Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.20 @ 03:51:30 Player: RavenousxxxDemon Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2684) 2684 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 6871 Bonus ------- High Alert Combat Kills 97 Cogmind --------- Core Integrity 194/850 Matter 37/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Power Shielding Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Heart of Steel > --- WEAPON ----------- Heavy Particle Cannon Phase Cannon Phase Cannon Heavy Machine Gun > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Light Armor Plating Device Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 2 | . . . 1 . 1 . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . . . . . . 2 Weapon 3 | . . . . 2 1 . . . Parts Attached 70 | 6 . 3 21 10 15 6 2 7 Power 14 | 1 . . 7 1 3 1 . 1 Engine 7 | 1 . . 4 . 2 . . . Core 7 | . . . 3 1 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 14 | 2 . 1 3 5 1 1 . 1 Treads 6 | 2 . . 1 2 . 1 . . Leg 1 | . . 1 . . . . . . Wheel 6 | . . . 2 3 1 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 9 | 1 . 1 2 . 1 1 2 1 Device 2 | . . . . . 1 . . 1 Storage 3 | 1 . . 2 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . . 1 . . . 1 2 . Artifact . | . . . . . . . . . Weapon 33 | 2 . 1 9 4 10 3 . 4 Energy Gun 9 | 2 . . 3 . 3 1 . . Energy Cannon 4 | . . . 1 . . . . 3 Ballistic Gun 13 | . . . 4 3 5 . . 1 Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 5 | . . 1 1 . 1 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . . 1 Parts Lost 43 | . . . 7 3 9 6 10 8 Power 10 | . . . 3 . 2 1 2 2 Propulsion 7 | . . . 1 2 . 2 1 1 Utility 5 | . . . . . . . 4 1 Weapon 21 | . . . 3 1 7 3 3 4 Highest Loss Streak 6 | . . . 2 1 6 2 5 4 Average Slot Usage (%) 77 | . 85 85 96 89 88 75 39 19 Engine 8 | . 14 14 14 . 5 13 7 2 Core 8 | . . . 5 18 15 7 7 . Treads 6 | . 28 9 5 15 7 1 5 . Leg 2 | . . 9 11 . . . . . Wheel 4 | . . . 14 4 8 . . . Device 1 | . . . . . 3 1 . 5 Storage 8 | . 14 14 11 9 7 7 4 . Protection 6 | . . 9 11 9 3 5 7 . Energy Gun 6 | . 28 22 3 . 8 5 2 . Energy Cannon 1 | . . . 6 . . . . 7 Ballistic Gun 13 | . . . 5 23 20 22 . 2 Ballistic Cannon 2 | . . . . 9 3 . . . Launcher 3 | . . 5 6 . 2 6 2 . Naked Turns 44 | . . . . . . . . 44 Heaviest Build 71 | 11 11 17 39 45 65 71 59 52 Greatest Support 40 | 40 40 40 26 40 28 28 20 8 Greatest Overweight (x) 23 | 2 . . 2 4 2 23 5 17 Average Overweight (x) 2 | . . . 1 1 1 7 2 3 Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 4 Average Capacity 8 | 5 6 6 8 10 10 10 7 4 Most Carried 10 | 4 4 6 9 10 9 10 7 4 Average Carried 6 | 2 4 5 6 8 5 8 5 . Final Capacity 10 | 6 6 6 10 10 10 10 4 4 Final Carried 10 | 4 4 6 8 10 7 7 3 2 Class Distribution -------------------- 38% | Mutant 23% | Tank 18% | Scavenger-Tank 7% | Gunner 6% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Matter Collected 2227 | 189 71 . 301 887 509 241 29 . Remotely . | . . . . . . . . . Salvage Created 2567 | . . 66 723 691 726 280 29 52 Parts 172 | . . 9 66 45 38 11 . 3 Haulers Intercepted 2 | . . . 1 . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 63 | . . 5 20 15 12 9 1 1 Guns 29 | . . 1 5 9 9 5 . . Cannons 9 | . . . 1 6 1 . . 1 AOE 24 | . . 4 14 . 2 4 . . Classes Destroyed 13 | . . 2 7 2 2 . . . Worker 2 | . . . 2 . . . . . Builder 8 | . . . 2 . 6 . . . Tunneler 2 | . . . 1 . 1 . . . Hauler 2 | . . . 1 . 