Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.11 @ 12:47:50 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1134) 1134 TOTAL SCORE: 4234 Bonus ------- Pacifist 834 Met Imprinter 300 Cogmind --------- Core Integrity 386/700 Matter 253/300 Energy 150/290 System Corruption 0% Temperature Cool (63) Movement Treading (240) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Medium Treads VTOL Module > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter Tactical Coordination Suite Tactical Coordination Suite > --- WEAPON (2) ------- Heavy Battle Rifle Bore Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Signal Interpreter Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Tactical Coordination Suite Tactical Coordination Suite > --- WEAPON ----------- Heavy Battle Rifle Bore Cannon > --- INVENTORY -------- Improved Signal Interpreter Improved Signal Interpreter Hardened Light Armor Plating [Rating: 35] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion VTOL Module Treads Medium Treads Leg Improved Carbon-fiber Leg Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Tactical Coordination Suite Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Battle Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 2 1 . . . . . Utility 3 | . . . 1 2 . . . . Weapon . | . . . . . . . . . Parts Attached 19 | 2 1 1 2 3 1 2 3 4 Power 1 | . . . . . . . . 1 Engine 1 | . . . . . . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 6 | 2 . . . 2 1 . 1 . Treads 4 | 2 . . . 1 . . 1 . Leg 1 | . . . . 1 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 9 | . 1 1 2 1 . 2 2 . Device 2 | . . . . . . . 2 . Storage . | . . . . . . . . . Processor 2 | . . 1 1 . . . . . Hackware . | . . . . . . . . . Protection 5 | . 1 . 1 1 . 2 . . Artifact . | . . . . . . . . . Weapon 3 | . . . . . . . . 3 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 8 | . . 1 1 1 4 . . 1 Power . | . . . . . . . . . Propulsion 4 | . . 1 . . 3 . . . Utility 4 | . . . 1 1 1 . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 4 | . . 1 2 1 4 . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 43 | . 33 30 28 41 34 23 44 57 Treads 7 | . 28 19 9 11 8 . 5 7 Leg 1 | . . . . 6 4 . . . Flight 5 | . . . . . 1 7 7 7 Device 6 | . . . . . . . 7 15 Processor 14 | . . . 11 15 15 15 15 15 Protection 6 | . 5 11 7 6 4 . 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 27 | . 3 3 3 3 3 3 13 27 Greatest Support 28 | 3 3 3 3 3 4 4 28 28 Greatest Overweight (x) 1 | . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 4 4 5 5 5 5 Average Carried 3 | . . 3 2 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 4 3 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Matter Collected 331 | 109 . . . . 138 . 23 61 Remotely . | . . . . . . . . . Salvage Created 129 | . . . . . . . . 129 Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Damage Taken 1717 | . 66 287 201 293 516 . . 354 Core 478 | . 27 53 84 63 217 . . 34 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 89 86 84 . . . . . Volleys Fired 13 | . . . . . . . . 13 Largest 2 | . . . . . . . . 2 Hottest 90 | . . . . . . . . 90 Shots Fired 14 | . . . . . . . . 14 Gun 13 | . . . . . . . . 13 Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 14 | . . . . . . . . 14 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 4 | . . . . . . . . 4 Robot Miss Streak 2 | . . . . . . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 9 | . . . . . . . . 9 Core Hits 2 | . . . . . . . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 205 | . . . . 14 7 . . 184 Guns 168 | . . . . . . . . 168 Cannons 16 | . . . . . . . . 16 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 21 | . . . . 14 7 . . . Kinetic 184 | . . . . . . . . 184 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 8 | . . . . 5 3 . . . Shots . | . . . . . . . . . Rammed 6 | . . . . 4 2 . . . Targets Rammed 6 | . . . . 4 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 63 | . . . . . . . . 63 Average Temperature 33 | . . . . . . . . 33 Received Heat Transfer 378 | . 42 45 99 36 57 . . 99 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Peak Influence 94 | . . 15 15 94 . . . . Initial 6 | . . . 1 6 . . . . Average 18 | . . 3 1 34 . . . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 47 | . 5 7 7 12 13 . . 3 Peak Tracking Total 11 | . 6 7 7 8 11 . . 3 Tactical Retreats 7 | . . . . 3 4 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 2 | . . . . 1 1 . . . Terminals 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 2 | . . . . 1 1 . . . Successful 2 | . . . . 1 1 . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . . 1 . . 4 . Terminals 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . 1 1 . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 4 Highest-Rated Group 118 | . . . . . . . 118 118 Highest-Rated Ally 39 | . . . . . . . 39 39 Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . . . . . . 23 Total Damage 263 | . . . . . . . . 263 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Turns Passed 1925 | 13 55 36 67 170 217 88 1010 269 Spaces Moved 2334 | 21 101 68 125 323 444 240 899 113 Core 962 | 21 101 68 125 323 324 . . . Treads 634 | . . . . . . . 