Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 23:18:32 Player: parasect Result: Destroyed by as-22820 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (443) 443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 978 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Heat Sink High-capacity Storage Unit Medium Matter Pod (55) Salvage Targeting Computer Salvage Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Heat Sink High-capacity Storage Unit Salvage Targeting Computer Salvage Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 1 11 1 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | 1 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | . 4 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 3 | . 2 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 12 | 3 12 20 Power . | . . 1 Propulsion 2 | 2 3 3 Utility 5 | . 5 11 Weapon 3 | 1 3 5 Tool/Special . | . . . Unused Backups 33 | 9 8 16 Power 5 | 2 2 1 Propulsion 9 | 4 2 3 Utility 13 | 1 3 9 Weapon 6 | 2 1 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 96 Engine 13 | . 13 13 Leg 27 | . 28 26 Device 13 | . 13 13 Storage 14 | . 14 14 Energy Gun 3 | . 4 . Ballistic Gun 23 | . 22 26 Peak Build Rating 10 | 7 10 9 Average Rating 7 | 6 7 8 On Entrance 7 | 6 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 50 | 12 50 49 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 15 | . 2 15 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 8 17 20 Most Carried 20 | 6 20 20 Average Carried 13 | 3 12 20 Final Capacity 20 | 8 20 20 Final Carried 20 | 5 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 748 | 322 340 86 Remotely . | . . . Salvage Created 716 | 262 438 16 Parts 59 | 26 29 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 10 3 Guns 10 | . 10 . AOE 3 | . . 3 Classes Destroyed 7 | 3 4 . Worker 2 | 2 . . Tunneler 8 | 8 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 5 | . 2 3 Grunt 8 | . 8 . Best Kill Streak 4 | 4 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 79 | . 48 31 Missed 23 | . 14 9 Hits 56 | . 34 22 Projectile 56 | . 34 22 AOE 9 | . . 9 Damage Taken 1035 | . 473 562 Core 254 | . 55 199 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 80 | 28 49 3 Largest 2 | 2 2 1 Hottest 100 | 40 100 30 Shots Fired 155 | 56 96 3 Gun 151 | 56 94 1 Cannon . | . . . Launcher 2 | . . 2 Special 2 | . 2 . Kinetic 135 | 56 78 1 Thermal 18 | . 18 . Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 17 | 9 17 1 Robot Miss Streak 3 | 3 2 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 106 | 35 70 1 Core Hits 47 | 15 29 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1310 | 353 805 152 Guns 1158 | 353 805 . Cannons . | . . . Explosions 151 | . . 151 Melee . | . . . Ramming 1 | . . 1 Kinetic 1001 | 353 648 . Thermal 157 | . 157 . Explosive 151 | . . 151 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 158 | . 158 . Average Temperature 63 | . 63 . Received Heat Transfer 198 | . 198 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 518 | . 518 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 93 | 10 93 85 Initial 18 | . . 18 Average 15 | 1 19 11 Influence Increases 502 | 55 362 85 Destroy 0b10 Robot/C 260 | . 200 60 Destroy 0b10 Robot/NC 70 | 55 15 . Destroy Leader 46 | . 36 10 Successful Hack 19 | . 19 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 17 | . 2 15 Lose Combat Pursuer 15 | . 15 . Influence Decreases 502 | 55 315 132 Entered New Map 29 | . . 29 Time Decay 406 | 55 305 46 Lost Part 67 | . 10 57 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 18 19 Peak Tracking Total 15 | . 5 15 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 7 | . 7 . Failed 12 | . 12 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1603 | 25 1165 413 Seismic 1603 | 25 1165 413 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1949 | 267 1264 418 Spaces Moved 669 | 49 468 152 Core 2 | . . 