Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.23 @ 23:33:19 Player: MistyLake9 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (208) 1040 Value Destroyed (6162) 6162 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 12053 Bonus ------- High Alert Combat Kills 831 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 98/100 System Corruption 0% Temperature Cool (14) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (6) ------ Launcher Guidance Computer Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Launcher Guidance Computer Improved Target Analyzer Improved Actuator Array Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Targeting Computer Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Light EM Pulse Cannon Great Maul > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Armored Treads Large Storage Unit Large Storage Unit Terrain Scan Processor Launcher Guidance Computer Power Shielding Heavy Particle Gun Precision Beam Rifle Heavy Laser Cooled Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Gauss Rifle Light Cannon Light Cannon Improved Light Cannon Improved Light Cannon Missile Launcher Power Maul [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Backup Propulsion VII Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 1 1 . . . . Utility 4 | . . . 1 1 1 . . 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 152 | 7 12 3 12 40 30 1 29 13 5 Power 17 | 1 3 . . 3 4 . 3 2 1 Engine 9 | 1 3 . . 3 1 . 1 . . Core 8 | . . . . . 3 . 2 2 1 Reactor . | . . . . . . . . . . Propulsion 41 | 2 3 1 3 9 11 . 8 3 1 Treads 11 | . . . . 2 9 . . . . Leg 6 | . . . . . . . 2 3 1 Wheel 24 | 2 3 1 3 7 2 . 6 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 2 3 1 2 9 7 . 10 4 1 Device 14 | 1 . 1 . 3 1 . 5 2 1 Storage 4 | 1 2 . . . . . . 1 . Processor 5 | . . . . 1 2 . 2 . . Hackware . | . . . . . . . . . . Protection 16 | . 1 . 2 5 4 . 3 1 . Artifact . | . . . . . . . . . . Weapon 55 | 2 3 1 7 19 8 1 8 4 2 Energy Gun 8 | 2 . . . 3 1 . . 1 1 Energy Cannon 14 | . 1 1 4 5 1 . 2 . . Ballistic Gun 14 | . 2 . 2 5 4 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 13 | . . . 1 4 1 . 5 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 1 Parts Lost 76 | . 5 1 . 21 16 6 5 15 7 Power 13 | . 2 . . 2 3 1 1 2 2 Propulsion 28 | . 2 1 . 7 6 3 2 4 3 Utility 15 | . 1 . . 4 3 1 . 5 1 Weapon 20 | . . . . 8 4 1 2 4 1 Highest Loss Streak 9 | . 2 1 . 7 9 6 2 7 5 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 87 | . 97 98 99 89 87 66 73 76 33 Engine 6 | . 13 14 11 7 1 . 2 3 . Core 1 | . . . . . 5 5 1 4 3 Treads 4 | . . . . 1 20 13 . . . Leg 2 | . . . . . . . 8 5 12 Wheel 14 | . 26 27 21 19 1 . 5 16 . Device 8 | . 9 9 11 6 10 5 8 6 2 Storage 7 | . 14 14 11 9 7 3 . . . Processor 6 | . . . . 5 10 13 15 11 6 Protection 9 | . 4 4 10 13 5 7 10 13 6 Energy Gun 5 | . 20 . . 3 6 5 . . . Energy Cannon 6 | . 1 27 13 8 5 . 1 . . Ballistic Gun 4 | . 6 1 8 7 5 10 . . . Launcher 5 | . . . 11 5 . . 11 10 . Naked Turns . | . . . . . . . . . . Heaviest Build 106 | 13 93 96 100 106 106 97 47 60 15 Greatest Support 112 | 20 20 20 28 40 112 60 40 48 48 Greatest Overweight (x) 10 | . 8 9 4 10 10 4 4 2 . Average Overweight (x) 2 | . 3 4 3 3 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 Average Capacity 18 | 6 21 25 25 25 25 14 5 5 5 Most Carried 25 | 3 25 25 25 25 25 18 5 5 5 Average Carried 16 | . 