521 113 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 738 | . . . . . 120 240 378 . Fastest Speed 35 | 50 50 50 50 50 35 35 35 160 Average Speed 76 | 50 50 50 50 50 45 35 110 160 Slowest Speed 160 | 50 50 50 50 50 50 35 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 19 12 20 14 76 55 85 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . 3 1 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total 2452 | 22 104 68 128 329 455 243 916 187 Wait 77 | . . . . . 7 . 14 56 Move 2326 | 20 100 67 124 322 443 239 898 113 Hop . | . . . . . . . . . Pick Up 9 | . 3 . 2 . 2 1 1 . Fast Attach 12 | 2 1 1 1 2 1 1 2 1 Attach 7 | . . . 1 1 . 1 1 3 Detach 1 | . . . . . . . . 1 Swap . | . . . . . . . . . Drop 1 | . . . . . . 1 . . Fire 13 | . . . . . . . . 13 Melee . | . . . . . . . . . Ram 6 | . . . . 4 2 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 14 | -11/Junkyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 13) 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Propulsion x2 95 | -9/Materials | Discovered new exit (range 13) 105 | -9/Materials | Entered another Materials area 105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 162 | -8/Materials | Discovered new exit (range 20) 172 | -8/Materials | Entered Factory 172 | -7/Factory | Evolved 2 slots: Utility x2 203 | -7/Factory | Identified exit to Storage 203 | -7/Factory | Identified exit to Lower Caves 309 | -7/Factory | Build established: Mutant 342 | -7/Factory | Entered Lower Caves 409 | -7/Lower Caves | Learned Factory trap positions 445 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 446 | -7/Lower Caves | Spotted B-75 Beast 492 | -7/Lower Caves | Encountered a Warlord checkpoint 499 | -7/Lower Caves | Lost 4 parts (3n1u) 557 | -7/Lower Caves | Discovered new exit (range 5) 558 | -7/Lower Caves | Identified exit to Lower Caves 559 | -7/Lower Caves | Entered another Lower Caves area 644 | -7/Lower Caves | Discovered new exit (range 10) 647 | -7/Lower Caves | Identified exit to Zion 647 | -7/Lower Caves | Entered Zion 655 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 666 | -7/Zion | Discovered new exit (range 19) 679 | -7/Zion | Gained Derelict followers 719 | -7/Zion | Learned Factory non-interactive machine intel 728 | -7/Zion | Given the Hacking Drone Bay 739 | -7/Zion | Learned location of Data Miner (-6) 745 | -7/Zion | Learned location of Armory (-4) 849 | -7/Zion | Learned Factory terminal intel 877 | -7/Zion | Gained Derelict followers 948 | -7/Zion | Received a visual enhancement algorithm 1613 | -7/Zion | Opened final containment barrier to the Deep Caves 1638 | -7/Zion | Discovered new exit (range 3) 1638 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1645 | -7/Zion | Identified exit to Deep Caves 1657 | -7/Zion | Entered Deep Caves 1657 | -7/Deep Caves | Accompanied by 4 allies 1865 | -7/Deep Caves | Z-Facility disabled 1898 | -7/Deep Caves | Attacked by Z-Imprinter 1926 | -7/Deep Caves | Self-destructed Last Messages --------------- 01873_ PK-GCL(o) suffers critical hit (Destroy). 01873_ PK-GCL(o) destroyed. 01890_ NEW_ZION: Z-Facility proximity alert. 01892_ HV Slug penetrates 1Q-9LZ(o). 01892_ 1Q-9LZ(o) suffers critical hit (Destroy). 01892_ 1Q-9LZ(o) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01899_ HV Slug penetrates Wall. 01906_ I5-QO1(h) destroyed. 01907_ HV Slug penetrates Wall. 01909_ HV Slug penetrates Z-Imprinter. 01911_ HV Slug penetrates Wall. 01915_ HV Slug penetrates Z-Imprinter. 01915_ Z-Imprinter suffers critical hit (Destroy). 01916_ UB-UD5(b) destroyed. 01916_ FG-92H(b) destroyed. 01919_ 5P-W2F(h) destroyed. 01922_ Acquired Bore Cannon. 01922_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????##?????????????????????????? | | ????????????? ##?### ##?????######?????###????? | | ?????????? ## # #???### ##????# ####? | | ???????? ##### #????# ## | | ???????? #????# # | | ????????? #?????# | | ?????????? ;#?????# | | ?????????? #?????## | | ??????????""" ##????# | | ??????????""" ##;### | | ?????????"""" % | | ????????""""" ! % # | | ?????????" =%I%z ## | | ?????????"""" *% z ##########? | | ????????"""" ;##?????????# | | ????????""" %! ##???????????# | | ?????????"""" @ #???????????## | | ???????"%" " *%= #??????????## | | ??????""=%/= #?????##### | | ??????"" * ! #????## | | ??????"""%! #????# | | ???????"" ##????# | | ???????"""" #??????# | | ????????"""""% #??????? | | ????????? = #?????????# | | ?????????""" % ##?????????# | | ?????????"""" ##???????????# | | ??????????"""" #?????????????# | | ???????????""" #????????????# | | ????????????"" #?????#?????? | | ????????????" #????## ???? | | ???????????? ##????# ## | | ??????????? #?????# | | ????????????? #?????# | | ??????????????? ?????# ## | | ?????????????????? ????????## ??? | | ???????????????????? ???????????## ???? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Recalibrator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorTacticalWheel Manual? 0 Play Time 00:15:07 Cumulative 193.1 hours Start 2023.05.11 @ 12:34:45 End 2023.05.11 @ 12:47:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 553 Rogue 553 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a70e5a25-6d81-4252-83fc-51372125edc4