Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 18:20:06 Player: rz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (5319) 5319 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1416) 1416 TOTAL SCORE: 12850 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 117 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 83/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Core Shielding > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Medium Treads Centrium Wheel Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Advanced Signal Interpreter Quantum Capacitor Improved Medium Armor Plating Component Analysis Suite > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Advanced Signal Interpreter [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . . 2 2 . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 1 . . 1 . 1 . . . Utility 7 | . . . 1 1 . . 1 . 1 1 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 121 | 6 5 1 14 11 1 12 4 15 15 2 16 19 Power 18 | 1 1 . 2 1 1 1 . 3 2 1 1 4 Engine 12 | 1 1 . 1 1 . 1 . 3 2 1 1 . Core 2 | . . . 1 . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 32 | 2 . . 6 5 . 4 2 3 3 . 5 2 Treads 27 | 2 . . 6 5 . 4 2 3 3 . 1 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . 4 1 Utility 47 | 1 2 1 4 3 . 7 1 6 7 1 8 6 Device 16 | . . 1 1 1 . . . . 3 1 6 3 Storage 4 | 1 1 . . . . 1 . . 1 . . . Processor 8 | . 1 . . . . 1 1 3 1 . . 1 Hackware . | . . . . . . . . . . . . . Protection 19 | . . . 3 2 . 5 . 3 2 . 2 2 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 2 . 2 2 . . 1 3 3 . 2 7 Energy Gun 3 | 2 . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 8 | . . . . . . . 1 3 1 . 1 2 Ballistic Cannon 8 | . 2 . 2 2 . . . . 2 . . . Launcher 2 | . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . 4 Parts Lost 40 | . . . . . 1 6 . 4 6 . 16 7 Power 6 | . . . . . . . . 1 1 . 2 2 Propulsion 14 | . . . . . . 1 . 1 2 . 9 1 Utility 15 | . . . . . 1 4 . 2 3 . 4 1 Weapon 5 | . . . . . . 1 . . . . 1 3 Highest Loss Streak 8 | . . . . . 1 5 . 3 4 . 8 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 1 7 9 9 9 9 13 11 11 18 23 21 3 Power 1 | 1 1 1 . . . 1 2 1 1 1 . . Propulsion 2 | . 1 2 4 3 3 4 3 1 . 1 . . Utility 4 | . . 3 2 2 1 3 3 4 9 12 10 . Weapon 4 | . 4 3 2 4 4 3 3 4 7 8 10 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . 7 1 4 1 . 6 . 2 4 . 11 4 Power 3 | . 1 . . . . 1 . . 1 . . . Propulsion 8 | . 3 . 1 . . 2 . . . . . 2 Utility 8 | . 1 . . . . . . . 2 . 4 1 Weapon 21 | . 2 1 3 1 . 3 . 2 1 . 7 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 99 96 99 98 93 96 91 92 81 38 Engine 6 | . 14 14 7 . 6 3 7 7 6 11 8 . Core 2 | . . . 3 8 2 5 . . . . . . Treads 32 | . 28 28 33 35 35 35 37 37 39 35 24 . Device 7 | . . 11 11 9 13 4 . . 5 9 9 8 Storage 8 | . 14 14 11 9 9 9 7 7 6 5 4 . Processor 5 | . 11 2 . . . . 2 13 14 11 10 2 Protection 9 | . . . 10 15 13 21 23 12 6 5 8 1 Ballistic Gun 2 | . . . . . . . 6 12 8 5 5 2 Ballistic Cannon 13 | . 22 28 21 17 18 17 7 2 2 5 3 . Peak Build Rating 90 | 6 8 14 20 28 30 39 40 52 63 69 70 90 Average Rating 34 | 4 6 13 18 24 27 29 37 44 57 67 60 58 On Entrance 28 | . 6 8 14 19 26 28 26 40 50 60 69 26 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . 17 11 Naked Turns 41 | . . . . . . . . . . . 7 34 Heaviest Build 135 | 10 19 27 32 45 51 62 57 65 130 133 135 43 Greatest Support 144 | 40 40 40 69 92 83 91 116 127 144 144 144 45 Greatest Overweight (x) 13 | . . . . . . . . . 1 . 