Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 13:48:11 Player: Thaleia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1208) 1208 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3038 Bonus ------- None Cogmind --------- Core Integrity 409/550 Matter 261/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Recoil Stabilizer Kinecellerator > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Large Storage Unit Targeting Computer Recoil Stabilizer Kinecellerator ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Improved Light Cannon Flak Cannon Mini Grenade Launcher Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Recoil Stabilizer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Large Storage Unit Targeting Computer Recoil Stabilizer Kinecellerator ECM Suite Medium Armor Plating Hardened Medium Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Improved Light Cannon Flak Cannon Mini Grenade Launcher Heavy Missile Launcher Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 59 | 6 19 20 14 Power 9 | 1 3 2 3 Engine 9 | 1 3 2 3 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 5 12 . Treads 6 | . . 6 . Leg 13 | 2 5 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 4 2 7 Device 5 | . 2 . 3 Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 17 | 2 7 4 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 13 | 2 6 2 3 Ballistic Cannon 2 | . . 1 1 Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . 1 6 7 Power 2 | . 1 . 1 Propulsion 6 | . . 4 2 Utility 2 | . . . 2 Weapon 4 | . . 2 2 Highest Loss Streak 3 | . 1 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 95 96 Engine 11 | . 13 11 8 Treads 7 | . . 21 . Leg 26 | . 27 18 34 Device 12 | . 12 11 15 Storage 11 | . 14 11 9 Protection 3 | . . . 11 Ballistic Gun 18 | . 27 16 10 Ballistic Cannon 3 | . . 5 6 Naked Turns . | . . . . Heaviest Build 70 | 12 17 49 70 Greatest Support 92 | 20 20 92 60 Greatest Overweight (x) 15 | . 3 15 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 14 | 6 8 17 20 Most Carried 20 | 3 9 15 20 Average Carried 9 | 1 7 9 15 Final Capacity 20 | 8 10 20 20 Final Carried 20 | 3 9 15 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1530 | 211 447 389 483 Remotely . | . . . . Salvage Created 1056 | . 306 302 448 Parts 76 | . 23 24 29 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 10 13 15 Guns 26 | . 10 6 10 Cannons 9 | . . 4 5 AOE 3 | . . 3 . Classes Destroyed 7 | . 3 2 2 Worker 1 | . . . 1 Builder 2 | . 1 . 1 Watcher 1 | . . 1 . Swarmer 15 | . 5 7 3 Grunt 17 | . 5 3 9 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 5 4 3 Combat Bots Only 4 | . 4 4 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 271 | . 71 74 126 Missed 76 | . 18 26 32 Damage Taken 2892 | . 471 985 1436 Core 299 | . 78 80 141 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 68 80 . Volleys Fired 111 | . 27 38 46 Largest 2 | . 2 2 2 Hottest 69 | . 50 69 69 Shots Fired 214 | . 55 72 87 Gun 153 | . 53 44 56 Cannon 57 | . . 26 31 Launcher 4 | . 2 2 . Special . | . . . . Kinetic 210 | . 53 70 87 Thermal . | . . . . Explosive 4 | . 2 2 . Electromagnetic . | . . . . Robot Hit Streak 11 | . 7 8 11 Robot Miss Streak 7 | . 4 3 7 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 147 | . 31 47 69 Core Hits 92 | . 18 19 55 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2706 | . 380 922 1404 Guns 1566 | . 344 272 950 Cannons 860 | . . 410 450 Explosions 266 | . 33 233 . Melee . | . . . . Ramming 14 | . 3 7 4 Kinetic 2426 | . 344 682 1400 Thermal . | . . . . Explosive 266 | . 33 233 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 3 5 . Average Corruption 3 | . 2 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 12 20 . Message Errors 5 | . 2 3 . Matter Fused 11 | . 3 8 . Energy Discharges 5 | . 1 4 . Parts Fused 1 | . . 1 . Data Loss (minor) 4 | . 3 1 . Data Loss (major) 1 | . 1 . . Misfires 3 | . 1 2 . Alerts 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 26 | . . 26 . Projectiles 17 | . . 17 . Explosions 9 | . . 9 . Melee . | . . . . Knockbacks 24 | . . 3 21 Impact . | . . . . Kinetic 20 | . . 3 17 Secondary 4 | . . . 4 Self-Inflicted Damage 64 | . . 64 . Shots 1 | . . 1 . Rammed 1 | . . 1 . Targets Rammed 4 | . 1 1 2 Kicked 3 | . 1 . 2 Crushed . | . . . . Highest Temperature 84 | . 