Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 23:15:07 Player: JackNine Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (1927) 1927 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 3867 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 0/400 Matter 167/300 Energy 280/280 System Corruption 4% Temperature Cool (6) Movement Treading (220) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Sensor Array > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (24) --- Improved Ion Engine Improved Flight Unit Improved Flight Unit Improved Targeting Computer Long-range Tractor Beam Bomb Drone Bay (16/16) EM Shotgun EM Shotgun Medium Laser Beam Cannon Particle Cannon Particle Cannon Assault Rifle Assault Rifle Improved Light Cannon Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Bomb Drone Bay > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Flight Unit Improved Flight Unit Cooling System Improved Targeting Computer Light Armor Plating EM Shotgun EM Shotgun EM Shotgun Particle Cannon Particle Cannon Assault Rifle Heavy Assault Rifle Improved Light Cannon Maul [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 69 | 7 8 14 32 8 Power 7 | 1 2 1 3 . Engine 7 | 1 2 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 . 4 12 2 Treads 13 | 2 . 2 7 2 Leg 6 | . . 2 4 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 14 | 2 3 . 7 2 Device 2 | . . . 1 1 Storage 7 | 2 3 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 28 | 2 3 9 10 4 Energy Gun 13 | . 3 4 5 1 Energy Cannon 4 | . . . 4 . Ballistic Gun 10 | 2 . 5 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 24 | . 1 7 8 8 Power 1 | . . 1 . . Propulsion 6 | . . 3 . 3 Utility 4 | . . . 2 2 Weapon 13 | . 1 3 6 3 Highest Loss Streak 6 | . 1 6 3 4 Average Slot Usage (%) 98 | . 100 98 99 90 Engine 12 | . 14 13 11 11 Treads 15 | . 28 6 12 14 Leg 8 | . . 20 9 . Storage 30 | . 28 28 33 33 Protection 5 | . . . 10 3 Energy Gun 5 | . 16 5 1 3 Energy Cannon 5 | . . . 11 . Ballistic Gun 13 | . 11 22 8 18 Naked Turns . | . . . . . Heaviest Build 83 | 17 59 59 83 82 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 5 | . 1 5 4 3 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 24 | 8 18 18 24 24 Average Capacity 20 | 6 16 18 23 24 Most Carried 24 | 4 18 18 24 24 Average Carried 18 | 2 12 16 22 19 Final Capacity 24 | 8 18 18 24 24 Final Carried 24 | 4 18 18 24 17 Class Distribution -------------------- 58% | Hauler-Mutant 27% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1133 | 272 190 210 386 75 Remotely . | . . . . . Salvage Created 3063 | 89 656 470 1608 240 Parts 167 | 2 28 34 90 13 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 71 | . 11 13 25 22 Guns 40 | . 10 13 9 8 Cannons 14 | . . . 14 . AOE 17 | . 1 . 2 14 Classes Destroyed 13 | 1 3 2 4 3 Worker 1 | . 1 . . . Builder 3 | . . . 2 1 Hauler 3 | . . . 3 . Recycler 8 | 1 2 . 4 1 Operator 1 | . . . 1 . Watcher 3 | . 2 . 1 . Swarmer 11 | . . 6 5 . Grunt 26 | . 11 5 10 . Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 11 | . . 2 9 . Demolisher 2 | . . . . 2 Assembled 19 | . . . . 19 Best Kill Streak 21 | 1 6 7 6 21 Combat Bots Only 19 | . 5 7 6 19 Max Kills in Single Turn 6 | 1 2 2 2 6 Gunslinging 1 | . 1 1 . . Exploded 5 | . 1 . 2 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3989 | . 497 963 1174 1355 Core 656 | . 88 159 97 312 Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 . 1 . . Volleys Fired 167 | 3 33 39 67 25 Largest 2 | 2 2 2 2 2 Hottest 112 | 40 90 90 112 68 Shots Fired 326 | 6 62 77 134 47 Gun 239 | 6 62 77 52 42 Cannon 82 | . . . 82 . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 146 | 6 35 35 36 34 Thermal . | . . . . . Explosive 5 | . . . . 5 Electromagnetic 175 | . 27 42 98 8 Robot Hit Streak 28 | 5 10 21 28 10 Robot Miss Streak 4 | . 3 4 4 2 Penetration Max . | . . . . . Secondary Targets 8 | . 3 3 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 237 | 5 44 55 97 36 Core Hits 151 | 2 28 25 46 50 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5459 | 60 633 803 2520 1443 Guns 2105 | 60 492 698 398 457 Cannons 1420 | . . . 1420 . Explosions 1780 | . 90 86 623 981 Melee . | . . . . . Ramming 154 | . 51 19 79 5 Kinetic 1261 | 60 202 326 298 375 Thermal 507 | . 90 86 331 . Explosive 1273 | . . . 292 981 Electromagnetic 2264 | . 290 372 1520 82 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 102 | . 2 . 84 16 Projectiles 54 | . . . 54 . Explosions 46 | . . . 30 16 Melee 2 | . 2 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 269 | . 