Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 19:38:09 Player: Elias Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (2943) 2943 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 10390 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 595 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 292/300 Energy 47/100 System Corruption 18% Temperature Cool (7) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- Advanced Datajack > --- INVENTORY (5) ---- Improved Heat Sink Advanced Weight Redist. System Improved Phase Shifter Point Defense System Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Nanoactuators Advanced Reaction Control System Hacking Drone Bay > --- WEAPON ----------- Blade Saw Blade Saw Power Sword CR-A16's Pointy Stick > --- INVENTORY -------- Micro Nuclear Core Gyrokinetic Inverter Improved Cooling System Advanced Weight Redist. System Gravity Neutralizer Advanced Trap Scanner Armor Integrity Analyzer Nanoactuators Advanced ECM Suite Point Defense System [Rating: 108] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Surge Thruster Leg Titanium Leg Hover Unit Gravmag Array Flight Unit Surge Thruster Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Blade Saw Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Blade Saw Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 . . . 2 2 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 2 . . . . 1 . . . Utility 5 | . . . 2 . . . . 1 . 2 . . Weapon 2 | . . 1 . . . . . . 1 . . . Parts Attached 129 | 6 1 6 33 26 1 2 3 9 7 16 . 19 Power 20 | 1 . . 6 4 . . 1 2 1 2 . 3 Engine 7 | 1 . . 2 2 . . 1 . . . . 1 Core 12 | . . . 4 2 . . . 2 1 1 . 2 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 40 | 2 . 3 9 11 . . . 6 1 4 . 4 Treads . | . . . . . . . . . . . . . Leg 7 | 2 . 3 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 12 | . . . 1 . . . . 2 1 4 . 4 Flight 21 | . . . 6 11 . . . 4 . . . . Utility 40 | 1 1 2 9 4 1 1 . . 5 8 . 8 Device 24 | . . . 4 3 . 1 . . 3 6 . 7 Storage 5 | 1 . 1 2 . . . . . . 1 . . Processor 7 | . 1 . 1 1 . . . . 2 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 4 | . . 1 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 . 1 9 7 . 1 2 1 . 2 . 4 Energy Gun 7 | 2 . . 4 1 . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 8 | . . 1 4 2 . . . . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 3 . . . 1 . 2 . 2 Piercing Weapon 3 | . . . . . . 1 2 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . . 4 1 . 1 . 1 1 3 . 2 Parts Lost 73 | . . . 16 12 . . 12 . . . . 33 Power 11 | . . . 3 1 . . 2 . . . . 5 Propulsion 21 | . . . 3 5 . . 5 . . . . 8 Utility 20 | . . . 2 2 . . 2 . . . . 14 Weapon 21 | . . . 8 4 . . 3 . . . . 6 Highest Loss Streak 11 | . . . 5 10 . . 11 . . . . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 3 4 8 9 9 9 9 9 9 8 8 10 7 Power 1 | . . . . 1 2 2 1 1 1 1 2 1 Propulsion 1 | 1 2 2 3 1 . . . 1 2 1 1 . Utility 3 | . 1 3 4 4 3 3 4 3 2 5 7 5 Weapon 2 | 1 1 2 1 1 4 4 4 3 2 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . . 2 1 3 . 1 . . 1 . . 4 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . 2 . 1 . . . . . . . . Utility 7 | . . . 1 2 . . . . . . . 4 Weapon 1 | . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 91 95 91 95 100 100 96 48 64 92 94 72 Engine 3 | . 14 11 2 2 7 7 6 . . . . . Core 4 | . . . 5 4 . . . 4 7 9 5 5 Leg 7 | . 28 28 20 . . . . . . . . . Hover 5 | . . . . . . . . 7 7 23 26 22 Flight 13 | . . . 