Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 05:03:10 Player: AngelSpirit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (318) 1590 Value Destroyed (13024) 13024 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (4702) 4702 TOTAL SCORE: 23736 Bonus ------- High Alert Combat Kills 3909 Follower Combat Kills 415 Entered Garrisons 400 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 69/100 System Corruption 13% Temperature Cool (9) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Salvage Targeting Computer Layered Medium Armor Plating > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Gravmag System Gravmag System Compact Matter Pod (150) Matter Compressor (250) Improved Sensor Array Improved Sensor Array Long-range Terrain Scanner Advanced Salvage Targeting Computer Advanced Recoil Stabilizer Advanced ECM Suite Layered Heavy Armor Plating Authchip [Propulsion] High-powered Tractor Beam Advanced Trap Extractor (0/8) Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Advanced Salvage Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Particle Reactor Light Treads Light Treads Advanced Heat Sink Compact Matter Pod Compact Matter Pod Improved Sensor Array Advanced Salvage Targeting Computer Advanced Recoil Stabilizer Advanced ECM Suite Improved Light Armor Plating Layered Heavy Armor Plating Authchip [R/NC] Authchip [Propulsion] System Restoration Module High-powered Tractor Beam Advanced Trap Extractor Quantum Rifle Gauss Rifle Gauss Rifle Heavy Missile Launcher Plasma Cutter [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Wheel Treads Improved Medium Treads Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Slots Evolved 8 | . . . 2 . . . 4 . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . Utility 3 | . . . 1 . . . 1 . 1 . . Weapon 3 | . . . 1 . . . 2 . . . . Parts Attached 197 | 7 8 4 20 17 4 6 37 30 29 . 35 Power 21 | 1 1 1 2 2 . . 2 5 2 . 5 Engine 15 | 1 . 1 2 2 . . 2 2 1 . 4 Core 5 | . 1 . . . . . . 2 1 . 1 Reactor 1 | . . . . . . . . 1 . . . Propulsion 55 | 2 2 1 6 4 1 . 9 7 12 . 11 Treads 20 | . 2 1 2 1 . . 2 7 5 . . Leg . | . . . . . . . . . . . . Wheel 33 | 2 . . 4 1 1 . 7 . 7 . 11 Hover 1 | . . . . 1 . . . . . . . Flight 1 | . . . . 1 . . . . . . . Utility 57 | 2 3 1 4 2 2 2 14 8 10 . 9 Device 22 | 1 1 1 2 1 . . 6 2 3 . 5 Storage 5 | 1 2 . . . . 1 1 . . . . Processor 8 | . . . . . . . 2 1 3 . 2 Hackware 5 | . . . . . . . 3 . 2 . . Protection 17 | . . . 2 1 2 1 2 5 2 . 2 Artifact . | . . . . . . . . . . . . Weapon 64 | 2 2 1 8 9 1 4 12 10 5 . 10 Energy Gun 5 | 1 . . 1 . . . . 1 . . 2 Energy Cannon 4 | . . . 1 . . 1 . 1 1 . . Ballistic Gun 45 | 1 1 1 5 6 . 3 9 8 4 . 7 Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . 1 . 1 . . . 3 . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 3 | . . . . 2 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 3 . . 3 . 1 . . Parts Lost 72 | . 2 2 2 2 1 . 5 14 3 5 36 Power 5 | . . 1 . . . . . . . 1 3 Propulsion 26 | . . . 1 1 . . 2 5 1 . 16 Utility 9 | . 1 . . 1 1 . . 1 . 1 4 Weapon 32 | . 1 1 1 . . . 3 8 2 3 13 Highest Loss Streak 14 | . 1 2 1 1 1 . 2 6 1 5 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 2 7 7 17 19 19 19 20 21 22 21 19 Power 1 | . 1 . 2 2 1 1 1 1 1 . . Propulsion 3 | 1 3 4 3 3 5 5 3 . 1 2 2 Utility 8 | . . 1 3 3 4 6 10 12 14 15 13 Weapon 4 | . 