11 24 24 22 23 10 3 3 3 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 Final Carried 25 | 2 25 25 25 21 17 5 5 4 4 Class Distribution -------------------- 63% | Mutant 17% | Scavenger-Mutant 8% | Scavenger-Gunner 3% | Gunner 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Matter Collected 3450 | 270 327 39 288 1008 660 . 489 355 14 Remotely . | . . . . . . . . . . Salvage Created 6627 | 116 742 135 893 1993 1593 . 461 694 . Parts 395 | 5 46 8 56 125 79 . 46 30 . Haulers Intercepted 6 | . 2 . 2 . 2 . . . . Recyclers Shooed 7 | . . . 3 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Combat Hostiles Destroyed 143 | . 12 5 17 54 25 . 14 16 . Melee 3 | . . . . 1 . . 1 1 . Guns 50 | . 11 1 1 18 19 . . . . Cannons 31 | . . 4 11 12 4 . . . . AOE 55 | . . . 3 22 2 . 13 15 . Classes Destroyed 14 | 2 6 . 1 4 1 . . . . Worker 12 | . 3 . . 3 1 . 4 1 . Builder 19 | . 2 . . 6 4 . 6 1 . Tunneler 6 | 2 1 . . 1 2 . . . . Hauler 6 | . 2 . 2 . 2 . . . . Recycler 6 | 1 1 . 1 . . . 1 2 . Mechanic 4 | . . . . 2 1 . . 1 . Operator 5 | . . . . 3 1 . 1 . . Watcher 12 | . 3 . 3 5 1 . . . . Swarmer 40 | . 6 3 3 17 . . 7 4 . Grunt 68 | . 6 2 8 26 15 . 4 7 . Duelist 3 | . . . . 2 . . . 1 . Sentry 20 | . . . 6 7 3 . 2 2 . Hunter 7 | . . . . 2 3 . . 2 . Programmer 5 | . . . . . 4 . 1 . . Best Kill Streak 21 | 2 6 5 6 21 13 . 5 8 . Combat Bots Only 11 | . 4 5 6 11 10 . 4 6 . Max Kills in Single Turn 4 | 1 2 1 2 3 2 . 4 3 . Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . 1 2 1 . 2 3 . Melee 1 | . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Damage Taken 10365 | . 495 153 352 2577 2789 195 735 1771 1298 Core 2216 | . 141 48 48 470 356 150 153 278 572 Absorbed by Shields 284 | . . . . . . . . 245 39 Redirected to Shielding 111 | . . 7 6 49 . . 18 27 4 Regen/Repaired (Parts) 636 | . 28 . 137 84 186 . 201 . . Core Remaining (%) 46 | 100 . 24 88 14 . . 5 . . Volleys Fired 409 | 5 52 11 47 127 115 4 23 25 . Largest 3 | 2 2 2 3 3 3 3 2 3 . Hottest 172 | 100 100 76 142 172 150 101 75 114 . Shots Fired 787 | 10 104 22 86 256 225 12 31 41 . Gun 490 | 10 102 11 18 144 193 12 . . . Cannon 175 | . 2 11 53 77 29 . 3 . . Launcher 122 | . . . 15 35 3 . 28 41 . Special . | . . . . . . . . . . Kinetic 309 | . 32 11 18 126 114 8 . . . Thermal 189 | 10 70 . . 26 79 4 . . . Explosive 107 | . . . 15 35 3 . 20 34 . Electromagnetic 182 | . 2 11 53 69 29 . 11 7 . Robot Hit Streak 64 | 8 18 10 26 47 64 8 36 24 . Robot Miss Streak 4 | . 3 2 4 1 2 1 . 1 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 7 | . 2 . . 3 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . Shots Hit Robots 629 | 8 74 15 54 199 192 11 38 36 2 Core Hits 389 | 4 34 7 32 130 76 1 43 60 2 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 21 | . 7 . 1 5 5 . 1 2 . Burn 11 | . 7 . . 2 2 . . . . Destroy 3 | . . . . . 3 . . . . Corrupt 4 | . . . 1 3 . . . . . Impale 3 | . . . . . . . 1 2 . Melee Attacks 27 | . . . . 1 . . 10 14 2 Impact 1 | . . . . 1 . . . . . Slashing 2 | . . . . . . . . . 2 Piercing 24 | . . . . . . . 10 14 . Sneak Attacks 8 | . . . . . . . 7 . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18021 | 99 850 250 1482 5716 3824 168 2407 3132 93 Guns 5837 | 99 767 39 87 1655 3022 168 . . . Cannons 3353 | . 48 211 907 1630 487 . 70 . . Explosions 7823 | . 35 . 475 2387 315 . 1827 2784 . Melee 983 | . . . . 44 . . 510 348 81 Ramming 25 | . . . 13 . . . . . 12 Kinetic 3373 | . 215 39 87 1375 1541 116 . . . Thermal 3079 | 99 587 . 