12 49 84 Average Temperature 28 | . 8 18 33 Received Heat Transfer 801 | . 96 165 540 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 252 | . 252 236 200 Initial 55 | . . 55 37 Average 85 | . 78 107 81 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 97 | 100 96 97 98 Level 1 2 | . 3 2 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 4 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 8 | . 3 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 12 | . 3 3 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 22 20 23 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 6 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . . 4 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 4 . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 11 . Successful 12 | . 5 7 . Failed 6 | . 2 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 1 2 . Terminals 17 | . 6 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 6 . Alert Level 2 | . 1 1 . Locate Traps 2 | . . 2 . Disarm Traps 1 | . . 1 . Dispatch Records 2 | . 2 . . Reinforcement Status 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Assimilate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3179 | 140 1085 1075 879 Spaces Moved 1876 | 111 754 611 400 Core 11 | 7 2 2 . Treads 302 | . . 302 . Legs 1563 | 104 752 307 400 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 120 Average Speed 138 | 115 120 146 167 Slowest Speed 800 | 120 200 800 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 43 | 4 91 59 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . 7 31 . Melee . | . . . . Projectile 2 | . . 2 . AOE 36 | . 7 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2236 | 119 875 723 519 Wait 119 | . 57 25 37 Move 1873 | 110 753 610 400 Hop . | . . . . Pick Up 39 | 3 10 13 13 Fast Attach 29 | 6 12 10 1 Attach 8 | . . 3 5 Detach 7 | . . 5 2 Swap 22 | . 7 7 8 Drop 24 | . 8 11 5 Fire 111 | . 27 38 46 Melee . | . . . . Ram . | . . . . Kick 3 | . 1 . 2 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 12) 719 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Discovered new exit (range 15) 1193 | -10/Materials | Discovered new exit (range 4) 1226 | -10/Materials | Entered another Materials area 1226 | -9/Materials | Evolved 2 slots: Propulsion x2 1410 | -9/Materials | Discovered new exit (range 7) 1559 | -9/Materials | Lost 3 parts (2n1w) 1695 | -9/Materials | Crushed by falling debris 1982 | -9/Materials | Discovered new exit (range 7) 2098 | -9/Materials | Discovered new exit (range 10) 2251 | -9/Materials | Discovered new exit (range 16) 2301 | -9/Materials | Entered another Materials area 2301 | -8/Materials | Evolved 2 slots: Utility x2 3031 | -8/Materials | Discovered new exit (range 16) 3180 | -8/Materials | Self-destructed Last Messages --------------- 03104_ K-01 Serf collects debris. 03105_ Carbon-fiber Leg destroyed. 03107_ K-01 Serf collects debris. 03109_ Hpw. Shotgun destroyed. 03113_ K-01 Serf collects debris. 03113_ G-50 Soldier destroyed. 03116_ K-01 Serf collects debris. 03120_ Y-45 Defender destroyed. 03122_ Acquired 53 matter. 03122_ K-01 Serf collects debris. 03127_ Dropped Lgt. Ion Engine. 03127_ Acquired Lgt. Nuclear Core. 03129_ K-01 Serf collects debris. 03143_ Extracted 65 matter. 03144_ K-01 Serf collects debris. 03171_ W-25 Informer sends out distress signal. 03172_ K-01 Serf collects debris. 03172_ W-25 Informer sends out distress signal. 03175_ Imp. Assault Rifle destroyed. 03180_ Med. Armor Plating destroyed. 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Y ??+################## | | ???????????????????? | | ??????????????????????? | | ??????????????????????????????############## | | ????????????????????????????????????# != + | | ????????????????????????????????????# = = # | | ????????????????????????????????????#[ = = # | | ????????????????????????????????????# # | | ????????????????????????????????????# [ ## | | ????????????????????????????????????# #? | | ????????????????????????????????????########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedChipFrame Manual? 0 Play Time 00:24:03 Cumulative 7.0 hours Start 2024.04.15 @ 13:24:26 End 2024.04.15 @ 13:48:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 16818ade-c89a-453c-a1f9-b62bced73c41