Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.12 @ 19:58:04 Player: XorOwl Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (184) 920 Value Destroyed (6062) 6062 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1217) 1217 TOTAL SCORE: 12879 Bonus ------- High Alert Combat Kills 560 Follower Combat Kills 516 Met Data Miner 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 103/300 Energy 85/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Experimental Signal Interpreter Core Analyzer Core Analyzer System Shield > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Sensor Array Salvage Targeting Computer Melee Analysis Suite Armor Integrity Analyzer Matter Filter Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Transmission Jammer Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Antimatter Cannon > --- INVENTORY -------- Light Fission Core Cesium-ion Thruster Nuclear Pulse Thruster Machine Analyzer Salvage Targeting Computer Targeting Computer Melee Analysis Suite Core Analyzer Core Analyzer Armor Integrity Analyzer Matter Filter Improved Grenade Launcher Improved Grenade Launcher Power Sword Heavy Pick [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Transmission Jammer Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . 1 1 1 . . . . . . 1 Utility 3 | . . 1 1 1 . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 211 | 9 1 53 40 3 . 38 6 2 . 9 50 Power 29 | 1 . 9 4 . . 6 . 1 . 1 7 Engine 14 | 1 . 7 1 . . . . 1 . 1 3 Core 14 | . . 2 3 . . 6 . . . . 3 Reactor 1 | . . . . . . . . . . . 1 Propulsion 78 | 2 1 21 14 1 . 14 2 . . 3 20 Treads 13 | . . . . 1 . . 2 . . 3 7 Leg 14 | . . 3 8 . . . . . . . 3 Wheel 12 | 2 1 . 2 . . 2 . . . . 5 Hover 20 | . . 12 . . . 6 . . . . 2 Flight 19 | . . 6 4 . . 6 . . . . 3 Utility 45 | 3 . 10 8 2 . 7 3 . . 1 11 Device 26 | 2 . 6 3 1 . 6 3 . . 1 4 Storage 3 | 1 . . . 1 . . . . . . 1 Processor 8 | . . . 5 . . . . . . . 3 Hackware 4 | . . . . . . 1 . . . . 3 Protection 4 | . . 4 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 59 | 3 . 13 14 . . 11 1 1 . 4 12 Energy Gun 18 | 2 . 5 4 . . 4 . 1 . 1 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | 1 . 3 3 . . 5 1 . . 1 3 Ballistic Cannon 3 | . . . . . . 1 . . . . 2 Launcher 11 | . . 2 4 . . . . . . 2 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 8 | . . 3 3 . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 12 | . . 2 1 . . 5 1 . . . 3 Parts Lost 73 | . . 14 15 . 3 6 3 1 . 2 29 Power 11 | . . 2 2 . 1 2 . . . . 4 Propulsion 32 | . . 4 8 . 1 . 2 . . 2 15 Utility 13 | . . 4 3 . . 2 1 . . . 3 Weapon 17 | . . 4 2 . 1 2 . 1 . . 7 Highest Loss Streak 16 | . . 11 9 . 3 2 2 1 . 1 16 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 100 89 85 76 63 77 84 83 84 80 85 Engine 4 | . 14 9 . . . . . . 7 6 7 Core 3 | . . . 7 7 5 5 7 6 . . 2 Treads 9 | . . . . 3 3 . 3 15 15 28 20 Leg 3 | . . 1 21 . . . . . . . 3 Wheel 5 | . 28 . . 15 15 11 . . . . 6 Hover 3 | . . 21 . . . 2 . . . . . Flight 7 | . . 5 10 . . 5 32 23 23 6 . Device 14 | . 28 22 6 3 . 20 13 15 15 20 10 Storage 1 | . . . . 3 3 . . . . . 5 Processor 7 | . . . 24 26 23 13 7 7 7 2 . Hackware 3 | . . . . . . 2 4 . . . 10 Energy Gun 4 | . 14 9 2 . . 2 . 2 7 6 5 Ballistic Gun 6 | . 14 3 4 15 12 5 13 11 7 6 3 Ballistic Cannon 1 | . . . . . . 4 . . . . 3 Slashing Weapon 1 | . . 7 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 13 10 17 18 13 12 20 25 35 35 39 66 Greatest Support 160 | 26 26 30 56 56 56 56 50 50 50 134 160 Greatest Overweight (x) 5 | . . 4 1 . . 5 1 . . . 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 7 | 7 5 5 5 5 5 5 5 5 5 5 14 Most Carried 15 | . 4 5 5 4 5 5 5 5 5 5 15 Average Carried 6 | . 