1 . . . Mechanic 1 | . . . . 1 . . . . Watcher 4 | . . . 2 2 . . . . Swarmer 14 | . . 3 5 3 . 3 . . Grunt 27 | . . 2 8 5 8 4 . . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . 2 . . . . . Sentry 14 | . . . 5 6 2 1 . . Hunter 2 | . . . . 1 . . . 1 Programmer 3 | . . . . . 1 1 1 . Best Kill Streak 13 | . . 3 12 3 13 3 1 1 Combat Bots Only 8 | . . 3 8 3 6 3 1 1 Max Kills in Single Turn 5 | . . 1 5 1 5 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 3 . 2 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Damage Taken 5777 | . 24 141 879 730 870 661 1022 1450 Core 1370 | . . 20 108 64 230 40 252 656 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 . 92 73 88 . . 25 . Volleys Fired 163 | . . 9 47 44 27 22 11 3 Largest 5 | . . 2 2 4 5 5 1 4 Hottest 285 | . . 80 101 158 177 192 80 285 Shots Fired 470 | . . 18 78 158 108 85 11 12 Gun 343 | . . 10 52 109 93 67 9 3 Cannon 76 | . . . 9 49 9 . . 9 Launcher 51 | . . 8 17 . 6 18 2 . Special . | . . . . . . . . . Kinetic 305 | . . . 26 153 70 53 . 3 Thermal 107 | . . 10 35 5 25 14 9 9 Explosive 51 | . . 8 17 . 6 18 2 . Electromagnetic 7 | . . . . . 7 . . . Robot Hit Streak 10 | . . 3 8 10 7 6 6 5 Robot Miss Streak 10 | . . 4 3 10 10 8 5 7 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 236 | . . 3 40 85 60 34 11 3 Core Hits 210 | . . 9 46 49 66 31 3 6 Critical Hits 2 | . . . . 1 1 . . . Critical Kills 2 | . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6429 | . . 390 1507 1256 1346 1209 570 151 Guns 2952 | . . 55 420 767 862 645 203 . Cannons 830 | . . . 82 489 123 . . 136 Explosions 2606 | . . 322 1005 . 348 564 367 . Melee . | . . . . . . . . . Ramming 41 | . . 13 . . 13 . . 15 Kinetic 2432 | . . . 150 1195 694 393 . . Thermal 1388 | . . 55 352 61 329 252 203 136 Explosive 2454 | . . 322 969 . 232 564 367 . Electromagnetic 114 | . . . 36 . 78 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 8 Average Corruption 2 | . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . Effects 6 | . . . . . . . 4 2 Message Errors 2 | . . . . . . . 2 . Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 57 | . . . 4 8 12 2 31 . Projectiles 8 | . . . . 8 . . . . Explosions 49 | . . . 4 . 12 2 31 . Melee . | . . . . . . . . . Knockbacks 8 | . . . . 7 1 . . . Impact . | . . . . . . . . . Kinetic 7 | . . . . 6 1 . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 206 | . . 27 79 . 24 69 . 7 Shots 8 | . . 2 2 . 1 3 . . Rammed 9 | . . . . . 2 . . 7 Targets Rammed 10 | . . 1 . . 2 . . 7 Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 759 | . . 74 215 440 599 759 355 525 Average Temperature 148 | . . 34 75 108 222 218 134 275 Received Heat Transfer 1623 | . 12 9 243 279 300 165 531 84 Effects 65 | . . . . 5 30 27 1 2 Shutdowns 23 | . . . . 1 11 10 1 . Energy Bleed 3 | . . . . . 1 2 . . Interference 5 | . . . . 1 . 4 . . Matter Decay 7 | . . . . 3 1 3 . . Short Circuit 4 | . . . . . 3 1 . . Damage (minor) 8 | . . . . . 3 4 . 1 Damage (major) 13 | . . . . . 10 3 . . Damage (core) 2 | . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 2599 | . . 125 767 111 461 575 375 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Peak Influence 566 | . 17 106 566 469 316 . . 90 Initial 177 | . . 6 25 177 135 . . 9 Average 202 | . 11 39 316 352 179 . . 42 Maximum Alert Level 2 | . . . 2 2 1 . . . Low Security (%) 56 | 100 100 100 29 5 75 . . 100 Level 1 27 | . . . 