Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 14:15:20 Player: Hoosbot mk. 3.1415927 Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (902) 902 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2924 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 150/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Targeting Computer > --- WEAPON (3) ------- Gauss Rifle Maul Scythe > --- INVENTORY (5) ---- High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Beam Cannon Flail Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer > --- WEAPON ----------- Gauss Rifle Maul Scythe > --- INVENTORY -------- High-capacity Matter Pod High-capacity Matter Pod Advanced Beam Cannon Flail Maul [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 32 | 10 . 5 3 14 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 4 . 2 . 2 Treads 4 | 2 . 2 . . Leg 2 | . . . . 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 3 . 2 1 2 Device 4 | 2 . 1 1 . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 13 | 2 . 1 2 8 Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . . . 1 . Impact Weapon 4 | . . . . 4 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 1 5 14 Power 2 | . . . 1 1 Propulsion 4 | . . 1 1 2 Utility 6 | . . . . 6 Weapon 8 | . . . 3 5 Highest Loss Streak 6 | . . 1 5 6 To Critical Strikes . | . . . . . Average Backups 6 | 5 7 6 7 4 Power . | . 1 1 1 . Propulsion 1 | 3 2 1 1 . Utility 2 | . 3 3 4 2 Weapon 1 | 1 1 . 1 1 Tool/Special . | . . . . . Unused Backups 8 | . . 2 1 5 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 1 3 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 100 98 95 59 Engine 8 | . 14 11 9 1 Treads 18 | . 28 20 20 8 Device 16 | . 14 19 17 15 Storage 10 | . 14 11 11 6 Protection 2 | . . 2 4 3 Energy Gun 10 | . 14 21 11 . Ballistic Gun 7 | . 14 11 9 . Launcher 2 | . . . 1 4 Special Weapon 3 | . . . 8 1 Impact Weapon 3 | . . . . 12 Peak Build Rating 19 | 9 8 11 12 19 Average Rating 9 | 5 7 10 9 11 On Entrance 6 | . 8 8 9 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 19 | 14 14 19 19 19 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | 1 . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 8 8 8 8 8 Average Carried 6 | 6 7 6 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 7 6 5 Class Distribution -------------------- 41% | Mutant 19% | Scavenger-Mutant 14% | Scavenger-Skirmisher 13% | Skirmisher 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1081 | 332 263 214 54 218 Remotely . | . . . . . Salvage Created 1074 | 172 121 259 79 443 Parts 53 | 13 3 12 6 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 20 | . 3 5 4 8 Melee 2 | . . . . 2 Guns 7 | . 2 5 . . AOE 6 | . 1 . 4 1 Classes Destroyed 10 | 3 1 2 . 4 Worker 4 | 2 . . 1 1 Builder 2 | . . . . 2 Tunneler 5 | 3 . . 1 1 Recycler 2 | 1 1 . . . Mechanic 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 4 | . 3 . 1 . Grunt 11 | . . 2 3 6 Sentry 4 | . . 3 . 1 Hunter 1 | . . . . 1 Best Kill Streak 8 | 4 4 2 2 8 Combat Bots Only 6 | . 3 2 2 6 Max Kills in Single Turn 3 | 1 3 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 224 | . 7 30 47 140 Missed 49 | . 2 4 11 32 Hits 175 | . 5 26 36 108 Projectile 175 | . 5 26 36 108 Critical Strikes 10 | . . 2 2 6 Damage Taken 2583 | . 47 404 464 1668 Core 640 | . 19 44 21 556 Absorbed by Shields . | . . . . . Ignored by Resistances 8 | . . . . 8 Core Remaining (%) 91 | 100 92 . 83 . Volleys Fired 64 | 12 6 16 20 10 Largest 3 | 2 2 3 3 1 Hottest 160 | 60 60 110 160 100 Shots Fired 133 | 24 12 48 39 10 Gun 114 | 24 12 48 27 3 Cannon . | . . . . . Launcher 11 | . . . 5 6 Special 8 | . . . 7 1 Kinetic 53 | 12 6 16 16 3 Thermal 24 | . . 16 7 1 Explosive 11 | . . . 5 6 Electromagnetic 45 | 12 6 16 11 . Robot Hit Streak 10 | 9 1 10 4 7 Robot Miss Streak 7 | 2 7 2 7 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 102 | 13 2 36 17 34 Core Hits 52 | 9 5 10 11 17 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 14 | 1 . 7 1 5 Burn 5 | . . 5 . . Corrupt 4 | 1 . 2 1 . Smash 4 | . . . . 4 Sever 1 | . . . . 1 Melee Attacks 35 | . . . . 35 Impact 32 | . . . . 32 Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks 6 | . . . . 6 Damage Inflicted 2804 | 163 133 429 600 1479 Guns 748 | 163 53 383 110 39 Cannons . | . . . . . Explosions 920 | . 80 46 466 328 Melee 1112 | . . . . 1112 Ramming . | . . . . . Kinetic 232 | 31 16 94 52 39 Thermal 335 | . 80 184 71 . Explosive 747 | . . . 419 328 Electromagnetic 378 | 132 37 151 58 . Impact 1050 | . . . . 1050 Slashing 62 | . . . . 62 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 264 | . . . 30 234 Projectiles . | . . . . . Explosions 40 | . . . 30 10 Melee 224 | . . . . 224 Knockbacks 5 | . . . . 5 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 140 | . . 39 48 53 Shots 5 | . . 1 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | 40 40 270 150 4 Average Temperature 72 | 20 17 131 43 4 Received Heat Transfer 984 | . 12 159 201 612 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 7 | . . . . 7 Combat Hostiles 5 | . . . . 5 Parts Fried 8 | . . . . 8 Impact Corruptions 9 | . . . . 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 3 1 . Heat Transferred 1127 | . 