Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.22 @ 19:56:24 Player: crsstev Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (79) 395 Value Destroyed (2329) 2329 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7884 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 751/1000 Matter 300/300 Energy 6/100 System Corruption 4% Temperature Cool (0) Movement Hovering (60) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav System Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Cooling System Advanced Targeting Computer Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Antigrav System Antigrav System Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Advanced Targeting Computer Improved Kinecellerator Reaction Control System Layered Medium Armor Plating Layered Medium Armor Plating Improved Focal Shield Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Variable Charge Gun Axe > --- INVENTORY -------- Antigrav System Antigrav System Small Storage Unit Advanced ECM Suite Improved Focal Shield [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Advanced Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . . . . 4 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . . . . 2 1 2 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 97 | 5 5 2 6 2 25 13 16 6 . 15 2 Power 15 | 1 1 1 1 . 2 4 3 2 . . . Engine 12 | 1 . 1 1 . 2 2 3 2 . . . Core 3 | . 1 . . . . 2 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . 1 1 2 9 1 3 1 . 5 . Treads . | . . . . . . . . . . . . Leg 17 | 2 . 1 1 2 6 1 3 1 . . . Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 5 . Flight 3 | . . . . . 3 . . . . . . Utility 32 | 1 2 . 4 . 8 2 5 2 . 6 2 Device 15 | . 1 . 3 . 1 1 3 . . 5 1 Storage 5 | 1 1 . 1 . 1 . . . . . 1 Processor 2 | . . . . . 2 . . . . . . Hackware 2 | . . . . . . . 1 1 . . . Protection 8 | . . . . . 4 1 1 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 25 | 1 2 . . . 6 6 5 1 . 4 . Energy Gun 9 | . 1 . . . 3 3 . . . 2 . Energy Cannon 5 | . . . . . 1 1 2 . . 1 . Ballistic Gun 2 | 1 . . . . . 1 . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . 1 . Launcher 3 | . . . . . . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 . . . . . Parts Lost 22 | . . . . . . 10 1 1 . . 10 Power 3 | . . . . . . 1 . . . . 2 Propulsion 6 | . . . . . . 4 . . . . 2 Utility 8 | . . . . . . 1 1 1 . . 5 Weapon 5 | . . . . . . 4 . . . . 1 Highest Loss Streak 9 | . . . . . . 5 1 1 . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 100 91 98 84 96 100 99 93 Engine 9 | . 3 13 14 14 8 9 12 13 13 11 5 Core 2 | . 10 . . . . 4 . . . . . Leg 23 | . 28 28 28 28 30 28 17 26 26 12 . Hover 3 | . . . . . . . . . . 10 23 Device 13 | . 13 14 13 14 8 13 12 13 13 18 20 Storage 8 | . 14 14 14 14 6 7 6 6 6 3 2 Processor 4 | . . . . . 8 7 6 6 6 5 5 Hackware 3 | . . . . . . . 5 6 13 11 11 Protection 6 | . . . . . 11 8 12 9 6 11 10 Energy Gun 6 | . 10 14 14 14 5 6 . . . 1 4 Energy Cannon 1 | . . . . . . 5 5 . . 3 . Ballistic Cannon 5 | . 13 14 14 14 2 . . . . . . Slashing Weapon 1 | . . . . . 2 . 1 6 6 5 5 Peak Build Rating 85 | 5 11 11 14 9 31 38 57 58 58 85 85 Average Rating 34 | 3 9 9 8 9 23 35 44 54 58 74 79 On Entrance 28 | . 5 11 9 9 9 28 16 55 58 58 85 Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 12 22 22 23 18 27 38 51 45 44 58 54 Greatest Support 68 | 20 20 20 20 20 68 68 68 68 67 67 44 Greatest Overweight (x) 5 | . 