Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 11:23:28 Player: Hekatonkheires Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (876) 876 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 3611 Bonus ------- Follower Combat Kills 165 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Experimental Core Analyzer > --- WEAPON ----------- Improved Assault Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Advanced Weight Redist. System Signal Interpreter Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Weapon Improved Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 32 | 8 1 2 6 . 10 5 Power 4 | 1 . 1 1 . . 1 Engine 4 | 1 . 1 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 2 . 1 1 Treads . | . . . . . . . Leg 6 | 2 . . 2 . 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 . . 1 . 7 1 Device 3 | 1 . . 1 . 1 . Storage 1 | 1 . . . . . . Processor 7 | . . . . . 6 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 3 1 1 2 . 2 2 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 3 . . 2 . 2 . Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 1 . 6 . Parts Lost 13 | . . . . . . 13 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . . 5 Utility 1 | . . . . . . 1 Weapon 5 | . . . . . . 5 Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 4 7 7 8 7 5 Power . | . 1 1 1 1 1 . Propulsion . | . . 1 . . . . Utility 1 | . 1 1 2 2 2 1 Weapon 3 | . 1 2 3 5 4 3 Tool/Special . | . . . . . . . Unused Backups 4 | . . . 2 1 . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 1 . . 1 Weapon 1 | . . . . 1 . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 92 | . 100 100 95 100 99 67 Engine 11 | . 14 14 11 11 11 9 Leg 35 | . 28 28 39 44 44 22 Device 7 | . 14 14 11 11 6 . Storage 11 | . 14 14 11 11 11 10 Processor 2 | . . . . . 3 4 Ballistic Gun 16 | . 25 4 11 22 17 18 Ballistic Cannon 3 | . . 10 10 . 4 . Launcher 2 | . 2 14 . . . . Peak Build Rating 26 | 7 7 10 15 15 26 21 Average Rating 14 | 4 7 9 12 15 18 15 On Entrance 10 | . 7 7 10 15 15 21 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 23 | . . . . . . 23 Heaviest Build 21 | 15 16 19 21 19 21 19 Greatest Support 47 | 20 20 20 40 40 47 47 Greatest Overweight (x) 3 | 2 . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 3 5 8 8 8 8 7 Average Carried 6 | 1 4 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 5 8 8 8 7 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1196 | 213 41 64 205 39 83 551 Remotely . | . . . . . . . Salvage Created 814 | 25 11 24 137 . . 617 Parts 57 | 5 4 8 17 . . 23 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . . . . 21 Prevented 2 | . . . . . . 2 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | . . 3 2 . . 15 Guns 12 | . . . 1 . . 11 Cannons 1 | . . . 1 . . . AOE 7 | . . 3 . . . 4 Classes Destroyed 10 | 1 1 2 5 . . 1 Worker 1 | . . 1 . . . . Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 8 | . . 3 . . . 5 Grunt 10 | . . . 1 . . 9 Brawler 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Best Kill Streak 4 | 1 1 4 3 . . 3 Combat Bots Only 3 | . . 3 1 . . 3 Max Kills in Single Turn 2 | 1 1 2 1 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 213 | . 4 . 10 . . 199 Missed 78 | . 2 . 4 . . 72 Hits 135 | . 2 . 6 . . 127 Projectile 135 | . 2 . 6 . . 127 Critical Strikes 2 | . . . . . . 2 Damage Taken 2117 | . 15 38 106 . . 1958 Core 414 | . 7 . . . . 407 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 110 | . . . . . 110 . Core Remaining (%) 98 | 100 . 97 . . . . Volleys Fired 91 | 1 4 3 16 . 1 66 Largest 2 | 2 2 1 2 . 1 2 Hottest 75 | 40 40 30 57 . 37 75 Shots Fired 161 | 2 8 3 30 . 1 117 Gun 129 | 2 8 . 14 . . 105 Cannon 17 | . . . 16 . 1 . Launcher 15 | . . 3 . . . 12 Special . | . . . . . . . Kinetic 145 | 2 8 . 30 . 1 104 Thermal 1 | . . . . . . 1 Explosive 15 | . . 3 . . . 12 Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 1 2 2 7 . . 24 Robot Miss Streak 3 | . 3 . 2 . . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 104 | 1 2 1 17 . . 83 Core Hits 53 | 1 1 3 6 . . 42 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2365 | 14 27 170 329 . . 1825 Guns 1300 | 14 27 . 117 . . 1142 Cannons 212 | . . . 212 . . . Explosions 853 | . . 170 . . . 683 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1489 | 14 27 . 329 . . 1119 Thermal 23 | . . . . . . 23 Explosive 853 | . . 170 . . . 683 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 51 | . . 16 . . . 