2 4 4 3 5 4 4 4 5 4 13 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 4 4 5 5 5 5 5 5 5 Class Distribution -------------------- 37% | Scavenger-Mutant 28% | Mutant 12% | Infiltrator-Mutant 11% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Infiltrator-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 5648 | 204 130 591 612 61 . 816 217 1259 . 470 1288 Remotely 921 | . . 500 195 . . . . . . . 226 Salvage Created 6602 | 139 189 1245 1705 89 . 698 41 355 . 258 1883 Parts 349 | 5 9 80 92 7 . 47 2 12 . 10 85 Haulers Intercepted 6 | . . 2 1 . . 1 . . . . 2 Recyclers Shooed 7 | 1 . . 1 . . 2 . . . . 3 Parts Field Recycled 24 | . . . . . . . . . . . 24 Retrieved Matter 173 | . . . . . . . . . . . 173 Parts Self-Destructed 36 | . . . . . . . 3 23 . 10 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 125 | . 4 25 33 1 . 18 1 7 . 7 29 Melee 33 | . . 11 21 . . . . . . . 1 Guns 58 | . 3 7 7 1 . 8 1 7 . 3 21 Cannons 16 | . . . . . . 10 . . . . 6 AOE 17 | . . 7 5 . . . . . . 4 1 Classes Destroyed 17 | 2 2 9 2 . . 1 . . . . 1 Worker 10 | . . 4 5 . . . . . . . 1 Builder 7 | . . 2 2 . . 3 . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 6 | . . 2 1 . . 1 . . . . 2 Recycler 10 | 1 . 1 3 . . 1 . . . . 4 Mechanic 4 | . . 2 . . . . . . . . 2 Operator 8 | . . 3 1 . . . . . . . 4 Watcher 12 | . 1 1 5 1 . 2 . . . . 2 Swarmer 29 | . . 3 6 . . 4 . 3 . 2 11 Saboteur 1 | . . . . . . . . . . . 1 Grunt 49 | . 4 10 18 . . 7 . 4 . 4 2 Brawler 3 | . . 1 1 . . . . . . . 1 Duelist 3 | . . 1 . . . . . . . . 2 Protector 2 | . . . 1 . . . . . . . 1 Sentry 23 | . . 10 6 1 . 2 . . . 1 3 Hunter 6 | . . . 1 . . 1 . . . . 4 Programmer 9 | . . . . . . 4 1 . . . 4 Best Kill Streak 13 | 2 3 13 10 1 . 8 1 4 . 4 5 Combat Bots Only 9 | . 2 9 8 1 . 7 1 4 . 4 4 Max Kills in Single Turn 5 | 1 1 4 5 1 . 1 1 1 . 2 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 3 | . . 3 2 . . . . . . 2 1 Melee 1 | . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 1120 | . 29 126 176 15 5 175 32 45 . 48 469 Missed 423 | . 6 55 57 7 . 64 13 17 . 22 182 Damage Taken 9081 | . 209 857 1313 44 173 1197 368 324 . 316 4280 Core 2005 | . 36 295 404 . 79 125 135 46 . 31 854 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 2647 | . 67 247 384 15 45 360 103 97 . 92 1237 Core Remaining (%) 55 | 100 85 26 26 . . . . . . 40 . Volleys Fired 311 | 8 27 37 25 5 . 69 10 15 . 8 107 Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 2 Hottest 117 | 70 70 84 72 48 . 117 56 56 . 72 72 Shots Fired 578 | 16 53 59 48 10 . 135 15 31 . 17 194 Gun 425 | 16 53 44 40 10 . 73 15 31 . 11 132 Cannon 120 | . . . . . . 62 . . . . 58 Launcher 33 | . . 15 8 . . . . . . 6 4 Special . | . . . . . . . . . . . . Kinetic 354 | 8 26 17 38 10 . 100 15 22 . 5 113 Thermal 191 | 8 27 27 2 . . 35 . 9 . 6 77 Explosive 33 | . . 15 8 . . . . . . 6 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | 13 17 19 24 11 . 18 12 16 . 22 21 Robot Miss Streak 3 | 1 2 1 1 3 . 3 1 2 . 2 3 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 7 | . 1 . 1 . . . . 2 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . 1 1 Shots Hit Robots 555 | 14 43 82 103 6 . 101 13 23 . 12 158 Core Hits 298 | 5 10 52 65 5 . 52 2 13 . 17 77 Critical Kills 4 | . . . . . . 1 . . . . 3 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 29 | 2 2 5 4 . . 9 1 . . . 6 Burn 10 | 2 2 2 . . . 2 . . . . 2 Destroy 5 | . . . . . . 1 1 . . . 3 Blast 7 | . . . . . . 6 . . . . 1 Sever 7 | . . 3 4 . . . . . . . . Melee Attacks 134 | . . 44 82 . . . . . . . 8 Impact . | . . . . . . . . . . . . Slashing 131 | . . 44 82 . . . . . . . 5 Piercing 3 | . . . . . . . . . . . 3 Sneak Attacks 18 | . . 12 6 . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16149 | 146 438 3109 3935 119 . 2376 231 475 . 808 4512 Guns 5802 | 146 438 436 526 119 . 