Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.11 @ 11:07:30 // AFD2020/Player2 Player: P2 sucks Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (62) 310 Value Destroyed (2247) 2247 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (-1456) -1456 TOTAL SCORE: 9541 Bonus ------- High Alert Combat Kills 377 Follower Combat Kills 4002 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -8035 Cogmind --------- Core Integrity 0/1150 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Power Amplifier Large Storage Unit Experimental Energy Well Advanced Sensor Array 0b10 Decoder Chip [Generic] Makeshift Transmission Jammer Reaction Control System Improved Core Shielding Improved Propulsion Shielding Improved Utility Shielding Improved Focal Shield > --- WEAPON ----------- Mini Smartbomb Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Improved Energy Mantle Wardrone Bay Improved Plasma Cutter Deploy-a-Sentry GAL Module [Rating: 136] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Flying Fortress v7 Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Mini Smartbomb Launcher Energy Gun Makeshift Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Master Tearclaws Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Utility 9 | . . . . . 2 2 . . . . 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 171 | 12 4 2 1 . 17 6 10 10 3 4 37 5 9 12 4 8 1 2 15 . 9 Power 11 | 1 . . . . 2 . . . . . 4 . . . . 2 . . . . 2 Engine 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . . . 4 . . . . 2 . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 22 | 4 . . . . 4 1 1 2 . . 7 . . 1 . . . . 1 . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 . . . . 4 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . . . . . . . . . Flight 11 | . . . . . . 1 1 2 . . 4 . . 1 . . . . 1 . 1 Utility 77 | 3 1 . 1 . 7 5 2 . 3 1 12 4 2 8 3 6 1 . 12 . 6 Device 38 | 2 . . . . 3 2 . . 1 1 4 3 2 2 3 3 1 . 6 . 5 Storage 4 | 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . Processor 11 | . 1 . . . 2 . . . . . 3 . . 3 . 1 . . 1 . . Hackware 7 | . . . . . 1 1 . . . . 3 . . . . 1 . . . . 1 Protection 17 | . . . . . 1 1 2 . 2 . 2 1 . 3 . 1 . . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 4 3 2 . . 4 . 7 8 . 3 14 1 7 3 1 . . 2 2 . . Energy Gun 16 | 1 . . . . . . 5 2 . . 1 1 3 1 . . . 1 1 . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 4 | 2 1 . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 5 | . 1 . . . 1 . . . . 1 2 . . . . . . . . . . Launcher 16 | . 1 2 . . 2 . 1 1 . 1 6 . 1 1 . . . . . . . Special Weapon 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 . . 4 . 1 4 . 3 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 1 1 . . . . . 4 . . . . 6 . . Parts Lost 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . 1 . . . . . . . Average Slot Usage (%) 79 | . 100 100 100 100 91 94 73 75 71 62 74 75 74 70 75 76 77 77 81 83 84 Engine 3 | . 14 14 14 14 9 7 7 7 7 7 . . . . . . . . . . . Core 3 | . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 4 Leg 5 | . 28 28 28 28 29 22 . . . . . . . . . . . . . . . Flight 8 | . . . . . . 1 8 13 14 7 7 12 12 12 12 11 11 11 11 11 14 Device 17 | . 14 14 14 14 13 7 14 14 14 14 11 21 25 22 18 18 23 27 24 22 24 Storage 6 | . . . 9 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 8 11 9 Processor 4 | . 13 14 4 . 7 7 7 7 7 7 11 2 . . . 1 . . 3 5 4 Hackware 2 | . . . . . 1 11 . . . . 9 2 . . . 4 3 . . . 4 Protection 11 | . . . . . 2 10 14 14 14 12 5 9 12 13 18 16 16 16 16 16 10 Energy Gun 2 | . 12 . . . . . 11 10 . . . 6 4 2 . . . . . . . Ballistic Cannon 1 | . 1 14 14 14 9 7 . . . . . . . . . . . . . . . Launcher 4 | . 1 14 14 14 9 6 . . . 1 2 6 5 2 6 5 5 5 5 5 4 Slashing Weapon 1 | . . . . . . . . 1 . 4 3 . 1 3 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 5 5 5 4 5 5 4 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 67 | 12 12 10 20 20 32 49 50 58 55 58 60 57 63 66 67 67 57 57 57 49 56 Greatest Support 73 | 40 20 20 20 20 73 72 54 56 56 56 65 65 65 67 67 67 58 58 58 57 64 Greatest Overweight (x) 2 | 1 . . . . . . . 1 . 