35 Projectiles . | . . . . . . . Explosions 51 | . . 16 . . . 35 Melee . | . . . . . . . Knockbacks 2 | . . . 2 . . . Impact . | . . . . . . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 133 | . . 38 . . . 95 Shots 4 | . . 1 . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 33 | . . . 12 . . 33 Average Temperature 5 | . . . 5 . . 5 Received Heat Transfer 640 | . . . 60 . . 580 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 187 | 5 5 187 97 31 . . Initial 52 | . 3 . 52 31 . . Average 29 | 1 . 40 67 3 . . Influence Increases 907 | 5 5 187 210 . . 500 Destroy 0b10 Robot/C 520 | . . 60 120 . . 340 Destroy 0b10 Robot/NC 30 | 5 5 5 15 . . . Destroy Leader 74 | . . 10 24 . . 40 Allied During Kill 55 | . . 11 14 . . 30 Successful Hack 5 | . . . 5 . . . Disable Machine 105 | . . 90 15 . . . Destroy Structure 13 | . . 11 2 . . . Lose Combat Pursuer 105 | . . . 15 . . 90 Influence Decreases 905 | . 10 52 263 82 . 498 Entered New Map 136 | . 2 . 83 51 . . Time Decay 519 | . 8 52 120 31 . 308 Lost Part 110 | . . . . . . 110 Lost Ally 140 | . . . 60 . . 80 Squads Dispatched 4 | . 3 1 . . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 7 3 8 . . 25 Peak Tracking Total 7 | . 7 3 4 . . 5 Tactical Retreats 5 | . . . 1 . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 7 | . . 6 1 . . . Max in Single Turn 4 | . . 4 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . 1 1 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 1 1 3 . . . Successful 2 | . . 1 1 . . . Failed 3 | . 1 . 2 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 . 3 . . . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . 1 . . . . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . 3 . . 4 . Largest Group 4 | . . 3 3 . 4 4 Highest-Rated Group 155 | . . 40 40 . 155 155 Highest-Rated Ally 41 | . . 16 16 . 41 41 Total Orders . | . . . . . . . Ally Attacks 28 | . . 1 18 . . 9 Total Damage 712 | . . . 211 . . 501 Kills 6 | . . . 4 . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 2722 | 6 195 477 246 316 1200 282 Sensors 1276 | . . . 192 316 768 . Seismic 732 | 6 195 477 54 . . . Decoding 714 | . . . . . 432 282 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 2 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3217 | 58 195 477 247 316 1221 703 Spaces Moved 2220 | 33 149 388 149 135 940 426 Core 52 | 10 . . . . . 42 Treads . | . . . . . . . Legs 2168 | 23 149 388 149 135 940 384 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 119 | 114 120 120 120 120 121 114 Slowest Speed 200 | 190 120 120 120 120 122 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 33 76 22 38 87 57 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 1 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 3 2 Spaces Dug . | . . . . . . . Terrain Destroyed 74 | . . 11 2 . . 61 Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 72 | . . 11 . . . 61 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2619 | 52 157 395 188 289 1017 521 Wait 224 | . . . 6 153 53 12 Move 2214 | 32 148 387 148 134 939 426 Hop . | . . . . . . . Pick Up 26 | 10 3 3 5 1 1 3 Fast Attach 10 | . . . 2 . 8 . Attach 19 | 8 . . 1 . 2 8 Detach 1 | 1 . . . . . . Swap 15 | . 1 2 4 . 2 6 Drop 19 | . 1 . 6 1 11 . Fire 91 | 1 4 3 16 . 1 66 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 237 | -10/Materials | Discovered new exit (range 12) 254 | -10/Materials | Entered Mines 275 | -10/Mines | Learned location of Storage (-7) 310 | -10/Mines | Build established: Mutant 369 | -10/Mines | Met a Derelict shopkeep closing up shop 578 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 712 | -10/Mines | Discovered new exit (range 16) 715 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 731 | -10/Mines | Entered Materials 731 | -9/Materials | Accompanied by 3 allies 731 | -9/Materials | Evolved 2 slots: Propulsion x2 962 | -9/Materials | Discovered new exit (range 14) 978 | -9/Materials | Entered Mines 979 | -9/Mines | Assembled infested the area 1225 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1245 | -9/Mines | Identified exit to Materials 1291 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1294 | -9/Mines | Entered Zion 1541 | -7/Zion | Found Prototype Device 1541 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1743 | -7/Zion | Visited the Megawrench Repair Shop 1743 | -7/Zion | Megawrench repaired 4 parts 1758 | -7/Zion | Learned location of Data Miner (-6) 1860 | -7/Zion | Learned