Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.12 @ 18:43:05 Player: Sanctumkeeper Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (2749) 2749 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 7878 Bonus ------- Follower Combat Kills 134 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Advanced Terrain Scanner Layered Light Armor Plating Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Particle Charger Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Makeshift Armor Plating System Shield Chronowheel Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Ion Cannon Gauss Rifle Grenade Launcher Rocket Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 5 | . . . . . 3 . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 92 | 6 6 2 . . 19 25 9 5 20 . . Power 15 | 1 1 2 . . 1 6 2 . 2 . . Engine 10 | 1 1 1 . . . 3 2 . 2 . . Core 4 | . . 1 . . 1 2 . . . . . Reactor 1 | . . . . . . 1 . . . . . Propulsion 27 | 2 . . . . 6 8 1 1 9 . . Treads 27 | 2 . . . . 6 8 1 1 9 . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 1 2 . . . 7 2 3 1 3 . . Device 4 | . . . . . . . 1 1 2 . . Storage 4 | 1 2 . . . 1 . . . . . . Processor 3 | . . . . . 1 . 1 . 1 . . Hackware 1 | . . . . . . . 1 . . . . Protection 7 | . . . . . 5 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 3 . . . 5 9 3 3 6 . . Energy Gun 1 | . . . . . 1 . . . . . . Energy Cannon 7 | . . . . . . . 3 1 3 . . Ballistic Gun 16 | 2 3 . . . 3 7 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . . 1 2 . 2 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . . . . Parts Lost 30 | . . 1 . . 7 5 1 . 16 . . Power 5 | . . 1 . . 1 1 . . 2 . . Propulsion 13 | . . . . . 4 2 . . 7 . . Utility 3 | . . . . . . 1 . . 2 . . Weapon 9 | . . . . . 2 1 1 . 5 . . Highest Loss Streak 15 | . . 1 . . 4 3 1 . 15 . . Average Slot Usage (%) 96 | . 98 100 100 100 89 96 100 100 93 . . Engine 5 | . 14 3 . . . 3 7 7 6 . . Core 3 | . . 10 14 14 9 2 . . . . . Treads 25 | . 28 28 28 28 26 25 23 23 21 . . Device 2 | . . . . . . . 7 7 5 . . Storage 25 | . 26 28 28 28 27 27 23 23 22 . . Processor 6 | . . . . . 1 9 15 15 14 . . Hackware 1 | . . . . . . . 3 7 6 . . Protection 3 | . . . . . 7 8 3 . . . . Energy Cannon 4 | . . . . . . . 15 12 12 . . Ballistic Gun 15 | . 28 28 28 28 13 17 . . . . . Naked Turns 59 | . . . . . . . . . 12 3 44 Heaviest Build 105 | 10 72 71 71 71 105 102 101 98 98 . . Greatest Support 76 | 40 40 40 40 40 60 60 60 60 76 3 3 Greatest Overweight (x) 4 | . 1 1 1 1 4 2 1 1 2 . . Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 26 | 6 20 20 20 20 26 26 26 26 26 4 4 Average Capacity 23 | 5 18 20 20 20 25 26 26 26 25 4 4 Most Carried 26 | 4 20 20 20 20 26 26 26 26 26 4 4 Average Carried 21 | 2 14 19 19 20 21 25 25 25 24 4 4 Final Capacity 26 | 6 20 20 20 20 26 26 26 26 4 4 4 Final Carried 26 | 4 20 20 20 20 26 26 25 26 4 4 4 Class Distribution -------------------- 70% | Hauler-Mutant 25% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 2201 | 243 229 48 . . 414 773 101 79 314 . . Remotely . | . . . . . . . . . . . . Salvage Created 3895 | . 629 195 . . 688 1046 422 89 826 . . Parts 207 | . 39 10 . . 44 63 14 12 25 . . Haulers Intercepted 10 | . 2 . . . 2 5 1 . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 7 18 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 75 | . 11 6 . . 13 17 6 9 13 . . Guns 45 | . 11 6 . . 10 17 . . 1 . . Cannons 13 | . . . . . . . 6 . 7 . . AOE 17 | . . . . . 3 . . 9 5 . . Classes Destroyed 13 | . 7 . . . 2 3 . . 1 . . Worker 3 | . 1 . . . 1 1 . . . . . Builder 2 | . 1 . . . . 1 . . . . . Hauler 10 | . 2 . . . 2 5 1 . . . . Recycler 3 | . 3 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 29 | . 9 3 . . 3 4 . 9 1 . . Grunt 22 | . 2 3 . . 3 5 3 . 6 . . Brawler 2 | . . . . . . 1 . . 1 . . Duelist 4 | . . . . . . 1 . . 3 . . Sentry 13 | . . . . . 6 4 2 . 1 . . Hunter 5 | . . . . . 1 2 1 . 1 . . Samaritan 4 | . . . . . . . . . 4 . . Best Kill Streak 6 | . 6 5 . . 4 5 2 3 6 . . Combat Bots Only 6 | . 3 5 . . 4 5 2 3 6 . . Max Kills in Single Turn 2 | . 2 2 . . 1 1 1 2 2 . . Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Damage Taken 6045 | . 344 178 . . 1205 1245 598 246 1921 . 308 Core 1011 | . 86 13 . . 114 96 10 13 371 . 308 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 60 . 61 . . . . . Volleys Fired 291 | . 41 15 . . 76 83 27 10 39 . . Largest 2 | . 2 2 . . 2 2 2 1 2 . . Hottest 136 | . 40 40 . . 60 72 136 33 136 . . Shots Fired 552 | . 82 30 . . 147 161 54 10 68 . . Gun 417 | . 82 30 . . 142 159 . . 4 . . Cannon 113 | . . . . . . . 54 . 59 . . Launcher 22 | . . . . . 5 2 . 10 5 . . Special . | . . . . . . . . . . . . Kinetic 393 | . 82 30 . . 118 159 . . 4 . . Thermal 113 | . . . . . . . 54 . 59 . . Explosive 20 | . . . . . 5 . . 10 5 . . Electromagnetic 26 | . . . . . 24 2 . . . . . Robot Hit Streak 15 | . 10 12 . . 15 15 7 6 14 . . Robot Miss Streak 4 | . 3 4 . . 3 3 2 1 2 . . Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 6 | . 4 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 382 | . 51 18 . . 105 110 40 6 52 . . Core Hits 185 | . 27 14 . . 40 46 15 11 32 . . Critical Hits 12 | . . . . . . 3 5 . 4 . . Critical Kills 2 | . . . . . . . 1 . 1 . . Critical Parts Destroyed 9 | . . . . . . 2 4 . 3 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6940 | . 636 171 . . 1251 1755 799 709 1619 . . Guns 3525 | . 613 158 . . 980 1688 . . 86 . . Cannons 1803 | . . . . . . . 799 . 1004 . . Explosions 1536 | . . . . . 264 48 . 709 515 . . Melee . | . . . . . . . . . . . . Ramming 76 | . 23 13 . . 7 19 . . 14 . . Kinetic 3309 | . 613 158 . . 764 1688 . . 86 . . Thermal 1803 | . . . . . . . 799 . 1004 . . Explosive 1488 | . . . . . 264 . . 709 515 . . Electromagnetic 264 | . . . . . 216 48 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 . 7 . . 8 8 8 Average Corruption 3 | . 2 2 2 2 . 4 . . 8 8 8 Corruption Purged . | . . . . . . . . . . . . Effects 68 | . 7 4 5 2 . 42 . . 8 . . Message Errors 10 | . 1 2 1 . . 5 . . 1 . . Matter Fused 12 | . . . . . . 7 . . 5 . . Heat Flow Errors 12 | . 2 1 . 1 . 7 . . 1 . . Energy Discharges 13 | . . . 3 . . 10 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 8 | . 1 1 1 1 . 4 . . . . . Misfires 1 | . . . . . . 1 . . . . . Targeting Errors 8 | . 3 . . . . 4 . . 1 . . Weapon Failures 3 | . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 137 | . . . . . 8 . . 53 76 . . Projectiles 28 | . . . . . . . . . 28 . . Explosions 109 | . . . . . 8 . . 53 48 . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . . 16 . 62 153 . . Shots 6 | . . . . . . 1 . 2 3 . . Rammed 11 | . 3 2 . . 1 3 . . 2 . . Targets Rammed 11 | . 3 2 . . 1 3 . . 2 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 255 | . 208 228 . 163 45 255 144 . 224 . . Average Temperature 50 | . 68 75 . 86 7 75 45 . 58 . . Received Heat Transfer 1254 | . 54 81 . . 261 324 201 . 333 . . Effects 1 | . . . . . . 1 . . . . . Interference 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 6 . 3 . . Heat Transferred 3108 | . . . . . . . 1443 . 1665 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Peak Influence 357 | . 160 181 . . 274 357 169 . . . . Initial 67 | . . 26 . . . 33 67 . . . . Average 113 | . 65 84 . . 96 213 76 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . . Low Security (%) 81 | 100 100 100 . 100 89 42 100 . . . . Level 1 18 | . . . . . 10 57 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 2 3 1 . 1 . . Investigation 1 | . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 2 1 1 . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals 4 | . 1 . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 22 7 . . 17 33 9 9 19 . 3 Peak Tracking Total 10 | . 4 5 . . 4 4 3 3 10 . 3 Tactical Retreats 10 | . . 1 . . 2 4 . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 6 | . 1 . . . . 5 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled 5 | . . . . . . 3 . . 2 . . Max in Single Turn 2 | . . . . . . 1 . . 2 . . Garrison Access 2 | . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 24 | . 3 . 2 1 3 10 3 . 2 . . Terminals 17 | . 3 . . 1 3 9 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 51 | . 6 . 2 2 7 22 7 . 