56 8 122 83 Shots 5 | . 1 . 2 2 Rammed 11 | . 5 1 4 1 Targets Rammed 16 | . 7 2 6 1 Kicked 3 | . . 1 2 . Crushed 2 | . 2 . . . Highest Temperature 294 | . 72 294 284 141 Average Temperature 79 | . 24 128 77 67 Received Heat Transfer 1089 | . 240 354 357 138 Effects 3 | . . 2 1 . Energy Bleed 1 | . . . 1 . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . 1 3 6 . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 750 | . 150 150 450 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 1 1 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 419 | 5 238 150 419 166 Initial 156 | . 3 4 . 156 Average 136 | 1 72 74 202 98 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 78 | 100 92 100 57 100 Level 1 15 | . 7 . 29 . Level 2 6 | . . . 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 5 . 4 . Investigation 8 | . 5 . 3 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 16 17 54 26 Peak Tracking Total 18 | . 5 6 8 18 Tactical Retreats 9 | . 1 4 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . . 1 4 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 19 | . 7 1 11 . Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 52 | . 23 1 28 . Successful 29 | . 10 1 18 . Failed 23 | . 13 . 10 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 23 | . 14 . 9 . Terminals 38 | . 18 . 20 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 7 | . 5 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 19 | . 7 1 11 . Record 1 | . . . 1 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 4 | . 2 . 2 . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 2 . . . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . 3 . Terminals 4 | . 2 . 2 . Track 3 | . 1 . 2 . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 6 . 9 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 5030 | 81 1032 966 2376 575 Spaces Moved 2152 | 39 476 452 956 229 Core 5 | 5 . . . . Treads 1434 | 34 476 82 613 229 Legs 713 | . . 370 343 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 200 Average Speed 194 | 145 179 180 206 213 Slowest Speed 270 | 160 180 270 240 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 65 75 87 44 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 78 | . 4 6 38 30 Melee . | . . . . . Projectile . | . . . . . AOE 78 | . 4 6 38 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2647 | 54 586 519 1221 267 Wait 161 | 2 44 7 106 2 Move 2148 | 38 475 451 955 229 Hop . | . . . . . Pick Up 52 | 4 14 4 29 1 Fast Attach 16 | 7 1 3 5 . Attach 25 | . 1 5 12 7 Detach 7 | . 1 1 5 . Swap 28 | . 6 6 15 1 Drop 27 | . 4 1 21 1 Fire 167 | 3 33 39 67 25 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 2 2 . Crush 12 | . 7 . 4 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Identified exit to Mines 846 | -10/Materials | Discovered new exit (range 5) 1114 | -10/Materials | Entered Mines 1182 | -10/Mines | Core integrity fell below 50% 1329 | -10/Mines | Core integrity fell below 20% 1368 | -10/Mines | Lost 6 parts (1p2n3w) 1369 | -10/Mines | Destroyed 7 combat bots 1548 | -10/Mines | Found the Drone Emporium 1558 | -10/Mines | Found Prototype Device 1671 | -10/Mines | Build established: Scavenger-Mutant 2064 | -10/Mines | Discovered new exit (range 10) 2080 | -10/Mines | Entered Materials 2080 | -9/Materials | Evolved 2 slots: Utility x2 2372 | -9/Materials | Build established: Hauler-Mutant 2634 | -9/Materials | Discovered new exit (range 3) 2653 | -9/Materials | Discovered new exit (range 16) 3130 | -9/Materials | Discovered new exit (range 15) 3572 | -9/Materials | Lost 3 parts (3w) 3631 | -9/Materials | Discovered new exit (range 14) 4036 | -9/Materials | Identified Bomb Drone Bay 4456 | -9/Materials | Entered Mines 4513 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4587 | -9/Mines | Assembled infested the area 4605 | -9/Mines | Core integrity fell below 50% 4646 | -9/Mines | Lost 4 parts (1n1u2w) 4648 | -9/Mines | Destroyed 19 combat bots 4659 | -9/Mines | Core integrity fell below 20% 4685 | -9/Mines | Lost 4 parts (2n1u1w) 5031 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04749_ U-05 Engineer builds a Wall. 04752_ K-01 Serf collects debris. 04754_ U-05 Engineer builds a Wall. 04757_ K-01 Serf collects debris. 04757_ U-05 Engineer lays Concrete. 04758_ U-05 Engineer builds a Wall. 04761_ K-01 Serf collects debris. 04763_ U-05 Engineer lays Concrete. 04765_ K-01 Serf collects debris. 04765_ U-05 Engineer builds a Wall. 04772_ K-01 Serf collects debris. 04889_