Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.04 @ 15:23:41 Player: BRiNK Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (829) 829 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (678) 678 TOTAL SCORE: 3922 Bonus ------- Follower Combat Kills 108 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -130 Cogmind --------- Core Integrity 0/550 Matter 19/300 Energy 240/240 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer System Restoration Module > --- WEAPON ----------- Beamcaster Minigun Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Micro Nuclear Core Light Angular Momentum Engine Improved Carbon-fiber Leg Ion Cannon Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Backup Propulsion I Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 47 | 7 3 2 10 8 16 1 Power 12 | 2 1 1 3 2 2 1 Engine 6 | 2 . 1 2 . 1 . Core 6 | . 1 . 1 2 1 1 Reactor . | . . . . . . . Propulsion 10 | 2 . 1 2 3 2 . Treads 5 | 2 . 1 2 . . . Leg 5 | . . . . 3 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . 2 1 2 . Device 2 | . . . 1 1 . . Storage 1 | 1 . . . . . . Processor 4 | . 1 . 1 . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 1 . 3 2 10 . Energy Gun 3 | . . . 2 . 1 . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 10 | 2 1 . . 1 6 . Ballistic Cannon 2 | . . . 1 . 1 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . . . 2 10 6 Power 6 | . . . . 1 3 2 Propulsion 5 | . . . . . 3 2 Utility 4 | . . . . 1 2 1 Weapon 3 | . . . . . 2 1 Highest Loss Streak 10 | . . . . 2 10 3 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 84 | . 99 100 95 91 60 55 Engine 3 | . 8 . 11 1 . 3 Core 9 | . 5 14 11 14 3 3 Treads 14 | . 28 28 21 1 . . Leg 4 | . . . . 16 11 3 Hover 1 | . . . . . . 11 Device 3 | . . . 7 15 1 . Storage 8 | . 14 14 11 9 3 . Processor 14 | . 13 14 11 9 18 22 Energy Gun 2 | . . . 7 9 1 . Ballistic Gun 15 | . 28 28 9 5 10 12 Ballistic Cannon 2 | . . . 4 9 3 . Naked Turns . | . . . . . . . Heaviest Build 34 | 11 14 14 30 32 34 11 Greatest Support 40 | 40 40 40 40 40 35 15 Greatest Overweight (x) 7 | . . . 7 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 5 5 Most Carried 8 | 5 6 8 8 8 8 5 Average Carried 5 | 3 4 6 6 7 5 5 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 6 7 8 8 5 5 Class Distribution -------------------- 55% | Mutant 26% | Scavenger-Mutant 14% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 848 | 228 150 12 233 74 151 . Remotely . | . . . . . . . Salvage Created 885 | . 163 20 369 151 182 . Parts 59 | . 9 . 18 11 21 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 25 | . 3 . 7 3 12 . Guns 11 | . 3 . 4 2 2 . Cannons 10 | . . . 3 1 6 . AOE 4 | . . . . . 4 . Classes Destroyed 9 | . 3 1 4 1 . . Worker 1 | . 1 . . . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Watcher 5 | . 1 . 2 1 1 . Swarmer 12 | . . . 2 . 10 . Grunt 6 | . 3 . 3 . . . Sentry 4 | . . . 2 1 1 . Hunter 3 | . . . . 2 1 . Thug 1 | . . . 1 . . . Best Kill Streak 7 | . 2 1 5 2 7 . Combat Bots Only 7 | . 1 . 4 2 7 . Max Kills in Single Turn 4 | . 1 1 1 1 4 . Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 2837 | . 139 126 351 307 1439 475 Core 651 | . 51 . 50 29 322 199 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 79 87 . . . Volleys Fired 105 | 1 18 2 31 15 36 2 Largest 3 | 2 2 2 2 3 3 1 Hottest 179 | 40 40 40 119 179 179 28 Shots Fired 206 | 2 36 4 62 45 55 2 Gun 138 | 2 36 4 43 28 23 2 Cannon 63 | . . . 19 17 27 . Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 140 | 2 36 4 41 28 27 2 Thermal 61 | . . . 21 17 23 . Explosive 5 | . . . . . 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 2 9 3 12 6 7 . Robot Miss Streak 4 | . 1 1 4 2 4 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 125 | 2 27 3 38 25 30 . Core Hits 51 | 1 10 1 16 6 17 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 2 1 . . Burn 2 | . . . 1 1 . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2434 | 17 290 38 759 431 899 . Guns 1307 | 17 290 38 436 252 274 . Cannons 869 | . . . 323 179 367 . Explosions 258 | . . . . . 258 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1449 | 17 290 38 506 255 343 . Thermal 727 | . . . 253 176 298 . Explosive 258 | . . . . . 258 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 35 | . . . . . 35 . Projectiles 4 | . . . . . 4 . Explosions 31 | . . . . . 31 . Melee . | . . . . . . . Knockbacks 3 | . . . 2 . 1 . Impact . | . . . . . . . Kinetic 3 | . . . 2 . 1 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 399 | . 12 6 213 175 399 . Average Temperature 111 | . 7 6 87 78 172 . Received Heat Transfer 630 | . 78 . 102 27 351 72 Effects 6 | . . . . . 6 . Shutdowns 1 | . . . . . 1 . Interference 4 | . . . . . 4 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 1369 | . . . 518 370 481 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 401 | . 103 57 269 200 401 314 Initial 195 | . . 39 22 61 130 195 Average 144 | . 49 33 123 103 328 242 Maximum Alert Level 2 | . . . 1 1 2 1 Low Security (%) 70 | 100 100 100 89 98 14 19 Level 1 17 | . . . 10 1 33 80 Level 2 11 | . . . . . 52 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 1 3 5 . 2 Investigation 6 | . . 1 . 3 . 2 Extermination . | . . . . . . . Reinforcement 6 | . 2 . 3 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 4 | . 