Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.13 @ 18:55:32 Player: Dosh Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (248) 1240 Value Destroyed (9058) 9058 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2774) 2774 TOTAL SCORE: 18832 Bonus ------- High Alert Combat Kills 1857 Follower Combat Kills 130 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/1000 Matter 95/300 Energy 100/100 System Corruption 10% Temperature Cool (38) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Improved Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Neutrino Core Micro Fission Core Medium Treads High-capacity Storage Unit High-capacity Matter Pod (200) Encrypted Comm Array Core Analyzer Hacking Suite Improved System Shield System Restoration Module Improved Assault Rifle Heavy Machine Gun Remote Datajack Flail Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Encrypted Comm Array Core Analyzer Layered Medium Armor Plating Shock Absorption System Force Field Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Medium Treads Improved Medium Treads Improved Medium Treads High-capacity Storage Unit High-capacity Matter Pod Core Analyzer Improved Heavy Armor Plating Hacking Suite System Shield System Restoration Module Improved Assault Rifle Improved Heavy Machine Gun Flak Cannon Gauss Cannon Heavy Flak Cannon Heavy Missile Launcher Remote Datajack Flail Deploy-a-Sentry Deploy-a-Sentry [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hacking Suite Device Force Field Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 7 | . . . 2 . . . 1 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 142 | 6 6 . 19 1 1 . 25 2 7 30 7 6 32 Power 15 | 1 . . 3 . . . 1 . 1 4 . 1 4 Engine 10 | 1 . . 3 . . . 1 . 1 2 . . 2 Core 4 | . . . . . . . . . . 2 . 1 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 36 | 2 1 . 5 . . . 11 1 3 8 . . 5 Treads 31 | 2 1 . 5 . . . 6 1 3 8 . . 5 Leg . | . . . . . . . . . . . . . . Wheel 5 | . . . . . . . 5 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 43 | 1 3 . 5 1 1 . 3 1 2 11 3 3 9 Device 12 | . . . 1 . . . . . 1 2 1 2 5 Storage 8 | 1 1 . 1 . 1 . 1 1 . 2 . . . Processor 2 | . . . . . . . . . . 1 . . 1 Hackware 7 | . . . 1 . . . 1 . . 3 . . 2 Protection 14 | . 2 . 2 1 . . 1 . 1 3 2 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 2 . 6 . . . 10 . 1 7 4 2 14 Energy Gun 3 | 1 1 . 1 . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 22 | 1 . . 4 . . . 4 . 1 4 2 1 5 Ballistic Cannon 10 | . 1 . . . . . 2 . . 2 1 . 4 Launcher 10 | . . . . . . . 4 . . 1 1 1 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . . . 8 . Parts Lost 53 | . 4 . 2 1 . . 7 . 1 15 1 . 22 Power 11 | . 1 . . . . . 1 . . 4 . . 5 Propulsion 15 | . 1 . 1 . . . 5 . 1 4 . . 3 Utility 17 | . 1 . 1 1 . . 1 . . 5 . . 8 Weapon 10 | . 1 . . . . . . . . 2 1 . 6 Highest Loss Streak 8 | . 1 . 1 1 . . 3 . 1 8 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 84 85 95 99 100 100 86 84 89 91 80 85 81 Engine 7 | . 6 . 11 11 11 11 8 7 7 7 . . 4 Core 1 | . . . . . . . . . . 3 6 12 3 Treads 18 | . 27 28 20 22 22 22 14 30 27 22 13 13 10 Wheel 2 | . . . . . . . 9 . . . . . . Device 3 | . . . 5 7 . . . . 3 2 . 5 9 Storage 8 | . 14 14 11 11 11 11 9 7 7 6 6 6 5 Processor 2 | . . . . . . . . . . 4 6 6 8 Hackware 15 | . . . 10 11 11 11 17 15 15 22 26 20 17 Protection 9 | . 8 14 13 14 22 22 8 7 12 5 5 6 4 Energy Gun 1 | . 16 14 2 . . . . . . . . . . Energy Cannon 2 | . . . 7 11 11 11 . . . . . . . Ballistic Gun 9 | . 3 . 8 11 11 11 14 7 7 10 11 12 6 Ballistic Cannon 3 | . 7 14 3 . . . 2 7 7 1 1 . 