5 35 38 38 36 10 11 2 . . Device 9 | . . . 7 11 7 7 6 6 10 19 21 17 Storage 8 | . 14 11 16 7 7 7 7 6 5 5 5 2 Processor 6 | . 6 4 . 9 9 7 7 6 10 10 10 8 Protection 3 | . . 6 10 . 5 7 6 . . . . . Energy Gun 6 | . 28 22 14 3 . . . . . . . . Ballistic Gun 3 | . . 11 7 7 . . . . . . . . Slashing Weapon 6 | . . . . 6 23 23 18 2 5 14 15 9 Piercing Weapon 1 | . . . . . . . 2 2 2 5 5 1 Peak Build Rating 108 | 6 8 18 31 42 40 47 43 54 64 108 103 103 Average Rating 42 | 3 6 14 23 38 40 40 39 35 53 96 103 82 On Entrance 38 | . 6 8 18 31 40 40 41 8 41 59 103 103 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 44 | 13 13 22 31 31 23 23 23 27 30 44 44 44 Greatest Support 66 | 20 20 51 51 31 23 23 23 20 31 64 64 66 Greatest Overweight (x) 6 | . . . 1 1 . . 3 6 1 . . 2 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 9 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 5 6 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 4 8 9 9 9 9 9 9 8 8 10 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 6 10 10 10 9 10 10 10 8 10 10 4 Class Distribution -------------------- 27% | Mutant 23% | Sprinter 19% | Gladiator 16% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Gladiator | -4/Factory Gladiator | -4/Waste Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Matter Collected 2417 | 216 26 70 700 431 . 134 111 61 159 140 . 369 Remotely . | . . . . . . . . . . . . . Salvage Created 3891 | . 86 159 1596 425 . . . . 26 65 . 1534 Parts 206 | . 6 9 80 19 . . . . 3 4 . 85 Haulers Intercepted 8 | . 1 1 3 1 . . . . . . . 2 Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Combat Hostiles Destroyed 60 | . . 4 27 6 . . . . . . . 23 Melee 24 | . . . . 1 . . . . . . . 23 Guns 32 | . . 4 24 4 . . . . . . . . Cannons 2 | . . . 1 1 . . . . . . . . Classes Destroyed 14 | . 2 2 7 2 . . . . 1 . . . Worker 10 | . . . 4 1 . . . . . . . 5 Builder 5 | . . . 1 . . . . . . 1 . 3 Tunneler 2 | . . . . . . . . . 1 1 . . Hauler 8 | . 1 1 3 1 . . . . . . . 2 Recycler 2 | . . . 1 . . . . . . . . 1 Operator 2 | . . . 2 . . . . . . . . . Watcher 6 | . 1 . 1 3 . . . . . 1 . . Swarmer 20 | . . 3 3 1 . . . . . . . 13 Grunt 21 | . . . 18 1 . . . . . . . 2 Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 8 | . . 1 4 2 . . . . . . . 1 Hunter 4 | . . . . 1 . . . . . . . 3 Programmer 5 | . . . . 1 . . . . . . . 4 Best Kill Streak 10 | . 1 3 10 1 . . . . 1 2 . 6 Combat Bots Only 10 | . . 3 10 1 . . . . . . . 6 Max Kills in Single Turn 2 | . 1 1 2 1 . . . . 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Hostile Shots Fired 873 | . . 23 214 209 . . 109 3 . 9 . 306 Missed 303 | . . 9 48 59 . . 55 2 . 5 . 125 Hits 570 | . . 14 166 150 . . 54 1 . 4 . 181 Melee 11 | . . . 7 . . . 4 . . . . . Projectile 559 | . . 14 159 150 . . 50 1 . 4 . 181 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 13 | . . . 3 2 . . . . . . . 8 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 8583 | . . 123 2627 1518 . . 956 64 . 83 . 3212 Core 2097 | . . 9 480 172 . . 283 . . . . 1153 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . 105 . . . . . Regen/Repaired (Parts) 22 | . . . . 22 . . . . . . . . Core Remaining (%) 77 | 100 100 97 12 . . . 35 100 100 . . . Volleys Fired 210 | . 6 17 152 34 . . . . . . . 1 Largest 3 | . 2 3 3 3 . . . . . . . 1 Hottest 186 | . 80 100 186 112 . . . . . . . 30 Shots Fired 429 | . 12 51 293 72 . . . . . . . 1 Gun 400 | . 12 51 287 49 . . . . . . . 1 Cannon 29 | . . . 6 23 . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 200 | . . 17 129 53 . . . . . . . 1 Thermal 174 | . 6 17 140 11 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 55 | . 6 17 24 8 . . . . . . . . Robot Hit Streak 14 | . 5 11 14 10 . . . . . . . . Robot Miss Streak 7 | . 1 5 5 7 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . . 2 9 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 392 | . 9 24 202 54 . . 4 . 1 5 . 93 Core Hits 166 | . 3 8 83 27 . . 1 . 1 3 . 40 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 27 | . . . 8 3 . . . . . . . 16 Burn 8 | . . . 8 . . . . . . . . . Sever 18 | . . . . 3 . . . . . . . 15 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 184 | . . . . 21 . . 6 1 2 9 . 145 Impact . | . . . . . . . . . . . . . Slashing 162 | . . . . 21 . . 3 . 2 9 . 127 Piercing 13 | . . . . . . . 3 1 . . . 9 Sneak Attacks 23 | . . . . . . . . . 1 3 . 19 Combat Hostiles 2 | . . . . . . . . . . . . 2 Follow-up Attacks 27 | . . . . 2 . . 2 . . 1 . 22 Damage Inflicted 9020 | 1 135 309 2871 996 . . 78 . 99 345 . 4186 Guns 3667 | . 135 270 2729 533 . . . . . . . . Cannons 403 | . . . 131 272 . . . . . . . . Explosions 35 | . . 35 . . . . . . . . . . Melee 4899 | . . . . 191 . . 78 . 99 345 . 4186 Ramming 16 | 1 . 4 11 . . . . . . . . . Kinetic 1762 | . . 56 1213 493 . . . . . . . . Thermal 1888 | . 42 133 1530 183 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 455 | . 93 116 117 129 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 4622 | . . . . 191 . . 15 . 99 345 . 3972 Piercing 277 | . . . . . . . 63 . . . . 214 Highest Corruption 18 | . . . 1 6 6 6 1 . . . 9 18 Average Corruption 6 | . . . 1 3 6 6 1 . . . 9 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 63 | . . . 5 7 2 . 3 . . . 2 44 Message Errors 14 | . . . 1 2 . . 2 . . . 1 8 Matter Fused 16 | . . . 1 2 2 . . . . . 1 10 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 6 | . . . . . . . 1 . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 2 . . . . . . . 6 Data Loss (major) 1 | . . . . 1 . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . Alerts 5 | . . . 1 . . . . . . . . 4 Misdirections 6 | . . . . . . . . . . . . 6 Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 453 | . . . . . . . . . . 114 . 339 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 453 | . . . . . . . . . . 114 . 339 Knockbacks 5 | . . . . 5 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . 5 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 5 | 1 . 2 2 . . . . . . . . . Kicked 4 | 1 . 2 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 531 | . 54 159 531 356 2 2 11 . . 66 . 240 Average Temperature 75 | . 24 65 130 83 2 2 2 . . 28 . 101 Received Heat Transfer 1978 | . . 18 1287 276 . . 105 . . . . 292 Effects 14 | . . . 10 4 . . . . . . . . Shutdowns 2 | . . . 1 1 . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . Interference 7 | . . . 4 3 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Parts Melted 10 | . . . 9 1 . . . . . . . . Heat Transferred 5076 | . 100 275 4405 296 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Maximum Alert Level 2 | . . . 1 1 . . . . . 1 . 2 Low Security (%) 80 | 100 100 100 61 88 . . . 100 100 95 100 51 Level 1 17 | . . . 38 11 . . . . . 4 . 36 Level 2 2 | . . . . . . . . . . . . 12 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 466 | . 7 60 371 227 . . . 108 114 211 66 466 Initial 148 | . . . . 148 . . . 18 . 55 66 . Average 102 | . . 9 124 161 . . . 