Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 17:13:51 Player: Wulphy Result: Destroyed by EQ-008 with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (449) 2245 Value Destroyed (25168) 25168 Prototype IDs (289) 5780 Alien Tech Used (1) 200 Bonus (24455) 24455 TOTAL SCORE: 68348 Bonus ------- High Alert Combat Kills 1172 Follower Combat Kills 2186 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Friendly Fire -603 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Seismic Detector Centrium Heavy Armor Plating Experimental System Purifier Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Improved Remote Force Field Experimental System Purifier > --- WEAPON ----------- Railgun Railgun Railgun Heavy Hardcell Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Particle Reactor Quantum Reactor Advanced Heavy Treads Centrium Heavy Treads Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Seismic Detector Experimental Core Analyzer Advanced Kinecellerator Centrium Heavy Armor Plating Advanced Dynamic Insulation System Field Recycling Unit Subatomic Replicator Terrabomb Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator [Rating: 233] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Experimental Targeting Computer Device Improved Kinecellerator Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Coil Gun Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Utility 7 | . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Weapon 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Parts Attached 612 | 6 13 17 16 43 33 9 6 10 9 73 3 . . 1 55 10 3 13 2 23 15 15 2 15 21 16 30 23 27 103 Power 45 | 1 3 1 4 3 2 . 1 1 1 2 . . . . 2 . 1 1 . . . . . . . . 8 4 3 7 Engine 21 | 1 3 1 4 3 2 . 1 1 1 2 . . . . 2 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 8 4 3 7 Propulsion 71 | 2 2 5 5 1 1 1 . 2 5 11 . . . . 8 1 . 1 . . 3 3 . 3 2 . 4 . . 11 Treads 48 | 2 2 . 3 . . . . . . 9 . . . . 6 1 . 1 . . 3 3 . 3 2 . 4 . . 9 Leg 14 | . . 5 . . . . . . 4 1 . . . . 2 . . . . . . . . . . . . . . 2 Wheel 9 | . . . 2 1 1 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 319 | 1 6 . 3 9 24 6 3 5 1 35 2 . . 1 28 2 . 8 . 19 12 7 2 12 18 14 9 19 18 55 Device 236 | . 2 . 1 2 14 5 1 2 1 28 . . . . 20 2 . 7 . 16 12 4 . 9 10 10 9 18 17 46 Storage 13 | 1 2 . 1 . . . . 1 . 3 . . . . . . . 1 . . . 1 . . 1 1 . . . 1 Processor 20 | . 1 . 1 . 1 . . 1 . 2 . . . . 2 . . . . 1 . . . . 6 . . 1 1 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 50 | . 1 . . 7 9 1 2 1 . 2 2 . . 1 6 . . . . 2 . 2 2 3 1 3 . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 177 | 2 2 11 4 30 6 2 2 2 2 25 1 . . . 17 7 2 3 2 4 . 5 . . 1 2 9 . 6 30 Energy Gun 53 | 2 . 4 4 17 . . . . . 12 . . . . 11 . . . . 1 . 1 . . . . . . . 1 Energy Cannon 13 | . . . . 1 1 . . . 1 8 . . . . 1 . . . . . . . . . . . . . . 1 Ballistic Gun 60 | . 2 2 . 1 . . . . . 1 . . . . 2 4 1 2 1 2 . 4 . . 1 2 7 . 6 22 Ballistic Cannon 20 | . . 3 . . 3 1 . 1 . 2 1 . . . . . 1 1 . 1 . . . . . . 1 . . 5 Launcher 17 | . . . . 3 1 1 2 . 1 1 . . . . 3 3 . . 1 . . . . . . . 1 . . . Special Weapon 4 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 9 | . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . 2 3 6 1 . . 1 . 10 . . . . . . . 6 . 2 . 5 . 2 4 . 3 3 . 14 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 2 Parts Lost 69 | . . . 2 6 . . 5 . 1 2 . . . 1 9 . . . . . . . . 1 1 2 4 . . 35 Power 6 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . 3 Propulsion 13 | . . . 1 . . . 2 . . . . . . . 5 . . . . . . . . . . . . . . 5 Utility 29 | . . . . 4 . . 1 . 1 2 . . . 1 3 . . . . . . . . 1 1 1 1 . . 13 Weapon 21 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . 1 2 . . 14 Highest Loss Streak 18 | . . . 1 2 . . 5 . 1 1 . . . 1 4 . . . . . . . . 1 1 2 4 . . 18 To Critical Strikes 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 100 88 79 83 84 47 44 98 99 93 93 93 92 94 94 93 90 88 88 87 78 78 77 75 76 84 86 87 82 Engine 4 | . 14 11 9 9 7 7 4 4 7 5 6 6 6 6 9 11 5 2 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 11 13 11 10 Treads 17 | . 28 . 8 . . . . . . 26 33 33 33 33 26 27 29 29 29 26 24 15 15 15 14 14 13 13 12 11 Leg 2 | . . 44 7 . . . . . 24 5 . . . . 1 1 . . . . . . . . . . . . . . Wheel 2 | . . . 10 18 15 15 8 8 5 . . . . . . . . . . . . . . . . . . . . . Device 11 | . 8 11 9 5 13 14 8 7 19 15 6 6 6 3 11 11 11 10 11 14 15 14 15 14 14 9 13 12 11 10 Storage 5 | . 15 11 9 9 7 7 4 1 2 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 10 | . . . 9 3 4 7 3 4 7 11 13 13 13 13 11 11 11 11 11 10 10 10 10 10 12 19 17 17 16 17 Protection 6 | . 4 . . 7 10 7 4 4 7 5 12 13 13 15 7 5 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Energy Gun 4 | . 13 4 26 23 1 . . . . 14 . . . . 11 . . . . . . . . . . . . . . . Ballistic Gun 10 | . 14 5 . . . . . . . . . . . . . 16 16 16 16 20 21 21 21 21 19 19 20 21 27 24 Ballistic Cannon 3 | . . 10 . . 18 22 13 4 4 . 13 13 13 13 2 . . . . . . . . . . . . . . . Naked Turns 369 | . . . . . . . 202 151 . . . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 223 | 10 30 36 58 74 82 91 82 33 46 84 96 95 95 95 113 105 106 125 128 134 134 133 133 135 140 173 201 203 215 223 Greatest Support 235 | 40 40 40 60 56 56 56 56 26 60 132 132 132 132 132 132 122 122 130 130 130 152 188 188 188 235 235 235 225 225 230 Greatest Overweight (x) 2 | . . . 2 1 1 1 1 2 1 1 . . . . 2 1 . 1 . 1 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 19 | 6 14 15 17 20 20 20 13 5 5 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 24 Most Carried 25 | 4 15 15 20 20 20 20 20 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 18 | 2 11 14 17 19 19 19 13 5 4 16 19 20 20 19 19 19 20 19 20 19 19 19 20 19 19 21 24 24 24 21 Final Capacity 25 | 8 15 15 20 20 20 20 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 4 15 15 20 18 20 20 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Class Distribution -------------------- 21% | Scavenger-Gunner 20% | Tank 16% | Gunner 15% | Scavenger-Tank 10% | Scavenger-Executioner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Tank | -4/Factory Tank | -4/Extension Commander-Tank | -4/Cetus Commander-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Matter Collected 19131 | 216 332 555 197 454 717 332 139 129 106 958 30 . . 139 1075 353 54 276 294 853 861 214 84 365 637 1370 1024 485 645 6237 Remotely 271 | . . . . . 