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 223 | 12 26 26 65 71 71 71 223 101 117 144 110 120 133 Greatest Support 140 | 40 40 40 40 40 40 40 66 86 110 140 140 140 140 Greatest Overweight (x) 18 | . 1 . 1 1 1 1 18 1 1 3 . . 1 Average Overweight (x) 1 | . . . . 1 1 1 6 1 1 . . . . Largest Inventory Capacity 35 | 8 15 15 20 20 20 20 35 35 25 25 25 25 25 Average Capacity 24 | 6 11 15 18 20 20 20 34 25 25 24 25 25 25 Most Carried 32 | 2 10 11 20 20 20 20 32 31 25 25 24 24 24 Average Carried 20 | 1 5 10 15 19 19 20 24 25 23 22 23 22 21 Final Capacity 35 | 8 15 15 20 20 20 20 35 25 25 25 25 25 25 Final Carried 32 | 2 10 11 20 18 20 20 32 25 25 24 24 22 16 Class Distribution -------------------- 42% | Hacker-Mutant 34% | Mutant 23% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Matter Collected 6783 | 207 508 36 471 53 . . 1473 . 150 1484 550 37 1814 Remotely . | . . . . . . . . . . . . . . Salvage Created 8898 | . 519 70 893 183 . . 2310 . 31 1645 297 142 2808 Parts 479 | . 30 2 75 8 . . 143 . 1 71 11 4 134 Haulers Intercepted 10 | . 1 . 4 . . . 3 . . 1 . . 1 Recyclers Shooed 4 | . 1 . 1 . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 11 4 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 184 | . 13 2 21 6 . . 51 . 2 33 8 4 44 Guns 85 | . 5 1 11 4 . . 25 . . 24 3 1 11 Cannons 67 | . 7 1 10 2 . . 7 . 2 6 4 . 28 AOE 31 | . . . . . . . 19 . . 3 1 3 5 Classes Destroyed 17 | . 5 . 1 1 . . 8 . . 2 . . . Worker 11 | . . . . . . . 4 . . . . . 7 Builder 14 | . . . . . . . 6 . . 3 . . 5 Tunneler 3 | . . . . . . . 1 . . . . . 2 Hauler 10 | . 1 . 4 . . . 3 . . 1 . . 1 Recycler 5 | . . . . . . . . . . 1 . . 4 Mechanic 3 | . . . . . . . 2 . . . . . 1 Operator 7 | . 3 . 2 . . . 2 . . . . . . Watcher 14 | . 2 . 4 . . . 4 . . . . . 4 Swarmer 29 | . 3 . 11 3 . . 6 . . 6 . . . Grunt 98 | . 10 2 5 2 . . 24 . . 17 5 4 29 Brawler 6 | . . . . 1 . . 5 . . . . . . Duelist 10 | . . . . . . . 3 . 1 . 1 . 5 Protector 3 | . . . . . . . 2 . . . . . 1 Sentry 17 | . . . 5 . . . 9 . . 2 1 . . Hunter 6 | . . . . . . . 1 . . 4 . . 1 Programmer 13 | . . . . . . . . . . 4 1 . 8 Heavy 2 | . . . . . . . 1 . 1 . . . . Best Kill Streak 15 | . 4 2 5 3 . . 13 . 1 4 4 4 15 Combat Bots Only 13 | . 4 2 4 3 . . 9 . 1 4 4 4 13 Max Kills in Single Turn 11 | . 1 1 1 1 . . 6 . 1 2 1 3 11 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 5 . . 2 1 3 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Damage Taken 13420 | . 628 111 727 218 . . 2568 . 342 3625 487 45 4669 Core 2184 | . 72 30 217 23 . . 373 . 129 291 31 . 1018 Absorbed by Shields 1459 | . . . 75 14 . . . . . 506 . 51 813 Reduced by Siege Mode 422 | . . . . . . . . . . 127 45 . 250 Redirected to Shielding 103 | . 65 7 31 . . . . . . . . . . Regen/Repaired (Parts) 1441 | . . . . . . . 96 . . 546 . . 799 Core Remaining (%) 62 | 100 . 59 . . . 40 32 . 81 . . 62 . Volleys Fired 627 | . 75 9 74 16 . . 148 . 7 144 17 7 130 Largest 2 | . 2 2 2 2 . . 2 . 2 2 2 2 2 Hottest 114 | . 100 85 91 91 . . 91 . 78 74 92 69 114 Shots Fired 1234 | . 149 18 148 29 . . 294 . 14 283 34 12 253 Gun 824 | . 119 9 74 16 . . 231 . 7 220 20 9 119 Cannon 370 | . 30 9 74 13 . . 36 . 7 61 9 . 131 Launcher 40 | . . . . . . . 27 . . 2 5 3 3 Special . | . . . . . . . . . . . . . . Kinetic 1015 | . 70 9 81 16 . . 256 . 14 281 29 9 250 Thermal 179 | . 79 9 67 13 . . 11 . . . . . . Explosive 40 | . . . . . . . 27 . . 2 5 3 3 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 51 | . 10 5 11 6 . . 18 . 4 11 8 9 51 Robot Miss Streak 10 | . 5 1 6 2 . . 8 . 2 6 5 2 10 Penetration Max 1 | . . . . . . . 