23 14 88 34 225 Influence Increases 3465 | . 19 149 747 501 . . 317 179 224 295 . 1034 Destroy 0b10 Robot/C 1620 | . . 80 540 120 . . 60 120 120 120 . 460 Destroy 0b10 Robot/NC 185 | . 10 5 60 25 . . . . 5 25 . 55 Destroy Leader 330 | . 4 22 108 48 . . . 20 20 24 . 84 Allied During Kill 206 | . . . . . . . 47 35 47 77 . . Successful Hack 103 | . 5 22 9 67 . . . . . . . . Disable Machine 105 | . . 15 . 45 . . . . 15 30 . . Destroy Structure 16 | . . 5 . 1 . . . 4 2 4 . . Partial Spotted 75 | . . . . 45 . . . . . 15 . 15 Lose Combat Pursuer 825 | . . . 30 150 . . 210 . 15 . . 420 Influence Decreases 3097 | . 19 149 420 667 71 90 287 209 111 218 190 666 Entered New Map 524 | . . . . 179 61 90 . 12 . 58 124 . Time Decay 1635 | . 19 149 260 368 10 . 90 197 46 140 20 336 Lost Part 730 | . . . 160 120 . . 120 . . . . 330 Lost Ally 208 | . . . . . . . 77 . 65 20 46 . Squads Dispatched 22 | . . . 3 7 . . 1 . 3 2 . 6 Investigation 6 | . . . 2 1 . . . . 2 . . 1 Extermination 8 | . . . . 3 . . . . 1 1 . 3 Reinforcement 7 | . . . 1 3 . . . . . 1 . 2 Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Distress Signals 12 | . . . 5 2 . . 1 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 200 | . 6 8 42 29 . . 34 4 5 9 5 58 Peak Tracking Total 12 | . 2 3 11 7 . . 12 3 3 4 6 10 Tactical Retreats 26 | . . . 2 6 . . 5 . 1 . . 12 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Traps Triggered 6 | . . . 1 1 . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Machines Disabled 7 | . . 1 . 3 . . . . 1 2 . . Max in Single Turn 1 | . . 1 . 1 . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Machines Accessed 29 | . 1 4 4 13 . . . 1 2 . . 4 Terminals 19 | . 1 4 4 8 . . . 1 . . . 1 Fabricators 3 | . . . . 1 . . . . 1 . . 1 Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 4 | . . . . 2 . . . . 1 . . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 69 | . 6 11 9 33 . . . 1 2 . . 7 Successful 32 | . 3 5 6 12 . . . 1 1 . . 4 Failed 37 | . 3 6 3 21 . . . . 1 . . 3 Catastrophic 4 | . . . . 1 . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . . . . . . . . 8 2 4 . 1 Terminals 50 | . 6 11 9 21 . . . 1 . . . 2 Fabricators 4 | . . . . 2 . . . . 1 . . 1 Repair Stations 5 | . . . . 5 . . . . . . . . Recycling Units 8 | . . . . 5 . . . . 1 . . 2 Scanalyzers 2 | . . . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 22 | . 3 5 6 6 . . . 1 . . . 1 Part Schematic 1 | . . . . 1 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . 2 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Transport Status 2 | . . . 1 1 . . . . . . . . Investigation Status 2 | . . 1 . 1 . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . Zone Layout 4 | . 1 1 1 1 . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . 1 . . 1 Retrieve Components 3 | . . . . 1 . . . . 1 . . 1 Scanalyzer 2 | . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 1 3 4 12 . . . . 2 . . 3 Full Trace Events 3 | . . 1 1 1 . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . 1 Parts Built 2 | . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 47 | . . . . 47 . . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 44 | . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 8 | . . . . 3 . . . . 1 . . 4 Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 4 Non-combat 1 | . . . . . . . . . . . . 1 Combat 3 | . . . . . . . . . . . . 3 Robot Hacks Applied 7 | . . . . . . . . . . . . 7 parse_system 5 | . . . . . . . . . . . . 