271 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23361 | . 332 589 940 2067 763 226 177 . 154 1711 . . . 37 2308 364 53 . 296 1700 1439 96 92 677 959 1789 1081 625 996 3890 Parts 1005 | . 20 33 44 102 51 13 8 . 10 52 . . . 4 73 19 5 . 13 85 61 4 3 31 35 92 39 31 58 119 Haulers Intercepted 18 | . . 3 3 1 3 . . . . 2 . . . . 2 . . . . 1 2 . . . . . 1 . . . Recyclers Shooed 16 | . . 2 2 2 . . . . . 2 . . . . 3 . . . . 1 1 . . . . . . . . 3 Parts Field Recycled 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Retrieved Matter 274 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274 Parts Self-Destructed 81 | . . . . . . 14 9 4 18 . . . . 4 . 17 4 . 11 . . . . . . . . . . . Prevented 8 | . . . . . . 2 . . 3 . . . . . . 3 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Combat Hostiles Destroyed 372 | . 12 12 14 32 17 8 4 . 6 27 . . . 2 46 16 1 . 7 21 21 2 1 9 13 24 14 8 13 42 Melee 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Guns 261 | . 12 5 9 18 . . . . . 21 . . . . 31 3 1 . 3 21 21 2 1 9 13 24 14 8 13 32 Cannons 45 | . . 5 . . 13 6 3 . 2 2 . . . 2 4 . . . . . . . . . . . . . . 8 AOE 50 | . . 2 5 11 4 2 1 . 3 . . . . . 5 13 . . 4 . . . . . . . . . . . Classes Destroyed 24 | . 3 3 1 5 1 . . . . 1 . . . . 2 . . . . . 1 . . 1 1 2 2 . . 1 Worker 20 | . . . . 3 1 . . . . . . . . . 2 . . . . 1 1 . . 2 . 2 . 1 1 6 Builder 7 | . . 1 . 1 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Hauler 18 | . . 3 3 1 3 . . . . 2 . . . . 2 . . . . 1 2 . . . . . 1 . . . Recycler 19 | . 1 1 2 4 1 . . . . 1 . . . . . . . . . 3 . . . . . . . . 1 5 Mechanic 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Watcher 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Swarmer 89 | . 9 3 4 5 4 3 1 . 6 . . . . . 4 8 . . 4 8 9 . . . . 2 4 . 5 10 Cutter 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Grunt 115 | . 3 8 6 17 4 3 1 . . 12 . . . . 16 4 . . 3 3 5 . . 5 7 13 . 3 . 2 Brawler 6 | . . . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Duelist 10 | . . . 1 1 . 1 . . . 1 . . . . 1 1 . . . . 3 . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 39 | . . 1 3 7 4 . . . . 3 . . . . 4 1 . . . 2 3 . 1 . 3 1 1 . 3 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Hunter 27 | . . . . 1 . . . . . 3 . . . 2 8 2 1 . . . . . . . . 2 4 . 2 2 Programmer 45 | . . . . . 5 1 . . . 8 . . . . 8 . . . . 7 . . . 2 . 4 . 3 3 4 Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | . 4 4 13 9 5 3 4 . 4 6 . . . 1 7 7 1 . 4 13 6 2 1 4 4 9 9 4 6 7 Combat Bots Only 11 | . 3 3 11 7 4 3 4 . 4 6 . . . 1 7 7 1 . 4 9 6 2 1 3 4 8 9 3 5 7 Max Kills in Single Turn 4 | . 1 2 2 3 4 2 1 . 3 2 . . . 1 3 3 1 . 2 4 3 1 1 2 2 2 3 2 3 4 Gunslinging 2 | . . . 1 1 . . . . . . . . . . 1 . . . . 1 2 . . 1 1 1 2 . 1 2 Exploded 3 | . . 1 2 2 3 2 1 . 3 . . . . . 2 3 . . 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Hostile Shots Fired 2036 | . 76 53 38 98 63 21 72 . 35 144 6 . . 33 253 44 5 . 26 116 67 3 7 27 41 155 96 16 29 512 Missed 580 | . 22 19 11 32 29 8 17 . 10 47 1 . . 10 69 16 1 . 5 52 27 3 5 11 6 20 21 1 5 132 Damage Taken 26703 | . 443 388 355 1152 605 242 1244 . 418 1220 66 . . 353 2396 339 32 . 233 634 452 92 60 240 711 2009 1606 177 255 10981 Core 2984 | . 44 36 33 93 91 14 331 . 46 35 12 . . 19 254 19 . . . 30 16 . . . 51 158 78 . 26 1598 Absorbed by Shields 9577 | . . . . . . . . . 123 207 25 . . 54 1511 230 35 . 177 390 424 50 18 172 343 1152 582 170 266 3648 Reduced by Siege Mode 1588 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 292 93 17 10 1157 Redirected to Shielding 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 180 | . . . . 51 21 . . . . . . . . . 37 . . . . 44 . . . . 27 . . . . . Regen/Repaired (Parts) 527 | . 110 . . 50 . . . . . 132 . . . . 23 . . 172 . 40 . . . . . . . . . . Core Remaining (%) 81 | 100 82 91 . 77 . . . . 31 . . . . 92 . . . . 72 . . . . 96 . 77 . 94 . . Volleys Fired 786 | . 40 49 20 47 29 18 8 . 4 98 . . . 10 102 17 2 7 7 32 38 4 4 18 27 56 22 11 15 101 Largest 7 | . 2 2 3 3 3 3 3 . 2 3 . . . 2 3 3 3 1 3 4 4 4 4 4 4 4 5 5 7 7 Hottest 350 | . 80 100 135 150 136 136 136 . 78 250 . . . 115 240 90 90 75 90 130 123 125 125 125 130 135 178 178 257 350 Shots Fired 2532 | . 77 91 55 115 79 35 18 . 5 223 . . . 20 264 29 6 7 17 105 151 16 16 60 103 178 102 51 89 620 Gun 2098 | . 77 39 55 107 1 . . . . 170 . . . . 228 18 6 2 15 104 151 16 16 60 103 178 102 51 89 510 Cannon 393 | . . 47 . . 76 32 17 . 3 53 . . . 20 30 . . 5 . 1 . . . . . . . . . 109 Launcher 35 | . . . . 8 2 3 1 . 2 . . . . . 6 11 . . 2 . . . . . . . . . . . Special 6 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1809 | . 38 59 . . 76 32 17 . 1 2 . . . 20 28 18 6 7 15 105 151 16 16 60 103 178 102 51 89 619 Thermal 498 | . 39 6 . . . . . . 2 221 . . . . 230 . . . . . . . . . . . . . . . Explosive 27 | . . . . 3 1 3 1 . . . . . . . 6 11 . . 2 . . . . . . . . . . . Electromagnetic 197 | . . 26 55 112 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | . 5 10 16 14 7 6 3 . 4 20 . . . 9 41 10 7 . 12 16 46 9 10 22 23 30 30 40 20 60 Robot Miss Streak 4 | . 4 3 4 3 3 2 2 . 1 4 . . . 4 4 1 1 . 1 2 3 1 1 2 2 1 2 1 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . 1 2 1 1 1 1 2 Secondary Targets 70 | . 1 . 5 4 . . . . . 1 . . . . 6 1 . . . 8 8 2 . 1 6 7 8 2 1 9 Max Gunslinging Chain 3 | . 1 . 2 1 . . . . . 1 . . . . 1 1 . . . 2 2 1 . 1 2 1 3 1 1 2 Shots Hit Robots 1889 | . 36 57 46 101 42 17 10 . 9 153 . . . 12 217 21 3 . 15 68 115 15 14 43 87 131 74 45 51 507 Core Hits 998 | . 17 23 37 77 30 10 9 . 8 104 . . . 3 148 28 2 . 11 43 43 5 4 18 26 57 36 22 32 205 Critical Kills 28 | . . . . . . . . . . 2 . . . . . . 1 . 1 . 3 . . 2 4 8 4 1 1 1 Critical Parts Destroyed 65 | . . . . 1 . . . . . . . . . . . 1 . . 2 3 4 . 1 8 9 17 1 3 3 12 Critical Strikes 132 | . . 1 . 1 5 . . . 1 7 . . . 1 12 1 1 . 3 3 9 . 1 10 13 29 6 4 5 19 Burn 15 | . . . . . . . . . . 5 . . . . 10 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Destroy 100 | . . . . . . . . . . . . . . . . 1 1 . 3 3 9 . 1 10 13 29 6 4 5 15 Blast 13 | . . 1 . . 5 . . . . . . . . 1 2 . . . . . . . . . . . . . . 4 Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 37 | . . . . 18 5 . . . 14 . . . . . . . . . . . . . . . . . . . . . Impact 23 | . . . . 18 5 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71452 | . 457 1318 1362 4015 2125 561 557 . 