1052 231 475 . 157 2222 Cannons 2902 | . . . . . . 1324 . . . . 1578 Explosions 3041 | . . 960 1008 . . . . . . 651 422 Melee 4370 | . . 1713 2401 . . . . . . . 256 Ramming 34 | . . . . . . . . . . . 34 Kinetic 6178 | 61 177 134 526 119 . 1870 231 322 . 100 2638 Thermal 2526 | 85 261 302 . . . 506 . 153 . 57 1162 Explosive 3041 | . . 960 1008 . . . . . . 651 422 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 4265 | . . 1713 2401 . . . . . . . 151 Piercing 105 | . . . . . . . . . . . 105 Highest Corruption 5 | . . 1 1 . . 2 3 3 3 3 5 Average Corruption 1 | . . 1 1 . . 1 2 3 3 3 1 Corruption Purged 1 | . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 78 | . . 6 6 . . 4 10 15 1 19 17 Message Errors 16 | . . 2 2 . . 1 4 2 . 3 2 Matter Fused 20 | . . . 1 . . 1 2 2 1 7 6 Heat Flow Errors 15 | . . 2 3 . . 1 1 3 . . 5 Energy Discharges 4 | . . . . . . . 1 . . 1 2 Parts Rejected 3 | . . 1 . . . 1 . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . 1 7 . 3 . Data Loss (major) 5 | . . 1 . . . . 1 . . 1 2 Misfires 2 | . . . . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 447 | . . 187 195 . . 31 . . . . 34 Projectiles 57 | . . . . . . 31 . . . . 26 Explosions 72 | . . 25 46 . . . . . . . 1 Melee 318 | . . 162 149 . . . . . . . 7 Knockbacks 31 | . . . . . . 16 . . . . 15 Impact 1 | . . . . . . . . . . . 1 Kinetic 30 | . . . . . . 16 . . . . 14 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 258 | . . 149 . . . . . . . 44 65 Shots 7 | . . 4 . . . . . . . 1 2 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 422 | 70 349 223 270 7 . 422 185 158 . . 203 Average Temperature 81 | 28 146 33 52 7 . 102 22 72 . . 50 Received Heat Transfer 2325 | . 153 348 756 18 . 366 48 198 . 117 321 Effects 4 | . 3 . . . . 1 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Interference 3 | . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 15 | 1 . 4 . . . 2 . . . . 8 Heat Transferred 6105 | 407 925 814 . . . 1184 . 296 . 111 2368 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Peak Influence 823 | 15 147 485 823 351 107 251 . . . . 564 Initial 284 | . 8 52 65 284 102 53 . . . . 27 Average 216 | 4 63 202 589 292 96 68 . . . . 179 Maximum Alert Level 3 | . . 2 3 1 . 1 . . . . 2 Low Security (%) 59 | 100 100 64 11 . 100 90 . . . . 57 Level 1 21 | . . 23 9 100 . 9 . . . . 27 Level 2 10 | . . 11 24 . . . . . . . 14 Level 3 8 | . . . 54 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . . 4 5 . . 6 . 1 . . 10 Investigation 8 | . . 3 2 . . 1 . 1 . . 1 Extermination 7 | . . . . . . 4 . . . . 3 Reinforcement 8 | . . 1 2 . . 1 . . . . 4 Assault 3 | . . . 1 . . . . . . . 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 9 | . 2 3 3 . . 1 . . . . . Communications Jammed 27 | . . . . . . . . . . . 27 Distress Signals 27 | . . . . . . . . . . . 27 Times Spotted 212 | . 6 39 52 2 6 27 2 7 . 7 64 Peak Tracking Total 11 | . 4 11 11 1 6 4 1 4 . 4 10 Tactical Retreats 7 | . . 2 3 . . 2 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 13 | . . 10 1 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . 11 . . . . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 22 | . . 3 1 . . . . 2 . . 16 Max in Single Turn 6 | . . 2 1 . . . . 1 . . 6 Garrison Access 2 | . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 50 | . 3 10 13 . . 11 1 2 4 1 5 Terminals 40 | . 3 9 11 . . 10 . 1 . 1 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Total Hacks 211 | . 6 39 50 . . 35 1 4 29 1 46 Successful 144 | . 3 32 33 . . 20 1 4 29 1 21 Failed 66 | . 3 7 17 . . 15 . . . . 24 Catastrophic 6 | . . 1 2 . . . . . . . 3 Database Lockouts 1 | . . . . . . . . . . . 1 Manual 136 | . 6 27 42 . . 25 . . . . 36 Terminals 165 | . 6 32 44 . . 33 . 3 . 