn 3 | . 1 1 3 1 1 1 3 3 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 1 1 . 2 2 . . Melee 1 | . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Damage Taken 5286 | . 261 147 471 477 601 13 378 2582 356 . Core 689 | . 48 14 89 25 25 . 25 238 225 . Absorbed by Shields 86 | . . . . . . . . 86 . . Core Remaining (%) 91 | 100 80 96 83 . . 92 97 . . . Volleys Fired 166 | . 22 17 34 13 28 1 18 29 4 . Largest 4 | . 2 2 3 3 4 3 4 4 4 . Hottest 245 | . 88 88 130 130 168 131 177 219 245 . Shots Fired 435 | . 44 34 91 38 68 3 66 75 16 . Gun 280 | . 40 24 30 22 61 3 50 42 8 . Cannon 67 | . . 10 34 3 . . . 16 4 . Launcher 88 | . 4 . 27 13 7 . 16 17 4 . Special . | . . . . . . . . . . . Kinetic 192 | . 35 17 30 13 37 2 34 24 . . Thermal 60 | . 5 7 7 3 4 1 16 17 . . Explosive 57 | . 4 . 27 13 7 . . 6 . . Electromagnetic 126 | . . 10 27 9 20 . 16 28 16 . Robot Hit Streak 42 | . 24 29 42 20 24 18 23 15 16 . Robot Miss Streak 5 | . 2 1 2 2 2 . 4 5 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 381 | . 33 27 67 34 65 3 60 76 16 . Core Hits 231 | . 10 24 58 15 41 4 36 40 3 . Critical Hits 2 | . . 1 1 . . . . . . . Critical Kills 2 | . . 1 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 37 | . . . . 3 4 . 5 25 . . Impact . | . . . . . . . . . . . Slashing 37 | . . . . 3 4 . 5 25 . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9979 | . 284 487 2298 935 1556 69 1351 2906 93 . Guns 3613 | . 223 413 406 347 995 69 623 523 14 . Cannons 1015 | . . 74 436 50 . . . 447 8 . Explosions 3782 | . 61 . 1446 419 420 . 592 773 71 . Melee 1559 | . . . . 119 141 . 136 1163 . . Ramming 10 | . . . 10 . . . . . . . Kinetic 2534 | . 213 323 406 261 616 36 448 231 . . Thermal 1549 | . 10 90 222 145 197 33 320 470 62 . Explosive 2341 | . 61 . 1324 279 240 . . 437 . . Electromagnetic 1986 | . . 74 336 131 362 . 447 605 31 . Impact . | . . . . . . . . . . . Slashing 1559 | . . . . 119 141 . 136 1163 . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 4 Average Corruption 3 | . . . . . . . . 3 4 4 Corruption Purged . | . . . . . . . . . . . Effects 12 | . . . . . . . . 8 4 . Message Errors 6 | . . . . . . . . 3 3 . Matter Fused 2 | . . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . . . 2 1 . Targeting Errors 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 317 | . . . 34 38 26 . 44 175 . . Projectiles 23 | . . . 23 . . . . . . . Explosions 203 | . . . 11 38 . . 32 122 . . Melee 91 | . . . . . 26 . 12 53 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 709 | . . . 85 160 89 . 109 266 . . Shots 32 | . . . 5 6 4 . 8 9 . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 611 | . 30 45 377 15 39 . 138 611 564 . Average Temperature 116 | . 15 17 165 10 14 . 51 155 266 . Received Heat Transfer 1521 | . 240 78 252 135 219 . 45 552 . . Effects 10 | . . . 2 . . . . 3 5 . Shutdowns 4 | . . . 1 . . . . 1 2 . Energy Bleed 2 | . . . 1 . . . . 1 . . Interference 1 | . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2099 | . 25 115 248 124 237 75 500 725 50 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . . . 1 . 3 . 1 4 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Peak Influence 794 | . 95 241 794 382 501 225 380 417 21 . Average Influence 178 | . 22 69 451 224 222 198 230 180 4 . Maximum Alert Level 3 | . . 1 3 1 2 1 1 2 . . Low Security (%) 62 | 100 100 93 24 53 50 88 45 49 100 100 Level 1 30 | . . 6 15 46 38 12 54 50 . . Level 2 4 | . . . 35 . 11 . . . . . Level 3 2 | . . . 24 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . 2 6 1 . 1 2 4 . . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . 1 . . . 1 . . Reinforcement 10 | . . 2 3 . . 1 2 2 . . Assault . | . . . . . . . . . . . Garrison 4 | . . . 3 . . . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Distress Signals 5 | . . 1 2 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 8 11 28 5 16 1 12 33 6 . Peak Tracking Total 7 | . 2 4 6 2 3 1 3 7 6 . Tactical Retreats 9 | . . 1 1 . 2 . . 5 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Traps Triggered 3 | . . . . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Machines Disabled 38 | . . . 3 9 1 . 10 15 . . Max in Single Turn 9 | . . . 1 4 1 . 9 5 . . Garrison Relay 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Machines Accessed 6 | . 2 . 1 2 . . . 1 . . Terminals 4 | . 1 . 1 1 . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 14 | . 9 . 2 2 . . . 1 . . Successful 13 | . 8 . 2 2 . . . 1 . . Failed 1 | . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 7 | . 3 . 2 1 . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 7 | . 3 . 2 1 . . . 1 . . Record 5 | . 1 . 2 1 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . . . Recycle Component 2 | . 2 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 2 | . 2 . . . . . . . . . Recycled Matter 32 | . 32 . . . . . . . . . Retrieved Matter 32 | . 32 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 . . 4 . . Machine Destruction 3 | . . . . . 3 . . . . . Programmers 4 | . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 . Total Damage 274 | . . . . . . . . . 274 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Turns Passed 4557 | 77 697 343 452 430 564 125 319 1363 184 3 Spaces Moved 2869 | 61 391 196 257 276 339 96 171 916 162 4 Core 98 | 19 . . . . . . . . 75 4 Treads . | . . . . . . . . . . . Legs 2771 | 42 391 196 257 276 339 96 171 916 87 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 127 125 120 50 50 Average Speed 125 | 101 149 120 121 125 125 127 130 123 102 50 Slowest Speed 650 | 150 150 120 122 153 127 127 160 155 650 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 37 17 21 10 60 3 8 25 84 . Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 424 | . 25 . 135 75 25 . 32 127 5 . Melee . | . . . . . . . . . . . Projectile 6 | . . . 2 1 . . 1 2 . . AOE 418 | . 25 . 133 74 25 . 31 125 5 . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Was Fac Total 3392 | 76 457 270 328 326 419 96 208 1040 168 4 Wait 117 | 2 19 46 3 23 23 . . 1 . . Move 2860 | 60 390 195 256 275 338 95 170 916 161 4 Hop . | . . . . . . . . . . . Pick Up 83 | 7 13 4 9 4 10 . 2 34 . . Fast Attach 3 | . . . . . 1 . 1 1 . . Attach 48 | 7 2 2 2 6 3 . 6 19 1 . Detach 1 | . 1 . . . . . . . . . Swap 46 | . 10 3 12 2 5 . 5 7 2 . Drop 29 | . . 3 11 . 6 . 1 8 . . Fire 166 | . 22 17 34 13 28 1 18 29 4 . Melee 37 | . . . . 3 4 . 5 25 . . Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 222 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Discovered exit to Materials (range 5) 333 | -10/Materials | Build established: Hacker-Mutant 775 | -10/Materials | Entered another Materials area 775 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1106 | -9/Materials | Identified exit to Materials 1106 | -9/Materials | Discovered exit to Materials (range 10) 1118 | -9/Materials | Entered another Materials area 1118 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1323 | -8/Materials | Garrison activated, responded to threat 1364 | -8/Materials | Destroyed 7 combat bots 1557 | -8/Materials | Identified exit to Factory 1557 | -8/Materials | Discovered exit to Factory (range 12) 1570 | -8/Materials | Entered Factory 1570 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1862 | -7/Factory | Build established: Hacker-Bomber 1883 | -7/Factory | P-60 Hacker assimilated allied O6-VPB(g) 1999 | -7/Factory | Identified exit to Garrison 2000 | -7/Factory | Entered Garrison 2062 | -7/Garrison | Triggered