400 4040 . . . 453 7283 2211 87 . 930 3058 4187 581 557 2056 3738 5377 2516 1548 1943 20092 Guns 51900 | . 457 523 778 1843 18 . . . . 3618 . . . . 5333 593 87 . 546 3015 4178 581 557 2056 3738 5377 2516 1527 1885 12674 Cannons 11254 | . . 614 . . 1333 449 306 . 54 422 . . . 453 825 . . . . 43 . . . . . . . . . 6755 Explosions 7123 | . . 181 584 1951 774 112 251 . 143 . . . . . 1125 1618 . . 384 . . . . . . . . . . . Melee 424 | . . . . 221 . . . . 203 . . . . . . . . . . . . . . . . . . . . . Ramming 751 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 21 58 663 Kinetic 50448 | . 260 694 . . 1333 449 306 . . . . . . 453 825 593 87 . 546 3058 4178 581 557 2056 3738 5377 2516 1527 1885 19429 Thermal 11816 | . 197 181 584 961 466 . . . 54 4040 . . . . 5333 . . . . . . . . . . . . . . . Explosive 4460 | . . . . 662 308 112 251 . . . . . . . 1125 1618 . . 384 . . . . . . . . . . . Electromagnetic 3553 | . . 443 778 2171 18 . . . 143 . . . . . . . . . . . . . . . . . . . . . Impact 221 | . . . . 221 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 203 | . . . . . . . . . 203 . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 2 . 16 16 . 1 . . . . 4 4 . . . 5 4 . . 12 . 8 . 3 1 18 Average Corruption 6 | . . . . . 1 . 15 16 . 1 . . . . 2 2 . . . 3 2 . . 7 . 4 . 2 1 12 Corruption Purged 35 | . . . . . 2 . . . . 2 . . . . 2 4 . . . 4 4 . . . . . . . . 17 Corruption Blocked 68 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 11 48 . . Effects 188 | . . . . . . . 9 1 . 13 . . . . 20 3 . . . 12 10 . . 1 . 9 . 4 2 104 Message Errors 33 | . . . . . . . . . . 3 . . . . 3 1 . . . 1 2 . . . . 3 . 1 . 19 Matter Fused 36 | . . . . . . . 1 . . 3 . . . . 4 2 . . . 2 3 . . . . 1 . 1 . 19 Heat Flow Errors 30 | . . . . . . . 2 . . 2 . . . . 3 . . . . 2 1 . . . . 1 . . . 19 Energy Discharges 19 | . . . . . . . 2 . . . . . . . 2 . . . . 2 2 . . . . 2 . . . 9 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 Data Loss (minor) 25 | . . . . . . . 2 1 . 2 . . . . 3 . . . . 1 1 . . . . . . 2 . 13 Data Loss (major) 11 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . 1 . . . . 1 5 Misfires 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 3 Alerts 4 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 14 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . 1 . . . 9 Overload Shots 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 1089 | . . 2 . 144 250 27 . . . 10 . . . . 143 135 . . 14 . . . . . . . . . . 364 Projectiles 465 | . . . . . 42 . . . . 10 . . . . 119 . . . . . . . . . . . . . . 294 Explosions 513 | . . 2 . 103 208 27 . . . . . . . . 24 135 . . 14 . . . . . . . . . . . Melee 111 | . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . 70 Knockbacks 97 | . . 3 . 2 8 5 5 . . . . . . 3 8 . . . . . . . . . . . . . . 63 Impact 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 85 | . . 2 . . 7 4 4 . . . . . . 3 8 . . . . . . . . . . . . . . 57 Secondary 5 | . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 505 | . . . . 163 179 38 50 . 4 . . . . . 71 . . . . . . . . . . . . . . . Shots 13 | . . . . 6 3 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . Rammed 41 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 36 Targets Rammed 46 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 40 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Highest Temperature 770 | . 24 186 256 494 243 263 410 . . 301 . . . 270 342 159 68 214 219 361 339 113 130 212 303 186 378 282 324 770 Average Temperature 104 | . 12 46 90 113 80 93 158 . . 89 . . . 132 114 55 36 114 97 103 106 48 55 75 96 102 108 101 96 131 Received Heat Transfer 2872 | . 30 153 126 450 60 27 282 . 9 388 . . . . 274 46 . . 25 7 70 . 7 50 74 309 4 20 12 449 Effects 47 | . . . 1 6 1 2 4 . . 2 . . . . 4 . . . . 1 1 . . . . . 3 1 . 21 Shutdowns 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Energy Bleed 8 | . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . 4 Interference 16 | . . . 1 . . 2 4 . . . . . . . 3 . . . . . . . . . . . 3 1 . 2 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Short Circuit 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 4 | . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 3 3 3 15 Total Turns 691 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 158 38 50 48 352 Longest Duration 77 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 52 19 23 20 77 Robots Corrupted 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . 4 9 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robots Melted 12 | . . . . . . . . . . 6 . . . . 6 . . . . . . . . . . . . . . . Combat Hostiles 10 | . . . . . . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . Parts Melted 83 | . . . 1 1 . . . . . 38 . . . . 40 1 . . . . 1 . . . 1 . . . . . Heat Transferred 23466 | . 450 350 650 1150 300 . . . 74 8418 . . . . 12074 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . 2 8 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Peak Influence 1224 | . 212 309 390 675 672 . . . . 711 . . . . 737 . . . . 483 1224 1063 540 615 252 636 379 306 325 397 Initial 684 | . . 61 73 14 300 . . . . . . . . . . . . . . . 140 684 345 189 127 118 357 130 136 140 Average 251 | . 66 114 205 301 327 . . . . 237 . . . . 282 . . . . 83 547 883 503 326 112 223 252 180 196 245 Maximum Alert Level 4 | . 1 1 1 2 2 . . . . 3 . . . . 3 . . . . 2 4 3 2 2 1 2 1 1 1 1 Low Security (%) 47 | 100 94 90 60 38 9 . . . . 47 . . . . 49 . . . . 85 6 . . 18 82 50 37 71 55 31 Level 1 35 | . 5 9 39 29 73 . . . . 32 . . . . 21 . . . . 10 20 . 10 59 17 36 62 28 44 68 Level 2 12 | . . . . 31 17 . . . . 17 . . . . 21 . . . . 4 50 4 89 21 . 12 . . . . Level 3 4 | . . . . . . . . . . 2 . . . . 7 . . . . . 16 95 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . 3 2 5 9 9 . 1 . . 12 . . . . 16 . . . . 4 3 . . 3 10 8 1 7 2 4 Investigation 16 | . 2 1 1 2 1 . . . . . . . . . . . . . . 1 1 . . . 5 2 . . . . Extermination 22 | . . . . . 3 . . . . 6 . . . . 4 . . . . 3 . . . . . 1 . 1 2 2 Reinforcement 41 | . 1 1 4 2 2 . . . . 3 . . . . 10 . . . . . 1 . . 3 5 3 1 3 . 2 Assault 6 | . . . . 2 . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . . Garrison 14 | . . . . 3 3 . . . . 3 . . . . . . . . . . . . . . . 2 . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Distress Signals 48 | . . 1 3 4 1 . . . . 3 . . . . 4 . . 2 . 2 1 2 . 1 7 . 10 . . 