1 46 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . . Scanalyzers 7 | . . 7 . . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . . . . . Terminal Hacks 87 | . . 15 13 . . 7 1 4 29 1 17 Record 15 | . . . . . . . . 3 11 1 . Part Schematic 11 | . . . . . . . . . 10 . 1 Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 4 | . . 1 . . . . . . . . 3 Prototype ID Bank 4 | . . . 1 . . . . . 3 . . Open Door 2 | . . . . . . . 1 1 . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 Terminal Index 3 | . . . 1 . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . 1 Alert Level 7 | . . 3 2 . . 1 . . . . 1 Unreport Threat 5 | . . 3 1 . . 1 . . . . . Locate Traps 2 | . . . 1 . . . . . . . 1 Dispatch Records 3 | . . 1 1 . . 1 . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . Security Status 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Reinforcement Status 2 | . . 1 . . . . . . . . 1 Coupling Status 1 | . . . . . . . . . . . 1 Recall Investigation 2 | . . 2 . . . . . . . . . Recall Assault 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . 1 Zone Layout 9 | . . 2 3 . . 2 . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 7 | . . 7 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . Unauthorized Hacks 45 | . 3 10 17 . . 11 . . . . 4 Terminals 44 | . 3 10 16 . . 11 . . . . 4 Assimilate 9 | . . 1 6 . . 2 . . . . . Botnet 35 | . 3 9 10 . . 9 . . . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Reject 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 39 | . 2 10 11 . . 10 . 1 . . 5 Full Trace Events 8 | . . 3 2 . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . 3 . . . . . . 10 . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . 1 . . . . 1 Highest-Rated Group 99 | . . . . . . 10 . . . . 99 Highest-Rated Ally 99 | . . . . . . 10 . . . . 99 Total Orders . | . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . . . . 37 Total Damage 2628 | . . . . . . . . . . . 2628 Kills 21 | . . . . . . . . . . . 21 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . . 1 . . . . . . . . 3 Derelict Logs Recovered 5 | . . . . . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 9968 | 88 304 1166 1146 336 116 1756 429 932 137 976 2582 Spaces Moved 7717 | 59 241 905 1115 298 114 1781 615 503 84 569 1433 Core 23 | 2 . 17 3 . . 1 . . . . . Treads 2017 | . . . . . . . 65 503 84 569 796 Legs 814 | . . 27 467 . . . . . . . 320 Wheels 2012 | 57 241 24 7 298 114 970 . . . . 301 Hover 856 | . . 626 . . . 230 . . . . . Flight 1995 | . . 211 638 . . 580 550 . . . 16 Fastest Speed 23 | 50 80 29 26 100 100 23 23 165 165 162 40 Average Speed 95 | 87 82 63 66 100 100 69 41 165 165 163 140 Slowest Speed 360 | 90 90 250 190 100 100 300 170 165 165 165 360 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . 4 5 . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 5 48 67 91 7 76 41 60 61 69 69 37 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 . . 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . 4 2 . 3 . Spaces Dug 13 | . . 1 12 . . . . . . . . Terrain Destroyed 341 | . . 97 75 . . 6 . . . 61 102 Melee 13 | . . 1 12 . . . . . . . . Projectile 16 | . . . . . . 6 . . . . 10 AOE 312 | . . 96 63 . . . . . . 61 92 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Total 9495 | 77 296 1357 1334 326 116 2166 776 576 83 599 1789 Wait 974 | . 25 298 53 18 2 240 140 55 . 10 133 Move 7682 | 58 240 897 1104 298 113 1772 614 502 83 568 1433 Hop 12 | . . 3 5 . . 4 . . . . . Pick Up 57 | . 3 9 8 1 . 5 2 1 . 1 27 Fast Attach 137 | 9 . 42 20 2 . 28 5 . . 4 27 Attach 41 | . . 5 6 1 . 7 1 1 . 1 19 Detach 8 | . . . . . 1 4 . . . . 3 Swap 33 | . 1 6 14 . . 3 . 1 . 4 4 Drop 93 | 2 . 16 17 1 . 23 4 1 . 3 26 Fire 311 | 8 27 37 25 5 . 69 10 15 . 8 107 Melee 134 | . . 