Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.08 @ 00:01:28 Player: Calanor Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (82) 410 Value Destroyed (1718) 1718 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 3284 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Disposable Heat Sink Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (10) --- Improved Ion Engine Heavy Ion Engine Aluminum Leg High-powered Tractor Beam Field Recycling Unit (0) Heavy Assault Rifle EMP Blaster EMP Blaster Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Tractor Beam > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Particle Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 68 | 7 19 42 Power 15 | 1 4 10 Engine 14 | 1 3 10 Core 1 | . 1 . Reactor . | . . . Propulsion 17 | 2 6 9 Treads 4 | 2 2 . Leg 13 | . 4 9 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 4 3 Device 4 | 1 . 3 Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 27 | 2 5 20 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 22 | 2 4 16 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 6 | . . 6 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 93 | . 100 89 Engine 11 | . 12 10 Treads 8 | . 20 . Leg 19 | . 7 27 Device 16 | . 14 18 Storage 12 | . 14 11 Energy Gun 1 | . . 2 Ballistic Gun 22 | . 27 18 Naked Turns . | . . . Heaviest Build 32 | 11 28 32 Greatest Support 40 | 40 40 39 Greatest Overweight (x) 7 | . 1 7 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 5 10 10 Average Carried 8 | 3 8 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 5 10 10 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 2113 | 294 518 1301 Remotely 50 | . . 50 Salvage Created 2302 | 118 566 1618 Parts 184 | 8 59 117 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 55 | . 16 39 Guns 47 | . 16 31 AOE 8 | . . 8 Classes Destroyed 10 | 2 6 2 Worker 9 | . 1 8 Builder 6 | . 2 4 Tunneler 2 | 2 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 8 | . 3 5 Swarmer 21 | . 9 12 Grunt 25 | . 7 18 Duelist 2 | . . 2 Sentry 7 | . . 7 Best Kill Streak 10 | 3 5 10 Combat Bots Only 9 | . 4 9 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 1 Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2886 | . 489 2397 Core 499 | . 86 413 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 65 . Volleys Fired 249 | 6 72 171 Largest 2 | 2 2 2 Hottest 130 | 40 100 130 Shots Fired 478 | 12 142 324 Gun 471 | 12 140 319 Cannon . | . . . Launcher 5 | . . 5 Special 2 | . 2 . Kinetic 437 | 12 140 285 Thermal 36 | . 2 34 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 17 | 3 17 13 Robot Miss Streak 8 | 3 4 8 Penetration Max . | . . . Secondary Targets 6 | . 2 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 272 | 5 81 186 Core Hits 131 | 4 31 96 Critical Hits 3 | . 1 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4287 | 58 876 3353 Guns 3727 | 58 876 2793 Cannons . | . . . Explosions 560 | . . 560 Melee . | . . . Ramming . | . . . Kinetic 3305 | 58 876 2371 Thermal 422 | . . 422 Explosive 560 | . . 560 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 21 | . . 21 Message Errors 6 | . . 6 Matter Fused 3 | . . 3 Heat Flow Errors 2 | . . 2 Energy Discharges 3 | . . 3 Targeting Errors 6 | . . 6 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 26 | . . 26 Projectiles . | . . . Explosions 26 | . . 26 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 385 | . 20 385 Average Temperature 90 | . 5 120 Received Heat Transfer 1002 | . 192 810 Effects 7 | . . 7 Shutdowns 1 | . . 1 Energy Bleed 4 | . . 4 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 525 | . . 525 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 555 | 15 294 555 Average Influence 215 | 8 82 316 Maximum Alert Level 2 | . 1 2 Low Security (%) 52 | 100 93 22 Level 1 29 | . 6 46 Level 2 17 | . . 30 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 11 | . 4 7 Investigation 5 | . 3 2 Extermination . | . . . Reinforcement 6 | . 1 5 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 8 | . 3 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 92 | . 25 67 Peak Tracking Total 9 | . 5 9 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 18 | . 8 10 Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 3 | . 2 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 64 | . 25 39 Successful 45 | . 18 27 Failed 19 | . 7 12 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 35 | . 20 15 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units 10 | . 5 5 Scanalyzers 14 | . . 14 Garrison Access . | . . . Terminal Hacks 23 | . 14 9 Record 1 | . . 1 Robot Analysis 1 | . . 1 Prototype ID Bank 6 | . 3 3 Emergency Access Points 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 4 | . 1 3 Reprogram Traps 1 | . 1 . Dispatch Records 2 | . 2 . Hauler Manifests 1 | . 1 . Registered Components 2 | . 1 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 7 | . 4 3 Report Inventory 3 | . 2 1 Retrieve Matter 1 | . . 1 Retrieve Components 3 | . 2 1 Scanalyzer 11 | . . 11 Insert Component 5 | . . 5 Analyze 6 | . . 6 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 14 | . 7 7 Full Trace Events 8 | . 5 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 5 | . . 5 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 96 | . . 96 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 5 2 Parts Scanalyzed 5 | . . 5 Part Schematics Acquired 5 | . . 5 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 4426 | 153 1705 2568 Spaces Moved 2454 | 80 910 1464 Core 12 | 10 . 2 Treads 700 | 70 630 . Legs 1742 | . 280 1462 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 120 Average Speed 141 | 146 156 131 Slowest Speed 400 | 160 180 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 5 91 74 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 37 | . 2 35 Melee . | . . . Projectile 2 | . 2 . AOE 35 | . . 35 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2949 | 106 1049 1794 Wait 80 | . 19 61 Move 2452 | 79 909 1464 Hop . | . . . Pick Up 62 | 13 18 31 Fast Attach 4 | . . 4 Attach 21 | 7 3 11 Detach . | . . . Swap 43 | . 16 27 Drop 38 | 1 12 25 Fire 249 | 6 72 171 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 937 | -10/Materials | Discovered new exit (range 15) 1470 | -10/Materials | Discovered new exit (range 15) 1859 | -10/Materials | Entered another Materials area 1859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2049 | -9/Materials | Discovered new exit (range 14) 2493 | -9/Materials | Destroyed 9 combat bots 2503 | -9/Materials | Lost 3 parts (2n1u) 2644 | -9/Materials | Core integrity fell below 50% 3431 | -9/Materials | Repaired Broken Cld. Ion Engine? 3507 | -9/Materials | Discovered new exit (range 7) 3970 | -9/Materials | Discovered new exit (range 7) 4110 | -9/Materials | Repaired Autogun? 4241 | -9/Materials | Core integrity fell below 20% 4340 | -9/Materials | Discovered new exit (range 13) 4427 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Dropped Rocket Launcher. Acquired EMP Blaster. Connecting with Terminal... >>Prototypes Downloading prototype IDs... Imp. Medium Laser Hvy. Ion Engine Acquired Hvy. Ion Engine. Dropped Hvy. Assault Rifle. Acquired Autogun. Destroyed Hover Unit. O-16 Technician sends out distress signal. K-01 Serf destroyed. K-01 Serf collects debris. Imp. Aluminum Leg destroyed. Terminal disabled. K-01 Serf collects debris. Destroyed Sml. Laser. G-34 Mercenary destroyed. K-01 Serf collects debris. 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Ion Engine | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterSeismicInitializer Manual? 0 Play Time 01:18:20 Cumulative 9.8 hours Start 2020.09.07 @ 19:24:54 End 2020.09.08 @ 00:01:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00065716-902f-4502-9848-67eb71fa027a