1 1 1 . 1 1 2 . . 5 3 Average Overweight (x) . | . . 1 . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 8 8 8 8 5 Average Capacity 8 | 6 9 10 9 8 7 8 8 8 8 7 5 Most Carried 10 | 5 10 10 10 8 8 8 8 8 6 8 5 Average Carried 7 | 2 8 9 9 7 6 7 6 7 6 5 4 Final Capacity 10 | 8 10 10 8 8 8 8 8 8 8 5 5 Final Carried 10 | 3 10 10 8 8 8 6 8 6 6 5 3 Class Distribution -------------------- 60% | Mutant 36% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Matter Collected 1720 | 250 199 80 19 92 264 142 169 54 31 179 241 Remotely . | . . . . . . . . . . . . Salvage Created 2861 | . 286 160 . 60 634 941 385 154 . 27 214 Parts 147 | . 19 16 . 2 38 34 14 11 . 4 9 Haulers Intercepted 6 | . 1 . . . 3 1 1 . . . . Recyclers Shooed 3 | . . 1 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 5 . . 14 Prevented 1 | . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 55 | . 6 6 . 2 11 14 4 8 . 1 3 Melee 5 | . . . . . 5 . . . . . . Guns 17 | . 3 3 . . 4 3 . . . 1 3 Cannons 22 | . 3 3 . 2 2 8 4 . . . . AOE 10 | . . . . . . 2 . 8 . . . Classes Destroyed 12 | . 3 3 . . 1 4 1 . . . . Worker 5 | . . 1 . . 1 3 . . . . . Builder 1 | . . 1 . . . . . . . . . Hauler 6 | . 1 . . . 3 1 1 . . . . Recycler 5 | . . . . . 2 3 . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 6 | . 2 . . . 2 1 1 . . . . Swarmer 19 | . . 3 . . 8 4 . 3 . 1 . Grunt 25 | . 6 3 . 2 3 5 2 4 . . . Brawler 1 | . . . . . . . 1 . . . . Sentry 3 | . . . . . . 1 1 . . . 1 Hunter 5 | . . . . . . 2 . 1 . . 2 Programmer 2 | . . . . . . 2 . . . . . Best Kill Streak 7 | . 2 4 . 2 7 4 2 7 . 1 2 Combat Bots Only 7 | . 2 3 . 2 5 3 2 7 . 1 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 . . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Hostile Shots Fired 663 | . 23 16 . 15 32 190 91 21 99 15 161 Missed 227 | . 4 3 . 2 4 58 44 7 50 4 51 Damage Taken 4607 | . 186 98 . 139 225 1638 354 212 263 114 1378 Core 754 | . 19 18 . 42 56 259 58 42 11 8 241 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 67 | . . . . . 12 36 5 14 . . . Ignored by Resistances 1780 | . 57 32 . 42 69 472 113 80 126 75 714 Core Remaining (%) 81 | 100 . . . 68 89 63 . . 86 . . Volleys Fired 200 | . 27 13 . 7 28 65 20 11 9 9 11 Largest 2 | . 2 2 . 2 2 2 1 1 1 1 1 Hottest 225 | . 100 100 . 100 160 160 85 36 36 225 75 Shots Fired 305 | . 49 26 . 14 44 112 20 11 9 9 11 Gun 149 | . 26 13 . 7 28 59 . . . 5 11 Cannon 132 | . 23 13 . 7 16 49 20 . . 4 . Launcher 24 | . . . . . . 4 . 11 9 . . Special . | . . . . . . . . . . . . Kinetic 71 | . 42 13 . 7 9 . . . . . . Thermal 203 | . 7 13 . 7 35 101 20 . . 9 11 Explosive 24 | . . . . . . 4 . 11 9 . . Electromagnetic 7 | . . . . . . 7 . . . . . Robot Hit Streak 24 | . 10 12 . 10 24 20 13 12 1 4 14 Robot Miss Streak 3 | . 3 1 . 2 2 3 1 . 1 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 237 | . 32 20 . 11 41 89 19 4 1 6 14 Core Hits 130 | . 12 9 . 3 31 35 9 18 3 3 7 Critical Kills 2 | . . . . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . 3 2 . 1 3 4 1 . . . . Burn 6 | . 2 . . . 1 3 . . . . . Meltdown 2 | . . . . . . 1 1 . . . . Blast 6 | . 1 2 . 1 2 . . . . . . Melee Attacks 22 | . . . . . 11 . 8 . . . 3 Impact . | . . . . . . . . . . . . Slashing 22 | . . . . . 11 . 8 . . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6903 | . 532 329 . 182 1212 2474 579 866 178 172 379 Guns 2355 | . 