1 . . 1 . . 1 Secondary Targets 9 | . 3 . . . . . . . . 5 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 . . Shots Hit Robots 819 | . 89 13 89 20 . . 187 . 8 185 26 9 193 Core Hits 562 | . 30 4 37 8 . . 130 . 4 91 28 10 220 Critical Kills 17 | . . . . . . . . . . 10 2 . 5 Critical Parts Destroyed 15 | . . . . . . . 1 . . 5 1 . 8 Critical Strikes 51 | . 8 2 3 . . . 2 . . 15 3 . 18 Burn 11 | . 6 2 3 . . . . . . . . . . Destroy 32 | . . . . . . . 1 . . 15 3 . 13 Blast 8 | . 2 . . . . . 1 . . . . . 5 Melee Attacks 17 | . . . . . . . . . . . . . 17 Impact 17 | . . . . . . . . . . . . . 17 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22149 | . 1322 201 1539 361 . . 6022 . 203 4408 944 457 6692 Guns 9217 | . 912 88 679 175 . . 2523 . 91 2856 179 117 1597 Cannons 6588 | . 353 107 840 186 . . 639 . 112 1079 195 . 3077 Explosions 5953 | . . . . . . . 2815 . . 385 570 340 1843 Melee 108 | . . . . . . . . . . . . . 108 Ramming 283 | . 57 6 20 . . . 45 . . 88 . . 67 Kinetic 14119 | . 691 107 785 175 . . 3058 . 203 3935 374 117 4674 Thermal 2032 | . 574 88 734 186 . . 104 . . . . . 346 Explosive 5429 | . . . . . . . 2815 . . 318 570 340 1386 Electromagnetic 178 | . . . . . . . . . . 67 . . 111 Impact 108 | . . . . . . . . . . . . . 108 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 . . 1 2 10 10 Average Corruption 3 | . . . . . . . 1 . . 1 1 9 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 87 | . . . . . . . 1 . . 16 10 6 54 Message Errors 27 | . . . . . . . . . . 5 2 2 18 Matter Fused 17 | . . . . . . . . . . 3 3 2 9 Heat Flow Errors 7 | . . . . . . . . . . 2 . . 5 Energy Discharges 11 | . . . . . . . . . . 3 2 . 6 Parts Rejected 2 | . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . 2 1 6 Data Loss (major) 7 | . . . . . . . . . . 3 1 1 2 Misfires 4 | . . . . . . . 1 . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 386 | . . . 10 . . . 111 . . 92 . 1 172 Projectiles 50 | . . . 10 . . . . . . 1 . . 39 Explosions 234 | . . . . . . . 97 . . 91 . 1 45 Melee 102 | . . . . . . . 14 . . . . . 88 Knockbacks 93 | . 3 2 1 . . . 2 . . 11 . . 74 Impact 3 | . . . . . . . 1 . . 2 . . . Kinetic 78 | . 3 2 1 . . . 1 . . 9 . . 62 Secondary 12 | . . . . . . . . . . . . . 12 Self-Inflicted Damage 535 | . . . . . . . 234 . . 104 . 23 174 Shots 17 | . . . . . . . 10 . . 2 . 1 4 Rammed 48 | . 19 1 5 . . . 4 . . 12 . . 7 Targets Rammed 49 | . 19 1 5 . . . 4 . . 13 . . 7 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . Highest Temperature 1417 | . 360 144 228 380 . . 330 . 1417 422 103 75 417 Average Temperature 96 | . 80 75 66 142 . . 35 . 478 112 47 33 95 Received Heat Transfer 4506 | . 351 63 198 119 . . 936 . 126 1241 201 16 1255 Effects 49 | . 2 . . 4 . . . . 30 9 . . 4 Shutdowns 14 | . 1 . . 1 . . . . 5 5 . . 2 Energy Bleed 10 | . 1 . . 2 . . . . 2 4 . . 1 Interference 5 | . . . . 1 . . . . 3 . . . 1 Short Circuit 2 | . . . . . . . . . 2 . . . . Damage (major) 17 | . . . . . . . . . 17 . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations 8 | . . . . . . . . . . 3 1 . 4 Total Turns 260 | . . . . . . . . . . 66 17 . 177 Longest Duration 74 | . . . . . . . . . . 28 17 . 74 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 Impact Corruptions 5 | . . . . . . . 1 . . . . . 4 Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 6 | . 5 . . 1 . . . . . . . . . Heat Transferred 5184 | . 2146 407 1813 333 . . 185 . . . . . 300 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Peak Influence 1501 | . 151 87 360 110 . . 1055 479 593 633 . . 1501 Initial 479 | . . 