2 2 6 7 7 6 3 5 3 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 38 | . 1 . 5 8 . . 3 9 1 . 11 Power 6 | . . . . 2 . . . 3 . . 1 Propulsion 4 | . 1 . . 1 . . . . . . 2 Utility 15 | . . . . . . . 2 4 1 . 8 Weapon 11 | . . . 4 4 . . 1 2 . . . Tool/Special 2 | . . . 1 1 . . . . . . . Average Slot Usage (%) 94 | . 99 99 98 99 99 100 96 93 93 79 73 Engine 7 | . 5 10 11 10 11 11 7 . 5 2 3 Core 1 | . 8 2 . . . . . 5 . . 1 Treads 4 | . 3 1 . 1 1 . . 17 9 . 5 Wheel 16 | . 24 26 20 20 20 22 19 1 14 19 11 Device 8 | . 13 14 11 11 3 . 7 6 9 13 8 Storage 8 | . 14 14 11 11 11 11 7 7 6 6 6 Processor 5 | . . . . . . . 13 5 10 10 9 Protection 7 | . . . 10 11 18 22 . 7 2 . 3 Ballistic Gun 29 | . 22 26 31 30 29 33 30 35 32 21 17 Impact Weapon 1 | . . . . 1 2 . 6 . . . . Peak Build Rating 78 | 7 12 11 25 27 24 23 48 61 78 68 66 Average Rating 36 | 4 9 8 20 23 22 22 41 52 64 58 53 On Entrance 27 | . 7 11 8 23 23 23 23 44 52 67 51 Avg Prop Armor Cover (%) 6 | . . . . . . . 8 6 5 . 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 132 | 15 50 51 61 63 68 105 117 129 132 120 127 Greatest Support 120 | 26 40 26 43 26 43 20 44 80 120 48 48 Greatest Overweight (x) 34 | . 4 1 3 6 3 5 6 34 4 2 11 Average Overweight (x) 2 | . . 1 2 2 2 3 2 2 1 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 15 20 20 20 20 21 25 25 25 25 25 Most Carried 25 | 3 11 9 20 20 20 20 25 25 25 25 24 Average Carried 19 | 2 7 7 17 19 19 19 20 22 23 23 20 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 3 9 8 20 20 20 20 23 22 25 22 17 Class Distribution -------------------- 33% | Tank 21% | Scavenger-Tank 16% | Mutant 9% | Assassin 9% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -9/Garrison Tank | -9/Recycling Assassin | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Matter Collected 14683 | 186 564 215 1418 929 1177 136 2951 2449 2400 58 2200 Remotely 1563 | . . . . . . . 321 648 594 . . Salvage Created 14093 | 24 687 142 1538 1346 1088 118 2681 2067 1803 . 2599 Parts 843 | 1 45 9 103 96 67 2 124 129 117 . 150 Haulers Intercepted 17 | . 2 . 6 2 . . 6 . 1 . . Recyclers Shooed 10 | . . . 1 . . . 2 . 2 . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Combat Hostiles Destroyed 228 | . 11 5 29 29 26 2 32 42 23 . 29 Melee 1 | . . . . . . . . 1 . . . Guns 204 | . 9 5 22 24 26 2 32 37 20 . 27 Cannons 1 | . . . . . . . . 1 . . . AOE 22 | . 2 . 7 5 . . . 3 3 . 2 Classes Destroyed 19 | 1 4 1 4 . 2 . 2 3 1 . 1 Worker 21 | . 3 . 5 . . . 2 . 2 . 9 Builder 10 | . . . 2 1 . . 1 . 4 . 2 Tunneler 3 | 1 . . 1 . . . . . 1 . . Hauler 17 | . 2 . 6 2 . . 6 . 1 . . Recycler 13 | . . . 1 1 . . 5 . 1 . 5 Mechanic 2 | . . . . . 1 . 1 . . . . Operator 8 | . . . 3 2 . . 3 . . . . Watcher 16 | . 3 . 3 1 1 . 5 . 2 . 1 Swarmer 43 | . . 2 10 7 3 . . 13 3 . 5 Cutter 2 | . . . . . . . . . . . 2 Saboteur 4 | . . . . . . . . 3 1 . . Grunt 91 | . 11 3 12 10 16 . 10 10 10 . 9 Brawler 1 | . . . . . . . . . 1 . . Duelist 2 | . . . . . . . 1 . . . 1 Sentry 50 | . . . 7 12 4 2 10 9 2 . 4 Specialist 1 | . . . . . . . . 1 . . . Hunter 12 | . . . . . . . 3 3 2 . 4 Programmer 21 | . . . . . 3 . 8 2 4 . 4 Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 1 6 2 9 6 6 1 3 6 5 . 6 Combat Bots Only 7 | . 5 2 7 5 6 1 3 6 4 . 5 Max Kills in Single Turn 4 | 1 1 1 4 2 2 1 2 2 3 . 2 Gunslinging 1 | . . . . 1 1 . 1 1 . . . Exploded 4 | . 1 . 4 2 . . . 2 2 . 