7 Communications Jammed 63 | . . . . . . . . . . 21 . . . . . . . . . . 42 . . . . . . . . . Distress Signals 63 | . . . . . . . . . . 21 . . . . . . . . . . 42 . . . . . . . . . Times Spotted 634 | . 19 22 17 50 24 10 21 . 15 59 1 . . 2 61 20 1 2 7 31 57 10 4 14 30 35 22 12 21 67 Peak Tracking Total 12 | . 4 5 6 8 4 4 12 . 4 5 1 . . 2 5 7 1 2 4 7 7 5 2 5 6 9 8 4 8 9 Tactical Retreats 34 | . 2 2 . 2 1 1 4 . . 3 1 . . . 3 3 . . . 2 3 . . 2 1 1 . . 1 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Traps Triggered 16 | . 2 . . 4 4 . . . . 1 . . . . . . . . . . . . . . . 2 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . 1 . 2 . . . . . . . . 1 . . 12 . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Machines Disabled 62 | . . 2 . 9 11 . 1 . . . . . . . 1 2 . 2 . 3 3 . 2 9 . 10 . 3 . 4 Max in Single Turn 4 | . . 1 . 1 4 . 1 . . . . . . . 1 1 . 1 . 1 . . 1 2 . 2 . 1 . 2 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Machines Accessed 66 | . 4 3 4 12 10 . . 1 . 8 1 . 4 . 2 . . 1 . 2 1 1 . . 2 6 . 1 . 3 Terminals 33 | . 3 2 3 9 7 . . . . 2 . . . . . . . . . . 1 1 . . . 3 . . . 2 Fabricators 4 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Repair Stations 9 | . 1 . 1 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Recycling Units 8 | . . 1 . 2 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Hacks 179 | . 14 11 15 31 18 . . 4 . 15 1 . 31 . 4 . . 1 . 8 1 2 . . 5 10 . 1 . 7 Successful 111 | . 9 7 6 13 9 . . 4 . 7 1 . 31 . 4 . . 1 . 5 1 2 . . 2 6 . 1 . 2 Failed 68 | . 5 4 9 18 9 . . . . 8 . . . . . . . . . 3 . . . . 3 4 . . . 5 Catastrophic 18 | . 2 1 . 6 4 . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 6 1 1 5 8 . . . . 1 . . . . . . . . . . 1 3 . . . 1 . . . . Terminals 81 | . 10 8 12 24 14 . . . . 3 . . . . . . . . . 1 1 2 . . . 4 . . . 2 Fabricators 6 | . . . . . 1 . . . . 2 . . . . . . . . . 3 . . . . . . . . . . Repair Stations 30 | . 4 . 3 3 . . . . . 5 . . . . 2 . . . . 4 . . . . 4 . . . . 5 Recycling Units 16 | . . 3 . 4 3 . . . . 3 . . . . 2 . . . . . . . . . 1 . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Terminal Hacks 73 | . 4 6 4 8 5 . . 4 . 1 1 . 31 . . . . 1 . 1 1 2 . . . 3 . . . 1 Record 17 | . . . . . . . . . . . . . 11 . . . . . . 1 . 2 . . . 3 . . . . Part Schematic 14 | . . . . . . . . 4 . . . . 10 . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 7 | . . . . 3 . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . 1 Branch Access Points 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Network Status 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 19 | . 4 . 2 2 . . . . . 3 . . . . 2 . . . . 3 . . . . 2 . . . . 1 Scan Component 13 | . 2 . 2 1 . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . . . 1 Repair 6 | . 2 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 9 | . . 1 . 3 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Process 3 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 3 3 8 8 . . . . 7 . . . . 2 . . . . 2 . 1 . . 2 3 . 1 . 2 Full Trace Events 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 4 . . . . 10 . . . . . . . . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Time 242 | . 52 . . 32 . . . . . 26 . . . . 70 . . . . 62 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 280 | . . 100 . . 162 . . . . . . . . . 18 . . . . . . . . . . . . . . . Retrieved Matter 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . 16 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 18 | . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . 4 2 3 . . Machine Destruction 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . Programmers 13 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . 4 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . 2 . 3 . . 10 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Total Allies 50 | . . . . 2 . . . 11 . 1 . . . . 1 2 . 3 . 2 23 5 . . . . . . . . Largest Group 12 | . . . . 2 . . . 11 11 1 . . . . 1 2 1 3 1 1 12 10 9 7 . . . . . . Highest-Rated Group 886 | . . . . 62 . . . 296 296 10 . . . . 26 59 29 146 65 65 520 886 790 558 . . . . . . Highest-Rated Ally 159 | . . . . 31 . . . 51 51 10 . . . . 26 30 29 65 65 65 159 152 136 96 . . . . . . Total Orders 70 | . . . . . . . . . . 14 . . . . 6 . . . . 7 8 2 . 9 . 4 2 9 3 6 STAY 9 | . . . . . . . . . . 2 . . . . 1 . . . . 2 3 . . 1 . . . . . . FOLLOW 11 | . . . . . . . . . . 1 . . . . . . . . . 2 5 . . 3 . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 48 | . . . . . . . . . . 11 . . . . 5 . . . . 3 . 1 . 4 . 4 2 9 3 6 Ally Attacks 389 | . . . . 14 . . . . 67 . . . . . . 4 . 16 . . 176 58 20 34 . . . . . . Total Damage 14535 | . . . . 249 . . . . 2013 . . . . . . 57 . 447 . . 6813 2741 840 1375 . . . . . . Kills 54 | . . . . 3 . . . . 7 . . . . . . . . . . . 30 7 3 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . 2 . 1 1 . 2 2 . 2 . 1 2 . 1 . . . . . . . . . . . Drone Launches 48 | . . . . . . . . . . 11 . . . . 5 . . . . 3 . 1 . 4 . 4 2 9 3 6 Drone Recoveries 48 | . . . . . . . . . . 11 . . . . 5 . . . . 3 . 1 . 4 . 4 2 9 3 6 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Turns Passed 36241 | 62 1288 826 820 1026 2239 1073 471 670 927 4413 686 1013 125 1264 2952 994 793 1229 484 1746 1330 542 129 472 1437 975 1645 686 1018 2906 Spaces Moved 20375 | 32 659 490 503 585 1640 841 485 778 711 2415 407 629 79 767 1336 550 464 628 278 707 590 276 58 222 764 390 956 382 527 1226 Core 796 | 1 . . . . . . 374 372 . . . . . . . . . . . . . . . . . . . . . 49 Treads 13806 | 31 659 . 120 . . . . . . 1809 407 629 79 767 1336 550 464 628 278 707 590 276 58 222 764 390 956 382 527 1177 Legs 1588 | . . 490 40 . . . . . 452 606 . . . . . . . . . . . . . . . . . . . . Wheels 4185 | . . . 343 585 1640 841 111 406 259 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 100 100 115 115 50 50 100 120 160 160 160 160 160 165 166 166 166 166 164 160 160 160 160 166 145 145 145 50 Average Speed 145 | 156 160 120 125 114 115 115 64 79 114 149 160 160 160 160 173 166 166 175 166 208 175 160 160 161 162 166 148 145 145 152 Slowest Speed 320 | 160 160 120 160 115 115 115 115 110 120 240 160 160 160 160 320 245 166 246 166 250 250 165 160 163 166 166 166 145 145 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 56 | 3 82 38 57 76 38 86 67 83 87 57 54 74 74 77 32 78 74 72 44 13 66 90 76 21 31 52 34 69 17 33 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 4 | . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 . . . . 1 . . . 1 1 1 1 . . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 19 | 1 . 1 1 1 . 1 1 1 1 . 1 1 1 . . . . 1 1 . 1 1 1 . 1 . 1 . 1 . Scrap Searched 23 | . . . . . . 5 3 4 3 . 2 1 . 1 . . 3 . 1 . . . . . . . . . . . Spaces Dug 94 | . . 4 . 2 7 4 . . . 27 . . . . 2 . . 21 . 4 . . . 8 . 12 3 . . . Terrain Destroyed 970 | . . 12 17 80 131 37 18 . . 34 . . . 10 56 125 5 21 39 49 78 7 8 33 64 74 25 16 5 26 Melee 7 | . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 509 | . . 8 . . 18 13 4 . . 34 . . . 10 17 5 5 2 14 49 78 7 8 33 64 74 25 16 4 21 AOE 448 | . . 4 17 78 108 24 14 . . . . . . . 39 120 . 19 25 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Tes Acc Com Total 25136 | 41 817 629 661 814 1924 913 624 827 789 3011 444 636 78 779 1722 600 482 753 286 913 786 368 84 295 907 598 1135 487 727 2006 Wait 2437 | . 77 44 78 86 165 42 126 40 44 336 27 8 . 1 184 13 11 64 . 119 45 46 19 31 43 113 73 52 148 402 Move 20345 | 31 658 489 502 584 1639 840 484 777 710 2414 406 628 78 766 1335 549 463 627 277 706 589 275 57 221 763 389 955 381 526 1226 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 303 | 4 19 12 19 13 19 1 . . 1 35 4 . . 1 20 2 . 4 . 14 7 8 . 2 19 15 24 5 2 53 Fast Attach 211 | 6 2 4 7 14 7 1 1 10 6 31 . . . . 18 1 3 10 . 6 1 9 2 5 14 1 9 6 9 28 Attach 115 | . 1 2 4 8 2 . 2 . 1 8 1 . . 1 15 . . 1 . 5 1 1 . 3 3 4 11 . 2 39 Detach 73 | . 1 2 4 3 2 . . . 1 7 . . . . 6 . . 3 . 4 1 2 . 2 6 . 3 1 2 23 Swap 287 | . 10 11 5 21 24 8 3 . 2 34 2 . . . 22 9 . 2 2 12 13 5 . 7 4 12 10 17 16 36 Drop 381 | . 9 16 22 20 24 2 . . 5 48 4 . . . 20 3 3 16 . 15 10 18 2 6 28 8 28 12 4 58 Fire 786 | . 40 49 20 47 29 18 8 . 4 98 . . . 10 102 17 2 7 7 32 38 4 4 18 27 56 22 11 15 101 Melee 37 | . . . . 18 5 . . . 14 . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 46 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 40 Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 105 | . . . . . . . . . . . . . . . . 6 . 19 . . 80 . . . . . . . . . Trap 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives -4/Hub_04(d) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 6) 663 | -10/Materials | Discovered new exit (range 11) 670 | -10/Materials | Discovered new exit (range 15) 775 | -10/Materials | Identified exit to Mines 788 | -10/Materials | Identified exit to Materials 851 | -10/Materials | Repaired Lgt. Treads 878 | -10/Materials | Repaired Lgt. Treads 1332 | -10/Materials | Discovered exit to Materials (range 7) 1351 | -10/Materials | Entered another Materials area 1351 | -9/Materials | Evolved 2 slots: Propulsion x2 1376 | -9/Materials | Identified exit to Mines 1909 | -9/Materials | Discovered new exit (range 14) 2177 | -9/Materials | Entered another Materials area 2177 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2302 | -8/Materials | Destroyed 11 combat bots 2492 | -8/Materials | Build established: Gunner 2595 | -8/Materials | Discovered new exit (range 12) 2924 | -8/Materials | Discovered new exit (range 16) 2997 | -8/Materials | Entered Storage 3246 | -8/Storage | Repaired Med. Armor Plating 3347 | -8/Storage | Met a pair of Derelict thieves 3691 | -8/Storage | Garrison activated, responded to threat 3785 | -8/Storage | Destroyed 7 combat bots 3788 | -8/Storage | Discovered new exit (range 20) 3882 | -8/Storage | Build established: Tank 4023 | -8/Storage | Entered Factory 4023 | -7/Factory | Evolved 2 slots: Utility x2 4208 | -7/Factory | Build established: Mutant 4785 | -7/Factory | Identified exit to Lower Caves 4814 | -7/Factory | Discovered new exit (range 6) 4963 | -7/Factory | Build established: Gunner 4980 | -7/Factory | Discovered new exit (range 10) 5932 | -7/Factory | Garrison activated, responded to threat 6181 | -7/Factory | Found Powered Armor 6184 | -7/Factory | Found Powered Armor 6262 | -7/Factory | Entered Lower Caves 6263 | -7/Lower Caves | Encountered a Warlord checkpoint 6519 | -7/Lower Caves | Learned location of 1 exit from Factory 6536 | -7/Lower Caves | Learned location of Extension (-4) 7203 | -7/Lower Caves | Discovered new exit (range 15) 7335 | -7/Lower Caves | Entered another Lower Caves area 7376 | -7/Lower Caves | Discovered new exit (range 10) 7568 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7602 | -7/Lower Caves | System corruption reached 10% 7604 | -7/Lower Caves | Released all parts (6) 7634 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 7700 | -7/Lower Caves | Core integrity fell below 50% 7735 | -7/Lower Caves | Spotted B-75 Beast 7780 | -7/Lower Caves | Discovered new exit (range 15) 7806 | -7/Lower Caves | Entered Zion 7829 | -7/Zion | System corruption cleaned by Quarantine Array 7860 | -7/Zion | Learned Factory terminal intel 7869 | -7/Zion | Build established: Mutant 7957 | -7/Zion | Found CR-A16's Pointy Stick 8132 | -7/Zion | Gained Derelict followers 8192 | -7/Zion | Given A8's code to call for help 8198 | -7/Zion | Gained Derelict followers 8233 | -7/Zion | Given the Hacking Drone Bay 8233 | -7/Zion | Found Prototype Device 8233 | -7/Zion | Identified Hacking Drone Bay 8311 | -7/Zion | Build established: Derelict-Mutant 8357 | -7/Zion | Gained Derelict followers 8442 | -7/Zion | Discovered new exit (range 9) 8476 | -7/Zion | Entered Proximity Caves 8476 | -6/Proximity Caves | Accompanied by 11 allies 8748 | -6/Proximity Caves | Spotted B-75 Beast 8801 | -6/Proximity Caves | Allies destroyed B-75 Beast 8821 | -6/Proximity Caves | Lost 7 allies 8930 | -6/Proximity Caves | Learned Factory emergency access door positions 8940 | -6/Proximity Caves | Lost 3 allies 9127 | -6/Proximity Caves | Build established: Scavenger-Mutant 9348 | -6/Proximity Caves | Discovered new exit (range 6) 9403 | -6/Proximity Caves | Entered Factory 9403 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9404 | -6/Factory | Identified exit to Factory 9406 | -6/Factory | Loaded intel: 26 terminal locations 9775 | -6/Factory | Build established: Scavenger-Tank 9846 | -6/Factory | Spotted B-75 Beast 9989 | -6/Factory | Identified exit to Lower Caves 11319 | -6/Factory | Garrison activated, responded to threat 11620 | -6/Factory | Build established: Scavenger-Gunner 11764 | -6/Factory | Found Prototype Processor 11764 | -6/Factory | Identified Exp. Targeting