Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 16:07:50 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (243) 1215 Value Destroyed (9084) 9084 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2366) 2366 TOTAL SCORE: 18225 Bonus ------- High Alert Combat Kills 1247 Follower Combat Kills 419 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 1084/1150 Matter 295/300 Energy 310/310 System Corruption 4% Temperature Cool (0) Movement Hovering (203) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- Hovering Gyrokinetic-Thunder Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Improved Core Shielding > --- WEAPON (4) ------- Thermal Neutralizer Construct/C > --- INVENTORY (25) --- Reinforced Fission Core Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Improved Kinecellerator Stasis Canceller Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Thermal Shield Improved Component Analysis Suite Improved Dynamic Insulation System Long-range Tractor Beam Long-range Tractor Beam Autogun Heavy Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission-Angular Core > --- PROPULSION ------- Hovering Gyrokinetic-Thunder Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Hpw. Ballistic Penetrator Construct/G > --- INVENTORY -------- Reinforced Fission Core Reinforced Fission Core Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Improved Kinecellerator Stasis Canceller Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Thermal Shield Improved Component Analysis Suite Improved Dynamic Insulation System Long-range Tractor Beam Gauss Rifle Gauss Rifle Flak Gun KE Penetrator KE Penetrator KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Missile Launcher Remote Datajack [Rating: 106] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Slots Evolved 12 | . . . 4 2 . . 4 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . 2 . . . . . . 1 Utility 6 | . . . 2 2 . . 2 . . . Weapon 2 | . . . . . . . 1 . . 1 Parts Attached 112 | 7 12 8 12 33 21 8 5 . 4 2 Power 8 | 1 1 1 1 2 1 . . . . 1 Engine 6 | 1 . 1 1 2 1 . . . . . Core 2 | . 1 . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 30 | 2 2 . 3 15 4 4 . . . . Treads 16 | 2 1 . 1 10 1 1 . . . . Leg . | . . . . . . . . . . . Wheel 14 | . 1 . 2 5 3 3 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 1 4 1 5 9 7 3 5 . 4 1 Device 16 | . 2 . 2 3 3 2 2 . 2 . Storage 4 | 1 1 . . 1 . . 1 . . . Processor 7 | . 1 . 1 3 . . 2 . . . Hackware . | . . . . . . . . . . . Protection 13 | . . 1 2 2 4 1 . . 2 1 Artifact . | . . . . . . . . . . . Weapon 34 | 3 5 6 3 7 9 1 . . . . Energy Gun 6 | 3 . 1 2 . . . . . . . Energy Cannon 2 | . . . 1 1 . . . . . . Ballistic Gun 19 | . 1 3 . 6 8 1 . . . . Ballistic Cannon 5 | . 4 1 . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 2 1 . . 1 . Parts Lost 43 | . 7 4 1 14 8 . . . 6 3 Power 7 | . 1 1 . 2 1 . . . 2 . Propulsion 18 | . 2 . 1 8 4 . . . 1 2 Utility 7 | . . 1 . 3 2 . . . . 1 Weapon 11 | . 4 2 . 1 1 . . . 3 . Highest Loss Streak 6 | . 2 2 1 6 4 . . . 6 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 19 | 2 10 23 23 23 24 11 21 24 24 18 Power 1 | . 1 2 2 3 2 . . . 1 1 Propulsion 1 | 1 2 2 1 1 . 1 . . . . Utility 4 | . 2 4 3 1 1 2 6 10 10 12 Weapon 12 | . 4 14 15 17 20 7 15 14 10 2 Tool/Special . | . . . . . . . . . . . Unused Backups 101 | . . 3 14 10 5 24 11 4 9 21 Power 6 | . . . 3 . . 2 . . . 1 Propulsion 21 | . . 1 . 1 . 16 1 . 2 . Utility 19 | . . 2 . 4 . 1 1 1 1 9 Weapon 52 | . . . 11 5 5 5 8 3 5 10 Tool/Special 3 | . . . . . . . 1 . 1 1 Average Slot Usage (%) 78 | . 99 96 98 98 95 66 55 58 57 47 Engine 6 | . 10 13 9 6 6 5 1 . . . Core 1 | . 4 . . . . . 3 4 5 3 Treads 9 | . 21 14 12 23 19 . . . . . Wheel 7 | . 6 14 23 4 7 9 1 . . . Device 9 | . 10 3 8 8 7 11 11 11 15 9 Storage 7 | . 14 14 9 7 7 7 5 5 5 5 Processor 15 | . 