200 827 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 1 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 115 | 15 80 63 83 115 Initial 13 | . . 10 12 13 Average 27 | 1 31 20 24 46 Influence Increases 804 | 30 99 133 209 333 Destroy 0b10 Robot/C 420 | . 60 100 100 160 Destroy 0b10 Robot/NC 75 | 30 5 . 10 30 Destroy Leader 102 | . 10 30 20 42 Allied During Kill 3 | . . . 3 . Successful Hack 9 | . 9 . . . Disable Machine 90 | . 15 . 30 45 Destroy Structure 90 | . . 3 46 41 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 724 | 30 74 125 207 288 Entered New Map 58 | . . 15 21 22 Time Decay 496 | 30 74 100 136 156 Lost Part 170 | . . 10 50 110 Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 7 9 6 15 Peak Tracking Total 7 | . 4 4 3 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 1 . 2 3 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 17 . . . Successful 12 | . 12 . . . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 17 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 12 . . . Record 5 | . 5 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 91 | . . . 91 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1239 | 74 228 254 440 243 Terrain 732 | 63 . 197 252 220 Seismic 1174 | 11 228 254 438 243 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1541 | 222 228 254 440 397 Spaces Moved 739 | 125 131 104 224 155 Core 76 | 48 . . . 28 Treads 650 | 77 131 104 224 114 Legs 13 | . . . . 13 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 153 | 122 160 160 160 156 Slowest Speed 250 | 160 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 5 31 6 30 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 105 | . . 2 64 39 Melee . | . . . . . Projectile 4 | . . . 3 1 AOE 101 | . . 2 61 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 971 | 168 140 160 256 247 Wait 59 | 7 . 28 . 24 Move 735 | 124 130 103 223 155 Hop . | . . . . . Pick Up 34 | 13 2 4 3 12 Fast Attach 6 | 2 . . . 4 Attach 21 | 5 . 3 2 11 Detach . | . . . . . Swap 16 | 5 . 3 6 2 Drop 8 | . 2 3 2 1 Fire 64 | 12 6 16 20 10 Melee 28 | . . . . 28 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 5) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 593 | -9/Materials | Discovered new exit (range 5) 705 | -9/Materials | Entered Mines 708 | -9/Mines | Received a Mining Laser from a helpful Derelict 973 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1108 | -9/Mines | Discovered new exit (range 9) 1126 | -9/Mines | Lost 5 parts (1p1n3w) 1145 | -9/Mines | Entered Materials 1145 | -8/Materials | Evolved 2 slots: Utility x2 1291 | -8/Materials | Lost 5 parts (1p1n1u2w) 1426 | -8/Materials | Core integrity fell below 50% 1448 | -8/Materials | Lost 6 parts (1n4u1w) 1467 | -8/Materials | Core integrity fell below 20% 1521 | -8/Materials | Lost 3 parts (1u2w) 1542 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- Penetrated by Slug. Maul destroyed. Penetrated by Slug. H-55 Commando destroyed. [Achievement: Hammer Time] Acquired 25 matter. Acquired Lgt. Nuclear Core. Acquired Gauss Rifle. Acquired 10 matter. Acquired Carbon-fiber Leg. Acquired Targeting Computer. Acquired 4 matter. R-06 Scavenger collects Assault Rifle. R-06 Scavenger collects Rocket Launcher. Slug penetrates R-06 Scavenger. W-25 Informer sends out distress signal. Slug penetrates Electrolysis Chamber. X-57 Shotgunner VSS Leg severed. Maul follow-up attack on X-57 Shotgunner. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | #????????#?######## # """ #?? | | ??????????## + """ #?? | | ??????????# # """ #? | | ??????????# # """ #?? | | ??????????# # #?? | | ??#####+### ###############?? | | ??# # #?????????? | | ??# "" # #????#????? | | ??# " # %# # ???????? | | ??# "" ## #?????????? | | ??# + # #???"?????? | | ??# "" # # #??""? ???? | | ??# = "" # ## ###?? ??????? | | ??# "" ##??#?#?"???????? | | ??# ##??????????????? | | ??########## # #####???????????? | | ?????# "" # # !#???????????? | | ?????# ""S " + #??#????#???? | | ?#???# "" ### [ #?????#?????? | | ?????# #?# #???????????? | | ?????# #?# #???#???????? | | ?????####### #?#! #??#????????? | | ??#??#########?# %%#???#???????? | | ?????# T #####"###??????????? | | #????# x # % # #??#?????? | | ?#???# @ # % ##?#?????? | | ?????# " x ###### #????????? | | ?????# "" # #?#???##????????? | | ?????# # #????#??????????? | | ?????######## #???????????????? | | ????????????# #???????????????? | | ?#??????????# # ??????????????? | | ?#?????R????# #???????????????? | | ??????????#?# #???????????????? | | ????????????# #???????????????? | | ????????????# #???????????????? | | ????????????# /???????????????? | | ????????????# #???????????????? | | ????????????# #???????????????? | | ????????????? ????????????????? | | ????????????? ????????????????? | | ?????????????H ????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Hammer Time Let's See Who's Tougher Shopping List Challenges ------------ None Game ------ Seed AuthchipThrowingShielding Manual? 0 Play Time 00:38:21 Cumulative 7.6 hours Start 2026.07.21 @ 13:35:24 End 2026.07.21 @ 14:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 425b0c94-e191-4b98-9ec2-917d578b56c2