Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 15:58:48 Player: WitherScout Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (22) 110 Value Destroyed (573) 573 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4103 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Fission Core Advanced ECM Suite Proton Cannon Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Targeting Computer Cloaking Device Hacking Suite > --- WEAPON ----------- Light Assault Rifle Autogun High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Advanced Heat Sink Advanced Weight Redist. System Advanced ECM Suite Field Recycling Unit [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Slots Evolved 8 | . . . . 4 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . 2 1 . . Utility 3 | . . . . 1 1 1 . Weapon 1 | . . . . 1 . . . Parts Attached 56 | 6 . . . 14 7 29 . Power 13 | 1 . . . 2 . 10 . Engine 9 | 1 . . . 1 . 7 . Core 4 | . . . . 1 . 3 . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . 5 2 3 . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 10 | . . . . 5 2 3 . Utility 18 | 1 . . . 3 3 11 . Device 11 | . . . . 3 2 6 . Storage 1 | 1 . . . . . . . Processor 5 | . . . . . . 5 . Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 2 . . . 4 2 5 . Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 7 | 2 . . . 1 1 3 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 32 | . . . . 7 2 23 . Power 5 | . . . . 2 . 3 . Propulsion 10 | . . . . 2 1 7 . Utility 10 | . . . . 1 1 8 . Weapon 7 | . . . . 2 . 5 . Highest Loss Streak 10 | . . . . 4 1 10 . To Critical Strikes . | . . . . . . . . Average Backups 5 | . 4 8 8 5 4 4 4 Power 2 | . 2 4 4 3 2 1 2 Propulsion 1 | . 1 4 4 . . . . Utility 1 | . . . . 1 1 2 . Weapon . | . . . . . . . 2 Tool/Special . | . . . . . . . . Unused Backups 12 | . . 2 . 3 2 5 . Power 3 | . . . . 1 1 1 . Propulsion 4 | . . 2 . 2 . . . Utility 3 | . . . . . . 3 . Weapon 1 | . . . . . 1 . . Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 73 | . 85 85 85 38 70 74 28 Engine 7 | . 14 14 14 5 . 5 . Core 3 | . . . . 1 7 4 . Leg 8 | . 28 28 28 . . . . Flight 13 | . . . . 13 19 20 . Device 11 | . . . . 5 18 17 2 Storage 4 | . 14 14 14 . . . . Processor 2 | . . . . . . 4 26 Hackware 2 | . . . . . 6 4 . Ballistic Gun 17 | . 28 28 28 7 12 14 . Peak Build Rating 44 | 6 6 6 6 20 31 44 13 Average Rating 22 | 4 6 6 6 7 26 34 10 On Entrance 10 | . 6 6 6 6 20 27 13 Naked Turns 3 | . . . . 3 . . . Heaviest Build 28 | 11 11 11 11 18 19 28 3 Greatest Support 26 | 20 20 20 20 22 26 26 3 Greatest Overweight (x) 4 | 3 . . . . . 4 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 5 | 7 8 8 8 5 5 5 5 Most Carried 8 | 1 8 8 8 8 5 5 5 Average Carried 5 | . 4 7 7 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 1 8 8 8 5 5 4 5 Class Distribution -------------------- 57% | Mutant 36% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Matter Collected 977 | 207 53 38 62 37 59 521 . Remotely . | . . . . . . . . Salvage Created 650 | . . 49 42 20 86 453 . Parts 56 | . . 6 6 4 7 33 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Combat Hostiles Destroyed 18 | . . 3 3 1 4 7 . Melee 4 | . . . . 1 . 3 . Guns 11 | . . 3 3 . 1 4 . AOE 3 | . . . . . 3 . . Classes Destroyed 8 | . . 1 . . . 7 . Worker 2 | . . . . . . 2 . Builder 1 | . . . . . . 1 . Recycler 1 | . . . . . . 1 . Swarmer 13 | . . 3 3 1 4 2 . Duelist 1 | . . . . . . 1 . Sentry 2 | . . . . . . 2 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 3 | . . 3 3 1 3 3 . Combat Bots Only 3 | . . 3 3 1 3 2 . Max Kills in Single Turn 3 | . . 1 1 1 3 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Hostile Shots Fired 451 | . . 25 21 95 56 248 6 Missed 196 | . . 4 4 33 32 120 3 Hits 255 | . . 21 17 62 24 128 3 Melee 5 | . . . . . . 5 . Projectile 250 | . . 21 17 62 24 123 3 Critical Strikes 6 | . . . . 2 . 4 . Part Disruptions 1 | . . . . . 1 . . Damage Taken 3358 | . . 166 136 730 372 1943 11 Core 1523 | . . 50 32 455 132 843 11 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . . 67 17 81 . . Volleys Fired 65 | . . 18 7 13 4 23 . Largest 3 | . . 2 2 2 3 3 . Hottest 92 | . . 