5 no_distress 2 | . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Total Allies 21 | . . . . . . 9 . 3 4 4 1 . Largest Group 9 | . . . . . . 9 9 3 6 5 2 . Highest-Rated Group 396 | . . . . . . 286 286 221 235 396 206 . Highest-Rated Ally 103 | . . . . . . 39 39 96 96 103 103 . Zionite Dispatches 4 | . . . . . . . . 1 1 2 . . Heavy 1 | . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . 1 . . . . Total Orders 3 | . . . . . . . . 2 1 . . . DROP 2 | . . . . . . . . 1 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . . Ally Attacks 94 | . . . . . . . 28 21 24 18 3 . Total Damage 2472 | . . . . . . . 592 611 505 665 99 . Kills 24 | . . . . . . . 3 6 6 9 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Active Infowar (turns) 1828 | . 96 258 . 406 . . . . 229 292 56 491 Optics 354 | . 96 258 . . . . . . . . . . Sensors 1473 | . . . . 406 . . . . 229 292 56 490 Traps 2 | . . . . . . . . . . 2 . . ECM 1 | . . . . . . . . . . . . 1 Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . . Drone Launches 2 | . . . . . . . . 1 1 . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Turns Passed 6401 | 96 201 635 1243 856 35 632 329 689 422 292 56 915 Spaces Moved 8044 | 73 145 386 616 1489 143 1736 1144 386 435 466 132 893 Core 91 | 10 . . . . . . 9 57 . . . 15 Treads . | . . . . . . . . . . . . . Legs 1084 | 63 145 386 490 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2193 | . . . . . . . . 282 435 466 132 878 Flight 4676 | . . . 126 1489 143 1736 1135 47 . . . . Fastest Speed 23 | 50 120 120 29 23 23 23 23 60 60 42 42 42 Average Speed 52 | 110 120 125 123 32 23 23 24 111 80 45 42 51 Slowest Speed 355 | 120 120 130 200 99 23 23 200 355 110 61 42 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . 6 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 27 31 45 35 15 90 84 19 9 13 90 15 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 4 | . . . . . . 3 1 . . . . . Known Exits Taken 4 | . . . 1 1 . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . . . Scrap Searched 6 | . . . . . . 3 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 6 | . . 5 . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 AOE 5 | . . 5 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Total 9782 | 88 160 501 865 1778 143 1966 1185 642 504 538 131 1281 Wait 1042 | . 5 79 14 167 . 224 29 226 50 17 . 231 Move 8022 | 72 144 385 615 1477 142 1735 1143 385 434 466 131 893 Hop 5 | . . . . 5 . . . . . . . . Pick Up 111 | 9 4 8 25 26 . 2 3 6 4 13 . 11 Fast Attach 26 | . . 1 6 1 . . . 6 3 1 . 8 Attach 70 | 6 1 1 16 18 . . 1 6 3 6 . 12 Detach 8 | . . . 1 3 . . . 4 . . . . Swap 72 | . . 4 20 17 1 4 3 2 4 14 . 3 Drop 58 | . . 4 14 14 . 1 3 6 4 9 . 3 Fire 210 | . 6 17 152 34 . . . . . . . 1 Melee 147 | . . . . 16 . . 3 1 2 7 . 118 Ram 2 | . . . 1 . . . . . . . . 1 Kick 4 | 1 . 2 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 13) 265 | -10/Materials | Discovered new exit (range 18) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 393 | -9/Materials | Identified exit to Mines 841 | -9/Materials | Discovered new exit (range 6) 843 | -9/Materials | Build established: Tank 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Evolved 2 slots: Utility x2 1657 | -8/Materials | Core integrity fell below 50% 1670 | -8/Materials | Lost 4 parts (1n3w) 1671 | -8/Materials | Destroyed 10 combat bots 1759 | -8/Materials | Lost 5 parts (2p1n1u1w) 1770 | -8/Materials | Destroyed 7 combat bots 1972 | -8/Materials | Core integrity fell below 20% 2042 | -8/Materials | Lost 4 parts (1p1u2w) 2154 | -8/Materials | Discovered new exit (range 16) 2173 | -8/Materials | Identified exit to Factory 2176 | -8/Materials | Entered Factory 2176 | -7/Factory | Evolved 2 slots: Propulsion x2 2505 | -7/Factory | Fabricated Fission Core? 2577 | -7/Factory | Repaired Xenon Bombardment Thruster 2864 | -7/Factory | Lost 10 parts (1p5n1u3w) 2965 | -7/Factory | Discovered new exit (range 4) 2967 | -7/Factory | Identified exit to Lower Caves 3032 | -7/Factory | Entered Lower Caves 3033 | -7/Lower Caves | Encountered a Warlord checkpoint 3065 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3067 | -7/Lower Caves | Entered Zion 3119 | -7/Zion | System corruption cleaned by Quarantine Array 3155 | -7/Zion | Given the Hacking Drone Bay 3157 | -7/Zion | Found Prototype Device 3159 | -7/Zion | Identified Hacking Drone Bay 3206 | -7/Zion | Learned Factory emergency access door positions 3213 | -7/Zion | Learned location of Armory (-4) 3214 | -7/Zion | Learned location of Data Miner (-6) 3220 | -7/Zion | Learned location of 2 exits from Factory 3233 | -7/Zion | Met Imprinter 3239 | -7/Zion | Imprinted 3241 | -7/Zion | Declared Zion's savior 3263 | -7/Zion | Given A8's code to call for help 3276 | -7/Zion | Build established: Sprinter 3278 | -7/Zion | Learned location of Warlord (-4) 3293 | -7/Zion | Found CR-A16's Pointy Stick 3511 | -7/Zion | Gained Derelict followers 3644 | -7/Zion | Discovered new exit (range 13) 3699 | -7/Zion | Entered Proximity Caves 3699 | -6/Proximity Caves | Accompanied by 9 allies 3742 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 3779 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3845 | -6/Proximity Caves | P-60 Hacker assimilated allied QO-B5L(l) 3873 | -6/Proximity Caves | Spotted B-75 Beast 3893 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3907 | -6/Proximity Caves | Lost 7 allies 3996 | -6/Proximity Caves | Discovered new exit (range 10) 4016 | -6/Proximity Caves | Core integrity fell below 50% 4028 | -6/Proximity Caves | Entered Factory 4028 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4029 | -6/Factory | Identified exit to Lower Caves 4029 | -6/Factory | Identified exit to Factory 4040 | -6/Factory | Identified exit to DSF 4047 | -6/Factory | Lost 11 parts (1p5n2u3w) 4050 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4051 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4201 | -6/Factory | Discovered exit to Factory (range 4) 4298 | -6/Factory | Build established: Mutant 4438 | -6/Factory | Zion Melee Resupply teleported in 4717 | -6/Factory | Entered another Factory area 4717 | -5/Factory | Accompanied by 2 allies 4717 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4836 | -5/Factory | Zion Fire squad teleported in 4934 | -5/Factory | Discovered new exit (range 12) 4955 | -5/Factory | Identified exit to Factory 5096 | -5/Factory | P-70 Sage assimilated allied BK-S4E(i) 5127 | -5/Factory | Found Prototype Device 5135 | -5/Factory | Identified Exp. Thermal Shield 5139 | -5/Factory | Entered another Factory area 5139 | -4/Factory | Accompanied by 1 ally 5139 | -4/Factory | Evolved 2 slots: Utility x2 5141 | -4/Factory | Lost 3 allies 5244 | -4/Factory | Build established: Gladiator 5247 | -4/Factory | Zion Hacker squad teleported in 5289 | -4/Factory | Zion Heavy squad teleported in 5431 | -4/Factory | Sucked down chute 5431 | -4/Factory | Entered Waste 5432 | -4/Waste | Met a frightened Derelict 5435 | -4/Waste | Spotted C-40 Crusher 5439 | -4/Waste | Spotted C-40 Crusher 5446 | -4/Waste | EMP discharged 5446 | -4/Waste | Spotted C-40 Crusher 5453 | -4/Waste | Spotted C-40 Crusher 5453 | -4/Waste | Spotted C-40 Crusher 5459 | -4/Waste | Spotted C-40 Crusher 5471 | -4/Waste | 3 allies followed down the chute 5482 | -4/Waste | Discovered new exit (range 11) 5486 | -4/Waste | Identified exit to Factory 5487 | -4/Waste | Entered Factory 5817 | -4/Factory | System corruption reached 10% 5878 | -4/Factory | Lost 3 parts (1n1u1w) 6009 | -4/Factory | Lost 5 parts (1p1n2u1w) 6237 | -4/Factory | Lost 10 parts (2p3n3u2w) 6258 | -4/Factory | Core integrity fell below 50% 6290 | -4/Factory | Core integrity fell below 20% 6300 | -4/Factory | Lost 6 parts (1p4u1w) 6402 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06380_ Sneak attack on T-07 Excavator. 06380_ Jacked T-07 Excavator... >>no_distress Distress signal routine blocked. 06381_ Jacked S-27 Virus... >>parse_system Reading system data... 06382_ IRXX93&UL2P>ZCOIR%L/& 06382_ Jacked S-27 Virus... >>parse_system Reading system data... 06383_ Sneak attack on T-07 Excavator. 06383_ Jacked T-07 Excavator... >>parse_system Reading system data... 06398_ P-70 Sage resets T-07 Excavator, behavior restored. 06400_ System corrupted: Energy discharge (-39). 06401_ Sneak attack on T-07 Excavator. 06401_ Jacked T-07 Excavator... [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####### #???????????????????? | | ?????????????????????#pss@t #???????????????????? | | ##???????????????????#s#######???????????????????? | | #???????????????????# #?????????????????????????? | | #???????????????????# #?????????????????????????? | | "#???????????????????# #?????????????????????????? | | "#??????#????????????# #?????????????????????????? | | "#????? +????????????# #?????????????????????????? | | #????? #????????????# #?????????????????????????? | | ###### #????????????# #?????????????????????????? | | #????????????# #?????????????????????????? | | #????????????# #?????????????????????????? | | +????????????# #########?????????????????? | | #????????????# +??????????? | | +????????????# ########???????????????? | | ###+####????????????# # #???????????????? | | # #?????????????+ + #???????????????? | | # #?????????????#### # """#???????????????? | | # #????#+########### # """#???????????????? | | + #????# # + # """#???????????????? | | # """ #????# # # # #???????????????? | | # """ ###### # # ########???????????????? | | ## """ + + = ! # #??????????????????????? | | ?# # ########### #??????????????????????? | | ?# """ # #?????????# #??????????????????????? | | ?# """ + ?????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Propulsion Shielding 66 Melee Speed Boost 50 Evasion (%) 68 Melee Accuracy 11 Armor Integrity Analysis 30 Item Schematics ----------------- Fission Core | -7/Factory | Hacked Adv. Weight Redist. System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -7/Factory Repaired ---------- Xenon Bombardment Thruster | 26% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Help From High Places Robot Respite The One Challenges ------------ None Game ------ Seed InsulationGravmagAnalyzer Manual? 0 Play Time 02:25:28 Cumulative 13.2 hours Start 2025.05.25 @ 16:53:25 End 2025.05.25 @ 19:38:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cf2762c-d94b-463f-9f76-0528de5a5394