1 2 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 5 5 8 10 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 5 5 10 10 10 13 14 14 13 15 15 14 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 2 5 6 10 9 9 13 12 13 14 13 12 14 12 14 14 14 14 14 15 14 Final Capacity 15 | 8 5 5 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 5 5 10 10 10 12 14 13 13 10 14 13 15 15 15 15 15 14 15 15 2 Class Distribution -------------------- 69% | Mutant 11% | Derelict-Mutant 8% | Hacker-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 3425 | 368 25 45 . 15 245 154 154 71 . 109 516 72 100 121 153 263 199 226 157 . 432 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2655 | 126 126 17 . . 337 142 . 152 . . 542 . . . 294 348 89 62 . . 420 Parts 116 | 10 5 1 . . 15 8 . 7 . . 23 . . . 12 15 2 2 . . 16 Haulers Intercepted 4 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . Recyclers Shooed 5 | . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 161 | . . . . . . . 1 17 . 12 . . . . 18 . 2 21 83 7 . Prevented 30 | . . . . . . . . 4 . 1 . 5 . . 4 . . 4 12 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 34 | . . 2 . . 1 1 . 4 . . 4 . . . 3 7 2 3 . . 7 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Guns 1 | . . . . . . . . 1 . . . . . . . . . . . . . Cannons 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . . AOE 27 | . . 2 . . . . . 3 . . 2 . . . 3 7 2 3 . . 5 Classes Destroyed 16 | 2 1 1 . . 4 2 . 2 . . 1 . . . . 1 . 1 . . 1 Worker 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Builder 5 | . . . . . . 1 . . . . . . . . 2 2 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . Recycler 8 | 1 1 . . . 2 1 . . . . 2 . . . 1 . . . . . . Operator 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 Watcher 4 | . . . . . 2 . . . . . 1 . . . 1 . . . . . . Swarmer 7 | . . 2 . . . . . 2 . . 2 . . . . . . 1 . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . Grunt 13 | . . . . . . 1 . . . . . . . . 3 4 1 1 . . 3 Brawler 4 | . . . . . . . . 1 . . . . . . . 1 1 . . . 1 Duelist 3 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 Sentry 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . . . . 2 . . . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Z-Courier 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 2 1 2 . . 5 1 . 3 . . 2 . . . 3 6 2 1 . . 2 Combat Bots Only 5 | . . 2 . . 1 1 . 3 . . 2 . . . 3 5 2 1 . . 2 Max Kills in Single Turn 3 | 1 1 2 . . 1 1 . 3 . . 2 . . . 3 2 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . 3 . . 2 . . . 2 2 1 1 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 1221 | . 50 6 . . . 37 . 35 . 32 500 . . 18 . 398 19 43 . . 83 Core 135 | . 6 . . . . . . . . . 44 . . 18 . 16 . . . . 51 Absorbed by Shields 222 | . . . . . . . . 14 . 11 176 . . 6 . . . . . . 15 Core Remaining (%) 67 | 100 . . . 97 96 . . . . 24 . . . . 10 . . . . 77 . Volleys Fired 198 | 8 7 1 . . 21 23 2 17 . 1 31 . 4 . 6 10 3 56 . . 8 Largest 2 | 2 2 1 . . 1 1 2 2 . 1 1 . 1 . 1 1 1 1 . . 1 Hottest 100 | 40 70 30 . . 35 35 100 100 . . 90 . 50 . 80 80 80 80 . . 80 Shots Fired 229 | 16 14 1 . . 21 23 3 32 . 1 31 . 4 . 6 10 3 56 . . 8 Gun 115 | 16 14 . . . . . 2 31 . . . . 4 . . . . 48 . . . Cannon 67 | . . . . . 21 17 . . . . 29 . . . . . . . . . . Launcher 46 | . . 1 . . . 6 1 1 . . 2 . . . 6 10 3 8 . . 8 Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 85 | 16 7 . . . 21 17 . . . . 24 . . . . . . . . . . Thermal 97 | . 7 . . . . . 2 31 . . 5 . 4 . . . . 48 . . . Explosive 46 | . . 1 . . . 6 1 1 . . 2 . . . 6 10 3 8 . . 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 6 6 . . . 5 6 . 7 . 8 10 . 6 . . 6 . 15 . . 12 Robot Miss Streak 4 | 2 3 . . . 2 3 . 4 . . 2 . 1 . . . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 255 | 10 9 . . . 11 8 . 24 . 48 32 . 17 33 . 13 . 40 . 1 9 Core Hits 151 | 4 3 2 . . 9 6 . 11 . 15 18 . 2 12 14 20 10 11 . . 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . 1 . . 2 . . . . 2 . . 1 . 7 . . . Burn 10 | . . . . . . . . 2 . . . . 1 . . . . 7 . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 158 | . . . . . 1 . . 20 . 47 14 . 16 33 2 12 . . 1 1 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 131 | . . . . . 1 . . 20 . 47 14 . 16 33 . . . . . . . Piercing 27 | . . . . . . . . . . . . . . . 2 12 . . 1 1 11 Sneak Attacks 105 | . . . . . . . . . . 47 5 . 14 33 . 3 . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11183 | 115 107 116 . . 299 211 . 695 . 774 1287 . 720 480 728 2025 912 1308 . 120 1286 Guns 1338 | 115 105 . . . . . . 393 . . . . 51 . . . . 674 . . . Cannons 829 | . . . . . 249 149 . . . . 431 . . . . . . . . . . Explosions 5308 | . . 116 . . . 53 . 199 . . 142 . . . 728 1537 912 634 . . 987 Melee 3680 | . . . . . 38 . . 103 . 774 714 . 669 480 . 488 . . . 120 294 Ramming 28 | . 2 . . . 12 9 . . . . . . . . . . . . . . 5 Kinetic 973 | 115 29 . . . 249 149 . . . . 431 . . . . . . . . . . Thermal 1536 | . 76 . . . . . . 393 . . . . 51 . . 342 . 674 . . . Explosive 4966 | . . 116 . . . 53 . 199 . . 142 . . . 728 1195 912 634 . . 987 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2778 | . . . . . 38 . . 103 . 774 714 . 669 480 . . . . . . . Piercing 902 | . . . . . . . . . . . . . . . . 488 . . . 120 294 Highest Corruption 4 | . . . . . . . . . . . 4 4 4 4 2 . . . . . . Average Corruption 2 | . . . . . . . . . . . 2 4 4 2 1 . . . . . . Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . . . Effects 43 | . . . . . . . . . . . 12 8 18 3 2 . . . . . . Message Errors 17 | . . . . . . . . . . . 5 2 7 2 1 . . . . . . Matter Fused 8 | . . . . . . . . . . . 2 3 3 . . . . . . . . Heat Flow Errors 9 | . . . . . . . . . . . 3 1 4 1 . . . . . . . Energy Discharges 4 | . . . . . . . . . . . 1 . 2 . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . 1 2 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 697 | . . . . . . . . . . 170 1 . 185 . 58 66 55 . . 80 82 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 132 | . . . . . . . . . . . . . . . 58 10 55 . . . 9 Melee 565 | . . . . . . . . . . 170 1 . 185 . . 56 . . . 80 73 Knockbacks 8 | . . . . . 1 1 . . . . 6 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 1 1 . . . . 6 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . 37 . . . . . . . . . 56 . . . . 2 Shots 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 7 | . 1 . . . 4 1 . . . . . . . . . . . . . . 1 Kicked 6 | . 1 . . . 4 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 60 . . . . 36 67 285 . . 239 257 183 100 120 164 111 . . . 89 Average Temperature 74 | . 26 . . . . 15 29 114 . . 69 125 64 55 50 57 55 . . . 43 Received Heat Transfer 175 | . . . . . . . . . . 4 19 . . . . 108 9 18 . . 17 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1986 | . 222 . . . . . . 933 . . . . 45 . . 300 . 486 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 1122 | 15 125 150 . . 232 277 . . . . 1001 . . . . 1122 . . . . 1117 Initial 101 | . 9 48 . . . 101 . . . . . . . . . 52 . . . . . Average 311 | 10 93 139 . . 89 146 . . . . 562 . . . . 381 . . . . 490 Maximum Alert Level 4 | . . . . . 1 1 . . . . 3 . . . . 4 . . . . 4 Low Security (%) 52 | 100 100 100 . 100 85 74 . . . . 18 . . . . 42 . . . . 12 Level 1 18 | . . . . . 14 25 . . . . 21 . . . . 22 . . . . 25 Level 2 11 | . . . . . . . . . . . 11 . . . . 6 . . . . 47 Level 3 16 | . . . . . . . . . . . 48 . . . . 25 . . . . 12 Level 4 . | . . . . . . . . . . . . . . . . 1 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . . 2 5 . 1 . . 9 . . . . 7 . . . . 5 Investigation 9 | . . . . . . 3 . . . . 3 . . . . 1 . . . . 2 Extermination 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 Reinforcement 12 | . . . . . 2 1 . . . . 4 . . . . 3 . . . . 2 Assault 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 6 | . . . . . 1 . . . . . 1 . . . 1 1 . . . . 2 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 182 | . 3 3 . . 18 9 . 21 . 6 35 . . 1 6 31 4 10 . 1 34 Peak Tracking Total 9 | . 3 3 . . 3 3 . 9 . 4 6 . . 1 4 7 6 3 . 3 8 Tactical Retreats 6 | . . . . . . . . 1 . . . . . . . 1 . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 8 | . . . . . . . . . . . 3 . . . . 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . 1 1 1 . . . . 1 2 12 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 32 | . . . . . 1 2 . 1 . . 2 . . . 2 12 . . . . 12 Max in Single Turn 3 | . . . . . . 1 . 1 . . 1 . . . 1 3 . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . 3 . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 48 | . 3 . 2 . 6 4 1 . 3 . 12 . . . 1 4 . 1 5 . 6 Terminals 16 | . 3 . . . 4 2 . . . . 6 . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . 2 . . . . . . . . . 1 Garrison Access 7 | . . . . . . . . . . . 1 . . . . 3 . . . . 3 Total Hacks 136 | . 10 . 2 . 17 10 1 . 21 . 39 . . . 1 8 . 1 13 . 13 Successful 90 | . 3 . 2 . 11 4 1 . 21 . 19 . . . 1 5 . 1 13 . 9 Failed 46 | . 7 . . . 6 6 . . . . 20 . . . . 3 . . . . 4 Catastrophic 4 | . 1 . . . . 2 . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 6 . 1 . 5 5 . . . . 14 . . . . 14 . . 1 . 13 Terminals 46 | . 10 . . . 11 6 . . . . 18 . . . 1 . . . . . . Fabricators 14 | . . . . . . . . . . . 11 . . . . 3 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 3 Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 6 . . . . . 8 . . . . . . . . . 6 Garrison Access 11 | . . . . . . . . . . . 2 . . . . 5 . . . . 4 Terminal Hacks 49 | . 3 . 2 . 2 1 1 . 21 . 4 . . . 1 . . 1 13 . . Record 15 | . . . 1 . . . . . 6 . . . . . . . . . 8 . . Part Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . Open Door 4 | . . . . . . . 1 . . . . . . . 1 . . 1 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 5 . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . Build 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . 6 . . . . . 6 . . . . . . . . . 5 Insert Component 8 | . . . . . 3 . . . . . 3 . . . . . . . . . 2 Analyze 9 | . . . . . 3 . . . . . 3 . . . . . . . . . 3 Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Seal Access 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Unauthorized Hacks 12 | . . . . . 3 2 . . . . 4 . . . . 2 . . . . 1 Terminals 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . Assimilate 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . 1 . . . . . Jam 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 4 2 . . . . 12 . . . . 2 . . . . 1 Full Trace Events 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 3 . . . 7 . 2 . . . . . . . . . 2 Parts Built 7 | . . . . . . . . . . . 5 . . . . 2 . . . . . Matter 782 | . . . . . . . . . . . 570 . . . . 212 . . . . . Time 305 | . . . . . . . . . . . 252 . . . . 53 . . . . . Total Part Build Rating 34 | . . . . . . . . . . . 22 . . . . 12 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 3 . . . . . 3 . . . . . . . . . 2 Part Schematics Acquired 7 | . . . . . 3 . . . . . 2 . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 2 . . . . . . 11 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 28 | . 1 . . . . . . 2 . 1 . . . 4 11 2 . . . . 7 Largest Group 12 | . 1 1 1 1 1 1 1 3 1 2 2 1 1 5 12 12 1 1 1 1 6 Highest-Rated Group 449 | . 57 57 57 58 74 85 86 122 97 192 212 121 121 270 399 407 129 129 148 147 449 Highest-Rated Ally 170 | . 57 57 57 58 74 85 86 97 97 97 131 121 121 121 127 135 129 129 148 147 170 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . 3 . . . . 5 Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Demo 2 | . . . . . . . . . . . . . . . . . . . . . 2 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 7 | . . . . . . . . . . . 2 . . . . 3 . . . . 2 ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . DROP 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 495 | . 4 3 . . 26 18 9 86 . 24 89 1 3 4 45 68 4 18 . 4 89 Total Damage 19601 | . 48 53 . . 831 710 252 2437 . 831 2563 59 299 66 1699 3178 269 907 . 605 4794 Kills 147 | . 3 1 . . 15 5 1 12 . 7 30 . 1 . 10 24 4 9 . 5 20 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Turrets Deployed 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . 3 2 . . . 1 1 1 . . 2 3 . 1 . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . . . . . . . . . . 27 Traps 6 | . . . . . . . . . . . . . . . . . . . . . 6 Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . . 5 Items 15 | . . . . . . . . . . . . . . . . . . . . . 15 Patrols 1 | . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 15820 | 205 325 154 468 128 1365 874 936 767 75 885 1589 472 551 1653 832 652 345 1049 885 494 1116 Spaces Moved 13254 | 107 209 109 337 91 789 545 1138 678 79 385 1530 359 405 1486 379 682 375 781 911 353 1526 Core 9 | 6 . . . . . . . . . . . . . . . . . . . . 3 Treads 78 | 78 . . . . . . . . . . . . . . . . . . . . . Legs 1959 | 23 209 109 337 91 789 401 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 567 | . . . . . . . . . . . 