6 13 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 15 15 15 25 25 25 5 Average Capacity 14 | 7 8 10 10 10 10 14 15 15 23 25 23 5 Most Carried 25 | 4 10 10 10 10 10 15 13 15 25 25 25 5 Average Carried 12 | 1 7 9 9 9 9 13 11 12 20 24 21 3 Final Capacity 25 | 8 10 10 10 10 10 15 15 15 25 25 5 5 Final Carried 25 | 4 10 10 10 10 8 14 11 14 25 25 5 4 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Matter Collected 5072 | 256 246 50 636 419 468 824 118 437 786 . 374 458 Remotely 1701 | . . . . 199 397 338 . 329 209 . 229 . Salvage Created 5009 | 156 247 66 813 403 278 902 . 486 653 . 457 548 Parts 283 | 9 16 5 54 14 22 51 . 34 30 . 22 26 Haulers Intercepted 7 | . 2 . 1 . . 3 . . 1 . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 104 | . 5 2 20 7 13 16 . 8 11 . 12 10 Guns 20 | . . . . . . . . 7 6 . 5 2 Cannons 73 | . 5 2 20 7 13 16 . 1 5 . 3 1 AOE 11 | . . . . . . . . . . . 4 7 Classes Destroyed 17 | 2 3 . 3 3 2 2 . 1 . . . 1 Worker 1 | . . . . . . . . . . . . 1 Builder 2 | . . . . . . 1 . . . . . 1 Tunneler 4 | 3 . . . . . 1 . . . . . . Hauler 7 | . 2 . 1 . . 3 . . 1 . . . Recycler 8 | 1 . . 1 3 . 3 . . . . . . Operator 3 | . . . 1 . . 1 . . . . . 1 Watcher 6 | . 1 . 3 . . . . . 1 . . 1 Swarmer 11 | . . . . 1 2 2 . . . . 5 1 Cutter 3 | . . . . . 3 . . . . . . . Grunt 51 | . 5 2 13 3 6 8 . 3 4 . 1 6 Brawler 1 | . . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . Sentry 13 | . . . 6 . . 3 . . 3 . . 1 Specialist 9 | . . . . . . 2 . 4 . . 3 . Hunter 5 | . . . . 2 1 . . . . . 2 . Programmer 6 | . . . . . 1 . . . 3 . . 2 Heavy 3 | . . . . . . . . 1 1 . 1 . Best Kill Streak 7 | 3 4 2 7 2 4 5 . 4 2 . 5 7 Combat Bots Only 7 | . 3 2 7 2 4 3 . 4 2 . 5 6 Max Kills in Single Turn 5 | 1 1 2 2 1 1 1 . 2 1 . 5 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Hostile Shots Fired 994 | . 13 4 74 39 72 163 . 77 175 . 225 152 Missed 314 | . 3 1 19 11 22 50 . 19 68 . 73 48 Hits 680 | . 10 3 55 28 50 113 . 58 107 . 152 104 Melee 11 | . . . 1 . 3 5 . 2 . . . . Projectile 669 | . 10 3 54 28 47 108 . 56 107 . 152 104 Critical Strikes 22 | . . 1 2 . 2 2 . 2 4 . 5 4 Actively Blocked 1 | . . . . . . 1 . . . . . . Part Disruptions 3 | . . . . . . . . . . . 3 . Damage Taken 11101 | . 128 38 580 232 566 1908 . 1220 1688 . 2891 1850 Core 2377 | . 14 14 72 19 21 209 . 55 209 . 610 1154 Absorbed by Shields 577 | . . . 146 93 136 . . . 95 . 107 . Redirected to Shielding 112 | . . . . . . 107 . . . . . 5 Ignored by Resistances 595 | . . . . 35 8 144 . . 44 . 364 . Core Remaining (%) 75 | 100 . 88 82 . . 54 . 92 75 . 39 . Volleys Fired 384 | 11 24 5 62 35 38 62 . 25 60 . 31 31 Largest 2 | 2 2 2 2 2 2 2 . 2 2 . 2 2 Hottest 81 | 80 60 60 66 74 74 74 . 65 74 . 74 81 Shots Fired 710 | 22 48 10 124 70 76 124 . 50 92 . 62 32 Gun 184 | 22 . . . . . . . 46 61 . 40 15 Cannon 516 | . 48 10 124 70 76 124 . 4 31 . 21 8 Launcher 10 | . . . . . . . . . . . 1 9 Special . | . . . . . . . . . . . . . Kinetic 660 | . 48 10 124 70 76 124 . 50 92 . 61 5 Thermal 22 | 22 . . . . . . . . . . . . Explosive 10 | . . . . . . . . . . . 1 9 Electromagnetic 18 | . . . . . . . . . . . . 18 Robot Hit Streak 16 | 7 6 4 13 7 4 5 . 16 10 . 15 4 Robot Miss Streak 7 | 1 3 2 3 3 5 7 . 2 4 . 2 1 Penetration Max 1 | . . . . . . . . 1 . . 1 . Secondary Targets 3 | . . . . . . . . 2 . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 . Capacitor 18 | . . . . . . . . . . . . 18 Shots Hit Robots 440 | 17 22 6 76 44 40 66 . 40 61 . 48 20 Core Hits 233 | 5 9 4 35 15 21 35 . 20 26 . 28 35 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 3 . . . Critical Strikes 17 | . 