37 33 102 . . . 479 337 310 . . 243 Average 276 | . 37 76 197 70 . . 226 479 462 216 . . 687 Maximum Alert Level 4 | . . . 1 . . . 3 2 2 2 . . 4 Low Security (%) 61 | 100 100 100 33 100 . 100 71 . . 61 . . 31 Level 1 18 | . . . 66 . . . 2 . 36 25 . . 18 Level 2 7 | . . . . . . . 12 100 64 12 . . . Level 3 5 | . . . . . . . 13 . . . . . 12 Level 4 6 | . . . . . . . . . . . . . 37 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . 1 . . . . Squads Dispatched 43 | . 4 . 2 1 . . 7 . 1 13 . . 15 Investigation 7 | . 1 . . 1 . . 1 . . 2 . . 2 Extermination 7 | . . . . . . . . . . 4 . . 3 Reinforcement 18 | . 3 . 2 . . . 2 . 1 4 . . 6 Assault 8 | . . . . . . . 4 . . . . . 4 Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . 1 . . 3 Haulers Reinforced 4 | . . . . . . . . . . 1 . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Distress Signals 14 | . 1 . 3 . . . 8 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 286 | . 29 2 38 7 . . 77 . 8 41 8 4 72 Peak Tracking Total 9 | . 4 2 6 3 . . 7 . 4 4 4 4 9 Tactical Retreats 14 | . 2 . . . . . 3 . 3 3 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Traps Triggered 7 | . 1 . . . . . 3 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Machines Disabled 45 | . 1 . 1 . . . 4 . . 9 . . 30 Max in Single Turn 12 | . 1 . 1 . . . 1 . . 3 . . 12 Garrison Access 2 | . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Machines Accessed 34 | . 2 1 3 1 1 . 9 1 . 10 . . 6 Terminals 20 | . 2 . 3 . . . 8 1 . 4 . . 2 Fabricators 2 | . . . . . . . . . . 1 . . 1 Repair Stations 6 | . . . . . . . 1 . . 3 . . 2 Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 Total Hacks 89 | . 7 1 9 1 1 . 24 1 . 20 . . 25 Successful 54 | . 3 1 7 1 1 . 13 1 . 11 . . 16 Failed 35 | . 4 . 2 . . . 11 . . 9 . . 9 Catastrophic 6 | . 1 . . . . . 1 . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 7 . 8 . 1 . 22 . . 6 . . 4 Terminals 60 | . 7 . 9 . . . 22 1 . 8 . . 13 Fabricators 5 | . . . . . . . . . . 2 . . 3 Repair Stations 17 | . . . . . . . 2 . . 7 . . 8 Recycling Units 2 | . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 Terminal Hacks 29 | . . 1 5 1 1 . 10 1 . 4 . . 6 Record 1 | . . . 1 . . . . . . . . . . Part Schematic 5 | . . . 2 . . . 1 . . 1 . . 1 Robot Analysis 4 | . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . 1 . . . 1 . . . . . 1 Open Door 2 | . . 1 . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . 3 Network Status 1 | . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . 1 . . 1 Build 2 | . . . . . . . . . . 1 . . 1 Repair Station Hacks 10 | . . . . . . . 2 . . 3 . . 5 Scan Component 6 | . . . . . . . 1 . . 2 . . 3 Repair 4 | . . . . . . . 1 . . 1 . . 2 Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . 1 . . 1 Unauthorized Hacks 7 | . 3 . 2 . . . 1 . . . . . 1 Terminals 7 | . 3 . 2 . . . 1 . . . . . 1 Botnet 4 | . 1 . 1 . . . 1 . . . . . 1 Operators 3 | . 2 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 3 . . . 9 . . 7 . . 5 Full Trace Events 6 | . . . 1 . . . 1 . . 2 . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . 1 . . 1 Parts Built 4 | . . . . . . . . . . 2 . . 2 Authchips 1 | . . . . . . . . . . 1 . . . Time 212 | . . . . . . . . . . 106 . . 106 Total Part Build Rating 24 | . . . . . . . . . . 12 . . 12 Parts Repaired 4 | . . . . . . . 1 . . 1 . . 2 Time 93 | . . . . . . . 13 . . 13 . . 67 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . 3 Pyro 2 | . . . . . . . . . . . . . 2 Chimera 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 31 | . . . . 8 . . . . 23 . . . . Total Damage 1281 | . . . . 