Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.09 @ 05:26:57 Player: Togure Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (391) 391 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1791 Bonus ------- None Cogmind --------- Core Integrity 269/400 Matter 19/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Small Storage Unit Terrain Scanner Rocket Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 5 7 6 10 . Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 4 . Device 5 | . 2 2 1 . Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 1 4 3 3 . Energy Gun 6 | . 3 1 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 4 4 . Power 2 | . . 1 1 . Propulsion 3 | . . 2 1 . Utility . | . . . . . Weapon 3 | . . 1 2 . Highest Loss Streak 3 | . . 1 3 . Average Slot Usage (%) 79 | . 93 81 66 22 Engine 10 | . 14 9 9 . Leg 13 | . 28 15 . . Wheel 4 | . . . 16 . Device 11 | . 9 14 10 . Storage 11 | . 14 14 6 . Processor 1 | . . . 4 11 Energy Gun 19 | . 26 16 18 . Launcher 2 | . . 5 . . Slashing Weapon 2 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 16 | 9 16 16 14 . Greatest Support 30 | 20 20 20 30 3 Greatest Overweight (x) 4 | . . 4 4 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 6 | 6 6 6 6 4 Average Capacity 5 | 5 6 6 5 4 Most Carried 6 | 5 6 6 6 . Average Carried 5 | 2 5 5 4 . Final Capacity 6 | 6 6 6 4 4 Final Carried 6 | 3 6 5 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 383 | 106 . 219 58 . Remotely . | . . . . . Salvage Created 359 | . . 291 68 . Parts 27 | . . 17 10 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 16 | . . 13 3 . Guns 8 | . . 5 3 . AOE 8 | . . 8 . . Classes Destroyed 6 | . . 5 1 . Worker 3 | . . 2 1 . Tunneler 2 | . . 2 . . Watcher 1 | . . . 1 . Swarmer 6 | . . 3 3 . Grunt 8 | . . 8 . . Assembled 2 | . . 2 . . Best Kill Streak 5 | . . 5 3 . Combat Bots Only 3 | . . 3 3 . Max Kills in Single Turn 2 | . . 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1044 | . . 758 272 14 Core 352 | . . 221 117 14 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 . 11 . . Volleys Fired 48 | . . 40 8 . Largest 2 | . . 2 2 . Hottest 112 | . . 112 112 . Shots Fired 72 | . . 59 13 . Gun 55 | . . 42 13 . Cannon . | . . . . . Launcher 17 | . . 17 . . Special . | . . . . . Kinetic . | . . . . . Thermal 55 | . . 42 13 . Explosive 17 | . . 17 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . . 8 3 . Robot Miss Streak 4 | . . 4 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 39 | . . 32 7 . Core Hits 32 | . . 27 5 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1248 | . . 1162 86 . Guns 431 | . . 345 86 . Cannons . | . . . . . Explosions 817 | . . 817 . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 431 | . . 345 86 . Explosive 817 | . . 817 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 . . Average Corruption 2 | . 2 3 . . Corruption Purged . | . . . . . Effects 15 | . 3 12 . . Message Errors 2 | . 1 1 . . Matter Fused 4 | . 1 3 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 2 | . 1 1 . . Targeting Errors 3 | . . 3 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 39 | . . 39 . . Projectiles . | . . . . . Explosions 39 | . . 39 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 108 | . . 108 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 468 | . . 468 165 . Average Temperature 178 | . . 197 87 . Received Heat Transfer 358 | . . 295 63 . Effects 8 | . . 8 . . Shutdowns 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Interference 3 | . . 3 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1110 | . . 888 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 150 | . . 150 145 56 Initial 58 | . . . 58 56 Average 55 | . . 78 81 56 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . . 13 10 6 Peak Tracking Total 8 | . . 3 8 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 2 . 3 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 . 8 . Successful 9 | . 2 . 7 . Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 3 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 . 7 . Record 8 | . 1 . 7 . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1310 | 63 319 548 350 30 Spaces Moved 887 | 51 233 268 277 58 Core 154 | 15 . 16 65 58 Treads . | . . . . . Legs 521 | 36 233 252 . . Wheels 212 | . . . 212 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 119 | 99 120 150 106 50 Slowest Speed 250 | 120 120 250 250 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 30 56 30 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . . 93 . . Melee . | . . . . . Projectile . | . . . . . AOE 93 | . . 93 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1072 | 65 276 353 320 58 Wait 57 | . 8 37 12 . Move 883 | 50 232 267 276 58 Hop . | . . . . . Pick Up 34 | 9 17 2 6 . Fast Attach 3 | . . . 3 . Attach 11 | 5 2 2 2 . Detach . | . . . . . Swap 14 | . 5 4 5 . Drop 22 | 1 12 1 8 . Fire 48 | . . 40 8 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered Mines 408 | -10/Mines | Discovered new exit (range 13) 488 | -10/Mines | Core integrity fell below 50% 529 | -10/Mines | Learned Materials interactive machine intel 618 | -10/Mines | Learned location of 1 exit from Materials 715 | -10/Mines | Excavation squad dispatched 715 | -10/Mines | A large section of the Mines collapsed 886 | -10/Mines | Discovered new exit (range 15) 893 | -10/Mines | Core integrity fell below 20% 931 | -10/Mines | Entered Materials 931 | -9/Materials | Evolved 2 slots: Propulsion x2 932 | -9/Materials | Identified exit to Mines 933 | -9/Materials | Loaded intel: 18 interactive machine locations 1156 | -9/Materials | Discovered exit to Mines (range 6) 1281 | -9/Materials | Entered Mines 1298 | -9/Mines | Assembled infested the area 1305 | -9/Mines | Lost 3 parts (1p1n1w) 1311 | -9/Mines | Self-destructed Last Messages --------------- 01234_ Acquired Adv. Signal Interpreter. 01235_ Discarded Imp. Signal Interpreter. 01236_ Dropped System Shield. 01246_ Lgt. Ion Engine destroyed. 01249_ Wheel destroyed. 01269_ Triggered Blade Trap. 01269_ Massive razor-sharp blades shoot up from within the floor. 01269_ Wheel severed. 01269_ Triggered Blade Trap. 01269_ Massive razor-sharp blades shoot up from within the floor. 01269_ Sensor Array severed. 01269_ Wheel severed. 01269_ Beam Rifle severed. 01271_ U-05 Engineer lays Concrete. 01274_ Rocket Launcher destroyed. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01298_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# ?????####???????????? | | ??????????????????????????# ????## ###?????????? | | ?????????????????????????? ??### ##????????? | | ??????????????????????????# #?## ##???????? | | ??????????????????????????# ### ##??????? | | ?????????????????????????## ## ###????? | | ????????????????????????## ##???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# """ ##???? | | ????????????????????????# """ ##????? | | ????????????????????????## ## """ ##????? | | ?????????????????????????# ##### #????? | | ????????????????????????## ##???### #????? | | ???????????????????????##@ #??????# #????? | | ???????????????????????# #??????# ## ##???? | | ???????????????????????# #??????# ##### #??## | | ???????????????????????## ##??????# #???# #### | | ????????????????????????####???????# ????## ## | | ???????????????????????????????????# ??????## | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 202 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotNeutronRouter Manual? 0 Play Time 00:25:49 Cumulative 12.6 hours Start 2021.02.09 @ 04:41:41 End 2021.02.09 @ 05:26:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37aefb3d-0d77-4b18-949b-91c01679dafb