1 . 2 3 1 2 . . 5 . 1 2 Destroy 4 | . . . . . . . . . 3 . . 1 Blast 12 | . 1 . 2 3 1 2 . . 2 . 1 . Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11522 | 182 441 123 1455 926 1075 1534 . 865 1973 . 1582 1366 Guns 2921 | 182 . . . . . . . 794 923 . 884 138 Cannons 7234 | . 441 123 1455 926 1075 1534 . 71 1050 . 430 129 Explosions 1264 | . . . . . . . . . . . 268 996 Melee 30 | . . . . . . . . . . . . 30 Ramming 73 | . . . . . . . . . . . . 73 Kinetic 9777 | . 441 123 1455 926 1075 1534 . 865 1973 . 1314 71 Thermal 182 | 182 . . . . . . . . . . . . Explosive 1256 | . . . . . . . . . . . 268 988 Electromagnetic 204 | . . . . . . . . . . . . 204 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . 30 Highest Corruption 15 | . . . . . 1 1 . . . . 3 15 Average Corruption 2 | . . . . . 1 1 . . . . 2 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . . 1 6 . . . . . 12 Message Errors 4 | . . . . . . 2 . . . . . 2 Matter Fused 6 | . . . . . 1 1 . . . . . 4 Heat Flow Errors 3 | . . . . . . 2 . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 129 | . 2 . 15 6 9 35 . . 10 . 52 . Projectiles 77 | . 2 . 15 6 9 35 . . 10 . . . Explosions 52 | . . . . . . . . . . . 52 . Melee . | . . . . . . . . . . . . . Knockbacks 61 | . 4 4 10 4 13 15 . . 6 . 5 . Impact . | . . . . . . . . . . . . . Kinetic 57 | . 4 3 10 4 13 13 . . 6 . 4 . Secondary 4 | . . 1 . . . 2 . . . . 1 . Self-Inflicted Damage 32 | . . . . . . . . . . . . 32 Shots . | . . . . . . . . . . . . . Rammed 24 | . . . . . . . . . . . . 24 Targets Rammed 24 | . . . . . . . . . . . . 24 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 336 | 144 24 42 128 156 186 237 . . 176 . 96 336 Average Temperature 62 | 62 14 30 36 49 62 82 . . 39 . 51 147 Received Heat Transfer 1873 | . 72 42 257 84 177 198 . 279 199 . 466 99 Effects 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 425 | 425 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Maximum Alert Level 2 | . . . 1 . 2 2 . 1 . . 1 2 Low Security (%) 72 | 100 100 100 65 100 50 16 100 53 100 100 75 7 Level 1 22 | . . . 34 . 39 82 . 46 . . 24 13 Level 2 5 | . . . . . 9 1 . . . . . 78 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . 1 . . 1 . Peak Influence 623 | 15 60 54 347 170 413 406 167 227 124 8 252 623 Initial 200 | . . 4 . 128 57 200 167 67 119 8 . 95 Average 130 | 2 9 12 132 122 203 280 134 148 39 . 73 492 Influence Increases 3886 | 20 151 132 657 271 366 635 . 200 404 . 302 748 Destroy 0b10 Robot/C 2180 | . 100 80 420 140 300 320 . 160 220 . 240 200 Destroy 0b10 Robot/NC 160 | 20 15 . 30 15 . 45 . 5 10 . . 20 Destroy Leader 496 | . 26 20 128 30 20 76 . 20 84 . 40 52 Allied During Kill 26 | . . 9 4 . 11 2 . . . . . . Successful Hack 32 | . 8 8 12 4 . . . . . . . . Disable Machine 300 | . . 15 15 15 . 45 . . 45 . . 165 Destroy Structure 227 | . 2 . 3 7 5 27 . . 15 . 22 146 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 450 | . . . 45 60 30 120 . 15 30 . . 150 Influence Decreases 3327 | 20 140 143 352 487 42 679 272 70 613 18 120 371 Entered New Map 866 | . . 7 . 177 32 213 202 30 108 10 . 87 Time Decay 2086 | 20 140 116 352 310 . 386 70 . 470 8 . 214 Lost Part 335 | . . . . . 10 60 . 40 35 . 120 70 Lost Ally 40 | . . 20 . . . 20 . . . . . . Squads Dispatched 23 | . 1 . 3 1 . 3 . 2 5 . 4 4 Investigation 5 | . 1 . 2 . . . . . . . . 2 Extermination 3 | . . . . . . . . . 2 . . 1 Reinforcement 14 | . . . 1 1 . 3 . 2 3 . 4 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Distress Signals 12 | . 