checkpoint 2134 | -7/Garrison | Triggered checkpoint 2139 | -7/Garrison | Triggered checkpoint 2338 | -7/Garrison | Triggered checkpoint 2416 | -7/Garrison | Triggered checkpoint 2471 | -7/Garrison | Garrison Relay disabled 2537 | -7/Garrison | Identified exit to Factory 2537 | -7/Garrison | Discovered exit to Factory (range 19) 2564 | -7/Garrison | Entered Factory 2646 | -7/Factory | Identified exit to Factory 2646 | -7/Factory | Discovered exit to Factory (range 11) 2689 | -7/Factory | Entered another Factory area 2689 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2941 | -6/Factory | Lost 3 parts (1p1n1u) 2991 | -6/Factory | Identified exit to Factory 2991 | -6/Factory | Discovered exit to Factory (range 14) 3008 | -6/Factory | Entered another Factory area 3008 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3303 | -5/Factory | Build established: Hacker-Skirmisher 3442 | -5/Factory | Lost 3 parts (1p2w) 3472 | -5/Factory | Spotted B-75 Beast 3694 | -5/Factory | Lost 8 parts (1p1n3u3w) 3786 | -5/Factory | Garrison activated, responded to threat 3866 | -5/Factory | Lost 6 parts (3n3w) 4106 | -5/Factory | Build established: Hauler-Mutant 4371 | -5/Factory | Sucked down chute 4371 | -5/Factory | Entered Waste 4372 | -5/Waste | Met a frightened Derelict 4391 | -5/Waste | Spotted C-40 Crusher 4439 | -5/Waste | Spotted C-40 Crusher 4452 | -5/Waste | Spotted C-40 Crusher 4485 | -5/Waste | Spotted C-40 Crusher 4488 | -5/Waste | Spotted C-40 Crusher 4496 | -5/Waste | Spotted C-40 Crusher 4500 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4503 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4505 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4508 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4512 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4515 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4515 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4518 | -5/Waste | Crushed by Compactor (1 part destroyed) 4547 | -5/Waste | Identified exit to Factory 4547 | -5/Waste | Discovered exit to Factory (range 12) 4549 | -5/Waste | Lost 9 parts (1p2n4u2w) 4555 | -5/Waste | Entered Factory 4558 | -5/Factory | Self-destructed Last Messages --------------- Com. Battery crushed. Broken Arm. Leg crushed. Com. Battery crushed. Mic. Fission Core crushed. Energy Filter crushed. Arm. Leg crushed. Com. Battery crushed. Carbon-fiber Leg crushed. Imp. Component Analysis Suite crushed. Neutrino Core crushed. Carbon-fiber Leg crushed. Energy Filter crushed. Disruptor Cannon crushed. Adv. Heat Sink crushed. Flexi-carbon Leg crushed. EXIT=FOUND: FACTORY System corrupted: Component data lost. LOCATION=FACTORY GOAL=ESCAPE [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????#+??????????? | | ???????????????????????? ??????????? | | ???????????????????????? #?????????? | | ????????????????????" """ #?????????? | | ????????????????????" """ #?????#???? | | ???????????????????"" """ #???? #???? | | ??????????????????? ##### #???? | | ???????????????????"" """ # #???? | | ??????????????????""" """ # #???? | | ??????????????""" """ """ # #???? | | ????????????# @/ #???? | | ????????????# # #???? | | ?????????????############## #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????? #???? | | ??????????????????????????? ?????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Oops Remodeling Serviceable Loadout Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed MicroShadingInterpreter Manual? 0 Play Time 01:24:04 Cumulative 5.2 hours Start 2019.12.22 @ 21:07:41 End 2019.12.23 @ 20:53:34 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 6 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48287526-0c6b-43c7-8fbd-fb4ba43d17a2