242 157 . 81 565 984 . . . 71 255 Cannons 2546 | . 241 172 . 101 237 1115 579 . . 101 . Explosions 1468 | . 49 . . . . 375 . 866 178 . . Melee 534 | . . . . . 410 . . . . . 124 Ramming . | . . . . . . . . . . . . Kinetic 782 | . 418 172 . 101 91 . . . . . . Thermal 4352 | . 114 157 . 81 711 2240 579 43 . 172 255 Explosive 1144 | . . . . . . 143 . 823 178 . . Electromagnetic 91 | . . . . . . 91 . . . . . Impact . | . . . . . . . . . . . . Slashing 534 | . . . . . 410 . . . . . 124 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 1 . . . . 4 Average Corruption 1 | . 1 1 1 1 . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . 2 1 1 1 . 8 . . . . 2 Message Errors 2 | . . . . 1 . 1 . . . . . Matter Fused 4 | . 1 . . . . 3 . . . . . Heat Flow Errors 2 | . . . 1 . . 1 . . . . . Energy Discharges 2 | . . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 2 | . . 1 . . . . . . . . 1 Misfires 1 | . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots 2 | . . . . . . . . . . 2 . Overflow Damage 141 | . 9 . . . 37 81 2 8 . 4 . Projectiles 52 | . . . . . . 46 2 . . 4 . Explosions 52 | . 9 . . . . 35 . 8 . . . Melee 37 | . . . . . 37 . . . . . . Knockbacks 9 | . 2 3 . 1 3 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 9 | . 2 3 . 1 3 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . . . . 201 . 45 . . . Shots 4 | . . . . . . 3 . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked 1 | . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 474 | . 90 198 239 375 474 327 223 110 54 286 . Average Temperature 83 | . 25 54 129 195 118 75 85 65 36 77 . Received Heat Transfer 1149 | . 141 42 . 102 90 204 159 90 132 27 162 Effects 10 | . . . 1 3 6 . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . Interference 5 | . . . 1 . 4 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . 2 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 15 | . 2 1 . 1 2 8 . . . . 1 Heat Transferred 8126 | . 346 370 . 185 1671 4142 703 80 . 222 407 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Peak Influence 264 | . 187 150 . 65 236 264 106 . . 50 . Initial 50 | . . . . . 21 13 50 . . . . Average 72 | . 56 58 . 60 128 106 36 . . 3 . Maximum Alert Level 1 | . . . . . 1 1 . . . . . Low Security (%) 93 | 100 100 100 . 100 80 86 100 . . 100 . Level 1 6 | . . . . . 19 13 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . . . . . 8 1 . . 1 . Investigation 4 | . . . . . . 3 . . . 1 . Extermination 3 | . . . . . . 3 . . . . . Reinforcement 3 | . . . . . . 2 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Distress Signals 9 | . 1 . . . 4 4 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 116 | . 10 7 . 2 26 36 7 8 1 4 15 Peak Tracking Total 6 | . 3 3 . 2 6 5 3 4 1 3 6 Tactical Retreats 18 | . . 1 . . 6 5 1 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Traps Triggered 3 | . . . . . 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Machines Disabled 8 | . 1 . . . . 3 . 4 . . . Max in Single Turn 3 | . 1 . . . . 3 . 3 . . . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Machines Accessed 14 | . 1 . . 1 4 3 1 . . 3 1 Terminals 10 | . 1 . . 1 3 2 1 . . 1 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 38 | . 4 . . 2 14 7 4 . . 6 1 Successful 21 | . . . . 1 10 2 3 . . 4 1 Failed 17 | . 4 . . 1 4 5 1 . . 2 . Catastrophic 5 | . 2 . . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 4 . 