40 40 40 92 68 . Shots Fired 131 | . . 36 14 15 9 57 . Gun 129 | . . 36 14 15 7 57 . Cannon . | . . . . . . . . Launcher 2 | . . . . . 2 . . Special . | . . . . . . . . Kinetic 129 | . . 36 14 15 7 57 . Thermal . | . . . . . . . . Explosive 2 | . . . . . 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | . . 4 1 8 4 23 . Robot Miss Streak 6 | . . 6 3 4 2 3 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 88 | . . 16 5 11 5 51 . Core Hits 45 | . . 6 4 2 7 26 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 12 | . . . . 1 . 11 . Impact . | . . . . . . . . Slashing 11 | . . . . . . 11 . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1497 | . . 168 52 102 151 1024 . Guns 985 | . . 168 52 87 47 631 . Cannons . | . . . . . . . . Explosions 104 | . . . . . 104 . . Melee 392 | . . . . . . 392 . Ramming 16 | . . . . 15 . 1 . Kinetic 985 | . . 168 52 87 47 631 . Thermal . | . . . . . . . . Explosive 77 | . . . . . 77 . . Electromagnetic 27 | . . . . . 27 . . Impact . | . . . . . . . . Slashing 392 | . . . . . . 392 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 1 | . . . . . 2 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . 3 13 1 Message Errors 6 | . . . . . 2 4 . Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 2 | . . . . . . 2 . Data Loss (minor) 2 | . . . . . 1 . 1 Data Loss (major) 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 17 | . . . . . 5 12 . Projectiles . | . . . . . . . . Explosions 5 | . . . . . 5 . . Melee 12 | . . . . . . 12 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 107 | . . . . 6 101 . . Shots 3 | . . . . . 3 . . Rammed 5 | . . . . 4 . 1 . Targets Rammed 5 | . . . . 4 . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 197 | . . . . 5 18 197 . Average Temperature 35 | . . . . 3 11 38 . Received Heat Transfer 507 | . . . . 162 63 282 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Maximum Alert Level 2 | . . . . . 1 2 . Low Security (%) 91 | 100 100 100 . 100 97 86 . Level 1 4 | . . . . . 2 6 . Level 2 3 | . . . . . . 6 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 505 | . . 60 . 26 211 505 . Initial 102 | . . . . 26 . 102 . Average 53 | . . 15 . 7 97 66 . Influence Increases 1351 | . . 70 70 55 331 825 . Destroy 0b10 Robot/C 360 | . . 60 60 20 80 140 . Destroy 0b10 Robot/NC 20 | . . . . . . 20 . Destroy Leader 90 | . . 10 10 . 10 60 . Successful Hack 10 | . . . . 5 . 5 . Disable Machine 60 | . . . . . 60 . . Destroy Structure 16 | . . . . . 16 . . Partial Spotted 75 | . . . . . 15 60 . Lose Combat Pursuer 720 | . . . . 30 150 540 . Influence Decreases 1050 | . . 70 20 105 120 541 194 Entered New Map 317 | . . . . 24 . 109 184 Time Decay 518 | . . 70 20 51 100 267 10 Lost Part 193 | . . . . 30 20 143 . Purge Threat 22 | . . . . . . 22 . Squads Dispatched 10 | . 1 . . . 2 7 . Investigation 5 | . . . . . 1 4 . Extermination 2 | . . . . . . 2 . Reinforcement 3 | . 1 . . . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Distress Signals 4 | . . . . 1 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 3 3 3 10 16 41 1 Peak Tracking Total 15 | . 2 3 3 6 9 15 1 Tactical Retreats 14 | . . . . 1 3 10 . Traps | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Machines Disabled 4 | . . . . . 4 . . Max in Single Turn 2 | . . . . . 2 . . Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Machines Accessed 13 | . 2 . . 1 2 8 . Terminals 6 | . 2 . . 1 . 3 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 3 | . . . . . . 3 . Total Hacks 38 | . 9 . . 3 6 20 . Successful 10 | . . . . 1 2 7 . Failed 28 | . 9 . . 2 4 13 . Catastrophic 5 | . . . . . 1 4 . Database Lockouts . | . . . . . . . . Manual 10 | . 9 . . . . 1 . Terminals 20 | . 9 . . 3 . 8 . Fabricators 3 | . . . . . 3 . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . 3 3 . Scanalyzers 3 | . . . . . . 3 . Garrison Access 6 | . . . . . . 6 . Terminal Hacks 5 | . . . . 1 . 4 . Record 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . Zone Layout 2 | . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 2 . Seal Access 2 | . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 . . 