2 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Hostile Shots Fired 1593 | . 45 26 90 72 90 1 381 293 149 2 444 Missed 454 | . 14 1 28 23 26 . 113 82 38 . 129 Hits 1139 | . 31 25 62 49 64 1 268 211 111 2 315 Melee 11 | . . . . . . . . 4 . 2 5 Projectile 1128 | . 31 25 62 49 64 1 268 207 111 . 310 AOE 2 | . . 1 . . . . . . . . 1 Critical Strikes 26 | . . . 1 1 1 . 5 4 2 . 12 Damage Taken 14534 | . 407 313 769 791 706 12 2046 2671 1744 353 4722 Core 1930 | . 84 21 96 94 135 . 294 341 95 . 770 Absorbed by Shields 874 | . . . . 77 129 . 668 . . . . Regen/Repaired (Parts) 347 | . . . . . . . . . 347 . . Core Remaining (%) 46 | 100 . 58 . . . 18 . 9 . . . Volleys Fired 772 | 7 66 18 92 57 63 5 119 143 67 13 122 Largest 5 | 2 2 2 3 3 3 3 5 5 5 3 4 Hottest 190 | 60 60 40 69 69 69 69 115 190 144 94 168 Shots Fired 2360 | 14 131 36 263 165 186 16 457 442 304 19 327 Gun 2327 | 14 130 36 259 162 184 16 455 433 300 13 325 Cannon 7 | . . . . . . . . 7 . . . Launcher 26 | . 1 . 4 3 2 . 2 2 4 6 2 Special . | . . . . . . . . . . . . Kinetic 2231 | 7 93 36 259 162 184 16 455 431 300 9 279 Thermal 59 | . . . . . . . . 9 . 4 46 Explosive 26 | . 1 . 4 3 2 . 2 2 4 6 2 Electromagnetic 44 | 7 37 . . . . . . . . . . Robot Hit Streak 25 | 2 10 16 14 23 19 7 25 18 10 5 15 Robot Miss Streak 9 | 4 5 1 4 3 4 1 5 9 6 1 7 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 49 | . 2 . 2 6 8 . 6 11 5 . 9 Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 1 1 . 1 Shots Hit Robots 1446 | 6 78 27 153 108 117 11 296 246 180 5 219 Core Hits 613 | 1 35 10 71 53 47 3 110 89 74 2 118 Critical Kills 6 | . . 1 1 1 . . . . . . 3 Critical Parts Destroyed 14 | . . 1 1 1 . . 5 . 4 . 2 Critical Strikes 21 | . . 2 3 2 . . 5 . 4 . 5 Destroy 19 | . . 2 3 2 . . 3 . 4 . 5 Smash 2 | . . . . . . . 2 . . . . Melee Attacks 112 | . . . . 9 43 . 55 5 . . . Impact 112 | . . . . 9 43 . 55 5 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . 1 . . 10 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 29425 | 74 1223 330 2831 2192 1997 161 5633 4876 4562 560 4986 Guns 25340 | 74 1037 330 2349 1630 1899 161 4637 4588 4135 . 4500 Cannons 33 | . . . . . . . . 33 . . . Explosions 2963 | . 186 . 482 489 98 . . 255 427 560 466 Melee 1069 | . . . . 73 . . 996 . . . . Ramming 20 | . . . . . . . . . . . 20 Kinetic 24317 | 35 686 330 2349 1630 1899 161 4637 4588 4135 . 3867 Thermal 799 | . 133 . . . . . . 33 . . 633 Explosive 2830 | . 53 . 482 489 98 . . 255 427 560 466 Electromagnetic 390 | 39 351 . . . . . . . . . . Impact 1069 | . . . . 73 . . 996 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . 2 2 7 1 4 19 20 Average Corruption 3 | . . . . . 1 2 3 1 2 14 13 Corruption Purged 18 | . . . . . . . 10 . . . 8 Corruption Blocked . | . . . . . . . . . . . . Effects 193 | . . . . . 15 9 63 20 13 4 69 Message Errors 52 | . . . . . 4 . 18 5 5 . 20 Matter Fused 45 | . . . . . 3 3 15 5 4 . 15 Heat Flow Errors 20 | . . . . . 1 2 6 2 1 . 8 Energy Discharges 23 | . . . . . 2 2 9 2 1 3 4 Parts Rejected 2 | . . . . . . . 1 . . 1 . Parts Fused 4 | . . . . . . . 1 . 1 . 2 Data Loss (minor) 11 | . . . . . 2 1 3 4 . . 1 Data Loss (major) 12 | . . . . . 2 . 3 1 1 . 5 Misfires 2 | . . . . . . 1 1 . . . . Alerts 5 | . . . . . 1 . 2 1 . . 1 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 15 | . . . . . . . 4 . . . 