567 . . . . . . . . . . Flight 10641 | . . . . . . 144 1138 678 79 385 963 359 405 1486 379 682 375 781 911 353 1523 Fastest Speed 30 | 50 120 120 120 120 120 50 39 39 42 42 39 42 42 42 49 49 49 49 37 37 30 Average Speed 55 | 148 120 120 120 120 120 101 48 41 42 53 47 42 42 44 49 49 49 49 44 37 30 Slowest Speed 200 | 200 120 120 120 120 120 120 50 129 42 150 160 42 42 49 49 49 49 49 50 37 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . 1 . 1 . . 3 1 . . 5 . 2 . . . 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 23 34 69 26 56 11 90 53 72 63 32 59 47 87 39 23 65 90 89 60 40 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 12 | . . . 1 1 . 2 2 1 1 . . . . 2 . . . . 1 1 . Known Exits Taken 6 | . . . . . . 1 . . . . 1 . . . 1 1 1 . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 . . Scrap Searched 28 | . . 2 . 1 . . 4 2 . 1 . 5 1 3 3 . 3 2 . 1 . Spaces Dug 53 | . . 9 . . . . 8 4 . . 3 . 2 . . 20 . . 1 . 6 Terrain Destroyed 301 | . . 9 . . . 33 8 11 . . 6 . 2 . . 84 24 82 1 . 41 Melee 15 | . . . . . . . . 4 . . . . 2 . . 2 . . 1 . 6 Projectile 4 | . . . . . . . . . . . 4 . . . . . . . . . . AOE 282 | . . 9 . . . 33 8 7 . . 2 . . . . 82 24 82 . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 21123 | 134 272 130 402 110 1186 844 1520 1097 118 972 2342 681 750 2424 1009 965 531 1389 1394 713 2140 Wait 6886 | . 39 18 56 20 332 260 361 345 37 519 661 312 306 837 520 218 149 544 440 360 552 Move 13188 | 106 208 108 336 90 788 542 1137 675 78 384 1524 356 404 1485 372 681 370 780 910 352 1502 Hop 19 | . . . . . . 1 . 1 . . 2 1 . . 1 . 2 . . . 11 Pick Up 113 | 3 5 . 5 . 8 3 2 6 . 2 27 2 5 20 4 7 3 3 5 . 3 Fast Attach 77 | 10 1 1 1 . 8 2 7 4 . . 14 . 1 7 3 3 . . 10 . 5 Attach 53 | 2 . . . . 2 3 2 2 . 3 15 5 3 6 . 3 1 . 3 . 3 Detach 58 | 5 1 . 1 . 1 7 3 4 . 4 13 5 1 7 1 1 1 . . . 3 Swap 43 | . 3 1 . . 7 1 2 4 3 1 8 . 5 . 1 2 . 2 2 . 1 Drop 170 | . 7 1 3 . 14 1 4 10 . 11 33 . 5 29 7 9 2 4 23 . 7 Fire 198 | 8 7 1 . . 21 23 2 17 . 1 31 . 4 . 6 10 3 56 . . 8 Melee 158 | . . . . . 1 . . 20 . 47 14 . 16 33 2 12 . . 1 1 11 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 6 | . 1 . . . 4 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . . . . . . . . . 18 . . . . 33 Rewire 102 | . . . . . . . . 9 . . . . . . 92 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 206 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 6) 531 | -10/Materials | Entered Mines 531 | -10/Mines | Accompanied by 1 ally 639 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 665 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 665 | -10/Mines | Discovered new exit (range 5) 685 | -10/Mines | Entered Exiles 685 | -10/Exiles | Accompanied by 1 ally 715 | -10/Exiles | Met 8R-AWN 735 | -10/Exiles | Met EX-HEX 779 | -10/Exiles | Met EX-DEC 798 | -10/Exiles | Learned location of Zion (-6) 905 | -10/Exiles | Met EX-BIN 921 | -10/Exiles | Aligned with FarCom system 923 | -10/Exiles | Given EX-Vault access code 953 | -10/Exiles | Opened EX-Vault 960 | -10/Exiles | Found Flying Fortress v7 967 | -10/Exiles | Found Deploy-a-Sentry 969 | -10/Exiles | Found Deploy-a-Sentry 972 | -10/Exiles | Found Deploy-a-Sentry 981 | -10/Exiles | Found Skeleton Box 1007 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1082 | -10/Exiles | Discovered new exit (range 14) 1153 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Skeleton Box, Deploy-a-Sentry 1153 | -10/Exiles | Entered Mines 1153 | -9/Mines | Accompanied by 1 ally 1220 | -9/Mines | Met a Derelict bent on vengeance 1251 | -9/Mines | Discovered new exit (range 8) 1281 | -9/Mines | Entered Materials 1281 | -8/Materials | Accompanied by 1 ally 1281 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2499 | -8/Materials | Discovered new exit (range 20) 2646 | -8/Materials | Entered Factory 2646 | -7/Factory | Accompanied by 1 ally 2646 | -7/Factory | Evolved 2 slots: Utility x2 2648 | -7/Factory | FarCom data flow suspended 2821 | -7/Factory | Identified exit to Lower Caves 2953 | -7/Factory | Build established: Hacker-Mutant 3431 | -7/Factory | Build established: Mutant 3520 | -7/Factory | Entered Lower Caves 3520 | -7/Lower Caves | Accompanied by 1 ally 3608 | -7/Lower Caves | Learned Factory terminal intel 3988 | -7/Lower Caves | Learned location of Extension (-5) 3996 | -7/Lower Caves | Discovered new exit (range 6) 4099 | -7/Lower Caves | Found Alien Artifact 4099 | -7/Lower Caves | Identified Core Expander 4099 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 4456 | -7/Lower Caves | Entered another Lower Caves area 4456 | -7/Lower Caves | Accompanied by 1 ally 4532 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4924 | -7/Lower Caves | Learned location of 1 exit from Factory 5018 | -7/Lower Caves | Spotted VL-S9A(f) 5019 | -7/Lower Caves | Spotted XC-MEH(f) 5020 | -7/Lower Caves | Encountered a Master Thief 5020 | -7/Lower Caves | Encountered a Master Thief 5020 | -7/Lower Caves | DAS Turret deployed 5020 | -7/Lower Caves | Spotted GX-UKE(f) 5020 | -7/Lower Caves | Spotted CO-YK3(f) 5021 | -7/Lower Caves | Encountered a Master Thief 5021 | -7/Lower Caves | Spotted MX-G0W(f) 5023 | -7/Lower Caves | DAS Turret deployed 5025 | -7/Lower Caves | Encountered a Master Thief 5026 | -7/Lower Caves | Encountered a Master Thief 5034 | -7/Lower Caves | Allies destroyed VL-S9A(f) 5038 | -7/Lower Caves | Allies destroyed XC-MEH(f) 5042 | -7/Lower Caves | Skeleton Box stolen by Master Thief 5045 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 5049 | -7/Lower Caves | Allies destroyed MX-G0W(f) 5054 | -7/Lower Caves | Mak. Laser stolen by Master Thief 5099 | -7/Lower Caves | Discovered new exit (range 7) 5216 | -7/Lower Caves | Found Prototype Special Weapon 5216 | -7/Lower Caves | Identified Molecular Deconstructor 5223 | -7/Lower Caves | Entered Data Miner 5223 | -7/Data Miner | Accompanied by 1 ally 5223 | -7/Data Miner | Discovered new exit (range 6) 5230 | -7/Data Miner | Met Data Miner 5239 | -7/Data Miner | Learned location of Section 7 (-2) 5239 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5246 | -7/Data Miner | Received God Mode back door access code from Data Miner 5298 | -7/Data Miner | Entered Proximity Caves 5298 | -6/Proximity Caves | Accompanied by 1 ally 5321 | -6/Proximity Caves | Escorted by Enhanced Grunt 5548 | -6/Proximity Caves | Discovered new exit (range 8) 6020 | -6/Proximity Caves | Core integrity fell below 50% 6183 | -6/Proximity Caves | Entered Factory 6183 | -6/Factory | Accompanied by 2 allies 6183 | -6/Factory | Evolved 2 slots: Utility x2 6184 | -6/Factory | Identified exit to Factory 6185 | -6/Factory | Loaded intel: 20 terminal locations 6796 | -6/Factory | Identified exit to Lower Caves 7007 | -6/Factory | Cargo convoy interrupted 7046 | -6/Factory | Fabricated Mak. Laser? 7140 | -6/Factory | Fabricated Mak. Laser? 7203 | -6/Factory | Build established: Hacker-Mutant 7656 | -6/Factory | Incoming investigation squad redirected 7731 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 7772 | -6/Factory | Entered Lower Caves 7772 | -6/Lower Caves | Accompanied by 1 ally 7870 | -6/Lower Caves | Learned Factory security intel 8084 | -6/Lower Caves | Build established: Mutant 8223 | -6/Lower Caves | Discovered new exit (range 11) 8244 | -6/Lower Caves | Entered another Lower Caves area 8244 | -6/Lower Caves | Accompanied by 1 ally 8485 | -6/Lower Caves | Learned location of 2 exits from Factory 8751 | -6/Lower Caves | Discovered new exit (range 13) 8795 | -6/Lower Caves | Entered Zion 8795 | -6/Zion | Accompanied by 1 ally 8822 | -6/Zion | Discovered new exit (range 10) 8847 | -6/Zion | System corruption cleaned by Quarantine Array 8912 | -6/Zion | Learned location of Armory (-3) 9453 | -6/Zion | Core integrity fell below 50% 9778 | -6/Zion | Found Prototype Hackware 9948 | -6/Zion | Found Prototype Processor 9948 | -6/Zion | Identified Exp. Armor Integrity Analyzer 9950 | -6/Zion | Found Prototype Processor 9950 | -6/Zion | Identified Spectral Analyzer 9953 | -6/Zion | Found Exp. Armor Integrity Analyzer 9955 | -6/Zion | Found Prototype Processor 9955 | -6/Zion | Identified Exp. Targeting Computer 10131 | -6/Zion | Found GAL Module 10181 | -6/Zion | Imprinted 10183 | -6/Zion | Declared Zion's savior 10232 | -6/Zion | Found CR-A16's Pointy Stick 10350 | -6/Zion | Build established: Derelict-Mutant 10448 | -6/Zion | Entered Proximity Caves 10448 | -5/Proximity