2 . 2 1 . 6 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 204 | . 11 5 29 14 21 41 . 16 21 . 18 28 Peak Tracking Total 10 | . 3 3 4 5 5 10 . 6 4 . 7 7 Tactical Retreats 18 | . . . 2 2 2 5 . 1 2 . . 4 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Traps Triggered 8 | . 1 . 1 4 . . . . . . 1 1 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Machines Disabled 20 | . . 1 1 1 . 3 . . 3 . . 11 Max in Single Turn 7 | . . 1 1 1 . 1 . . 1 . . 7 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Machines Accessed 18 | . 3 2 2 2 1 2 1 . 2 1 . 2 Terminals 7 | . 2 1 . . 1 . 1 . . 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 1 . 2 . . 1 . . . Scanalyzers 3 | . . . 1 . . . . . 1 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 43 | . 8 5 5 2 1 3 4 . 6 3 . 6 Successful 19 | . 2 3 2 2 . 1 1 . 4 1 . 3 Failed 23 | . 6 2 3 . 1 2 3 . 1 2 . 3 Catastrophic 4 | . . 2 1 . 1 . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . Manual 5 | . 2 3 . . . . . . . . . . Terminals 19 | . 4 4 . . 1 . 4 . . 3 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 12 | . 4 . 2 1 . 3 . . 2 . . . Scanalyzers 10 | . . . 3 . . . . . 4 . . 3 Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 7 | . 1 3 . . . . 1 . . 1 . 1 Open Door 1 | . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . . 1 . 1 Branch Access Points 2 | . 1 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 1 . 1 . . 1 . . . Retrieve Components 5 | . 1 . 1 1 . 1 . . 1 . . . Scanalyzer 6 | . . . 1 . . . . . 3 . . 2 Retrieve Study 6 | . . . 1 . . . . . 3 . . 2 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 3 1 2 1 1 2 1 . 1 1 . 2 Full Trace Events 2 | . . . 1 . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . . . 3 . . 2 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 24 | . 9 . 3 10 . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . 3 . . . Programmers 6 | . . . . . 3 . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Total Allies 6 | . . 3 1 . 2 . . . . . . . Largest Group 2 | . . 2 1 . 2 . . . . . . . Highest-Rated Group 36 | . . 36 31 . 32 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . 16 . . . . . . . Initial Warlord ECA Mod 17 | . . . . . . . . . 9 8 8 17 Total Orders 2 | . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . 2 . . . Ally Attacks 61 | . . 8 5 . 39 9 . . . . . . Total Damage 340 | . . 36 33 . 236 35 . . . . . . Kills 5 | . . 2 1 . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Active Infowar (turns) 214 | . . . . . . . . 1 . 154 59 . Optics 1 | . . . . . . . . 1 . . . . Sensors 213 | . . . . . . . . . . 154 59 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches 57 | . . 6 5 . 34 10 . . 2 . . . Drone Recoveries 53 | . . 5 5 . 34 9 . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Turns Passed 7480 | 121 731 396 1183 689 521 906 149 292 1510 201 339 442 Spaces Moved 4176 | 49 395 233 572 336 237 397 87 100 753 122 114 781 Core 41 | 2 . . . . . . . . . . 15 24 Treads 3363 | 47 395 233 572 336 237 397 87 100 753 122 84 . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 772 | . . . . . . . . . . . 15 757 Fastest Speed 34 | 50 160 160 160 160 160 162 166 162 160 160 37 34 Average Speed 138 | 155 160 160 160 161 161 164 166 163 162 160 156 36 Slowest Speed 700 | 160 160 160 160 163 162 170 166 166 245 160 640 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 71 56 53 40 31 39 3 83 20 5 79 15 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 138 | . . . 1 5 . 22 . . 