11 Overload Shots . | . . . . . . . . . . . . Overflow Damage 529 | . 17 . 2 50 . . 361 . 84 12 3 Projectiles . | . . . . . . . . . . . . Explosions 168 | . 17 . 2 50 . . . . 84 12 3 Melee 361 | . . . . . . . 361 . . . . Knockbacks 3 | . . . . . . . 3 . . . . Impact 3 | . . . . . . . 3 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 446 | . 34 . . 176 . . 9 . . 101 126 Shots 10 | . 1 . . 3 . . 1 . . 3 2 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 452 | . 84 4 27 31 208 215 289 434 230 . 452 Average Temperature 65 | . 40 3 9 12 59 70 57 97 56 . 84 Received Heat Transfer 3772 | . 210 162 276 206 182 . 481 896 369 . 990 Effects 7 | . . . . . . . 3 2 . . 2 Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . 2 Interference 4 | . . . . . . . 3 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 10 . . . . Impact Corruptions 12 | . . . . . . . 12 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 2 . . . . 1 Heat Transferred 1351 | . 250 . . . . . . 50 . . 1051 Parts Sabotaged 13 | . . . . . . . . 13 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Maximum Alert Level 5 | . 1 . 2 3 5 3 3 5 5 2 2 Low Security (%) 13 | 100 68 100 40 . . . . . . . 1 Level 1 9 | . 31 . 9 29 . . . . . . 58 Level 2 28 | . . . 49 37 16 . 72 . . 100 40 Level 3 18 | . . . . 33 13 100 27 22 . . . Level 4 18 | . . . . . 43 . . 42 69 . . Level 5 11 | . . . . . 25 . . 34 30 . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2840 | 5 227 73 654 842 1964 892 1034 2840 1767 576 559 Initial 1491 | . 3 48 . 273 521 883 598 721 1491 559 337 Average 830 | . 134 24 311 566 1276 815 624 1561 1526 529 371 Influence Increases 10292 | 5 464 166 1297 1024 1453 239 1509 2259 806 33 1037 Destroy 0b10 Robot/C 4860 | . 220 120 760 580 600 60 640 840 460 . 580 Destroy 0b10 Robot/NC 465 | 5 40 . 115 35 10 . 115 5 55 . 85 Destroy Leader 1058 | . 60 20 232 166 20 . 262 30 106 . 162 Allied During Kill 95 | . . 11 53 . 21 8 2 . . . . Successful Hack 267 | . 18 . 20 9 7 5 88 28 74 . 18 Select Force Hacks 300 | . 60 . 60 30 . 150 . . . . . Disable Machine 390 | . 30 . 15 150 15 15 15 45 45 . 60 Anti-Garrison Action 1650 | . . . . . 600 . . 1050 . . . Destroy Structure 532 | . 21 . 27 39 135 1 57 171 6 33 42 Advance Influence 300 | . . . . . . . 300 . . . . Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 360 | . 15 15 15 . 45 . 30 90 60 . 90 Influence Decreases 9776 | . 344 291 649 869 292 1491 1191 449 2047 1150 1003 Entered New Map 5074 | . 2 77 . 375 282 1081 414 309 1349 1040 145 Time Decay 3682 | . 322 194 569 474 . 350 707 . 518 50 498 Lost Part 720 | . 20 20 20 20 10 . 50 140 30 50 360 Lost Ally 150 | . . . 60 . . 60 20 . . 10 . Purge Threat 150 | . . . . . . . . . 150 . . Squads Dispatched 66 | . 3 . 6 6 . . 24 . 11 . 16 Investigation 13 | . 3 . 3 1 . . 5 . 1 . . Extermination 12 | . . . . . . . 6 . 3 . 3 Reinforcement 19 | . . . 3 2 . . 6 . . . 8 Assault 7 | . . . . . . . 3 . 4 . . Garrison 15 | . . . . 3 . . 4 . 3 . 5 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 Haulers Reinforced 4 | . . . . . . . 3 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Distress Signals 10 | . 1 . 5 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 323 | . 17 7 44 36 33 2 46 47 34 5 52 Peak Tracking Total 15 | . 5 3 9 4 5 1 6 9 4 5 15 Tactical Retreats 21 | . 1 1 1 . 2 . 