5 . . Successful 25 | . 1 . 2 1 3 10 3 . 5 . . Failed 26 | . 5 . . 1 4 12 4 . . . . Catastrophic 7 | . 3 . . . 1 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 6 . 1 . 6 9 2 . . . . Terminals 38 | . 6 . . 2 7 21 2 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 3 . . . . Terminal Hacks 14 | . . . 2 1 1 5 . . 5 . . Record 5 | . . . 1 . . . . . 4 . . Part Schematic 1 | . . . . . . 1 . . . . . Open Door 3 | . . . . . . 2 . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . . . Zone Layout 3 | . . . . 1 1 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . 1 1 . . . . Unauthorized Hacks 7 | . 1 . . . 2 4 . . . . . Terminals 7 | . 1 . . . 2 4 . . . . . Botnet 7 | . 1 . . . 2 4 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 . . 1 3 6 3 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . 2 . . . . Matter 190 | . . . . . . . 190 . . . . Time 95 | . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 6 | . . 5 . . . 1 . . . . . Largest Group 5 | . . 5 . . . 1 1 . . . . Highest-Rated Group 99 | . . 86 . . . 99 99 . . . . Highest-Rated Ally 99 | . . 31 . . . 99 99 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 32 | . . 23 . . . 9 . . . . . Total Damage 523 | . . 141 . . . 382 . . . . . Kills 7 | . . 2 . . . 5 . . . . . Allies Corrupted 2 | . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 8247 | 84 1408 741 472 234 982 1719 806 873 881 3 44 Spaces Moved 4012 | 51 710 386 262 127 384 744 378 467 409 6 88 Core 123 | 9 . . . . . . . . 20 6 88 Treads 3889 | 42 710 386 262 127 384 744 378 467 389 . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 180 180 50 50 50 Average Speed 176 | 140 177 180 180 180 180 182 180 180 176 50 50 Slowest Speed 240 | 160 180 180 180 180 240 200 180 183 200 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 3 96 61 69 42 39 92 11 71 51 22 16 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . Scrap Searched 9 | . . 1 . 1 . . . 2 5 . . Spaces Dug 11 | . . . . . . . . 11 . . . Terrain Destroyed 137 | . . . . . 41 1 . 60 35 . . Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . 1 . . 3 . . AOE 133 | . . . . . 41 . . 60 32 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 4693 | 60 789 407 263 133 549 957 455 486 501 5 88 Wait 128 | . 7 1 . 5 33 47 20 1 14 . . Move 4001 | 50 709 385 261 126 383 743 377 466 408 5 88 Hop . | . . . . . . . . . . . . Pick Up 84 | 4 17 1 1 1 23 22 10 2 3 . . Fast Attach 26 | 6 1 1 . . 4 11 1 . 2 . . Attach 27 | . . 1 . . 7 4 3 . 12 . . Detach 1 | . . . . . . . 1 . . . . Swap 39 | . 5 . . . 8 10 5 5 6 . . Drop 76 | . 6 1 1 1 14 34 11 2 6 . . Fire 291 | . 41 15 . . 76 83 27 10 39 . . Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . Crush 9 | . 3 2 . . 1 3 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . . . . 9 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Dat]) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 12) 354 | -10/Materials | Discovered new exit (range 15) 542 | -10/Materials | Build established: Hauler-Mutant 698 | -10/Materials | Discovered new exit (range 3) 1472 | -10/Materials | Discovered new exit (range 11) 1493 | -10/Materials | Entered Mines 1510 | -10/Mines | Discovered new exit (range 13) 1589 | -10/Mines | Met a Derelict bent on vengeance 1930 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1932 | -10/Mines | Discovered new exit (range 5) 1989 | -10/Mines | Learned location of Storage (-8) 2072 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2167 | -10/Mines | Assembled infested the area 2234 | -10/Mines | Entered Exiles 2278 | -10/Exiles | Met 8R-AWN 2306 | -10/Exiles | Met EX-HEX 2387 | -10/Exiles | Met EX-DEC 2416 | -10/Exiles | Learned location of Zion (-6) 2447 | -10/Exiles | Met EX-BIN 2472 | -10/Exiles | Aligned with FarCom system 2474 | -10/Exiles | Given EX-Vault access code 2522 | -10/Exiles | Opened EX-Vault 2536 | -10/Exiles | Found Chronowheel 2574 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2688 | -10/Exiles | Discovered new exit (range 12) 2706 | -10/Exiles | Left Exiles lab with Chronowheel 2706 | -10/Exiles | Entered Mines 