32 62 24 . . . Level 2 16 | . . . 38 31 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 1 . . 2 . . 1 Investigation 1 | . . 1 . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 2 . . . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Distress Signals 6 | . . . 2 3 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 5 11 22 20 18 10 4 12 Peak Tracking Total 7 | . 3 3 5 5 6 3 3 7 Tactical Retreats 9 | . . 2 . 1 1 1 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . 1 3 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Machines Disabled 7 | . . . 4 . . . . 3 Max in Single Turn 1 | . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Machines Accessed 3 | . 1 1 . . . 1 . . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 6 | . 4 1 . . . 1 . . Successful 5 | . 3 1 . . . 1 . . Failed 1 | . 1 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 3 1 . . . 1 . . Record 3 | . 3 . . . . . . . Open Door 2 | . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Total Allies 1 | . . . . . . . 1 . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Turns Passed 5124 | 79 136 574 707 907 600 1439 259 423 Spaces Moved 2289 | 45 86 386 404 426 372 305 107 158 Core 247 | 9 . . . . . 91 18 129 Treads 774 | 36 86 115 . 319 66 63 89 . Legs 433 | . . 271 157 5 . . . . Wheels 806 | . . . 247 102 306 151 . . Hover . | . . . . . . . . . Flight 29 | . . . . . . . . 29 Fastest Speed 50 | 50 160 130 90 100 110 120 170 50 Average Speed 191 | 142 160 138 133 167 125 436 211 229 Slowest Speed 1200 | 160 160 160 190 210 185 1200 300 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 23 88 44 49 11 48 10 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . . . 1 . . Spaces Dug 9 | . . . . . . 9 . . Terrain Destroyed 445 | . . 63 136 . 73 133 40 . Melee . | . . . . . . . . . Projectile 8 | . . . 1 . 3 4 . . AOE 437 | . . 63 135 . 70 129 40 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Total 2694 | 60 85 405 497 512 442 361 128 204 Wait 96 | . . 1 . 23 16 25 9 22 Move 2281 | 44 85 385 403 425 371 304 106 158 Hop . | . . . . . . . . . Pick Up 57 | 10 . 4 19 6 9 2 . 7 Fast Attach 4 | . . . . 3 . . . 1 Attach 47 | 6 . 1 10 4 12 6 2 6 Detach 2 | . . . . . . 2 . . Swap 19 | . . 2 11 3 3 . . . Drop 15 | . . 2 7 4 2 . . . Fire 163 | . . 9 47 44 27 22 11 3 Melee . | . . . . . . . . . Ram 9 | . . . . . 2 . . 7 Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Met 8R-AWN 197 | -10/Materials | Discovered new exit (range 12) 216 | -10/Materials | Entered Mines 218 | -10/Mines | Followed 8R-AWN into the Mines 253 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 309 | -10/Mines | Build established: Mutant 373 | -10/Mines | Learned location of Mines (-9) 395 | -10/Mines | Met a Derelict shopkeep closing up shop 783 | -10/Mines | Discovered new exit (range 5) 790 | -10/Mines | Entered Materials 790 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1060 | -9/Materials | Destroyed 8 combat bots 1097 | -9/Materials | Discovered new exit (range 6) 1469 | -9/Materials | Discovered new exit (range 15) 1497 | -9/Materials | Entered another Materials area 1497 | -8/Materials | Evolved 2 slots: Weapon x2 1750 | -8/Materials | Discovered new exit (range 4) 1785 | -8/Materials | Build established: Tank 2365 | -8/Materials | Discovered new exit (range 8) 2404 | -8/Materials | Entered Factory 2404 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2718 | -7/Factory | Lost 6 parts (1p5w) 2952 | -7/Factory | Discovered new exit (range 15) 3004 | -7/Factory | Entered Lower Caves 3180 | -7/Lower Caves | Found Prototype Device 3200 | -7/Lower Caves | Build established: Scavenger-Gunner 3644 | -7/Lower Caves | Build established: Scavenger-Tank 4148 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4412 | -7/Lower Caves | Discovered new exit (range 16) 4443 | -7/Lower Caves | Entered another Lower Caves area 4610 | -7/Lower Caves | Lost 5 parts (2p1u2w) 4640 | -7/Lower Caves | Core integrity fell below 50% 4684 | -7/Lower Caves | Discovered new exit (range 8) 4699 | -7/Lower Caves | Lost 3 parts (1n2u) 4702 | -7/Lower Caves | Entered Factory 4702 | -6/Factory | Evolved 2 slots: Utility x2 4736 | -6/Factory | Identified Heart of Steel 4875 | -6/Factory | Spotted B-75 Beast 4940 | -6/Factory | Lost 4 parts (4w) 5072 | -6/Factory | Core integrity fell below 50% 5112 | -6/Factory | Lost 3 parts (1p1n1u) 5125 | -6/Factory | Self-destructed Last Messages --------------- 04952_ ALERT: Rogue bot located, Programmers report to Factory Zone 7F. 04957_ U-05 Engineer builds a Wall. 04961_ U-05 Engineer destroyed. 04992_ Acquired Nuclear Pulse Thruster. 05023_ Acquired Mic. Nuclear Core. 05028_ Acquired Power Shielding. 05033_ Slammed into P-60 Hacker. 05037_ Nuclear Pulse Thruster permanently disabled. 05037_ Destabilizing: Short circuit. 05040_ Slammed into P-60 Hacker. 05040_ Destabilizing: System corrupted (+1). 05043_ Slammed into P-60 Hacker. 05066_ System corrupted: Component data lost. 05068_ Broken Nuclear Pulse Thruster destroyed. 05075_ Mic. Nuclear Core destroyed. 05081_ Heart of Steel destroyed. 05084_ Slammed into R-10 Processor. 05089_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 05097_ System corrupted: Matter fused (-8). 05103_ K-01 Serf cleans the Assembly Bed. Map ----- +----------------------------------------------------+ | ????????????????????????# #?? #?????? | | ????????????????????????# #? #?????? | | ????????????????????????# #? #?????? | | ????????????????????????# # #?????? | | ????????????????????????+ # #?????? | | ????????????????????????# + #?????? | | ????????????????????????# # #?????? | | ????????????????????????# # #?????? | | ????????????????????????# #? #?????? | | ?????#+################## #? #?????? | | ???? #?? ! #?????? | | ???? #??###########?????? | | ??? #??????????????????? | | ??? #??????????????????? | | ??? #??????????????????? | | ????????###+#########+#########??????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# """" """"g#????????????????????? | | ???????????????# """"g""""g#????????????????????? | | ???????????????# """"^"""" #????????????????????? | | ???????????????# """" """" #????????????????????? | | ???????????????# """" """" #????????????????????? | | ???????????????# """" """" #????????????????????? | | ???????????????# gp #????????????????????? | | ???????????????# @ #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ! !#????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 36 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Oops Tourist Challenges ------------ None Game ------ Seed SupercompositeCentriumSword Manual? 0 Play Time 00:55:09 Cumulative 5.0 hours Start 2021.05.19 @ 22:07:25 End 2021.05.20 @ 03:51:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14027216-d09c-401b-a14b-7102a847b935