Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.29 @ 23:15:21 Player: Iddmeister Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2436) 2436 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-83) -83 TOTAL SCORE: 6743 Bonus ------- High Alert Combat Kills 39 Friendly Fire -122 Cogmind --------- Core Integrity 0/850 Matter 143/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Large Battery (200) Advanced Visual Processing Unit Targeting Computer Matter Filter Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Transmission Jammer Advanced ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Improved Grenade Launcher Remote Datajack Chainsword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Large Battery Advanced Visual Processing Unit Targeting Computer Targeting Computer Matter Filter Hardened Medium Armor Plating Small Laser Improved Light Cannon Great Maul [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Slots Evolved 9 | . 1 . 2 . 2 2 . . 2 . Power 2 | . . . 1 . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . 1 . . . 1 1 . . 1 . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 81 | 7 1 5 13 1 12 22 2 . 11 7 Power 15 | 2 . 1 1 . 2 5 . . 2 2 Engine 11 | 2 . 1 1 . 1 3 . . 1 2 Core 4 | . . . . . 1 2 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . . 3 . 2 2 . . 1 . Treads 2 | 2 . . . . . . . . . . Leg 8 | . . . 3 . 2 2 . . 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 1 1 2 4 . 3 6 . . 4 2 Device 5 | . . 1 . . 1 2 . . 1 . Storage 5 | . 1 . 2 . . 2 . . . . Processor 7 | 1 . 1 2 . . . . . 2 1 Hackware 3 | . . . . . . 2 . . 1 . Protection 3 | . . . . . 2 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 33 | 2 . 2 5 1 5 9 2 . 4 3 Energy Gun 8 | 1 . 1 1 . 3 1 . . . 1 Energy Cannon 3 | . . . . . 1 1 . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . 1 Launcher 8 | . . . 1 . 1 2 1 . 2 1 Special Weapon 6 | . . 1 2 1 . 1 . . 1 . Impact Weapon 2 | . . . . . . 1 1 . . . Slashing Weapon 3 | . . . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . . . Parts Lost 34 | . . 6 4 . 4 1 . . 1 18 Power 8 | . . 2 . . 1 . . . 1 4 Propulsion 6 | . . 2 . . 1 . . . . 3 Utility 8 | . . 2 1 . . . . . . 5 Weapon 12 | . . . 3 . 2 1 . . . 6 Highest Loss Streak 18 | . . 6 4 . 4 1 . . 1 18 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 87 100 66 90 86 95 93 100 98 73 Engine 10 | . 12 12 5 10 9 6 14 14 14 10 Core 2 | . . . . . 1 7 . . 3 . Treads 4 | . 25 25 . . . . . . . . Leg 15 | . . . 15 20 17 20 21 21 18 14 Device 7 | . . . 3 . 8 10 7 7 12 9 Storage 8 | . 12 11 15 10 1 10 7 7 6 6 Processor 10 | . 12 25 9 20 16 9 7 7 6 7 Hackware 6 | . . . . . . 1 14 14 12 9 Energy Gun 7 | . 12 12 6 10 7 8 7 7 4 . Energy Cannon 4 | . . . . . 2 7 7 7 5 4 Ballistic Gun 2 | . 12 12 2 . . . . . . . Ballistic Cannon 1 | . . . 4 10 8 2 . . . . Special Weapon 1 | . . . 3 5 2 . . . 2 4 Impact Weapon 1 | . . . . . . . 1 7 3 . Slashing Weapon 4 | . . . . . . 6 7 7 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 130 | 7 17 17 21 21 33 118 118 116 130 117 Greatest Support 58 | 40 40 40 25 25 40 53 53 53 58 58 Greatest Overweight (x) 36 | . . . 1 . 1 2 2 2 2 36 Average Overweight (x) 1 | . . . . . . 1 2 2 2 3 Largest Inventory Capacity 25 | 5 10 10 10 10 10 25 25 25 25 25 Average Capacity 18 | 5 10 9 9 10 6 17 25 25 25 25 Most Carried 13 | 5 5 4 4 4 5 13 13 12 12 12 Average Carried 7 | 3 3 3 1 4 4 6 12 12 9 10 Final Capacity 25 | 5 10 5 10 10 5 25 25 25 25 25 Final Carried 13 | 3 5 4 4 4 5 13 12 12 11 5 Class Distribution -------------------- 76% | Hacker-Mutant 12% | Hacker-Tank 11% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Matter Collected 1314 | 244 115 75 106 17 60 481 . . 211 5 Remotely . | . . . . . . . . . . . Salvage Created 2292 | . 185 75 153 23 431 800 130 . 461 34 Parts 124 | . 12 3 14 4 26 27 9 . 27 2 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 48 | . 3 2 4 2 11 14 3 . 7 2 Melee 4 | . . . 1 . . 1 . . 2 . Guns 11 | . 3 2 . 1 2 3 . . . . Cannons 18 | . . . 1 1 4 7 2 . 3 . AOE 15 | . . . 2 . 5 3 1 . 2 2 Classes Destroyed 12 | . 2 . 2 1 3 1 . . 3 . Worker 4 | . . . . . . . . . 4 . Builder 1 | . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . . . . 1 . Watcher 12 | . 2 . 2 . 2 5 . . 1 . Swarmer 11 | . . . . 2 2 3 1 . 2 1 Grunt 23 | . 3 2 4 . 4 5 1 . 3 1 Sentry 9 | . . . . . 4 2 1 . 2 . Hunter 2 | . . . . . 1 1 . . . . Programmer 4 | . . . . . . 3 . . 1 . Best Kill Streak 8 | . 2 1 4 2 7 3 3 . 8 2 Combat Bots Only 7 | . 2 1 2 2 7 3 3 . 3 2 Max Kills in Single Turn 6 | . 1 1 4 2 2 1 1 . 6 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . 2 1 1 . 2 1 Melee 1 | . . . 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Hostile Shots Fired 648 | . 12 62 47 2 77 97 16 . 166 169 Missed 202 | . 1 19 9 . 28 32 4 . 72 37 Damage Taken 4722 | . 99 635 255 9 596 585 86 . 684 1773 Core 1128 | . . 146 34 . 33 44 18 . 134 719 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 2925 | . 63 375 164 6 415 357 56 . 443 1046 Regen/Repaired (Parts) 77 | . . . . . . . . . 77 . Core Remaining (%) 83 | 100 . 41 . 91 94 . . 91 . . Volleys Fired 128 | . 20 13 12 1 20 33 3 . 21 5 Largest 4 | . 2 2 3 3 3 4 3 . 2 1 Hottest 200 | . 60 60 114 104 151 200 145 . 109 36 Shots Fired 273 | . 37 24 20 3 50 93 11 . 30 5 Gun 143 | . 37 24 14 1 14 44 4 . 5 . Cannon 97 | . . . 3 1 24 46 4 . 19 . Launcher 24 | . . . 1 . 8 2 3 . 5 5 Special 9 | . . . 2 1 4 1 . . 1 . Kinetic 79 | . 20 13 10 1 20 15 . . . . Thermal 101 | . 17 11 7 1 12 44 4 . 5 . Explosive 24 | . . . 1 . 8 2 3 . 5 5 Electromagnetic 67 | . . . 2 1 10 31 4 . 19 . Robot Hit Streak 18 | . 8 9 7 3 18 12 5 . 13 17 Robot Miss Streak 2 | . 1 1 2 . 2 1 1 . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 205 | . 27 19 16 1 34 67 7 . 30 4 Core Hits 133 | . 12 6 15 3 27 31 5 . 18 16 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . . . 2 . . 1 . Burn 2 | . . . . . . 2 . . . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 8 | . . . . . . 3 . . 5 . Impact 1 | . . . . . . . . . 1 . Slashing 7 | . . . . . . 3 . . 4 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6424 | . 266 172 432 51 1254 1996 183 . 1576 494 Guns 1311 | . 266 170 105 16 154 519 36 . 45 . Cannons 1834 | . . . 45 23 365 855 80 . 466 . Explosions 2869 | . . . 200 . 690 507 67 . 912 493 Melee 268 | . . . . . . 115 . . 153 . Ramming 37 | . . 2 34 . . . . . . 1 Kinetic 707 | . 125 90 86 23 257 126 . . . . Thermal 1653 | . 141 80 104 12 111 562 36 . 607 . Explosive 2264 | . . . 200 . 690 464 67 . 350 493 Electromagnetic 1495 | . . . 8 16 196 729 80 . 466 . Impact . | . . . . . . . . . . . Slashing 268 | . . . . . . 115 . . 153 . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . 1 . . . 3 3 3 2 2 Average Corruption 2 | . . 1 . . . 2 3 3 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . . . . 8 26 6 4 6 Message Errors 6 | . . . . . . 1 2 2 1 . Matter Fused 8 | . . . . . . 1 5 1 . 1 Heat Flow Errors 10 | . . . . . . 2 5 . 1 2 Energy Discharges 10 | . . . . . . 2 5 2 . 1 Data Loss (minor) 6 | . . . . . . . 5 . 1 . Data Loss (major) 3 | . . . . . . 1 . . 1 1 Misfires 2 | . . . . . . . 2 . . . Alerts 5 | . . . . . . 1 2 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 392 | . . . 17 . 45 134 2 . 194 . Projectiles 77 | . . . . . 14 61 2 . . . Explosions 315 | . . . 17 . 31 73 . . 194 . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . 1 1 3 1 . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . 1 1 2 1 . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 300 | . . . . . 161 . . . 68 71 Shots 10 | . . . . . 4 . . . 2 4 Rammed 4 | . . 3 . . . . . . . 1 Targets Rammed 23 | . . 3 19 . . . . . . 1 Kicked 19 | . . . 19 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 278 | . 76 103 51 12 45 254 278 . 262 143 Average Temperature 66 | . 24 45 10 7 11 78 94 . 76 60 Received Heat Transfer 1860 | . 81 69 228 . 207 168 57 . 258 792 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . 3 . . 3 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . 1 5 . . . . Heat Transferred 2870 | . 325 175 225 37 296 1287 75 . 450 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Peak Influence 457 | . 116 81 91 75 447 457 . . 254 . Initial 48 | . . 31 . 25 20 48 . . 18 . Average 88 | . 56 24 28 49 230 139 . . 42 . Maximum Alert Level 2 | . . . . . 2 2 . . 1 . Low Security (%) 84 | 100 100 100 100 100 45 73 . . 94 . Level 1 11 | . . . . . 39 21 . . 