91 . . . . 1190 . . . . Kills 9 | . . . . 2 . . . . 7 . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Robot Analysis Total 4 | . . . . . . . 4 . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Turns Passed 17994 | 81 1357 323 2097 1201 588 468 4207 49 400 3373 527 189 3134 Spaces Moved 6732 | 46 587 184 777 442 243 196 1106 19 147 1205 282 101 1397 Core 2 | 2 . . . . . . . . . . . . . Treads 6086 | 44 587 184 777 442 243 196 462 19 147 1205 282 101 1397 Legs . | . . . . . . . . . . . . . . Wheels 644 | . . . . . . . 644 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 165 231 231 156 160 160 160 Average Speed 207 | 155 164 160 219 240 240 240 304 231 234 184 160 160 161 Slowest Speed 945 | 160 240 160 240 240 240 240 945 231 243 397 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 73 47 58 76 62 55 97 . 88 18 50 19 26 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . Known Exits Taken 3 | . . . 1 . . . . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 3 | . . . . 2 . . . . . . 1 . . Spaces Dug 18 | . . . . . . . 6 . . . . . 12 Terrain Destroyed 514 | . . . . . . . 170 . . 18 67 47 212 Melee 12 | . . . . . . . . . . . . . 12 Projectile 39 | . . . . . . . 13 . . 11 1 . 14 AOE 463 | . . . . . . . 157 . . 7 66 47 186 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Total 9478 | 53 817 194 1023 557 251 195 1660 27 195 2082 322 114 1988 Wait 1766 | . 124 . 116 90 . . 358 . 16 659 15 1 387 Move 6719 | 45 586 183 776 441 242 195 1105 18 146 1204 281 100 1397 Hop . | . . . . . . . . . . . . . . Pick Up 91 | 2 7 1 18 4 4 . 14 3 8 16 2 . 12 Fast Attach 37 | 6 4 . 2 . . . 7 . 2 9 . . 7 Attach 46 | . . . 4 1 . . 8 2 1 11 2 1 16 Detach 11 | . . . 1 . . . 6 . . 2 . . 2 Swap 60 | . 2 . 13 . 1 . 10 . 4 10 5 5 10 Drop 54 | . . . 14 5 4 . . 4 11 13 . . 3 Fire 627 | . 75 9 74 16 . . 148 . 7 144 17 7 130 Melee 17 | . . . . . . . . . . . . . 17 Ram 3 | . . . . . . . 3 . . . . . . Kick . | . . . . . . . . . . . . . . Crush 46 | . 19 1 5 . . . 1 . . 13 . . 7 Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / [*Ext]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 6) 774 | -10/Materials | Discovered new exit (range 15) 1439 | -10/Materials | Entered Mines 1617 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1620 | -10/Mines | Found Prototype Device 1696 | -10/Mines | Discovered new exit (range 11) 1726 | -10/Mines | Found the Drone Emporium 1762 | -10/Mines | Entered Materials 1762 | -9/Materials | Evolved 2 slots: Utility x2 2359 | -9/Materials | Discovered new exit (range 11) 3082 | -9/Materials | Discovered new exit (range 3) 3163 | -9/Materials | Core integrity fell below 50% 3669 | -9/Materials | Discovered new exit (range 12) 3686 | -9/Materials | Identified exit to Mines 3859 | -9/Materials | Entered Mines 3874 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3956 | -9/Mines | Assembled infested the area 4213 | -9/Mines | Discovered new exit (range 4) 4326 | -9/Mines | Met a Derelict shopkeep closing up shop 4635 | -9/Mines | Learned Materials interactive machine intel 4722 | -9/Mines | Discovered new exit (range 8) 5051 | -9/Mines | Discovered new exit (range 5) 5060 | -9/Mines | Entered Exiles 5123 | -9/Exiles | Met 8R-AWN 5164 | -9/Exiles | Met EX-HEX 5226 | -9/Exiles | Met EX-BIN 5274 | -9/Exiles | Aligned with FarCom system 5276 | -9/Exiles | Given EX-Vault access code 5332 | -9/Exiles | Opened EX-Vault 5346 | -9/Exiles | Found Deploy-a-Sentry 5349 | -9/Exiles | Found Deploy-a-Sentry 5353 | -9/Exiles | Found Deploy-a-Sentry 5405 