Computer 12635 | -6/Factory | Build established: Scavenger-Tank 13036 | -6/Factory | Repaired Lgt. Treads 13708 | -6/Factory | Build established: Tank 13816 | -6/Factory | Entered Lower Caves 14144 | -6/Lower Caves | Encountered a Warlord checkpoint 14187 | -6/Lower Caves | Learned 4 Factory zone layouts 14456 | -6/Lower Caves | Discovered new exit (range 15) 14489 | -6/Lower Caves | Spotted B-75 Beast 14502 | -6/Lower Caves | Entered another Lower Caves area 14502 | -6/Lower Caves | Discovered exit to Factory (range 18) 14577 | -6/Lower Caves | Encountered a Warlord checkpoint 14938 | -6/Lower Caves | Learned Factory garrison access intel 15309 | -6/Lower Caves | Discovered new exit (range 13) 15366 | -6/Lower Caves | Learned Factory emergency access door positions 15515 | -6/Lower Caves | Entered Data Miner 15515 | -6/Data Miner | Discovered new exit (range 6) 15536 | -6/Data Miner | Met Data Miner 15575 | -6/Data Miner | Learned location of Section 7 (-3) 15575 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15603 | -6/Data Miner | Received God Mode back door access code from Data Miner 15640 | -6/Data Miner | Entered Proximity Caves 15746 | -5/Proximity Caves | Spotted B-75 Beast 16525 | -5/Proximity Caves | Learned Factory garrison access intel 16789 | -5/Proximity Caves | Discovered exit to Factory (range 4) 16904 | -5/Proximity Caves | Entered Factory 16904 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16907 | -5/Factory | Loaded intel: 2 garrison access locations 17031 | -5/Factory | Repaired Broken Hvy. Plasma Cannon? 17298 | -5/Factory | Build established: Gunner 17364 | -5/Factory | Discovered new exit (range 11) 17650 | -5/Factory | Discovered new exit (range 5) 17657 | -5/Factory | Identified exit to Upper Caves 17886 | -5/Factory | Build established: Scavenger-Tank 17965 | -5/Factory | Destroyed 7 combat bots 18870 | -5/Factory | Build established: Scavenger-Gunner 18950 | -5/Factory | Cargo convoy interrupted 19008 | -5/Factory | Lost 4 parts (3n1u) 19520 | -5/Factory | Build established: Scavenger-Tank 19604 | -5/Factory | First assault squad dispatched 19856 | -5/Factory | Entered Upper Caves 20279 | -5/Upper Caves | Build established: Scavenger-Gunner 20360 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20411 | -5/Upper Caves | Destroyed 7 combat bots 20617 | -5/Upper Caves | Identified exit to Upper Caves 20850 | -5/Upper Caves | Entered another Upper Caves area 20850 | -5/Upper Caves | Accompanied by 1 ally 20851 | -5/Upper Caves | Identified exit to Warlord 20879 | -5/Upper Caves | Learned Factory interactive machine intel 21220 | -5/Upper Caves | Encountered a Warlord checkpoint 21643 | -5/Upper Caves | Entered Warlord 21990 | -5/Warlord | Found Signal Generator 22246 | -5/Warlord | Met Warlord 22260 | -5/Warlord | Warlord's base attacked by MAIN.C 22288 | -5/Warlord | Found Prototype Reactor 22288 | -5/Warlord | Identified Vortex Chain Reactor 22295 | -5/Warlord | Found Prototype Device 22295 | -5/Warlord | Identified Exp. Phase Shifter 22314 | -5/Warlord | Found Prototype Device 22314 | -5/Warlord | Identified Exp. Focal Shield 22537 | -5/Warlord | Found Prototype Device 22537 | -5/Warlord | Identified Minesniffer Drone Bay 22561 | -5/Warlord | Build established: Gunner 22610 | -5/Warlord | Warlord forces counterattacked 22634 | -5/Warlord | Spotted Striker 22666 | -5/Warlord | Lost 10 allies 22750 | -5/Warlord | Opened side exit 22861 | -5/Warlord | Discovered new exit (range 9) 22871 | -5/Warlord | Spotted Executioner 22872 | -5/Warlord | Entered Proximity Caves 22872 | -4/Proximity Caves | Accompanied by 1 ally 23085 | -4/Proximity Caves | Learned Research emergency access door positions 23243 | -4/Proximity Caves | Discovered new exit (range 9) 23356 | -4/Proximity Caves | Entered Factory 23356 | -4/Factory | Accompanied by 1 ally 23356 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 23357 | -4/Factory | Loaded intel: 54 interactive machine locations 23358 | -4/Factory | Loaded intel: 4 garrison access locations 23397 | -4/Factory | Identified exit to Upper Caves 23397 | -4/Factory | Identified exit to Extension 23397 | -4/Factory | Identified exit to Armory 23559 | -4/Factory | Spotted B-86 Titan 23832 | -4/Factory | Build established: Tank 24193 | -4/Factory | Discovered new exit (range 10) 24884 | -4/Factory | Destroyed 9 combat bots 24991 | -4/Factory | Identified exit to Research 25063 | -4/Factory | Repaired Imp. Force Field 25102 | -4/Factory | Entered Extension 25102 | -4/Extension | Accompanied by 1 ally 25230 | -4/Extension | Rescued a captive Derelict 25351 | -4/Extension | Rescued a captive Derelict 25352 | -4/Extension | First assault squad dispatched 25354 | -4/Extension | Rescued a captive Derelict 25356 | -4/Extension | Rescued a captive Derelict 25433 | -4/Extension | Lost 5 allies 25492 | -4/Extension | Build established: Commander-Tank 25526 | -4/Extension | Rescued a captive Derelict 25527 | -4/Extension | Rescued a captive Derelict 25533 | -4/Extension | Rescued a captive Derelict 25534 | -4/Extension | Rescued a captive Derelict 25570 | -4/Extension | Rescued A7 25579 | -4/Extension | Lost 5 allies 25588 | -4/Extension | Rescued a captive Derelict 25600 | -4/Extension | Rescued a captive Derelict 25823 | -4/Extension | Build established: Tank 25943 | -4/Extension | Lost 5 allies 26008 | -4/Extension | Spotted B-86 Titan 26031 | -4/Extension | Allies destroyed B-86 Titan 26052 | -4/Extension | Disrupted transfer network 26053 | -4/Extension | Spotted B-86 Titan 26067 | -4/Extension | Destroyed B-86 Titan 26118 | -4/Extension | Discovered exit to Research (range 4) 26123 | -4/Extension | Enhanced Grunt warped into view, answering call for help 26125 | -4/Extension | Enhanced Grunt warped into view, answering call for help 26397 | -4/Extension | Discovered new exit (range 22) 26399 | -4/Extension | Discovered exit to Research (range 21) 26432 | -4/Extension | Entered Cetus 26432 | -4/Cetus | Accompanied by 5 allies (A7) 26437 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 26451 | -4/Cetus | Spotted Cetus Guard 26451 | -4/Cetus | Spotted Cetus Guard 26454 | -4/Cetus | Spotted Cetus Guard 26455 | -4/Cetus | Spotted Cetus Guard 26462 | -4/Cetus | Allies destroyed Cetus Guard 26466 | -4/Cetus | Destroyed Cetus Guard 26470 | -4/Cetus | Destroyed