2 Treads . | . . . Legs 667 | 49 468 150 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 260 Average Speed 215 | 120 209 266 Slowest Speed 800 | 120 260 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 91 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 24 | . 2 22 Melee . | . . . Projectile 2 | . 2 . AOE 22 | . . 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1024 | 208 656 160 Wait 212 | 126 86 . Move 667 | 48 467 152 Hop . | . . . Pick Up 26 | 2 23 1 Fast Attach 2 | 1 1 . Attach 2 | . 2 . Detach 1 | . 1 . Swap 19 | . 17 2 Drop 14 | 3 10 1 Fire 80 | 28 49 3 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 2) 268 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 824 | -10/Materials | Discovered new exit (range 4) 868 | -10/Materials | Derelicts attacked the area 1258 | -10/Materials | Discovered new exit (range 16) 1497 | -10/Materials | Discovered new exit (range 10) 1532 | -10/Materials | Entered Mines 1652 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1732 | -10/Mines | Learned Materials interactive machine intel 1869 | -10/Mines | Discovered new exit (range 7) 1922 | -10/Mines | Assembled infested the area 1944 | -10/Mines | Core integrity fell below 50% 1949 | -10/Mines | Core integrity fell below 20% 1950 | -10/Mines | Destroyed by as-22820 with Assembled Heavy Rifle Last Messages --------------- 01938_ U-05 Engineer lays Concrete. 01939_ U-05 Engineer builds a Wall. 01939_ U-05 Engineer destroyed. 01939_ Ion Engine destroyed. 01940_ The unstable cave ceiling collapses. 01940_ U-05 Engineer lays Concrete. 01941_ The unstable cave ceiling collapses. 01941_ U-05 Engineer lays Concrete. 01941_ as-25805 destroyed. 01942_ The unstable cave ceiling collapses. 01943_ U-05 Engineer builds a Wall. 01943_ Lgt. Assault Rifle destroyed. 01943_ D-53 Grenadier destroyed. 01943_ as-06449 destroyed. 01945_ Seismic Detector destroyed. 01947_ U-05 Engineer builds a Wall. 01948_ D-53 Grenadier destroyed. 01949_ K-01 Serf collects debris. 01949_ U-05 Engineer builds a Wall. 01950_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?# #?????????? | | ?## ##### ############## #####?????? | | ??# ##???# #????????????# ## ##????? | | ??####????# #????????????## #????? | | ??????????# #?????????????# #????? | | ??????????# #?????????????# ##????? | | ??????????# #????????????# ### ##?????? | | ??????????# #????????????# #?###??????? | | ??????????# #????????????## #??????????? | | ??????????# #?????????????## #??????????? | | ??????##### #??????????????## ??????????? | | ??????# #???????????????# ??????????? | | ??????# #####???????????????# ?????????? | | ?????## #??????????????????? ?????????? | | ???### ##?????????????????? ?????????? | | ??## ##????????????????? ????????? | | ??# ##???????????????? ????????? | | ??# ##??????????????# ????????? | | ??## < ######??????????#### ???????? | | ???## ## ####???????????##????????? | | ????## ##????????????????????? | | ?????###### # ##???#???????????????? | | ????????# # u#! ## #???????????????? | | ????????# # u #???????????????? | | ????????# # % #???????????????? | | ????????# @ #???????????????? | | ????????##### #???????????????? | | ????????????# #???????????????? | | ????????????## # #???????????????? | | ???????????? #???????????????? | | ?????????? ????????????????? | | ?????????## ! ###???????????????? | | ??????????#### ##?????????????????? | | ?????????????## a ??????????????????? | | ??????????????# ##?????????????????? | | ??????????????## #??????????????????? | | ???????????????# ##??????????????????? | | ???????????????### a ##??????????????????? | | ??????????????????# ##???????????????????? | | ??????????????????? a ????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupTripodScanner Manual? 0 Play Time 00:12:52 Cumulative 149.5 hours Start 2026.03.04 @ 23:07:10 End 2026.03.04 @ 23:18:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 106 Adventurer 0 Explorer 1 Win Type - Total 15 Types 11/0/2/1/0/0/0/1/0/0 Lore% 55 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6655834b-eefa-4d62-adb7-d180d3c49110