Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.03 @ 02:05:30 Player: SilentMoose Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (921) 921 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-229) -229 TOTAL SCORE: 2057 Bonus ------- Follower Combat Kills 66 Friendly Fire -295 Cogmind --------- Core Integrity 0/400 Matter 178/500 Energy 229/250 System Corruption 3% Temperature Cool (6) Movement Walking (180) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Beam Rifle Scatter Rocket Array > --- INVENTORY -------- Ion Engine Aluminum Leg Light Armor Plating Assault Rifle Light Assault Rifle Autogun Plasma Cutter [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Heat Sink Storage High-capacity Matter Pod Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 6 7 6 16 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads 3 | . . . 3 Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 4 . . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 17 | 2 3 3 9 Energy Gun 4 | . . 2 2 Energy Cannon . | . . . . Ballistic Gun 10 | 2 3 1 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 13 | . . 2 11 Power 2 | . . 1 1 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 6 | . . 1 5 Highest Loss Streak 6 | . . 1 6 Average Slot Usage (%) 87 | . 95 89 78 Engine 11 | . 14 10 9 Treads 3 | . . . 12 Leg 27 | . 28 35 16 Storage 20 | . 15 22 22 Protection 2 | . 9 . . Energy Gun 3 | . . 4 5 Ballistic Gun 17 | . 25 17 10 Naked Turns . | . . . . Heaviest Build 38 | 6 26 29 38 Greatest Support 60 | 20 20 43 60 Greatest Overweight (x) 9 | . 1 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 10 10 10 Average Capacity 8 | 4 4 10 10 Most Carried 7 | 4 5 7 7 Average Carried 4 | 1 4 5 5 Final Capacity 10 | 4 10 10 10 Final Carried 6 | 4 5 6 1 Class Distribution -------------------- 86% | Mutant 8% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 758 | 270 25 424 39 Remotely . | . . . . Salvage Created 1333 | 71 25 463 774 Parts 69 | 8 3 23 35 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 21 | 1 . 9 11 Guns 12 | 1 . 9 2 AOE 9 | . . . 9 Classes Destroyed 9 | 2 1 1 5 Worker 3 | 1 . 1 1 Builder 1 | . . . 1 Hauler 2 | . . . 2 Recycler 4 | . . . 4 Operator 1 | . . . 1 Watcher 3 | . 1 . 2 Grunt 17 | 1 . 6 10 Duelist 1 | . . . 1 Sentry 5 | . . 3 2 Best Kill Streak 17 | 1 1 5 17 Combat Bots Only 7 | 1 . 5 7 Max Kills in Single Turn 8 | 1 1 1 8 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1785 | 32 . 681 1072 Core 420 | 11 . 95 314 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 95 95 . . Volleys Fired 81 | 5 5 44 27 Largest 2 | 2 2 2 2 Hottest 79 | 40 40 79 50 Shots Fired 130 | 10 10 81 29 Gun 124 | 10 10 81 23 Cannon . | . . . . Launcher 4 | . . . 4 Special 2 | . . . 2 Kinetic 100 | 10 10 57 23 Thermal 13 | . . 11 2 Explosive 4 | . . . 4 Electromagnetic 13 | . . 13 . Robot Hit Streak 17 | 3 4 14 17 Robot Miss Streak 4 | 1 2 4 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 91 | 6 5 58 22 Core Hits 80 | 4 2 19 55 Critical Hits 2 | . . 1 1 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2536 | 54 45 763 1674 Guns 1074 | 54 45 763 212 Cannons . | . . . . Explosions 1442 | . . . 1442 Melee . | . . . . Ramming 9 | . . . 9 Kinetic 772 | 54 45 461 212 Thermal 169 | . . 158 11 Explosive 1442 | . . . 1442 Electromagnetic 144 | . . 144 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 2 | . . . 2 Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 36 | . . . 36 Projectiles . | . . . . Explosions 36 | . . . 36 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . . . 70 Shots 3 | . . . 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 175 | 6 . 175 9 Average Temperature 56 | 6 . 60 8 Received Heat Transfer 465 | 18 . 306 141 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 444 | . . 407 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 362 | 25 53 170 362 Initial 52 | . 16 22 52 Average 101 | 11 43 71 234 Maximum Alert Level 1 | . . . 1 Low Security (%) 83 | 100 100 100 37 Level 1 16 | . . . 62 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | 1 2 12 16 Peak Tracking Total 5 | 1 1 5 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 1 2 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 5 2 Successful 7 | . 2 4 1 Failed 3 | . 1 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 4 1 Record 5 | . 2 3 . Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 7 | . . . 7 Largest Group 5 | . . . 5 Highest-Rated Group 48 | . . . 48 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 17 | . . . 17 Total Damage 207 | . . . 207 Kills 2 | . . . 2 Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1257 | 173 261 485 338 Spaces Moved 729 | 127 192 254 156 Core 26 | 22 . . 4 Treads 62 | . . . 62 Legs 641 | 105 192 254 90 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 107 121 132 150 Slowest Speed 500 | 120 150 150 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 22 | 9 32 19 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 124 | . . . 124 Melee . | . . . . Projectile . | . . . . AOE 124 | . . . 124 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 922 | 155 210 329 228 Wait 46 | 6 . 22 18 Move 725 | 126 191 253 155 Hop . | . . . . Pick Up 25 | 11 3 4 7 Fast Attach 5 | . 5 . . Attach 24 | 6 1 3 14 Detach 2 | . . . 2 Swap 6 | . 1 3 2 Drop 5 | 1 4 . . Fire 81 | 5 5 44 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis 1 | . . . 1 Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 174 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x2 833 | -9/Materials | Discovered new exit (range 13) 920 | -9/Materials | Entered Storage 1012 | -9/Storage | Found Prototype Launcher 1013 | -9/Storage | Identified Scatter Rocket Array 1071 | -9/Storage | Destroyed 7 combat bots 1077 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1107 | -9/Storage | Lost 4 parts (1p2n1w) 1167 | -9/Storage | Crushed by falling debris 1168 | -9/Storage | Core integrity fell below 50% 1244 | -9/Storage | Core integrity fell below 20% 1258 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Mercenary 2d crushed by falling debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Slammed into A-02 Transporter. System corrupted: Energy discharge (-100). Trooper 2a destroyed. Mercenary 2d destroyed. Lgt. Treads destroyed. Lgt. Assault Rifle destroyed. Lgt. Treads destroyed. R-06 Scavenger collects Particle Gun. K-01 Serf cleans the Terminal. L-31 Rogue destroyed. R-06 Scavenger collects Katana. Plasma Cutter destroyed. Lgt. Treads destroyed. Y-45 Defender suffers critical hit. Y-45 Defender destroyed. K-01 Serf collects debris. Autogun destroyed. 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