2 3 4 1 6 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Traps Triggered 27 | . 2 . 1 2 7 . 5 6 3 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Machines Disabled 41 | . 2 . 1 10 8 1 1 11 3 . 4 Max in Single Turn 2 | . 1 . 1 1 2 1 1 1 1 . 2 Garrison Relay 12 | . . . . . 5 . . 7 . . . Phase Generator 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Machines Accessed 62 | . 4 . 7 4 4 7 18 2 11 . 5 Terminals 34 | . 2 . 3 2 4 2 9 2 6 . 4 Fabricators 4 | . . . . . . . 3 . 1 . . Repair Stations 2 | . . . 1 . . . . . 1 . . Recycling Units 12 | . 2 . 2 1 . 5 . . 1 . 1 Scanalyzers 5 | . . . 1 . . . 3 . 1 . . Garrison Access 5 | . . . . 1 . . 3 . 1 . . Total Hacks 133 | . 10 . 13 7 8 12 41 2 30 . 10 Successful 66 | . 5 . 6 4 1 8 21 2 15 . 4 Failed 65 | . 5 . 6 3 7 4 19 . 15 . 6 Catastrophic 23 | . 1 . 1 . 1 . 8 . 6 . 6 Database Lockouts 2 | . . . 1 . . . 1 . . . . Manual 58 | . 9 . 8 1 . 6 12 . 16 . 6 Terminals 75 | . 8 . 6 5 8 3 18 2 17 . 8 Fabricators 14 | . . . . . . . 8 . 6 . . Repair Stations 3 | . . . 1 . . . . . 2 . . Recycling Units 21 | . 2 . 4 1 . 9 . . 3 . 2 Scanalyzers 11 | . . . 2 . . . 8 . 1 . . Garrison Access 9 | . . . . 1 . . 7 . 1 . . Terminal Hacks 18 | . 3 . 2 2 1 . 3 2 4 . 1 Part Schematic 1 | . 1 . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . 1 . 1 . . Alert Level 2 | . . . . . . . . . 1 . 1 Unreport Threat 1 | . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . . . . 5 . 3 . . Network Status 4 | . . . . . . . 3 . 1 . . Load Schematic 2 | . . . . . . . 1 . 1 . . Build 2 | . . . . . . . 1 . 1 . . Repair Station Hacks 2 | . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . 2 . . 1 . . Retrieve Components 3 | . . . . . . 2 . . 1 . . Scanalyzer 7 | . . . 1 . . . 6 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 3 | . . . . . . . 3 . . . . Retrieve Study 2 | . . . 1 . . . 1 . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . Unauthorized Hacks 26 | . 2 . 3 1 . 6 6 . 5 . 3 Terminals 11 | . . . 1 . . 1 5 . 3 . 1 Track 1 | . . . . . . . 1 . . . . Botnet 9 | . . . . . . 1 4 . 3 . 1 Operators 1 | . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . 1 . 1 . . Haulers 2 | . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 1 . 5 . . 1 . 2 Monitor 1 | . . . . . . . . . . . 1 Recyclers 2 | . . . . . . . . . 1 . 1 Tunnel 10 | . 2 . 2 1 . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 44 | . 2 . 4 3 3 2 16 . 10 . 4 Full Trace Events 9 | . . . 1 . 2 1 4 . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . 1 . . Time 81 | . . . . . . . . . 81 . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . . . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 44 | . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . . . . . 6 . . 6 . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 55 | . . . . . 20 . 4 31 . . . Machine Destruction 51 | . . . . . 20 . . 31 . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Total Allies 8 | . . 3 . . 4 . . . 1 . . Largest Group 4 | . . 3 3 . 4 4 1 . 1 1 . Highest-Rated Group 88 | . . 40 40 . 88 88 31 . 14 14 . Highest-Rated Ally 31 | . . 16 16 . 31 31 31 . 14 14 . Initial Warlord ECA Mod 20 | . . . . . . 10 8 8 20 20 20 Total Orders 5 | . . . 4 . . . . . 1 . . STAY 2 | . . . 2 . . . . . . . . FOLLOW 2 | . . . 2 . . . . . . . . AID 1 | . . . . . . . . . 1 . . Ally Attacks 104 | . . 2 63 . 12 23 4 . . . . Total Damage 1344 | . . 