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5479 | -9/Exiles | Met EX-DEC 5624 | -9/Exiles | Discovered new exit (range 12) 5648 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 5648 | -9/Exiles | Entered Mines 6006 | -8/Mines | Discovered new exit (range 14) 6116 | -8/Mines | Entered Materials 6116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6117 | -8/Materials | Loaded intel: 15 interactive machine locations 6429 | -8/Materials | Build established: Hauler-Mutant 7231 | -8/Materials | Discovered new exit (range 4) 7599 | -8/Materials | Repaired Lgt. Treads 9218 | -8/Materials | Destroyed 7 combat bots 9223 | -8/Materials | Lost 3 parts (1p1n1u) 9238 | -8/Materials | Core integrity fell below 50% 9316 | -8/Materials | First assault squad dispatched 9465 | -8/Materials | Discovered new exit (range 15) 10168 | -8/Materials | Destroyed 9 combat bots 10258 | -8/Materials | Sterilization system engaged 10258 | -8/Materials | Non-combat units ordered to evacuate 10267 | -8/Materials | Discovered new exit (range 10) 10323 | -8/Materials | Entered Factory 10323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10372 | -7/Factory | Identified exit to DSF 10372 | -7/Factory | Entered DSF 10406 | -7/DSF | DAS Turret deployed 10418 | -7/DSF | Additional patrols routed to DSF 10631 | -7/DSF | Build established: Hacker-Mutant 10649 | -7/DSF | Sterilization system engaged 10669 | -7/DSF | Ambient heat levels rising (+10) 10684 | -7/DSF | Ambient heat levels rising (+10) 10699 | -7/DSF | Ambient heat levels rising (+10) 10714 | -7/DSF | Ambient heat levels rising (+10) 10729 | -7/DSF | Ambient heat levels rising (+10) 10741 | -7/DSF | Discovered new exit (range 14) 10744 | -7/DSF | Ambient heat levels rising (+10) 10759 | -7/DSF | Ambient heat levels rising (+10) 10772 | -7/DSF | Entered Factory 10772 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11236 | -6/Factory | Garrison activated, responded to threat 11350 | -6/Factory | Lost 8 parts (1p2n3u2w) 11692 | -6/Factory | Discovered new exit (range 9) 11734 | -6/Factory | Discovered new exit (range 7) 11740 | -6/Factory | Identified exit to Lower Caves 13467 | -6/Factory | Fabricated Hvy. Treads? 13847 | -6/Factory | Repaired Huge Storage Unit 14145 | -6/Factory | Entered Lower Caves 14150 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14270 | -6/Lower Caves | Met a Warlord Commander 14271 | -6/Lower Caves | Learned location of Warlord (-5) 14278 | -6/Lower Caves | Found Encrypted Comm Array 14648 | -6/Lower Caves | Discovered new exit (range 5) 14672 | -6/Lower Caves | Entered another Lower Caves area 14690 | -6/Lower Caves | System corruption reached 10% 14813 | -6/Lower Caves | Discovered new exit (range 15) 14861 | -6/Lower Caves | Entered Factory 14861 | -5/Factory | Evolved 2 slots: Utility x2 14942 | -5/Factory | Joined by Warlord Pyro squad 15013 | -5/Factory | Repaired Hvy. Treads 15089 | -5/Factory | Repaired Broken Hvy. Treads 15122 | -5/Factory | Joined by Warlord Pyro squad 16661 | -5/Factory | First assault squad dispatched 16863 | -5/Factory | Fabricated Enh. Gauss Cannon (x2) 16880 | -5/Factory | Lost 3 parts (1p1u1w) 16891 | -5/Factory | Destroyed 13 combat bots 17085 | -5/Factory | Discovered new exit (range 15) 17206 | -5/Factory | Discovered new exit (range 11) 17247 | -5/Factory | Joined by Warlord Chimera squad 17891 | -5/Factory | System corruption reached 10% 17905 | -5/Factory | Lost 4 parts (1p2n1u) 17979 | -5/Factory | Core integrity fell below 50% 17990 | -5/Factory | Core integrity fell below 20% 17995 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17972_ U-05 Engineer builds a Door. 17973_ Enh. Gauss Cannon destroyed. 