Caves | Accompanied by 5 allies 10593 | -5/Proximity Caves | Spotted B-75 Beast 10606 | -5/Proximity Caves | Core integrity fell below 20% 10606 | -5/Proximity Caves | Allies destroyed B-75 Beast 10833 | -5/Proximity Caves | Build established: Mutant 10886 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11103 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11280 | -5/Proximity Caves | Entered Factory 11280 | -5/Factory | Accompanied by 12 allies 11280 | -5/Factory | Evolved 2 slots: Utility x2 11281 | -5/Factory | Identified exit to Upper Caves 11282 | -5/Factory | Identified exit to Factory 11282 | -5/Factory | Identified exit to Extension 11397 | -5/Factory | Build established: Commander-Mutant 11567 | -5/Factory | Retrieved Zion intel report: Branch Access 11706 | -5/Factory | Garrison activated, responded to threat 11723 | -5/Factory | P-70 Sage assimilated allied Fighter 6a 11732 | -5/Factory | Zion Explosive Resupply teleported in 11766 | -5/Factory | Zion Kinetic Resupply teleported in 11823 | -5/Factory | Fabricated Mic. Fission Core (x2) 11839 | -5/Factory | Zion Recon squad teleported in 11856 | -5/Factory | Discovered exit to Factory (range 10) 11880 | -5/Factory | First assault squad dispatched 11921 | -5/Factory | Build established: Mutant 11932 | -5/Factory | Entered Upper Caves 11932 | -5/Upper Caves | Accompanied by 1 ally 11976 | -5/Upper Caves | Encountered a Warlord checkpoint 12044 | -5/Upper Caves | Learned Factory interactive machine intel 12193 | -5/Upper Caves | Identified exit to Upper Caves 12277 | -5/Upper Caves | Entered another Upper Caves area 12277 | -5/Upper Caves | Accompanied by 1 ally 12285 | -5/Upper Caves | Learned 4 Factory zone layouts 12766 | -5/Upper Caves | Discovered exit to Factory (range 11) 13135 | -5/Upper Caves | Learned Factory stockpile data 13226 | -5/Upper Caves | Learned Factory security intel 13232 | -5/Upper Caves | Discovered new exit (range 8) 13326 | -5/Upper Caves | Entered Warlord 13326 | -5/Warlord | Accompanied by 1 ally 13565 | -5/Warlord | Learned Armory stockpile data 13566 | -5/Warlord | Learned 4 Research zone layouts 13566 | -5/Warlord | Learned 4 Research zone layouts 13566 | -5/Warlord | Learned 4 Command zone layouts 13566 | -5/Warlord | Learned Factory garrison access intel 13566 | -5/Warlord | Learned Armory garrison access intel 13584 | -5/Warlord | Warlord's base attacked by MAIN.C 13594 | -5/Warlord | Found Prototype Device 13615 | -5/Warlord | Rebuked by Warlord 13620 | -5/Warlord | Opened Warlord's prototype stash 13716 | -5/Warlord | Found Prototype Device 13716 | -5/Warlord | Identified Exp. Phase Shifter 13720 | -5/Warlord | Found Prototype Device 13720 | -5/Warlord | Identified Thermal Barrier 13755 | -5/Warlord | Found Prototype Energy Gun 13755 | -5/Warlord | Identified Vortex Shotgun 13874 | -5/Warlord | Build established: Derelict-Mutant 13934 | -5/Warlord | Warlord forces counterattacked 14183 | -5/Warlord | Discovered new exit (range 12) 14211 | -5/Warlord | Entered Proximity Caves 14211 | -4/Proximity Caves | Accompanied by 1 ally 14615 | -4/Proximity Caves | Discovered exit to Factory (range 8) 14705 | -4/Proximity Caves | Entered Factory 14705 | -4/Factory | Accompanied by 1 ally 14705 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14706 | -4/Factory | Identified exit to Research 14710 | -4/Factory | Loaded intel: 46 interactive machine locations 14711 | -4/Factory | Loaded intel: 4 garrison access locations 14858 | -4/Factory | Zion Thermal Resupply teleported in 14941 | -4/Factory | P-70 Sage assimilated allied 7L-MA7(A) 15008 | -4/Factory | Zion Defense Resupply teleported in 15032 | -4/Factory | Discovered exit to Research (range 7) 15090 | -4/Factory | Build established: Sprinter 15238 | -4/Factory | Discovered exit to Research (range 11) 15247 | -4/Factory | Zion Hacker squad teleported in 15268 | -4/Factory | Zion Demo squad teleported in 15649 | -4/Factory | Zion Demo squad teleported in 15806 | -4/Factory | Core integrity fell below 50% 15813 | -4/Factory | Core integrity fell below 20% 15819 | -4/Factory | DAS Turret deployed 15819 | -4/Factory | Released all parts (17) 15821 | -4/Factory | Core destroyed Last Messages --------------- 15819_ Released Adv. Shield Generator. 