3 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 5 1 22 4 19 11 Peak Tracking Total 8 | . 4 1 7 1 8 6 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . 3 3 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 2 | . . 1 . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 16 | . 3 2 3 4 . 4 Terminals 11 | . 3 . 3 2 . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 62 | . 17 2 10 22 . 11 Successful 40 | . 8 2 9 15 . 6 Failed 19 | . 8 . 1 5 . 5 Catastrophic 3 | . 1 . . 1 . 1 Database Lockouts 3 | . 1 . . 2 . . Manual . | . . . . . . . Terminals 47 | . 17 . 10 13 . 7 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . . 4 Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . 5 . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 29 | . 8 2 9 8 . 2 Record 11 | . 2 . 3 6 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . 2 . . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 3 | . 1 . 1 1 . . Unreport Threat 1 | . . . . . . 1 Locate Traps 2 | . 1 . 1 . . . Reprogram Traps 2 | . . . 1 1 . . Dispatch Records 2 | . 1 . 1 . . . Maintenance Status 1 | . . . . . . 1 Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . . 5 . . Insert Component 2 | . . . . 2 . . Analyze 3 | . . . . 3 . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 . 3 4 . 4 Full Trace Events 6 | . . . 1 3 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 40 | . . 40 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 15 | . . 3 12 . . . Total Damage 251 | . . 43 208 . . . Kills 4 | . . 2 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 2297 | 103 221 532 502 210 503 226 Spaces Moved 1396 | 60 103 325 231 114 318 245 Core 17 | 11 . . 2 . 2 2 Treads 711 | 49 103 325 229 5 . . Legs 497 | . . . . 109 316 72 Wheels . | . . . . . . . Hover 171 | . . . . . . 171 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 165 120 100 76 Average Speed 136 | 139 160 160 167 126 123 89 Slowest Speed 400 | 160 160 165 400 190 190 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 33 85 31 12 45 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . . . 3 3 16 1 Melee . | . . . . . . . Projectile 7 | . . . 3 3 . 1 AOE 16 | . . . . . 16 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 1596 | 77 126 333 288 148 375 249 Wait . | . . . . . . . Move 1389 | 59 102 324 230 113 316 245 Hop . | . . . . . . . Pick Up 32 | 10 3 3 10 5 1 . Fast Attach 12 | . . . 1 4 6 1 Attach 16 | 6 1 . 6 . 3 . Detach . | . . . . . . . Swap 19 | 1 2 2 3 4 7 . Drop 23 | . . 2 7 7 6 1 Fire 105 | 1 18 2 31 15 36 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 14) 104 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Central database locked down 292 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 389 | -10/Mines | Discovered new exit (range 12) 462 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 805 | -10/Mines | Discovered new exit (range 4) 827 | -10/Mines | Met a Derelict shopkeep closing up shop 833 | -10/Mines | Learned location of Zion (-7) 857 | -10/Mines | Entered Materials 857 | -9/Materials | Accompanied by 1 ally 857 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 862 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1321 | -9/Materials | Discovered new exit (range 10) 1359 | -9/Materials | Entered another Materials area 1359 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1360 | -8/Materials | Identified exit to Storage 1462 | -8/Materials | Central database locked down 1462 | -8/Materials | Central database locked down 1482 | -8/Materials | Garrison activated, responded to threat 1562 | -8/Materials | Identified exit to Garrison 1569 | -8/Materials | Entered Garrison 1576 | -8/Garrison | Installed Relay Interface Framework 1634 | -8/Garrison | Triggered checkpoint 1664 | -8/Garrison | Destroyed 7 combat bots 1697 | -8/Garrison | Build established: Gunner 1764 | -8/Garrison | Core integrity fell below 50% 1800 | -8/Garrison | Lost 10 parts (3p3n2u2w) 2019 | -8/Garrison | Discovered new exit (range 8) 2038 | -8/Garrison | Triggered checkpoint 2070 | -8/Garrison | Identified exit to Materials 2072 | -8/Garrison | Entered Materials 2190 | -8/Materials | Core integrity fell below 20% 2233 | -8/Materials | Lost 3 parts (2p1u) 2298 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02195_ R-06 Scavenger collects Gauss Rifle. 02202_ Backup Power I destroyed. 02207_ K-01 Serf collects debris. 02218_ Acquired Nuclear Core. 02249_ K-01 Serf collects debris. 02256_ Slug penetrates Wall. 02262_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 02262_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 02269_ Slug penetrates Wall. 02271_ Terminal unresponsive. 02279_ Slug penetrates Wall. 02289_ U-05 Engineer builds a Door. 02293_ Penetrated by Slug. 02293_ Critical hit (Destroy). 02293_ Gauss Rifle destroyed. 02294_ Backup Propulsion I destroyed. 02297_ Penetrated by Slug. 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Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Oops Shopping List Challenges ------------ None Game ------ Seed HardlightDefenseStreamer Manual? 0 Play Time 00:51:05 Cumulative 4.6 hours Start 2022.11.04 @ 14:11:27 End 2022.11.04 @ 15:23:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81b7a58e-f9df-4419-bad0-2d4019c8f77e