14 680 . 171 426 53 . . . . Kills 17 | . . 1 11 . 4 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Active Infowar (turns) 8349 | 10 278 624 1812 1156 160 1 3106 . 668 86 448 Sensors 4924 | . . 624 493 . . . 2605 . 668 86 448 Seismic 3004 | 10 278 . 1319 1156 160 1 80 . . . . Machine Analysis 2583 | . . . . . . . 2583 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Turns Passed 16109 | 76 921 659 1841 1218 1857 793 3132 2724 1436 114 1338 Spaces Moved 8930 | 47 605 539 1178 700 1138 556 1809 930 756 65 607 Core 4 | 1 . . . . . . . 3 . . . Treads 975 | . 12 . 2 . 6 . . 778 177 . . Legs . | . . . . . . . . . . . . Wheels 7951 | 46 593 539 1176 700 1132 556 1809 149 579 65 607 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 100 115 115 110 120 100 95 95 Average Speed 131 | 88 105 105 116 114 115 121 125 238 128 101 129 Slowest Speed 1750 | 90 160 105 240 160 240 145 190 1750 240 115 235 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 69 | 3 98 95 97 93 99 94 58 90 26 69 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 11 | . 2 1 2 1 . 5 . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 116 | . 10 . . 20 20 . 57 2 . 6 1 Terrain Destroyed 353 | . 21 . 23 38 95 . 58 6 2 53 57 Melee 59 | . . . . 1 20 . 36 2 . . . Projectile 17 | . . . . . . . 1 . 1 6 9 AOE 274 | . 21 . 23 37 75 . 21 4 . 47 46 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Was Fac Total 11520 | 64 748 591 1440 934 1449 664 2329 1258 1048 93 902 Wait 820 | . 43 16 82 74 77 88 169 63 124 7 77 Move 8921 | 46 604 538 1177 700 1137 555 1809 929 756 63 607 Hop . | . . . . . . . . . . . . Pick Up 163 | 4 9 3 25 15 5 3 36 26 20 2 15 Fast Attach 98 | 6 4 . 10 10 . 2 12 22 12 1 19 Attach 88 | 1 1 2 3 4 3 1 15 19 6 3 30 Detach 24 | . . . 3 . . . 2 3 3 . 13 Swap 258 | . 16 12 28 26 40 4 67 18 36 2 9 Drop 145 | . 5 2 20 23 4 6 29 24 24 1 7 Fire 772 | 7 66 18 92 57 63 5 119 143 67 13 122 Melee 112 | . . . . 9 43 . 55 5 . . . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 77 | . . . . . 54 . 16 6 . 1 . Rewire 23 | . . . . . 23 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 16 | . . . . 16 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -6/Waste -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 3) 327 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 12) 535 | -10/Materials | Discovered new exit (range 11) 800 | -10/Materials | Discovered new exit (range 16) 998 | -10/Materials | Entered Mines 1040 | -10/Mines | Assembled infested the area 1045 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1312 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1361 | -10/Mines | Discovered new exit (range 8) 1426 | -10/Mines | Learned location of Storage (-9) 1519 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1628 | -10/Mines | Discovered new exit (range 11) 1657 | -10/Mines | Entered Materials 1657 | -9/Materials | Accompanied by 3 allies 1657 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2086 | -9/Materials | Central database locked down 2092 | -9/Materials | Build established: Tank 2201 | -9/Materials | Discovered new exit (range 8) 2228 | -9/Materials | Identified exit to Mines 2228 | -9/Materials | Identified exit to Storage 2432 | -9/Materials | Destroyed 7 combat bots 2583 | -9/Materials | Discovered new exit (range 16) 2858 | -9/Materials | Discovered