2714 | -9/Mines | Discovered new exit (range 8) 2925 | -9/Mines | Discovered new exit (range 7) 2940 | -9/Mines | Entered Materials 2940 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2941 | -8/Materials | Identified exit to Factory 3294 | -8/Materials | Lost 4 parts (1p2n1w) 3319 | -8/Materials | Discovered new exit (range 15) 3714 | -8/Materials | Identified exit to Storage 3922 | -8/Materials | Entered Storage 4652 | -8/Storage | Garrison activated, responded to threat 4720 | -8/Storage | Lost 3 parts (2n1w) 5110 | -8/Storage | Discovered exit to Factory (range 15) 5134 | -8/Storage | Met 01-MTF 5264 | -8/Storage | Build established: Scavenger-Mutant 5641 | -8/Storage | Entered Factory 5641 | -7/Factory | Accompanied by 1 ally (01-MTF) 5641 | -7/Factory | Evolved 2 slots: Utility x2 5646 | -7/Factory | 01-MTF left 5783 | -7/Factory | Fabricated Lgt. Angular Momentum Engine? 6232 | -7/Factory | Discovered new exit (range 14) 6272 | -7/Factory | Identified exit to Lower Caves 6447 | -7/Factory | Entered Lower Caves 7207 | -7/Lower Caves | Discovered new exit (range 11) 7264 | -7/Lower Caves | Identified exit to Lower Caves 7320 | -7/Lower Caves | Entered another Lower Caves area 7360 | -7/Lower Caves | Build established: Hauler-Mutant 7548 | -7/Lower Caves | Identified exit to Factory 7602 | -7/Lower Caves | Learned Armory emergency access door positions 7602 | -7/Lower Caves | Learned Extension garrison access intel 8008 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8130 | -7/Lower Caves | Lost 15 parts (2p6n2u5w) 8186 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8189 | -7/Lower Caves | Released all parts (10) 8194 | -7/Lower Caves | Discovered new exit (range 15) 8201 | -7/Lower Caves | Core integrity fell below 50% 8201 | -7/Lower Caves | Entered Data Miner 8201 | -7/Data Miner | Discovered new exit (range 6) 8204 | -7/Data Miner | Entered Proximity Caves 8206 | -6/Proximity Caves | Learned 4 Factory zone layouts 8231 | -6/Proximity Caves | Core integrity fell below 20% 8248 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08189_ Released Imp. Signal Interpreter. 08189_ Released Grenade Launcher. 08194_ Acquired 20 matter. 08194_ EXIT=FOUND 08197_ Slammed into G-47 Trooper. 08197_ G-47 Trooper knocked back. 08198_ Slammed into G-47 Trooper. 08198_ Destabilizing: Core damaged (-21). LOCATION=UNKNOWN GOAL=ESCAPE 08201_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 08206_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 08226_ Penetrated by Slug. 08230_ Slug penetrates Wall. 08246_ Penetrated by Slug. 08246_ Slug penetrates Wall. 08248_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????###?????????????????????????????? | | #?????????????## ##?####?####??????#####???????? | | #????????????### ### #?# ##????## #???????? | | #?????????????# #?# ###### #????????? | | #???????##????# ### ## ###????????? | | ##????## ##??## ##??????????? | | #??### #?## ### ###???????????? | | ##??? #?# #?## ## ##?????????????? | | ##???# #??# ##?## ######??????????????? | | ##??# #???# ###?## ##???????????????????? | | #### ##### ##### #????????????????????? | | # ## ## @ ##????????????????????? | | ## h#?????????????????????? | | ?### h h #?????????????????????? | | ???## ??????????????????? | | ????# ??????????????????? | | ????# ??????????????????? | | ????## ???????????????????? | | ?????## #??????????????????? | | ??????# ### ##??????????????????? | | ????? #?# #???????????????????? | | ??? #? ???????????????????? | | #?# #### # ???????????????????? | | ###????## ### ??????????????????? | | #??????### ##?## ####??????????????????? | | #?????# #???? ??????????????????????? | | #####?????# ??????? ??????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ## ?????????????????????????????????? | | ??????????#?? ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysMatterCutter Manual? 0 Play Time 00:48:51 Cumulative 120.1 hours Start 2021.06.12 @ 17:44:52 End 2021.06.12 @ 18:43:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23bb900b-92cf-4540-879b-69076fcf367a