15819_ Released Adv. Sensor Array. 15819_ Released Exp. Energy Well. 15819_ Released Imp. Propulsion Shielding. 15819_ Released Mak. Transmission Jammer. 15819_ Released Flying Fortress v7. 15819_ Released Lrg. Storage Unit. 15819_ Released Mni. Smartbomb Launcher. 15819_ Released Imp. Focal Shield. 15819_ Released Imp. Utility Shielding. 15819_ Released Imp. Diametric Drive. 15819_ Released 0b10 Decoder Chip [Generic]. 15819_ Released CR-A16's Pointy Stick. 15819_ Released Imp. Diametric Drive. 15819_ Released Fusion Compressor. 15819_ Released Hacking Suite. 15819_ DAS Turret suffers critical hit (Burn). 15820_ Slammed into G-67 Veteran. 15820_ Slug penetrates Wall. 15821_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | #############??????????###########???????????????? | | #??????????# ]#???????????????? | | #??????????# #???????????????? | | """"" #??????????# = #????#??????????? | | """"" # #?? ???# #???? ??????????? | | """ # ###/##?# #???# #?????????? | | ?# ! #???# #?????????? | | """ """"#? ????# #?????????? | | """ = """"#??? ??????# #?????????? | | "" """"#???##+######### ###### | | = """#???# | | #???# ############### | | ! #??## #?#########????????? | | ### # #?## !=!##][ """" #???????? | | ??# # @ ## /=!&# ""R" #???????? | | ??# # =!!*!# "" " #???????? | | ??# *##g!!!!] #???????? | | ??# ! g=@! !!| """ """ #???????? | | ??# hhg t # """ """?????????? | | ??# # # ## g """ "???????????? | | ??# # # % # ????????? | | ??# #### # ### # ############????????? | | ??# ??# # #?### #??????????????#####? | | ??## #??# # ####?####+########???????# ?? | | ??? # #??### #????# #???????? ?? | | ??? #????# #????# #???????? ?? | | ??? ##???#; #????# """"""" #????????# #?? | | ??? ##???? # #????# """"""" #????????# #?? | | ????# ???????# #????# """"""" ########## ### | | ????# ???????# #????# """"""" # | | ?????? ????????# #????#! # | | ???????????????# #????# """"""" # | | ???????????????# #????# """"""" # | | ???????????????# #????# """"""" # """ """ "" | | ???????????????# #????# """"""" # """ """ "" | | ???????????????# #????# # """ """ "" | | ???????????????# #????# # | | ???????????????# ###########"#####" | | ?????????????? | | ???????????? % ! ###### | | ?????????? = ! *% #????? | | ?????????# = ! [! #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 20 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 700 Resistance: KI 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Med. Storage Unit | -6/Factory | Scanalyzed Mak. Laser | -6/Factory | Scanalyzed Arm. Medium Treads | -4/Factory | Scanalyzed Imp. Core Shielding | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Mak. Laser | x2 | -6/Factory Mak. Laser | x2 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Mic. Fission Core | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . . . 2 . . . . . 1 . . . . 1 . . . . . . Utility 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . Weapon 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . Parts Attached 213 | . 7 . . . 17 7 1 24 . 26 34 1 7 15 14 5 1 12 9 . 33 Parts Lost 84 | . . . . . . . . 11 . 14 10 . 3 4 4 2 . 11 . 3 22 Damage Taken 14929 | . . 38 . . 269 440 125 1480 . 1111 2522 . 780 586 725 1388 77 1225 . 219 3944 Core 2555 | . . . . . 18 11 . 170 . 346 186 . 60 355 95 118 . 73 . 17 1106 Player 2/Cogmind (%) 94 | . . . . . 100 100 . 100 . 100 80 . 100 95 100 88 . 100 . 100 95 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15579 | . 48 53 . . 831 710 252 1509 . 407 2274 59 299 66 1274 2312 269 907 . 605 3704 Player 2/Cogmind (%) 58 | . 30 31 . . 73 77 100 68 . 34 63 100 29 12 63 53 22 40 . 83 74 Combat Hostiles Destroyed 92 | . 3 1 . . 7 5 1 8 . 3 21 . 1 . 4 12 4 9 . 5 8 Player 2/Cogmind (%) 73 | . 100 33 . . 87 83 100 66 . 100 84 . 100 . 57 63 66 75 . 100 53 Game ------ Seed DeepDiametricSegregator Manual? 0 Play Time 01:58:46 Cumulative 2108.1 hours Start 2021.08.11 @ 09:08:17 End 2021.08.11 @ 11:07:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2643 Rogue 2635 Adventurer 0 Explorer 8 Win Type - Total 238 Types 45/31/89/3/3/5/59/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f741d40-45d9-429a-ac6d-9ee98ba67c55