new exit (range 5) 3204 | -9/Materials | Discovered new exit (range 5) 3498 | -9/Materials | Entered Storage 3890 | -9/Storage | Discovered new exit (range 14) 3986 | -9/Storage | Garrison activated, responded to threat 4716 | -9/Storage | Identified exit to Garrison 4716 | -9/Storage | Entered Garrison 4836 | -9/Garrison | Triggered checkpoint 4850 | -9/Garrison | Garrison Relay disabled 5005 | -9/Garrison | Triggered checkpoint 5008 | -9/Garrison | Triggered checkpoint 5016 | -9/Garrison | Core integrity fell below 50% 5098 | -9/Garrison | Triggered checkpoint 5154 | -9/Garrison | Garrison Relay disabled 5364 | -9/Garrison | Discovered new exit (range 13) 5510 | -9/Garrison | Triggered checkpoint 5662 | -9/Garrison | Phase Generator disabled 5697 | -9/Garrison | Discovered new exit (range 11) 5704 | -9/Garrison | Triggered checkpoint 5712 | -9/Garrison | Garrison Relay disabled 5843 | -9/Garrison | Rescued a captive Derelict 5844 | -9/Garrison | Rescued a captive Derelict 6092 | -9/Garrison | Garrison Relay disabled 6202 | -9/Garrison | Triggered checkpoint 6262 | -9/Garrison | Garrison Relay disabled 6282 | -9/Garrison | Triggered checkpoint 6330 | -9/Garrison | Core integrity fell below 20% 6418 | -9/Garrison | Discovered new exit (range 10) 6573 | -9/Garrison | Entered Recycling 6573 | -9/Recycling | Accompanied by 4 allies 6878 | -9/Recycling | Discovered new exit (range 16) 7366 | -9/Recycling | Entered Factory 7366 | -7/Factory | Accompanied by 1 ally 7366 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 7500 | -7/Factory | Central database locked down 7809 | -7/Factory | Garrison activated, responded to threat 7817 | -7/Factory | Discovered new exit (range 7) 7833 | -7/Factory | Identified exit to Factory 7962 | -7/Factory | Build established: Scavenger-Assassin 8682 | -7/Factory | Build established: Assassin 8756 | -7/Factory | Fabricated Huge Storage Unit? 8993 | -7/Factory | Discovered new exit (range 13) 9038 | -7/Factory | Identified exit to Lower Caves 9595 | -7/Factory | Discovered exit to Factory (range 9) 9766 | -7/Factory | First assault squad dispatched 10261 | -7/Factory | Found Prototype Launcher 10261 | -7/Factory | Identified Rocket Array 10498 | -7/Factory | Identified exit to Garrison 10498 | -7/Factory | Entered Garrison 10542 | -7/Garrison | Triggered checkpoint 10574 | -7/Garrison | Garrison Relay disabled 10687 | -7/Garrison | Garrison Relay disabled 10704 | -7/Garrison | Triggered checkpoint 10879 | -7/Garrison | Build established: Tank 10892 | -7/Garrison | Spotted B-75 Beast 10916 | -7/Garrison | Core integrity fell below 50% 10932 | -7/Garrison | Destroyed B-75 Beast 10973 | -7/Garrison | Lost 6 parts (2n1u3w) 11325 | -7/Garrison | Build established: Scavenger-Tank 11591 | -7/Garrison | Triggered checkpoint 11598 | -7/Garrison | Triggered checkpoint 11760 | -7/Garrison | Triggered checkpoint 11785 | -7/Garrison | Garrison Relay disabled 12035 | -7/Garrison | Discovered exit to Factory (range 5) 12143 | -7/Garrison | Triggered checkpoint 12188 | -7/Garrison | Triggered checkpoint 12335 | -7/Garrison | Discovered exit to Factory (range 16) 12368 | -7/Garrison | Triggered checkpoint 12443 | -7/Garrison | Core integrity fell below 20% 12529 | -7/Garrison | Garrison Relay disabled 12544 | -7/Garrison | Garrison Relay disabled 12976 | -7/Garrison | Triggered checkpoint 13016 | -7/Garrison | Garrison Relay disabled 13125 | -7/Garrison | Lost 3 parts (2n1w) 13147 | -7/Garrison | Garrison Relay disabled 13203 | -7/Garrison | Discovered exit to Factory (range 8) 13222 | -7/Garrison | Entered Factory 13222 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13572 | -6/Factory | First assault squad dispatched 13635 | -6/Factory | Repaired Coolant Injector? 