13 . 11 86 Melee . | . . . . . . . . . . . . . Projectile 43 | . . . 1 5 . 22 . . 13 . 2 . AOE 95 | . . . . . . . . . . . 9 86 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Fac DSF Fac Total 5180 | 69 450 247 721 408 297 529 92 180 938 128 210 911 Wait 223 | . . 6 46 6 16 19 . 14 60 . 33 23 Move 4161 | 48 394 232 571 336 236 396 86 99 752 121 113 777 Hop 2 | . . . . . . . . . . . . 2 Pick Up 108 | 4 16 1 12 1 . 18 1 9 27 3 7 9 Fast Attach 60 | 6 1 1 2 15 1 5 1 4 5 . 4 15 Attach 55 | . . . 3 1 2 4 3 5 14 3 10 10 Detach 15 | . . . . . . 1 . 2 5 . 1 6 Swap 49 | . 4 . 9 6 2 9 . 10 3 . 6 . Drop 92 | . 11 2 16 8 . 15 1 12 12 1 5 9 Fire 384 | 11 24 5 62 35 38 62 . 25 60 . 31 31 Melee 4 | . . . . . . . . . . . . 4 Ram 25 | . . . . . . . . . . . . 25 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Met a group of wandering Federalists 190 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 5) 853 | -10/Materials | Entered Mines 900 | -10/Mines | Found the Drone Emporium 903 | -10/Mines | Learned location of Zion (-6) 908 | -10/Mines | Found Prototype Device 908 | -10/Mines | Identified Splice Drone Bay 933 | -10/Mines | Learned Materials stockpile data 970 | -10/Mines | Received a Mining Laser from a helpful Derelict 1240 | -10/Mines | Discovered new exit (range 5) 1249 | -10/Mines | Entered Materials 1249 | -9/Materials | Accompanied by 1 ally 1249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1914 | -9/Materials | Destroyed 7 combat bots 2110 | -9/Materials | Discovered new exit (range 6) 2432 | -9/Materials | Entered another Materials area 2432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2746 | -8/Materials | Discovered new exit (range 15) 3002 | -8/Materials | Discovered new exit (range 9) 3121 | -8/Materials | Identified exit to Garrison 3121 | -8/Materials | Entered Garrison 3243 | -8/Garrison | Triggered checkpoint 3337 | -8/Garrison | Triggered checkpoint 3477 | -8/Garrison | Discovered new exit (range 14) 3483 | -8/Garrison | Triggered checkpoint 3627 | -8/Garrison | Triggered checkpoint 3642 | -8/Garrison | Entered Materials 4019 | -8/Materials | Discovered new exit (range 13) 4420 | -8/Materials | Discovered new exit (range 11) 4438 | -8/Materials | Identified exit to Factory 4548 | -8/Materials | Entered Factory 4548 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4566 | -7/Factory | Lost 5 parts (1n3u1w) 4697 | -7/Factory | Identified exit to DSF 4697 | -7/Factory | Entered DSF 4746 | -7/DSF | Additional patrols routed to DSF 4821 | -7/DSF | Lost 3 parts (1p1n1u) 4950 | -7/DSF | Discovered new exit (range 16) 4983 | -7/DSF | Sterilization system engaged 4989 | -7/DSF | Entered Factory 4989 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5419 | -6/Factory | Discovered new exit (range 3) 5456 | -6/Factory | Identified exit to Lower Caves 5675 | -6/Factory | Discovered new exit (range 4) 5679 | -6/Factory | Identified exit to Factory 5908 | -6/Factory | Lost 4 parts (1p1n2u) 6145 | -6/Factory | Build established: Scavenger-Mutant 6306 | -6/Factory | Central database locked down 6499 | -6/Factory | Entered another Factory area 6499 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6698 | -5/Factory | Identified exit to DSF 6700 | -5/Factory | Entered DSF 6770 | -5/DSF | Additional patrols routed to DSF 6927 | -5/DSF | Lost 8 parts (1p4n2u1w) 6993 | -5/DSF | Sterilization system engaged 7013 | -5/DSF | Ambient heat levels rising (+10) 7018 | -5/DSF | Released all parts (9) 7022 | -5/DSF | Discovered new exit (range 16) 7028 | -5/DSF | Ambient heat levels rising (+10) 7035 | -5/DSF | Core integrity fell below 50% 7039 | -5/DSF | Entered Factory 7039 | -4/Factory | Evolved 2 slots: Utility x2 7064 | -4/Factory | Lost 8 parts (1p5n2u) 7116 | -4/Factory | Garrison activated, responded to threat 7156 | -4/Factory | Found Quantum Capacitor 7283 | -4/Factory | Lost 3 parts (1p2w) 7431 | -4/Factory | Released all parts (8) 7445 | -4/Factory | System corruption reached 10% 7454 | -4/Factory | Core integrity fell below 50% 7465 | -4/Factory | Core integrity fell below 20% 7474 | -4/Factory | Lost 4 parts (1p1n1u1w) 7481 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07452_ Acquired 2 matter. 07452_ Slammed into S-27 Virus. 07453_ Acquired 2 matter. 07453_ Slammed into S-27 Virus. 07460_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07460_ Slammed into S-27 Virus. 07461_ R-10 Processor collects Nuclear Pulse Array+. 07462_ Slammed into S-27 Virus. 07464_ R-10 Processor collects Nuclear Pulse Array+. 07465_ Slammed into S-27 Virus. 07467_ S-27 Virus destroyed. 07468_ R-10 Processor collects Lgt. Antimatter Reactor. 07470_ System corrupted: Substantial component data lost. 07475_ Acquired Powered Hammer. 07480_ Acquired Core Shielding. Map ----- +----------------------------------------------------+ | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #?????????????????????"" | | ????????????????????????# ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????# ? | | ????????????????????????# #????????????????# | | ????????????????????????# #????????????????# | | ????????????????######### #????????????????+ | | ????????? #????????????????# """ | | ????????? ######## #????????????????# """ | | ????????????????????????# #????????????????# """ | | ????????????????????????# #????????????????# """ | | ????????????????????????# #????????????????# | | ???????????????????######+####?????????????# | | ???????????????????# #######?#+##+## | | ???????????????????# # #?# | | ???????????????????# [!# "" ### | | ???????????????????# + T ! | | ???????????????????# # ### ##### | | ???????????????????# # #???????# | | ???????????????????# ## ##???????# | | ???????????????????# ## ####+##### | | ???????????????????############ # # | | ????????????????????# @ # + + | | ????????????????????# # # /* # | | ????????????????????# s # # /* #^^^^^^ | | ????????????????????# s """ # # + | | ????????????????????# ps""""" + # # | | ????????????????????# """"" # # # ##### | | ????????????????????# p # % / # #???? | | ????????????????????#* # ### # #???? | | ?????????????????########+##### ####+####### #???? | | ?????????? #%]*%/ #???? | | ?????????????????########+#######%%% #######+##### | | ????????????????????# ###%%T!#?# # | | ????????????????????# / /%*%!#?# "T" # | | ????????????????????# ###%%%%#?# # | | ????????????????????# #?######?# # | | ????????????????????###########????????########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 825 Resistance: KI 25 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -9/Materials | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Release The Drones! Satisfying Challenges ------------ None Game ------ Seed DroneInterdictionTrident Manual? 0 Play Time 01:41:19 Cumulative 69.3 hours Start 2026.06.30 @ 00:23:05 End 2026.06.30 @ 18:20:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 26 Adventurer 54 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 090c2767-4412-48a3-9971-eecae0e737f8