17973_ Critical hit (Burn: +37). 17975_ L-41 Fighter knocked back. 17975_ Enh. Gauss Cannon destroyed. 17975_ K-01 Serf collects debris. 17975_ Hacking Suite severed. 17978_ Hvy. Missile Launcher destroyed. 17978_ Critical hit (Burn: +37). 17979_ L-41 Fighter knocked back. 17981_ L-41 Fighter destroyed. 17982_ Core Analyzer destroyed. 17982_ U-05 Engineer builds a Wall. 17983_ G-50 Soldier knocked back. 17984_ Flak Cannon destroyed. 17985_ System Shield destroyed. 17986_ Overheating: System interference. 17986_ Imp. Target Analyzer temporarily disabled. 17986_ Critical hit (Burn: +50). 17991_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #%#????????? ?????????????????????????? | | # #????????? ??????????????????????????? | | # #?????????? ??????????????????????????? | | # #?????????? ???????????????????????????? | | # #?????????? ???????????????????????????? | | # #?????????? ?????????????????????????????? | | # #????????? ?????????????????????????????? | | # #????????? ??????????????????????????? | | # #?????????# ????????????????????????? | | #%#????????? ??????????????????????? | | # #????????? ??????????????????????? | | # #????????## ?????????????????????? | | # #????????# ??????????????????????? | | # #????????# ???????????????????????? | | # #????????# #????????????????????????? | | #+########## ###??????????????????????? | | # ?????????????????????? | | """""" # # ?????????????????????? | | """""" # # """ ""?????????????????? | | ! """""" + # """ ""?????????????????? | | """""" # ""T"" # """ """????????????????? | | + """" # ?????????????????? | | """""" # #g""" """????????????????? | | """""" # #*""" """ ???????????????? | | """""" ####### #!"""/""" #???????????? | | """""" #????## % #@%g=%% %k #???????????? | | #????## !%%g%l=%u #???????????? | | #?????# [!#!g%=* [ #???????????? | | ####"############## %w[##############???????????? | | ???###???# # # ??????????????????????? | | ?????????# """ # % # "??????????????????????? | | ?????????# """ # # ""?????????????????????? | | ?????????# """ # g# ""?????????????????????? | | ?????????# + gg ?????????????????????? | | ?????????# """ # # "??????????????????????? | | ?????????# """ # # "??????????????????????? | | ?????????# """ # # "??????????????????????? | | ????????## # % %# ???????????????????????? | | ???????##%####+#### ##???????????????????????? | | ???########??# #??# % ##???????????????????????? | | ??## %%#???# #??# ##???????????????????????? | | ??## """ #???# #??# #????????????????????????? | | ??## """ #???# #??# #????????????????????????? | | ???# """ #?### #### #????????????????????????? | | ???# #?# #????????????????????????? | | ???# #?# #????????????????????????? | | ???# #?# #????????????????????????? | | ??####+##### #############????????????? | | ??# % % # ! ????????????? | | ###+##%########+### # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 40 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 44 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Hvy. Treads | -6/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -6/Factory | Authchip Enh. Gauss Cannon | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Packrat Challenges ------------ None Game ------ Seed ShrapnelBombHumpback Manual? 0 Play Time 01:31:28 Cumulative 61.0 hours Start 2023.12.13 @ 15:38:09 End 2023.12.13 @ 18:55:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbb9a100-abea-4e3c-8840-60d46a1224b1