14155 | -6/Factory | Garrison activated, responded to threat 14437 | -6/Factory | Fabricated M-13 Machinist? 14590 | -6/Factory | Discovered new exit (range 15) 14608 | -6/Factory | Identified exit to Factory 14640 | -6/Factory | Build established: Scavenger-Skirmisher 14652 | -6/Factory | Identified exit to Lower Caves 14652 | -6/Factory | Identified exit to Extension 14658 | -6/Factory | Sucked down chute 14658 | -6/Factory | Entered Waste 14673 | -6/Waste | 1 allies followed down the chute 14673 | -6/Waste | EMP discharged 14673 | -6/Waste | System corruption reached 10% 14673 | -6/Waste | Spotted C-40 Crusher 14686 | -6/Waste | Spotted C-40 Crusher 14689 | -6/Waste | Spotted C-40 Crusher 14698 | -6/Waste | Spotted C-40 Crusher 14702 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14729 | -6/Waste | Crushed by falling debris 14732 | -6/Waste | Spotted C-40 Crusher 14754 | -6/Waste | Discovered new exit (range 16) 14760 | -6/Waste | Lost 5 parts (1p1u3w) 14772 | -6/Waste | Entered Factory 14971 | -6/Factory | Lost 3 parts (2n1u) 15079 | -6/Factory | Garrison activated, responded to threat 15159 | -6/Factory | Lost 6 parts (2n2u2w) 15597 | -6/Factory | Lost 5 parts (2n3w) 15866 | -6/Factory | Garrison activated, responded to threat 15887 | -6/Factory | Core integrity fell below 50% 15957 | -6/Factory | Lost 5 parts (3n2w) 16067 | -6/Factory | Garrison activated, responded to threat 16105 | -6/Factory | Core integrity fell below 20% 16110 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16104_ >> MONITOR: Recycling Unit F007 accepting Field Recycling Unit (96%). 16104_ U-05 Engineer builds a Wall. 16105_ S-27 Virus destroyed. 16105_ Destroyed Com. Wheel. 16106_ U-05 Engineer lays Concrete. 16106_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 16106_ H-61 Shepherd calls for reinforcements. 16106_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16107_ C-17 Slicer destroyed. 16107_ Knocked back. 16108_ U-05 Engineer lays Concrete. 16108_ Slug penetrates Wall. 16108_ R-10 Processor collects Carbon-fiber Leg. 16109_ Imp. Grenade Launcher destroyed. 16109_ Wheel+ destroyed. 16109_ U-05 Engineer lays Concrete. 16109_ Penetrated by Slug. 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""""" #????????? | | ???????????????????????????????? ?????/????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Enh. Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Huge Storage Unit | x1 | -7/Factory M-13 Machinist | x1 | -6/Factory | Authchip Repaired ---------- Coolant Injector | 14% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldDisassembledRouter Manual? 0 Play Time 02:15:56 Cumulative 891.5 hours Start 2026.06.05 @ 20:30:30 End 2026.06.06 @ 05:03:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 34 Types 11/5/9/1/2/0/2/1/1/2 Lore% 96 Gallery% 89 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47c1fbed-37d4-4ae8-a1f0-394416acf645