1 . . 2 . . . . . Terminals 28 | . 4 . . 2 12 4 4 . . 1 1 Fabricators 3 | . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 16 | . . . . 1 8 2 3 . . 1 1 Record 1 | . . . . . . . . . . . 1 Prototype ID Bank 2 | . . . . . 2 . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 3 | . . . . . 1 1 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 2 2 1 . . 2 . Full Trace Events 4 | . 1 . . . . 2 . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Turns Passed 6784 | 59 933 452 776 178 820 1046 680 495 166 432 747 Spaces Moved 3781 | 48 435 195 406 125 411 563 359 383 124 314 418 Core 16 | 16 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 3159 | 32 435 195 406 125 372 563 359 383 124 165 . Wheels . | . . . . . . . . . . . . Hover 567 | . . . . . . . . . . 149 418 Flight 39 | . . . . . 39 . . . . . . Fastest Speed 34 | 50 120 190 120 120 34 130 122 120 120 105 50 Average Speed 141 | 96 183 190 184 120 121 130 153 120 120 114 118 Slowest Speed 390 | 120 190 190 190 120 130 200 270 122 120 390 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 61 45 89 32 30 18 13 64 18 6 75 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 3 | . . . . 1 . . . 1 . . 1 Spaces Dug 14 | . . . . . . . 1 11 . 2 . Terrain Destroyed 204 | . 40 . . . 1 66 2 68 24 3 . Melee 1 | . . . . . . . 1 . . . . Projectile 5 | . . . . . 1 . 1 . . 3 . AOE 198 | . 40 . . . . 66 . 68 24 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Total 4864 | 60 525 251 433 142 673 757 454 404 132 378 655 Wait 586 | . 36 36 12 . 148 102 23 . . 14 215 Move 3770 | 47 434 194 405 124 410 562 358 382 123 313 418 Hop . | . . . . . . . . . . . . Pick Up 112 | 8 16 3 4 4 29 9 20 2 . 15 2 Fast Attach . | . . . . . . . . . . . . Attach 49 | 5 2 . 1 . 20 5 11 1 . 4 . Detach 2 | . . . . . 1 . 1 . . . . Swap 48 | . 3 2 5 2 5 8 5 5 . 11 2 Drop 74 | . 7 3 6 4 21 6 8 3 . 12 4 Fire 200 | . 27 13 . 7 28 65 20 11 9 9 11 Melee 22 | . . . . . 11 . 8 . . . 3 Ram . | . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 10) 964 | -10/Materials | Discovered new exit (range 15) 993 | -10/Materials | Entered Mines 1308 | -10/Mines | Discovered new exit (range 7) 1437 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1437 | -10/Mines | Discovered new exit (range 5) 1445 | -10/Mines | Entered Exiles 1474 | -10/Exiles | Discovered new exit (range 15) 1512 | -10/Exiles | Met 8R-AWN 1539 | -10/Exiles | Met EX-HEX 1626 | -10/Exiles | Met EX-BIN 1653 | -10/Exiles | Aligned with FarCom system 1654 | -10/Exiles | Given EX-Vault access code 1714 | -10/Exiles | Opened EX-Vault 1721 | -10/Exiles | Found Prototype Device 1722 | -10/Exiles | Identified Skeleton Box 1765 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1881 | -10/Exiles | Met EX-DEC 1914 | -10/Exiles | Visited The Gauntlet 2203 | -10/Exiles | Discovered new exit (range 14) 2221 | -10/Exiles | Left Exiles lab with Skeleton Box 2221 | -10/Exiles | Entered Mines 2291 | -9/Mines | Identified exit to Materials 2399 | -9/Mines | Entered Materials 2399 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3133 | -8/Materials | Discovered new exit (range 16) 3219 | -8/Materials | Entered Factory 3219 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4245 | -7/Factory | Discovered new exit (range 11) 4251 | -7/Factory | Lost 5 parts (2n3w) 4265 | -7/Factory | Entered another Factory