88 541 1643 52 . 69 . Explosive 6866 | . . . 387 2267 153 . 1590 2469 . Electromagnetic 3695 | . 48 211 907 1489 487 . 307 246 . Impact 44 | . . . . 44 . . . . . Slashing 81 | . . . . . . . . . 81 Piercing 858 | . . . . . . . 510 348 . Highest Corruption 6 | . . . . . 6 6 6 . . Average Corruption 3 | . . . . . 2 6 3 . . Corruption Purged 5 | . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . Effects 47 | . . . . . 15 8 24 . . Message Errors 12 | . . . . . 5 1 6 . . Matter Fused 7 | . . . . . 2 1 4 . . Heat Flow Errors 8 | . . . . . 4 1 3 . . Energy Discharges 6 | . . . . . 2 3 1 . . Parts Rejected 2 | . . . . . . . 2 . . Data Loss (minor) 7 | . . . . . 1 . 6 . . Data Loss (major) 4 | . . . . . . 2 2 . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 293 | . . . 25 90 36 . 109 33 . Projectiles 77 | . . . 18 23 36 . . . . Explosions 150 | . . . 7 67 . . 47 29 . Melee 66 | . . . . . . . 62 4 . Knockbacks 2 | . . . . 2 . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 652 | . . . 48 233 51 . 218 102 . Shots 21 | . . . 3 7 2 . 5 4 . Rammed 1 | . . . 1 . . . . . . Targets Rammed 8 | . . . 1 . . . . . 7 Kicked 7 | . . . . . . . . . 7 Crushed . | . . . . . . . . . . Highest Temperature 244 | 117 221 244 186 232 189 173 218 106 7 Average Temperature 58 | 49 59 128 51 64 46 88 39 37 4 Received Heat Transfer 4004 | . 252 60 156 1125 942 . 276 756 437 Effects 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . 2 1 . . . . . Combat Hostiles 3 | . . . 2 1 . . . . . Parts Fried 14 | . . . 5 8 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 9 | 2 3 . . 1 3 . . . . Heat Transferred 6615 | 296 2146 . 100 988 2924 111 . 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . 1 . 2 3 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Peak Influence 1259 | 15 161 120 389 1259 550 96 347 546 219 Initial 412 | . 8 9 . 56 412 96 9 109 189 Average 301 | 7 59 108 171 740 397 64 138 424 176 Maximum Alert Level 4 | . . . 1 4 2 . 1 2 1 Low Security (%) 47 | 100 100 100 51 13 . 100 71 4 94 Level 1 24 | . . . 48 17 41 . 28 25 5 Level 2 16 | . . . . 4 58 . . 69 . Level 3 7 | . . . . 44 . . . . . Level 4 3 | . . . . 20 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . Squads Dispatched 42 | . 2 . 4 15 12 . 4 5 . Investigation 14 | . 2 . 4 2 2 . 3 1 . Extermination 3 | . . . . . 2 . 1 . . Reinforcement 10 | . . . . 6 2 . . 2 . Assault 3 | . . . . 1 . . . 2 . Garrison 12 | . . . . 6 6 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . 3 . . . 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Distress Signals 9 | . 1 . 1 5 1 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 221 | . 15 5 21 75 38 7 21 28 11 Peak Tracking Total 10 | . 3 5 4 7 10 6 4 8 8 Tactical Retreats 12 | . . . 1 3 2 . 2 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Traps Triggered 4 | . 1 . 1 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Machines Disabled 32 | . . . 3 17 . . 8 4 . Max in Single Turn 4 | . . . 1 4 . . 3 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Machines Accessed 38 | . 10 . 5 9 5 . 6 3 . Terminals 17 | . 7 . 4 4 . . 2 . . Fabricators 3 | . . . . . 1 . . 2 . Repair Stations 7 | . 1 . 1 1 2 . 2 . . Recycling Units 5 | . 2 . . 1 1 . 1 . . Scanalyzers 4 | . . . . 2 . . 1 1 . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 134 | . 31 . 26 37 11 . 25 4 . Successful 84 | . 21 . 14 24 5 . 17 3 . Failed 49 | . 10 . 11 13 6 . 