5 . Level 2 3 | . . . . . 14 5 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . . . 1 5 . . 1 . Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . 2 . . 1 . Reinforcement 4 | . . . . . 1 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Distress Signals 4 | . . . 2 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 97 | . 6 17 8 2 18 24 3 . 12 7 Peak Tracking Total 11 | . 3 11 3 2 5 3 2 . 3 5 Tactical Retreats 5 | . . . . . . 5 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Traps Triggered 6 | . 1 . . . 1 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Machines Disabled 14 | . . . . . 3 6 . . 4 1 Max in Single Turn 3 | . . . . . 1 2 . . 3 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Machines Accessed 7 | . 2 . 1 . . 2 . . 2 . Terminals 5 | . 2 . 1 . . 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 14 | . 4 . 1 . . 5 . . 4 . Successful 9 | . 2 . . . . 4 . . 3 . Failed 5 | . 2 . 1 . . 1 . . 1 . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . 5 . 1 . . . . . . . Terminals 9 | . 4 . 1 . . 2 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 2 . . . . 1 . . 1 . Open DSF 1 | . . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 . 1 . . 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 44 | . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Total Allies 3 | . . 2 . . . . . . 1 . Largest Group 2 | . . 2 . . . . . . 1 . Highest-Rated Group 39 | . . 39 . . . . . . 32 . Highest-Rated Ally 32 | . . 31 . . . . . . 32 . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . 7 . . . . . . 2 . Total Damage 157 | . . 85 . . . . . . 72 . Kills 2 | . . 2 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Turns Passed 7054 | 94 355 808 284 81 449 1569 1553 158 1119 584 Spaces Moved 2898 | 53 187 434 138 40 225 653 578 61 368 161 Core 22 | 15 . . . . . . . . . 7 Treads 659 | 38 187 434 . . . . . . . . Legs 2217 | . . . 138 40 225 653 578 61 368 154 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 123 263 263 263 193 Average Speed 208 | 128 160 160 131 120 133 199 263 263 263 317 Slowest Speed 1850 | 160 160 160 190 120 190 263 263 263 263 1850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 33 73 19 8 27 19 74 12 7 24 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 8 | . . . . . . . . . 8 . Terrain Destroyed 243 | . . . 10 . 69 67 26 . 58 13 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . . AOE 242 | . . . 10 . 69 66 26 . 58 13 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Total 3619 | 76 210 525 215 69 308 845 606 60 482 223 Wait 402 | 12 . 68 23 28 29 102 23 . 69 48 Move 2889 | 52 186 434 137 39 224 652 577 60 367 161 Hop . | . . . . . . . . . . . Pick Up 59 | 5 3 2 10 . 10 22 . . 7 . Fast Attach 5 | 4 . . . . 1 . . . . . Attach 40 | 2 1 3 11 . 5 5 2 . 4 7 Detach 4 | . . . 1 . . . 1 . 1 1 Swap 36 | 1 . 2 2 1 6 17 . . 7 . Drop 18 | . . 1 . . 4 11 . . 2 . Fire 128 | . 20 13 12 1 20 33 3 . 21 5 Melee 7 | . . . . . . 3 . . 4 . Ram 2 | . . 1 . . . . . . . 1 Kick 19 | . . . 19 . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 9 | . . . . . 9 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 319 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Discovered exit to Mines (range 14) 450 | -10/Materials | Entered Mines 867 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 870 | -10/Mines | Found Prototype Device 887 | -10/Mines | Learned location of Storage (-8) 1224 | -10/Mines | Assembled infested the area 1227 | -10/Mines | Identified exit to Materials 1227 | -10/Mines | Discovered exit to Materials (range 6) 1229 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1233 | -10/Mines | Identified Exp. Sensor Array 1258 | -10/Mines | Core integrity fell below 50% 1258 | -10/Mines | Entered Materials 1258 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1273 | -9/Materials | Lost 3 allies 1288 | -9/Materials | Lost 6 parts (2p2n2u) 1391 | -9/Materials | Lost 4 parts (1u3w) 1496 | -9/Materials | Identified exit to Mines 1496 | -9/Materials | Discovered exit to Mines (range 14) 1542 | -9/Materials | Entered Mines 1577 | -9/Mines | Identified exit to Materials 1577 | -9/Mines | Discovered exit to Materials (range 10) 1623 | -9/Mines | Entered Materials 1623 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1723 | -8/Materials | Build established: Hacker-Skirmisher 1823 | -8/Materials | Destroyed 7 combat bots 1824 | -8/Materials | Lost 4 parts (1p1n2w) 2028 | -8/Materials | Identified exit to Factory 2028 | -8/Materials | Discovered exit to Factory (range 18) 2072 | -8/Materials | Entered Factory 2072 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2094 | -7/Factory | Build established: Hacker-Tank 2895 | -7/Factory | Build established: Hacker-Skirmisher 3199 | -7/Factory | Build established: Hacker-Mutant 3509 | -7/Factory | Identified exit to Lower Caves 3509 | -7/Factory | Discovered exit to Lower Caves (range 17) 3641 | -7/Factory | Entered Lower Caves 3912 | -7/Lower Caves | Learned 8 Factory zone layouts 4848 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5088 | -7/Lower Caves | Learned Factory terminal intel 5140 | -7/Lower Caves | Identified exit to Lower Caves 5140 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 5194 | -7/Lower Caves | Entered another Lower Caves area 5297 | -7/Lower Caves | Identified exit to Factory 5297 | -7/Lower Caves | Discovered exit to Factory (range 18) 5352 | -7/Lower Caves | Entered Factory 5352 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5353 | -6/Factory | Identified exit to Factory 5354 | -6/Factory | Loaded intel: 26 terminal locations 5635 | -6/Factory | Repaired Imp. EM Pulse Cannon 6120 | -6/Factory | Identified exit to Lower Caves 6120 | -6/Factory | Discovered exit to Lower Caves (range 15) 6471 | -6/Factory | Entered Lower Caves 6913 | -6/Lower Caves | Attracted the attention of an 0b10 base 6978 | -6/Lower Caves | Core integrity fell below 50% 7016 | -6/Lower Caves | Core integrity fell below 20% 7028 | -6/Lower Caves | Lost 18 parts (4p3n5u6w) 7055 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Penetrated by Slug. S-27 Virus springs to life. Imp. Deuterium Engine destroyed. Penetrated by Slug. Chainsword destroyed. Critical hit (Burn: +37). Penetrated by Slug. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. Slug penetrates Wall. The unstable cave ceiling collapses. Penetrated by Slug. Machine disabled. G-50 Soldier destroyed. Slug penetrates Earth. Machine disabled. Penetrated by Slug. Slammed into Y-64 Sentinel. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#???#????? | | ?????????????????????????????????????? ### ????? | | ????????????????????? ??????????????? #????? | | ?????????????????? ???????????????? #????? | | ?????????????????? #???????????????# ##???? | | ??????????????????# ##?###??????????? #???? | | ??????????????????# ## ????????##?# #???? | | ??????????????????# ????????## ## ##??# | | ??????????????????# ######### #?## | | ??????????????????# ## ### | | ??????????????????# ## | | ??????????????????# ## #??# | | ??????????????????# ## #???# | | ???????????#??????# #????# ## | | ??????????## ?????# ###### ## | | ??????????# ??## # ## ## | | ??????????# #; Y@# ### # ## # ### | | ???????????# ## ##?## | | ????????????# ## #???# | | ????????????# ### # ### ##???? | | ????????????## " %% ]]# ## #?## #????? | | ?????????????## # s ]]# ## #??###????? | | ?????????????#;; # " # ## ????????? | | ?????????????#### ; + ## ???????? | | ????????????????# #" # #?????? | | ????????????????# ; # # #?????# | | ???????????????? # # # ## #?????# | | ???????????????# #"" # ##?# #?????# | | ???????????????## ?#""" " "# #???# #?????# | | ????????????????## ?########### ?????# ?????# | | ?????????????????# ??????????? ??????? ????# | | ????????????????? ??????????? ???????? ?????# | | ????????????????? ????????????## ??????????????# | | ?????????????????????????????????##??????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 40 Energy Capacity 670 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Knowing Is Half The Battle Challenges ------------ None Game ------ Seed ShadingSalvageShearcannon Manual? 0 Play Time 00:52:26 Cumulative 8.8 hours Start 2024.05.29 @ 22:16:49 End 2024.05.29 @ 23:15:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 6 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e4a54a0-ed72-4ee3-862d-23dc55dea512