area 4265 | -6/Factory | Evolved 2 slots: Utility x2 4295 | -6/Factory | Lost 4 parts (1p1n1u1w) 4362 | -6/Factory | Identified exit to Lower Caves 4362 | -6/Factory | Identified exit to Extension 4607 | -6/Factory | Build established: Hacker-Mutant 4945 | -6/Factory | Entered Lower Caves 5212 | -6/Lower Caves | Attracted the attention of an 0b10 base 5244 | -6/Lower Caves | Destroyed 7 combat bots 5417 | -6/Lower Caves | Discovered new exit (range 15) 5440 | -6/Lower Caves | Entered another Lower Caves area 5472 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5541 | -6/Lower Caves | Encountered a Warlord checkpoint 5595 | -6/Lower Caves | Discovered new exit (range 7) 5606 | -6/Lower Caves | Entered Factory 5606 | -5/Factory | Evolved 2 slots: Utility x2 6016 | -5/Factory | Discovered new exit (range 11) 6038 | -5/Factory | Entered Upper Caves 6040 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6049 | -5/Upper Caves | Learned Factory security intel 6140 | -5/Upper Caves | Encountered a Warlord checkpoint 6785 | -5/Upper Caves | Self-destructed Last Messages --------------- Targeting Computer melted. H-66 Slayer destroyed. Hvy. Assault Rifle fries itself beyond repair. Targeting Computer fries itself beyond repair. Flexi-carbon Leg fries itself beyond repair. Targeting Computer fries itself beyond repair. Dropped Reaction Control System. Dropped Imp. Kinecellerator. Lyr. Medium Armor Plating destroyed. System corrupted: Energy discharge (-32). Imp. Deuterium Engine destroyed. Lyr. Medium Armor Plating destroyed. Imp. Focal Shield destroyed. Com. Battery destroyed. System corrupted: Component data lost. Variable Charge Gun destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. Antigrav System destroyed. Imp. Hacking Suite destroyed. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ????? ## #???# | | ???? ## # ##?## | | ???? ###### ##### ### | | ??? ## #????# #??# | | ??? #####??? #??## | | ??? ##?????# #???# ##### | | ?##???### ##?????# #???# #??## | | ?# ????##### ### ##????## ???# ####??# | | ?# ????????## ### ###???## ??# #?????# | | ?# #??????### ##???### ??# #?????## | | ??# #????## #?????## ? #??????## | | ?## #???# #???????# # #???????## | | ?# ##?# #????????# ## ????????# | | ??# ### ##b #?????????$ ?## ????????? | | ???# ### ## ##???????? ???? ????????? | | ????# ##?### ##??????#????? ????????? | | ????## ##### #???????????? ????????? | | ?????## ##??????????????????????? | | ??????# p #???????????????????????? | | ??????# p ##???####????????????????? | | ?????## ### ##??# #????????????????? | | ??#### ##?### ### #????????????????? | | ??# ## #????## #????????????????? | | ?## ## ##?????## #????????????????? | | ## #???????## ##????????????????? | | #???????## @ ##???????????????### | | #???????# ####???????????????## | | ### ##??????# ##??????????????????# | | ####### #??????# #???????????????????## | | ?????# ##??????## ##????????????????????## | | ????# #####????????####??????????????????????# | | ????######?????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 14 Particle Charging 15 Kinecelleration 40 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalVariableMatrix Manual? 0 Play Time 01:36:41 Cumulative 13.3 hours Start 2025.03.22 @ 17:40:07 End 2025.03.22 @ 19:56:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 806b750c-b171-4db9-9828-05dbef9d3349