1 2 7 . Full Trace Events 5 | . . . . . 1 4 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat . | . . . . . . . . Combat 1 | . . . . 1 . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Active Infowar (turns) 1319 | . . . . . 203 1116 . Sensors 1090 | . . . . . . 1090 . Cloaking 1016 | . . . . . 203 813 . ECM 5 | . . . . . . 5 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Turns Passed 2532 | 41 129 250 325 204 249 1299 35 Spaces Moved 2854 | 29 102 156 254 262 472 1510 69 Core 103 | 10 . . . 4 . 20 69 Treads . | . . . . . . . . Legs 531 | 19 102 156 254 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2220 | . . . . 258 472 1490 . Fastest Speed 27 | 50 120 120 120 32 27 27 50 Average Speed 49 | 110 120 120 120 37 32 32 50 Slowest Speed 315 | 200 120 120 120 50 35 315 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 32 | . . . . 6 6 20 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 2 27 36 20 28 20 37 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . . . . 20 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 20 | . . . . . 20 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Total 3799 | 35 108 187 262 349 552 2236 70 Wait 750 | . . 10 . 47 65 628 . Move 2784 | 28 101 155 253 249 459 1470 69 Hop 32 | . . . . 6 6 20 . Pick Up 31 | 1 7 2 1 4 5 11 . Fast Attach 41 | 6 . . . 10 5 20 . Attach 17 | . . . . 5 1 11 . Detach 11 | . . . . 2 . 8 1 Swap 17 | . . . . . 1 16 . Drop 35 | . . 2 1 8 6 18 . Fire 65 | . . 18 7 13 4 23 . Melee 12 | . . . . 1 . 11 . Ram 4 | . . . . 4 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 12) 171 | -10/Materials | Entered Mines 173 | -10/Mines | Met a Derelict bent on vengeance 186 | -10/Mines | Learned location of Storage (-7) 309 | -10/Mines | Build established: Mutant 406 | -10/Mines | Discovered new exit (range 12) 421 | -10/Mines | Entered Subcaves 422 | -10/Subcaves | Approached by a straggling Scientist 735 | -10/Subcaves | Discovered new exit (range 9) 746 | -10/Subcaves | Entered Materials 746 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 855 | -8/Materials | Lost 4 parts (1p1n2w) 890 | -8/Materials | Core integrity fell below 50% 907 | -8/Materials | Core integrity fell below 20% 931 | -8/Materials | Lost 3 parts (1p1n1u) 944 | -8/Materials | Discovered new exit (range 15) 950 | -8/Materials | Entered Factory 950 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1191 | -7/Factory | Discovered new exit (range 15) 1199 | -7/Factory | Entered another Factory area 1199 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1636 | -6/Factory | Build established: Scavenger-Sprinter 2204 | -6/Factory | Lost 10 parts (1p2n4u3w) 2346 | -6/Factory | Core integrity fell below 50% 2376 | -6/Factory | Spotted B-75 Beast 2389 | -6/Factory | Core integrity fell below 20% 2410 | -6/Factory | Lost 10 parts (2p3n3u2w) 2447 | -6/Factory | Build established: Mutant 2493 | -6/Factory | Discovered new exit (range 15) 2498 | -6/Factory | Entered Lower Caves 2533 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- >>Layout(Zone) Retrieving Zone 5Q layout... Downloaded map data. ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. Connecting with Scanalyzer... >>Insert(VTOL Module) Scanning VTOL Module... Ready to analyze. ALERT: Suspicious activity at Scanalyzer F002. Dispatching Investigation squad. Acquired Proton Cannon. EXIT=FOUND K-01 Serf destroyed. VTOL Module destroyed. Slammed into Y-54 Guardian. LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Component data lost. Z8-7D6(k) breaks down the Derelict Log. 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Y ### ### ###### | | ?????????? @ ######### #????? | | ?????????? ##???????## #????? | | ?????????? ##### ####?????????##### ##????? | | ????????????#????????#??????????????????####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 24 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonPowerRefractor Manual? 0 Play Time 00:55:01 Cumulative 22.1 hours Start 2025.08.25 @ 13:44:18 End 2025.08.25 @ 15:58:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: ccbb070b-f015-42f4-99ce-6d608bbbb117