Factory stockpile data 2066 | -7/Zion | Found Prototype Processor 2066 | -7/Zion | Identified Exp. Target Analyzer 2069 | -7/Zion | Found Prototype Processor 2069 | -7/Zion | Identified Exp. Core Analyzer 2072 | -7/Zion | Found Prototype Processor 2072 | -7/Zion | Identified Exp. Melee Analysis Suite 2080 | -7/Zion | Found Prototype Processor 2080 | -7/Zion | Identified Exp. Terrain Scan Processor 2158 | -7/Zion | Met Imprinter 2183 | -7/Zion | Imprinted 2185 | -7/Zion | Declared Zion's savior 2454 | -7/Zion | Given the Hacking Drone Bay 2467 | -7/Zion | Discovered new exit (range 15) 2515 | -7/Zion | Entered Proximity Caves 2515 | -6/Proximity Caves | Accompanied by 4 allies 2589 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2650 | -6/Proximity Caves | Lost 4 allies 2702 | -6/Proximity Caves | Learned 12 Factory zone layouts 2828 | -6/Proximity Caves | Lost 7 parts (1p4n1u1w) 3091 | -6/Proximity Caves | Core integrity fell below 50% 3132 | -6/Proximity Caves | Core integrity fell below 20% 3170 | -6/Proximity Caves | Lost 3 parts (1p2w) 3190 | -6/Proximity Caves | Spotted B-75 Beast 3195 | -6/Proximity Caves | Released all parts (4) 3218 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03133_ Switching to secondary target: G-50 Soldier. 03133_ Imp. Assault Rifle destroyed. 03141_ G-50 Soldier destroyed. 03143_ Acquired 56 matter. 03144_ Carbon-fiber Leg fries itself beyond repair. 03145_ Hvy. Laser fries itself beyond repair. 03146_ Adv. Heat Sink fries itself beyond repair. 03147_ Acquired Lgt. Angular Momentum Engine. 03148_ Acquired 5 matter. 03150_ Acquired 10 matter. 03157_ Hvy. Laser fries itself beyond repair. 03194_ Flexi-carbon Leg destroyed. 03195_ Released Signal Interpreter. 03195_ Released Lgt. Angular Momentum Engine. 03195_ Released Plasma Rifle. 03195_ Released Sml. Storage Unit. [Achievement: Live, Flee, And Rebuild] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####??????????????????????????????? | | ??????????????## ##?????????????????????????????? | | ??????????????# ##????????????????????????????? | | ??????????????# ##???????????????????????????? | | ??????????????## #???????????????????????????? | | ?????????????### #???????????????????????????? | | ????????????## ##???????????????????????????? | | ????????????# #####?????????????????????????? | | ????????????## ### ##????????????????????????? | | ????????????## ## #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????## ## #??????????# ??????????? | | ?????????????## ##??????###### ??????????? | | ?????????????## ## ##????? ??????????? | | ????????????## "#" #???## ?????????? | | ????????????# #;" #??## #??????????? | | ????????????# #### #??????????? | | ????????????# ## ## #??????????? | | ????????????# ### BB%@ #????????????? | | ????????????# ?# BB #;# #?????????????? | | ????????????## ?######; ! #??????????????????? | | ?????????????##?????####* ##??????????????????? | | ????????????????????# ##[ ##??????????????????? | | ????????????????????# ###########????????? | | ???????????????????## ## ##???????? | | ???????????????????# ##??????# | | ???????????????????## ####??## | | ????????????????????# ### ### ## ##?# | | ???????????????????# ??# ############## #?# | | ??????????????????# ??## #???# #???# ### | | ??????????????????# #???## ????# #?## | | ??????????????????## #?##### ????# ## | | ???????????????????###### ### #????# #### | | ?????????????????????# #? ????## #??# | | ?????????????????????# #?# ????## # | | ???####?"""??????????# #??# ?????#### ## # | | ???# ### ###?????????# !! #???# ????????## #??# | | ????# # # ########### ! #?????#?????????####??? | | ##### ##??????????????##?????? | | ##???????????????# ?????? | | ### ### ##???????????????# ?????? | | #?# #?# ####???????#????# ??#### | | ##?# ### ###### #????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Core Analysis 8 Item Schematics ----------------- Gauss Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Fission Core | -7/Zion | Archive Power Maul | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Live, Flee, And Rebuild Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed MobileDefenseThermoblaster Manual? 0 Play Time 00:57:53 Cumulative 61.6 hours Start 2025.10.25 @ 10:07:37 End 2025.10.25 @ 11:23:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0/0 Lore% 31 Gallery% 44 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdb7a249-03bc-4507-85d1-3e4f7f99ad62