44 82 . . . . . . . 8 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush 1 | . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 11 | . . . . . . 11 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 8) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 627 | -9/Materials | Core integrity fell below 50% 660 | -9/Materials | Destroyed 9 combat bots 669 | -9/Materials | Lost 11 parts (1p3n3u4w) 721 | -9/Materials | Discovered new exit (range 13) 823 | -9/Materials | Identified exit to Materials 1051 | -9/Materials | Build established: Scavenger-Mutant 1559 | -9/Materials | Entered another Materials area 1559 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1707 | -8/Materials | Discovered new exit (range 10) 1875 | -8/Materials | Build established: Sprinter 1926 | -8/Materials | Discovered new exit (range 12) 1944 | -8/Materials | Destroyed 8 combat bots 1951 | -8/Materials | Lost 9 parts (1p5n2u1w) 2179 | -8/Materials | Core integrity fell below 50% 2222 | -8/Materials | Build established: Scavenger-Mutant 2359 | -8/Materials | First assault squad dispatched 2449 | -8/Materials | Lost 4 parts (3n1w) 2477 | -8/Materials | Destroyed 7 combat bots 2672 | -8/Materials | Discovered new exit (range 16) 2705 | -8/Materials | Entered Factory 2705 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2984 | -7/Factory | Build established: Mutant 3041 | -7/Factory | Sucked down chute 3041 | -7/Factory | Entered Waste 3070 | -7/Waste | Spotted C-40 Crusher 3073 | -7/Waste | Spotted C-40 Crusher 3077 | -7/Waste | Spotted C-40 Crusher 3097 | -7/Waste | Crushed by Compactor (1 part destroyed) 3101 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3104 | -7/Waste | Spotted C-40 Crusher 3110 | -7/Waste | Spotted C-40 Crusher 3111 | -7/Waste | Spotted C-40 Crusher 3112 | -7/Waste | Crushed by Compactor (1 part destroyed) 3122 | -7/Waste | Crushed by Compactor (1 part destroyed) 3146 | -7/Waste | Discovered new exit (range 10) 3153 | -7/Waste | Lost 3 parts (1p1n1w) 3157 | -7/Waste | Entered Factory 3339 | -7/Factory | Discovered new exit (range 7) 3885 | -7/Factory | Discovered new exit (range 16) 3910 | -7/Factory | Build established: Infiltrator-Mutant 4659 | -7/Factory | Destroyed 7 combat bots 4660 | -7/Factory | Discovered new exit (range 15) 4913 | -7/Factory | Entered Lower Caves 5031 | -7/Lower Caves | Learned Factory stockpile data 5057 | -7/Lower Caves | Found Prototype Device 5057 | -7/Lower Caves | Identified Heart of Steel 5128 | -7/Lower Caves | Spotted B-75 Beast 5132 | -7/Lower Caves | Discovered new exit (range 13) 5134 | -7/Lower Caves | Encountered a Warlord checkpoint 5342 | -7/Lower Caves | Entered another Lower Caves area 5511 | -7/Lower Caves | Build established: Mutant 5924 | -7/Lower Caves | Attracted the attention of an 0b10 base 5930 | -7/Lower Caves | Core integrity fell below 50% 6110 | -7/Lower Caves | Discovered new exit (range 15) 6274 | -7/Lower Caves | Entered Data Miner 6274 | -7/Data Miner | Discovered new exit (range 6) 6306 | -7/Data Miner | Met Data Miner 6344 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6344 | -7/Data Miner | Learned location of Section 7 (-2) 6375 | -7/Data Miner | Received God Mode back door access code from Data Miner 6411 | -7/Data Miner | Entered Proximity Caves 6479 | -6/Proximity Caves | Learned location of 2 exits from Factory 6855 | -6/Proximity Caves | Learned Factory stockpile data 7059 | -6/Proximity Caves | Build established: Scavenger-Mutant 7251 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7381 | -6/Proximity Caves | Discovered new exit (range 5) 7387 | -6/Proximity Caves | Entered Factory 7387 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7388 | -6/Factory | Identified exit to Lower Caves 7389 | -6/Factory | Identified exit to Factory 8153 | -6/Factory | Lost 4 parts (1p3n) 8241 | -6/Factory | Heart of Steel transformed into Warbot 9013 | -6/Factory | Lost 3 parts (2n1u) 9140 | -6/Factory | Build established: Hacker-Mutant 9294 | -6/Factory | Central database locked down 9397 | -6/Factory | Discovered exit to Factory (range 3) 9837 | -6/Factory | First assault squad dispatched 9925 | -6/Factory | Cargo convoy interrupted 9933 | -6/Factory | Core integrity fell below 50% 9951 | -6/Factory | Core integrity fell below 20% 9968 | -6/Factory | Found Prototype Processor 9968 | -6/Factory | Identified Exp. Signal Interpreter 9969 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. Mak. Hacking Suite destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. Acquired Cesium-ion Thruster. U-05 Engineer builds a Wall. K-01 Serf collects debris. Cold Fusion Reactor destroyed. Cesium-ion Thruster destroyed. Penetrated by Slug. K-01 Serf cleans the Subcomponent Replicator. P-60 Hacker resets A-27 Freighter, system corruption cleaned. Power Sword destroyed. A-27 Freighter destroyed. Nuclear Pulse Thruster destroyed. K-01 Serf collects debris. Acquired Prototype Processor. Identified Exp. Signal Interpreter. Map ----- +----------------------------------------------------+ | = #????????? #??????????? | | #################+#######?????""" #??????????? | | ???????????# #???????"? #??????????? | | ???????????# #????????? ? ???????????? | | ???????????# #???????????" ???????????? | | ???????????# #???????????? ???????????? | | ???????????# #???????????? ???????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????###########+#######???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """ #???????????????????? | | ????????????????# """"" #???????????????????? | | ????????????????#* *""""" #???????????????????? | | ????????????????# k%! #???????????????????? | | ????????????????######;;######???????????????????? | | ?????????????????????# #??????????????????????? | | ????????????########## #???###########????????? | | ???????? !#???# #????????? | | ???????????????###### !!##### #????????? | | ????????????????????# =!@[## + !! #????????? | | ????????????????????# !][%[!!# !! #????????? | | ????????????????????# *][[!!!# ! #????????? | | ????????????????????# !!^]! + [#????????? | | ???????????????????#; !! # #????????? | | ???????????????????## A # #?????##?? | | ????????????????????# ###""##### # ##?? | | ????????????????????# # # ? | | ????????????????????# ^ p#" ? | | ????????????????# xh%!! ? | | ????????????????# Y = %! ? | | ??????????????? / % % % ? | | ????????????????# """ """ """ # #?? | | ????????????????# """ """ """k # # ?? | | ????????????????# """ """ """ ## ] ??? | | ????????????????# ? #?### ??? | | ????????????????????""" """ """ #???? """ ??? | | ??????????????????????" """ """ #????? """ ???? | | ??????????????????????????" ?"" #????? ""??? ???? | | ?????????????????????????? ?? #?????? ???????? | | ??????????????????????????"???" #???????????????? | | ??????????????????????????"???" #???????????????? | | ??????????????????????????????" ???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 480 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 24 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 31 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Shock Maul | -6/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Total Silence Challenges ------------ None Game ------ Seed FactoryWeightNanosword Manual? 0 Play Time 02:57:56 Cumulative 62.4 hours Start 2024.04.12 @ 15:00:38 End 2024.04.12 @ 19:58:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7642e0e-dee9-4b44-be29-a8b785206ddb