Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 22:11:45 Player: OldWhovian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2357) 2357 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5122 Bonus ------- None Cogmind --------- Core Integrity 559/700 Matter 65/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Gauss Rifle Assault Cannon Gauss Cannon > --- INVENTORY (10) --- Light Treads Light Treads Flak Gun Gauss Cannon Gauss Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Flak Gun Assault Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Parts Attached 55 | 6 2 10 20 17 Power 9 | 1 . 1 4 3 Engine 3 | 1 . 1 1 . Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 13 | 2 . 2 4 5 Treads 10 | 2 . 2 4 2 Leg 3 | . . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 6 4 3 Device 8 | . 1 4 2 1 Storage 2 | 1 . . 1 . Processor 5 | . 1 2 1 1 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 . 1 8 6 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 12 | 2 . 1 5 4 Ballistic Cannon 3 | . . . 1 2 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 3 5 11 Power 7 | . . 1 1 5 Propulsion 4 | . . . 2 2 Utility 3 | . . 1 1 1 Weapon 5 | . . 1 1 3 Highest Loss Streak 3 | . . 2 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 99 99 97 Engine 5 | . 14 11 6 . Core 8 | . . . 11 13 Treads 19 | . 28 22 17 16 Leg 2 | . . . . 6 Device 10 | . 1 19 8 9 Storage 9 | . 14 11 9 7 Processor 15 | . 9 13 18 15 Hackware 1 | . . . . 5 Ballistic Gun 20 | . 28 22 21 17 Ballistic Cannon 3 | . . . 3 4 Naked Turns . | . . . . . Heaviest Build 35 | 13 14 15 30 35 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 2 | 2 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 6 8 8 9 10 Most Carried 10 | 4 8 8 10 10 Average Carried 8 | 2 6 6 9 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 4 8 8 10 6 Class Distribution -------------------- 65% | Scavenger-Skirmisher 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1998 | 252 169 219 663 695 Remotely . | . . . . . Salvage Created 2883 | . 461 368 1305 749 Parts 169 | . 25 23 77 44 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 5 | . 3 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 9 9 22 12 Guns 46 | . 9 9 18 10 Cannons 4 | . . . 2 2 AOE 2 | . . . 2 . Classes Destroyed 13 | . 6 1 3 3 Worker 6 | . 1 . 2 3 Builder 2 | . . . . 2 Hauler 3 | . . . 3 . Recycler 3 | . 1 . 1 1 Mechanic 2 | . . . . 2 Operator 2 | . 1 . 1 . Watcher 7 | . 1 3 2 1 Swarmer 11 | . 3 4 3 1 Grunt 24 | . 6 3 11 4 Brawler 1 | . . . 1 . Sentry 11 | . . 2 6 3 Hunter 2 | . . . 1 1 Programmer 3 | . . . . 3 Best Kill Streak 5 | . 5 3 5 4 Combat Bots Only 5 | . 5 3 5 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 380 | . 33 59 101 187 Missed 107 | . 9 14 23 61 Damage Taken 3438 | . 253 551 1166 1468 Core 428 | . 61 141 85 141 Absorbed by Shields 32 | . . . . 32 Core Remaining (%) 80 | 100 75 64 84 . Volleys Fired 203 | . 36 38 75 54 Largest 3 | . 2 2 3 3 Hottest 120 | . 40 40 105 120 Shots Fired 532 | . 72 76 224 160 Gun 462 | . 72 76 192 122 Cannon 69 | . . . 31 38 Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 525 | . 72 76 217 160 Thermal 6 | . . . 6 . Explosive 1 | . . . 1 . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 14 10 21 15 Robot Miss Streak 4 | . 2 3 2 4 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 359 | . 47 54 163 95 Core Hits 151 | . 20 23 70 38 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . 1 . 3 2 Burn 1 | . . . 1 . Destroy 3 | . 1 . 1 1 Blast 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5448 | . 540 610 2295 2003 Guns 4313 | . 535 596 1652 1530 Cannons 745 | . . . 351 394 Explosions 317 | . . . 267 50 Melee . | . . . . . Ramming 73 | . 5 14 25 29 Kinetic 4978 | . 535 596 1923 1924 Thermal 80 | . . . 80 . Explosive 130 | . . . 130 . Electromagnetic 187 | . . . 137 50 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 1 . 5 Average Corruption 2 | . . 1 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . . 2 . 37 Message Errors 5 | . . 1 . 4 Matter Fused 11 | . . . . 11 Heat Flow Errors 4 | . . 1 . 3 Energy Discharges 7 | . . . . 7 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 3 | . . . . 3 Misfires 2 | . . . . 2 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 5 | . . . . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 1 4 Impact . | . . . . . Kinetic 5 | . . . 1 4 Secondary . | . . . . . Self-Inflicted Damage 84 | . . . 42 42 Shots 4 | . . . 2 2 Rammed 11 | . 2 4 4 1 Targets Rammed 17 | . 3 4 5 5 Kicked 1 | . . . . 1 Crushed 5 | . 1 . 1 3 Highest Temperature 380 | . 12 186 380 242 Average Temperature 74 | . 6 97 87 56 Received Heat Transfer 1065 | . 114 198 441 312 Effects 2 | . . . 2 . Shutdowns 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 259 | . . . 259 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 412 | . 210 229 412 201 Initial 148 | . . 25 89 148 Average 131 | . 80 110 208 98 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 75 | 100 77 81 44 98 Level 1 23 | . 22 18 52 1 Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 1 5 6 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 1 2 1 Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 3 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 12 22 32 21 Peak Tracking Total 5 | . 4 5 5 5 Tactical Retreats 8 | . 1 4 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 1 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 1 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . . 4 5 Max in Single Turn 3 | . . . 2 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 3 1 5 4 Terminals 12 | . 3 1 4 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 10 2 15 8 Successful 17 | . 2 1 11 3 Failed 18 | . 8 1 4 5 Catastrophic 7 | . 1 . 4 2 Database Lockouts . | . . . . . Manual 16 | . 5 2 8 1 Terminals 34 | . 10 2 14 8 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 2 1 11 3 Record 2 | . . . 1 1 Prototype ID Bank 2 | . . 1 1 . Open DSF 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 3 | . 1 . 1 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 3 | . 1 . 2 . Reprogram Traps 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 1 5 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5598 | 79 585 1156 1742 2036 Spaces Moved 2782 | 45 260 478 832 1167 Core 11 | 11 . . . . Treads 2432 | 34 260 478 832 828 Legs 339 | . . . . 339 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 130 Average Speed 156 | 142 160 160 160 151 Slowest Speed 240 | 160 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 36 26 47 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . 5 4 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 5 | . . . 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3634 | 60 363 800 1095 1316 Wait 475 | . 54 251 123 47 Move 2778 | 44 259 477 831 1167 Hop . | . . . . . Pick Up 71 | 10 7 13 26 15 Fast Attach . | . . . . . Attach 34 | 6 1 5 10 12 Detach 1 | . . . 1 . Swap 21 | . 1 5 10 5 Drop 29 | . 2 7 14 6 Fire 203 | . 36 38 75 54 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 16 | . 3 4 5 4 Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 3) 651 | -10/Materials | Identified exit to Materials 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Utility x2 1786 | -9/Materials | Discovered new exit (range 14) 1812 | -9/Materials | Identified exit to Materials 1821 | -9/Materials | Entered another Materials area 1821 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2123 | -8/Materials | Build established: Scavenger-Skirmisher 3270 | -8/Materials | Garrison activated, responded to threat 3492 | -8/Materials | Discovered new exit (range 8) 3534 | -8/Materials | Identified exit to Factory 3563 | -8/Materials | Entered Factory 3563 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5053 | -7/Factory | Lost 3 parts (1p1n1u) 5157 | -7/Factory | Garrison activated, responded to threat 5599 | -7/Factory | Self-destructed Last Messages --------------- Kicked U-05 Engineer out of the way. Acquired Gauss Cannon. System corrupted: Substantial component data lost. System corrupted: Matter fused (-7). K-01 Serf cleans the Fusion Modulator. 1D#QP91N=:3LB=ACAF:6:&FRL:MU COSU03L Slug penetrates Wall. S-27 Virus knocked back. Gauss Rifle destroyed. Slug penetrates S-27 Virus. Destroyed VTOL Module. S-27 Virus knocked back. Slug penetrates S-27 Virus. Destroyed VTOL Module. S-27 Virus knocked back. System corrupted: Energy discharge (-41). Slug penetrates S-27 Virus. Slug penetrates Wall. S-27 Virus destroyed. Lgt. Nuclear Core destroyed. 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