Cetus Guard 26474 | -4/Cetus | Allies destroyed Cetus Guard 26626 | -4/Cetus | Started Cetus Manufacturing Module 26647 | -4/Cetus | Escorted A7 to Cetus Mainframe 26651 | -4/Cetus | Manufactured an Enhanced Grunt 26676 | -4/Cetus | Manufactured an Enhanced Grunt 26701 | -4/Cetus | Manufactured an Enhanced Grunt 26726 | -4/Cetus | Manufactured an Enhanced Grunt 26751 | -4/Cetus | Manufactured an Enhanced Grunt 26768 | -4/Cetus | Discovered new exit (range 22) 26803 | -4/Cetus | Spotted Cetus Guard 26803 | -4/Cetus | Spotted Cetus Guard 26805 | -4/Cetus | Spotted Cetus Guard 26807 | -4/Cetus | Spotted Cetus Guard 26808 | -4/Cetus | Discovered exit to Research (range 21) 26820 | -4/Cetus | Allies destroyed Cetus Guard 26823 | -4/Cetus | Allies destroyed Cetus Guard 26824 | -4/Cetus | Allies destroyed Cetus Guard 26829 | -4/Cetus | Met Revision 17 26974 | -4/Cetus | Entered Archives 26974 | -4/Archives | Accompanied by 9 allies (A7) 26979 | -4/Archives | Received a hacking code to weaken MAIN.C 26997 | -4/Archives | Build established: Commander-Tank 27004 | -4/Archives | Discovered new exit (range 22) 27040 | -4/Archives | Unable to access archive contents 27103 | -4/Archives | Entered Hub_04(d) 27103 | -4/Hub_04(d) | Accompanied by 7 allies 27339 | -4/Hub_04(d) | Lost 4 allies 27372 | -4/Hub_04(d) | Discovered exit to Research (range 13) 27387 | -4/Hub_04(d) | Found Prototype Device 27387 | -4/Hub_04(d) | Identified Exp. Thermal Shield 27404 | -4/Hub_04(d) | Found Prototype Device 27404 | -4/Hub_04(d) | Identified Active Sensor Suite 27574 | -4/Hub_04(d) | System corruption reached 10% 27575 | -4/Hub_04(d) | Entered Research 27575 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27775 | -3/Research | Revision forces began assault on 0b10 27835 | -3/Research | Met up with Revision 17++ 27871 | -3/Research | Build established: Scavenger-Tank 28275 | -3/Research | Research terminal network offline 28607 | -3/Research | Found Prototype Device 28607 | -3/Research | Identified Adv. Kinecellerator 28627 | -3/Research | Spotted Striker 28629 | -3/Research | Spotted Striker 28654 | -3/Research | Destroyed Striker 28686 | -3/Research | Spotted Striker 28693 | -3/Research | Destroyed Striker 28836 | -3/Research | Spotted Striker 28836 | -3/Research | Spotted Executioner 28857 | -3/Research | Destroyed Striker 28898 | -3/Research | Build established: Scavenger-Gunner 28925 | -3/Research | Found Adv. Kinecellerator 28932 | -3/Research | Found Exp. Targeting Computer 28935 | -3/Research | Found Prototype Processor 28935 | -3/Research | Identified Exp. Core Analyzer 28972 | -3/Research | Discovered new exit (range 9) 29012 | -3/Research | Entered Quarantine 29026 | -3/Quarantine | Found Alien Artifact 29055 | -3/Quarantine | Identified exit to Research 29072 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 29135 | -3/Quarantine | Found Alien Artifact 29498 | -3/Quarantine | Found Alien Artifact 29628 | -3/Quarantine | Met incapacitated Sigix Warrior 29628 | -3/Quarantine | Lockdown squad dispatched 29642 | -3/Quarantine | Identified Subatomic Replicator 29642 | -3/Quarantine | Identified Dimensional Node Initializer 29666 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 29670 | -3/Quarantine | Unlocked Sigix quarantine chamber 29720 | -3/Quarantine | Spotted Lightning 29727 | -3/Quarantine | Spotted Lightning 29727 | -3/Quarantine | Spotted Lightning 29751 | -3/Quarantine | Destroyed Lightning 29755 | -3/Quarantine | Warped through subspace 29786 | -3/Quarantine | Found Alien Artifact 29814 | -3/Quarantine | Scanned by Researcher 29874 | -3/Quarantine | Garrison activated, responded to threat 29928 | -3/Quarantine | Destroyed 8 combat bots 29987 | -3/Quarantine | Entered Research 29987 | -2/Research | Warlord forces began assault on 0b10 29987 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 30097 | -2/Research | Research machine network offline 30259 | -2/Research | Met up with Warlord 30366 | -2/Research | Borebot progress halted 30376 | -2/Research | Found Prototype Launcher 30376 | -2/Research | Identified Enh. Gamma Bomb Array 30472 | -2/Research | Borebot progress halted 30504 | -2/Research | Spotted Executioner 30510 | -2/Research | Spotted Executioner 30586 | -2/Research | Spotted Striker 30622 | -2/Research | Borebot progress halted 30853 | -2/Research | Spotted Striker 30988 | -2/Research | Warlord invited to help at Command 31128 | -2/Research | Spotted Executioner 31154 | -2/Research | Destroyed Executioner 31189 | -2/Research | Spotted Striker 31201 | -2/Research | Destroyed Striker 31207 | -2/Research | Spotted Executioner 31214 | -2/Research | Spotted Executioner 31228 | -2/Research | Destroyed Executioner 31253 | -2/Research | Destroyed 9 combat bots 31255 | -2/Research | Lost 6 allies 31255 | -2/Research | Found Adv. Kinecellerator 31271 | -2/Research | Lost 4 parts (1p1u2w) 31274 | -2/Research | Destroyed Executioner 31290 | -2/Research | Found Exp. Core Analyzer 31423 | -2/Research | Lost 4 allies 31597 | -2/Research | Discovered new exit (range 20) 31632 | -2/Research | Entered Testing 31672 | -2/Testing | Identified Terrabomb 31699 | -2/Testing | Garrison activated, responded to threat 31944 | -2/Testing | Identified exit to Access 32038 | -2/Testing | Found Prototype Processor 32038 | -2/Testing | Identified Exp. Signal Interpreter 32300 | -2/Testing | Found Portable AFG 32318 | -2/Testing | Entered Access 32318 | -1/Access | Evolved 2 slots: Weapon x2 32658 | -1/Access | Build established: Scavenger-Executioner 33325 | -1/Access | Discovered new exit (range 7) 33336 | -1/Access | Entered Command 33426 | -1/Command | Identified exit to Surface 34056 | -1/Command | Spotted M Guard 34056 | -1/Command | Spotted M Guard 34056 | -1/Command | Spotted Combat Programmer 34059 | -1/Command | Spotted Combat Programmer 34076 | -1/Command | Destroyed Combat Programmer 34088 | -1/Command | Destroyed Combat Programmer 34116 | -1/Command | Destroyed M Guard 34140 | -1/Command | Destroyed M Guard 34140 | -1/Command | All MAIN.C guards destroyed 34167 | -1/Command | Lost 8 parts (2p1n3u2w) 34238 | -1/Command | Met MAIN.C 34241 | -1/Command | Hacked MAIN.C using A7's code 34242 | -1/Command | System corruption reached 10% 34252 | -1/Command | 0b10 Conduit disabled 35596 | -1/Command | Destroyed MAIN.C Shell 35599 | -1/Command | MAIN.C activated Command garrisons 35605 | -1/Command | Surrendered to MAIN.C 35605 | -1/Command | Loaded intel: 56 machine locations 35605 | -1/Command | Loaded intel: 108 trap records 35605 | -1/Command | Discovered exit to Surface (range 77) 35605 | -1/Command | Discovered exit to Surface (range 61) 35674 | -1/Command | Found Prototype Protection 35674 | -1/Command | Identified Centrium Heavy Armor Plating 35790 | -1/Command | Found Vortex Chain Reactor 35794 | -1/Command | Found Prototype Reactor 35794 | -1/Command | Identified Zero-point Reactor 35802 | -1/Command | Found Prototype Processor 35802 | -1/Command | Identified Exp. Melee Analysis Suite 35808 | -1/Command | Found Prototype Device 35808 | -1/Command | Identified Exp. System Purifier 35846 | -1/Command | Found Prototype Energy Cannon 35846 | -1/Command | Identified Null Cannon 35857 | -1/Command | Found Adv. Kinecellerator 35876 | -1/Command | Found Prototype Device 35876 | -1/Command | Identified Exp. Weapon Cycler 35915 | -1/Command | MAIN.C activated Command garrisons 35953 | -1/Command | Unknown forces attacked Command 35953 | -1/Command | Spotted EQ-002 35953 | -1/Command | Spotted EQ-004 35953 | -1/Command | Spotted EQ-010 35953 | -1/Command | Spotted EQ-005 35953 | -1/Command | Spotted EQ-003 35953 | -1/Command | Spotted EQ-006 35961 | -1/Command | Spotted EQ-001 35964 | -1/Command | Destroyed EQ-004 35984 | -1/Command | Destroyed EQ-010 35988 | -1/Command | Destroyed EQ-002 35994 | -1/Command | Destroyed EQ-003 36010 | -1/Command | Destroyed EQ-005 36013 | -1/Command | Destroyed EQ-006 36018 | -1/Command | Destroyed EQ-001 36035 | -1/Command | Found Exp. Core Analyzer 36039 | -1/Command | Destroyed 7 combat bots 36054 | -1/Command | Spotted EQ-018 36054 | -1/Command | Spotted EQ-019 36054 | -1/Command | Spotted EQ-024 36055 | -1/Command | Destroyed EQ-019 36058 | -1/Command | Destroyed EQ-024 36089 | -1/Command | Spotted EQ-036 36091 | -1/Command | Discovered exit to Surface (range 44) 36091 | -1/Command | Discovered exit to Surface (range 89) 36091 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36117 | -1/Command | Spotted EQ-037 36132 | -1/Command | Spotted EQ-031 36140 | -1/Command | Destroyed EQ-036 36151 | -1/Command | Destroyed EQ-031 36151 | -1/Command | Destroyed EQ-037 36160 | -1/Command | Spotted EQ-030 36176 | -1/Command | Spotted EQ-050 36186 | -1/Command | Destroyed EQ-050 36191 | -1/Command | Spotted EQ-038 36204 | -1/Command | Spotted EQ-043 36209 | -1/Command | Spotted EQ-026 36210 | -1/Command | Spotted EQ-039 36211 | -1/Command | Spotted EQ-052 36216 | -1/Command | Core integrity fell below 50% 36217 | -1/Command | Released all parts (17) 36229 | -1/Command | Spotted EQ-057 36229 | -1/Command | Spotted EQ-035 36234 | -1/Command | Core integrity fell below 20% 36242 | -1/Command | Destroyed by EQ-008 with Linear Accelerator Last Messages --------------- 36220_ Acquired Corrupted Med. Treads. 36220_ Integrated Corrupted Med. Treads (+2). 36222_ System corrupted: Med. Treads fused. 36222_ Acquired 80 matter. 36223_ Chain reaction triggered in Corrupted Rnf. Antimatter Reactor. 36223_ Acquired 54 matter. 36224_ Acquired 89 matter. 36226_ Overheating: Energy bleed (-9). 36229_ Med. Treads destroyed. 36230_ The unstable cave ceiling collapses. 36230_ Penetrated by Slug. 36231_ The unstable cave ceiling collapses. 36235_ Hvy. Machine Gun crushed. 36236_ The unstable cave ceiling collapses. 36236_ Slug penetrates Warlord 4Z-XS3. 36237_ The unstable cave ceiling collapses. [Achievement: 50k Club] [Achievement: Punisher] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ????# #???????????????# #??# ########### | | ????# #???????????????# #### #! | | ????# #???????????????########## # | | ????# #????????????????????????# # | | ????#%[ #????????????????????????# " | | ???? % ???????????????????????# # | | ???? = #??????????????????????# ########### | | ?##? =/ #??????????????????????# | | ## # = #??????????????????????# | | # ##?????????????????????# | | # #?????????????????????# | | # *%# #?????##????????????### | | # # ###### #????????#### # % #########+# | | # # # #???###### ## # | | ## # # # #####;## # #?# # | | =T# % # # #?#= # | | %## % ! = # W W!! ####;%! # | | %=*! # "" | | % % =!=%!% # """" | | ]= *=% *[=*! + """" | | ! % !=! # "" | | =[ # | | # [% # ## W # ##### # | | ### # = ## # #??# # | | #% ###??# # ! | | # # # @###????# ########### | | # ## ####??????# ########### | | # ## ##????????# + | | # # ## # # ##????????# # | | ### # ##????????# + | | % # # #?#######?????????# # | | # # # ##?????????????????# # ! | | # # # #??????????????#####+#+############# | | ## # # # ##??????????????# #????? | | ?# ##*= #???????????????# ###### | | ?##?#%= ###???????????????# + | | ????=[=%# ##?????????????????# ###### | | ???## ###??????????????????# #????? | | ????# #????????????????????# #????? | | ????# #???????????????########+####+#######????? | | #####"++######??????????# ## ####### | | #??????????# ## [[[####### | | ### ### #### #??????????# ## [[[### | | ??# #?# #??# #??????????# ## [[[### | | ??# #?# #??# #??????????# !## ### ^^ | | ### ########+###????????####+####### ! ### ^" | | # # # #?????????# ###### ### ^" | | # # # #?????????# # ### ^" | | # # # #?????????# + ### ^" | | # # # #?????????# ###### ### ^" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 83 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1650 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Power Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Kinecelleration 50 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Centrium Heavy Treads | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Exp. Focal Shield | -2/Testing | Archive Hvy. Hardcell Cannon | -2/Testing | Archive Exp. Coolant Injector | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- 50k Club Can't Touch This Corridor Of Doom Executioner Gunslinger Main Advantage Meet Your Maker More Power To You Overachiever Party Time Poison In The Code Prison Break Project G-00 Punisher Revolutionary Research Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed CobblerGammaMatrix Manual? 0 Play Time 13:34:20 Cumulative 142.1 hours Start 2024.06.02 @ 20:58:58 End 2024.06.13 @ 17:13:51 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 764d03ae-f42f-41c8-8b85-c17f009af78a