8 1 . Catastrophic 6 | . 1 . 2 1 1 . 1 . . Database Lockouts 1 | . . . 1 . . . . . . Manual . | . . . . . . . . . . Terminals 67 | . 25 . 19 17 . . 6 . . Fabricators 5 | . . . . . 2 . . 3 . Repair Stations 30 | . 2 . 7 4 7 . 10 . . Recycling Units 13 | . 4 . . 4 1 . 4 . . Scanalyzers 17 | . . . . 11 . . 5 1 . Garrison Access 2 | . . . . 1 1 . . . . Terminal Hacks 35 | . 15 . 8 9 . . 3 . . Record 14 | . 6 . 6 2 . . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . Repair Station Index 2 | . 1 . 1 . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 4 | . 1 . . 3 . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . Load Schematic 2 | . . . . . . . . 2 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 22 | . 2 . 6 3 4 . 7 . . Scan Component 11 | . 1 . 3 2 2 . 3 . . Repair 10 | . 1 . 3 1 2 . 3 . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 11 | . 4 . . 3 1 . 3 . . Process 2 | . . . . 1 . . 1 . . Report Inventory 5 | . 2 . . 1 1 . 1 . . Retrieve Matter 2 | . . . . 1 . . 1 . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer 12 | . . . . 8 . . 4 . . Insert Component 6 | . . . . 4 . . 2 . . Analyze 6 | . . . . 4 . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 8 . 5 6 4 . 6 2 . Full Trace Events 17 | . 2 . 5 4 2 . 3 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . 3 . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . . . 84 . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 10 | . 1 . 3 1 2 . 3 . . Time 288 | . 13 . 90 32 39 . 114 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 127 | . . . . 6 . . 121 . . Retrieved Matter 127 | . . . . 6 . . 121 . . Retrieved Components 16 | . 16 . . . . . . . . Parts Scanalyzed 6 | . . . . 4 . . 2 . . Part Schematics Acquired 5 | . . . . 3 . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . 5 . . . Total Damage 87 | . . . . . . 87 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Turns Passed 9474 | 128 1482 424 1575 1670 1658 175 1347 721 294 Spaces Moved 4291 | 63 707 93 693 700 489 130 692 473 251 Core 166 | 6 . . . . . 81 30 . 49 Treads 503 | . . . . 31 423 49 . . . Legs 735 | . . . . . . . 389 144 202 Wheels 2835 | 57 707 93 693 669 66 . 221 329 . Hover 52 | . . . . . . . 52 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 113 155 50 95 80 50 Average Speed 146 | 77 136 141 142 150 252 119 138 101 106 Slowest Speed 570 | 80 200 215 145 570 480 250 330 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 6 97 35 43 57 10 68 19 8 37 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 50 | . . . 37 . . . . 13 . Terrain Destroyed 761 | . 2 . 103 230 28 . 214 184 . Melee . | . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . AOE 759 | . 2 . 103 230 26 . 214 184 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Ext Total 6738 | 132 1122 364 1199 1097 727 140 1028 654 275 Wait 1683 | 49 323 257 429 197 62 . 244 118 4 Move 4283 | 62 706 92 692 699 489 129 691 472 251 Hop . | . . . . . . . . . . Pick Up 135 | 9 29 1 9 28 20 3 22 10 4 Fast Attach 17 | . . . 3 . 5 1 8 . . Attach 93 | 7 6 1 2 29 16 . 16 11 5 Detach 1 | . . . . . . . . . 1 Swap 42 | . 6 2 7 11 9 . 5 2 . Drop 40 | . . . 9 5 11 3 9 2 1 Fire 409 | 5 52 11 47 127 115 4 23 25 . Melee 27 | . . . . 1 . . 10 14 2 Ram 1 | . . . 1 . . . . . . Kick 7 | . . . . . . . . . 7 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Extension History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 129 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Discovered new exit (range 11) 703 | -10/Materials | Discovered new exit (range 11) 1003 | -10/Materials | Discovered new exit (range 12) 1058 | -10/Materials | Repaired Wheel 1221 | -10/Materials | Core integrity fell below 50% 1462 | -10/Materials | Discovered new exit (range 16) 1499 | -10/Materials | Identified exit to Mines 1611 | -10/Materials | Entered Mines 1699 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1702 | -10/Mines | Found Prototype Device 1847 | -10/Mines | Discovered new exit (range 15) 2035 | -10/Mines | Entered Materials 2035 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2087 | -9/Materials | Discovered new exit (range 11) 2147 | -9/Materials | Discovered new exit (range 5) 2692 | -9/Materials | Identified exit to Mines 2692 | -9/Materials | Identified exit to Storage 3252 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3279 | -9/Materials | Repaired Power Shielding 3313 | -9/Materials | Repaired Arm. Wheel 3551 | -9/Materials | Central database locked down 3610 | -9/Materials | Entered another Materials area 3610 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4089 | -8/Materials | Garrison activated, responded to threat 4218 | -8/Materials | Destroyed 11 combat bots 4280 | -8/Materials | Repaired Arm. Wheel 4356 | -8/Materials | Identified exit to Garrison 4676 | -8/Materials | Discovered new exit (range 10) 4742 | -8/Materials | Lost 4 parts (1n1u2w) 4803 | -8/Materials | Core integrity fell below 50% 4810 | -8/Materials | First assault squad dispatched 4812 | -8/Materials | Garrison activated, responded to threat 4875 | -8/Materials | Core integrity fell below 20% 4902 | -8/Materials | Lost 7 parts (1p3n1u2w) 5039 | -8/Materials | Sterilization system engaged 5039 | -8/Materials | Non-combat units ordered to evacuate 5098 | -8/Materials | Identified Exp. Sensor Array 5139 | -8/Materials | Combat units ordered to evacuate 5280 | -8/Materials | Entered Factory 5280 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5760 | -7/Factory | Build established: Scavenger-Mutant 5840 | -7/Factory | Garrison activated, responded to threat 6251 | -7/Factory | Repaired Enh. Autogun 6393 | -7/Factory | Discovered new exit (range 15) 6607 | -7/Factory | Repaired Imp. Light Armor Plating 6613 | -7/Factory | Cargo convoy interrupted 6697 | -7/Factory | Garrison activated, responded to threat 6770 | -7/Factory | Lost 9 parts (1p4n2u2w) 6779 | -7/Factory | Destroyed 10 combat bots 6814 | -7/Factory | Core integrity fell below 50% 6938 | -7/Factory | Sucked down chute 6938 | -7/Factory | Entered Waste 6939 | -7/Waste | Met a frightened Derelict 7007 | -7/Waste | Spotted C-40 Crusher 7018 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7019 | -7/Waste | Spotted C-40 Crusher 7022 | -7/Waste | Spotted C-40 Crusher 7045 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7056 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7063 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7073 | -7/Waste | Spotted C-40 Crusher 7073 | -7/Waste | Spotted C-40 Crusher 7080 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7100 | -7/Waste | Discovered new exit (range 16) 7101 | -7/Waste | Spotted C-40 Crusher 7111 | -7/Waste | Lost 6 parts (1p3n1u1w) 7113 | -7/Waste | Entered Factory 7276 | -7/Factory | Repaired Smartbomb Launcher 7304 | -7/Factory | Repaired Power Shielding 7338 | -7/Factory | Repaired Lgt. EM Pulse Cannon 7360 | -7/Factory | Build established: Mutant 7536 | -7/Factory | Core integrity fell below 20% 8391 | -7/Factory | Discovered new exit (range 13) 8439 | -7/Factory | Identified exit to Lower Caves 8460 | -7/Factory | Entered another Factory area 8460 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8810 | -6/Factory | First assault squad dispatched 8884 | -6/Factory | Lost 5 parts (1n2u2w) 8973 | -6/Factory | Lost 7 parts (2p2n1u2w) 9162 | -6/Factory | Discovered new exit (range 16) 9181 | -6/Factory | Entered Extension 9346 | -6/Extension | Core integrity fell below 50% 9365 | -6/Extension | Lost 5 parts (1p2n1u1w) 9453 | -6/Extension | Spotted B-75 Beast 9458 | -6/Extension | Spotted B-75 Beast 9467 | -6/Extension | Core integrity fell below 20% 9475 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 09355_ Identified Force Rifle. 09355_ Malfunction: Energy drain (-52). 09356_ Dropped Faulty Force Rifle. 09356_ R-10 Processor collects Faulty Force Rifle. 09370_ Arm. Leg destroyed. 09377_ Acquired Imp. Actuator Array. 09398_ Acquired Arm. Leg. 09409_ Acquired Fission Core. 09418_ Kicked R-10 Processor. 09434_ Kicked U-05 Engineer. 09463_ Knocked back. 09464_ Acquired 5 matter. 09464_ U-05 Engineer builds a Wall. 09466_ Fission Core destroyed. 09466_ Machine disabled. 09466_ Acquired 6 matter. 09467_ Acquired 3 matter. 09470_ U-05 Engineer builds a Wall. 09472_ U-05 Engineer destroyed. 09472_ Machine disabled. Map ----- +----------------------------------------------------+ | #######?????????????????????????????????? | | #?????????????????????????????????? | | """ """####### #?????????????????????????????????? | | """T"""#?????# #?????????????????????????????????? | | ########?????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ???????????### #?????????????????????????????????? | | ???????????" #????????? ???????????????????????? | | ???????????#T#^#????????? ???????????????????????? | | ???????????### #????????? ???????????????????????? | | ?????????????# #????????? #??????????????????????? | | ?????????????# #????????? #??????????????????????? | | ?????????????# #????????? #??????????????????????? | | ?????????????# #????????? #??????????????????????? | | ?????????????# #????????# #??????????????????????? | | ?????????????# #????????#u#??????????????????????? | | ?????????????# #????????#u#??????????????????????? | | ????????????## ########?# #??????????????????????? | | ???????????### ### ## ###u###????????????????????? | | ???????????#"" %Y Y "" "##???????????????????? | | ???????????# w % u" ;#???????????????????? | | ???????????# u #????????????????????? | | ???????????# @ #????????????????????? | | ???????????# #????????????????????? | | ?????? ???????????????? | | ????? ?????????????? | | ????? = ???????????? | | ???? u R !% ???????????? | | ??? R BB RBB t R ???????????? | | ????######## BB BB ###########??????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????######T#"""#######????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Launcher Accuracy 20 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Launcher Guidance Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovCooledPod Manual? 0 Play Time 02:56:04 Cumulative 12.6 hours Start 2023.09.23 @ 20:25:41 End 2023.09.23 @ 23:33:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0eaf536-3309-4b7e-8754-7a7f764504e8