3 . 7 21 23 18 20 23 18 15 Protection 3 | . . 7 10 6 5 . . . . 3 Energy Cannon 1 | . . . . . . 5 3 4 1 . Ballistic Gun 6 | . . 9 17 14 14 3 . . . . Ballistic Cannon 4 | . 20 17 . . . . 1 . 3 3 Peak Build Rating 106 | 6 14 17 32 49 51 61 89 96 106 82 Average Rating 49 | 4 11 13 29 44 44 47 78 92 99 73 On Entrance 42 | . 6 14 17 29 48 43 61 88 95 63 Avg Prop Armor Cover (%) 10 | . 11 9 12 9 10 7 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 140 | 12 94 94 102 108 108 110 103 112 140 112 Greatest Support 102 | 40 40 16 32 98 80 70 70 70 102 48 Greatest Overweight (x) 10 | . 5 5 6 10 10 6 1 1 2 3 Average Overweight (x) 2 | . 3 5 3 2 3 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 21 25 25 25 25 25 25 25 25 24 Average Carried 19 | 2 11 23 24 24 24 11 21 24 24 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 20 25 25 25 25 25 25 23 23 17 Scrap Engine Consumption 153 | . . . . . . 52 40 13 25 23 Constructs Created 5 | . . . . . . 3 . . . 2 Constructs Modified 57 | . . . . . . 17 18 5 12 5 Class Distribution -------------------- 50% | Mutant 20% | Construct 17% | Commander-Construct 8% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Construct | -7/Recycling Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Matter Collected 6685 | 251 445 408 406 1407 1075 702 780 413 656 142 Remotely . | . . . . . . . . . . . Salvage Created 13644 | . 543 448 254 2029 1251 4207 2148 1465 994 305 Parts 571 | . 33 32 10 111 63 118 90 56 46 12 Haulers Intercepted 2 | . . . 2 . . . . . . . Recyclers Shooed 15 | . . . 1 1 2 10 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Combat Hostiles Destroyed 170 | . 18 12 4 33 24 2 32 27 11 7 Melee 1 | . . . . . . . . . 1 . Guns 71 | . 1 7 4 33 24 2 . . . . Cannons 83 | . 17 5 . . . . 25 19 10 7 AOE 1 | . . . . . . . 1 . . . Classes Destroyed 19 | . 5 1 3 4 . . 4 . 2 . Worker 8 | . 1 . . 3 3 . . . 1 . Builder 29 | . . . . 1 1 26 1 . . . Tunneler 2 | . 1 . . 1 . . . . . . Hauler 2 | . . . 2 . . . . . . . Recycler 47 | . . . . 4 . 41 1 . 1 . Carrier 1 | . . . . . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . Operator 3 | . . . . . . . 1 . 2 . Watcher 7 | . 1 . . 2 . . 2 . 2 . Swarmer 26 | . 2 . . 4 3 . 7 7 . 3 Saboteur 1 | . . . . . . . . . 1 . Grunt 67 | . 16 2 1 15 10 . 7 11 5 . Brawler 3 | . . . . . . . 1 1 1 . Duelist 3 | . . . . 1 . . . 1 1 . Protector 1 | . . . . . . . . . 1 . Sentry 29 | . . . 2 4 9 1 5 6 2 . Hunter 12 | . . . 1 4 1 . 3 1 . 2 Programmer 17 | . . . . 5 1 . 9 . . 2 Subdweller 11 | . . 10 . . . 1 . . . . Best Kill Streak 11 | . 4 3 1 8 9 7 7 11 4 3 Combat Bots Only 11 | . 3 3 1 4 9 1 6 11 4 3 Max Kills in Single Turn 3 | . 1 1 1 2 2 2 2 3 2 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Hostile Shots Fired 1338 | . 123 30 30 303 427 18 105 37 184 81 Missed 400 | . 32 10 3 88 141 7 28 15 56 20 Hits 938 | . 91 20 27 215 286 11 77 22 128 61 Melee 3 | . . . . 1 . . . . 2 . Projectile 935 | . 91 20 27 214 286 11 77 22 126 61 Critical Strikes 24 | . 1 2 . 4 3 . 4 2 7 1 Part Disruptions 2 | . . . . 2 . . . . . . Damage Taken 12753 | . 1050 478 366 2473 2869 90 1435 422 2399 1171 Core 1392 | . 112 93 33 228 310 6 147 20 377 66 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 43 | . . . 14 1 4 . . . . 24 Regen/Repaired (Parts) 2018 | . . . . . . 46 534 165 875 398 Core Remaining (%) 55 | 100 . 18 94 . . 22 . . 45 . Volleys Fired 653 | . 50 55 23 110 96 133 75 38 39 34 Largest 2 | . 2 2 2 2 2 2 1 1 1 1 Hottest 149 | . 80 66 46 56 56 88 149 58 58 40 Shots Fired 959 | . 100 92 46 218 177 140 75 38 39 34 Gun 508 | . 20 36 46 218 163 25 . . . . Cannon 451 | . 80 56 . . 14 115 75 38 39 34 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 662 | . 84 83 46 218 163 25 18 . 16 9 Thermal 82 | . . 9 . . 14 1 . 10 23 25 Explosive . | . . . . . . . . . . . Electromagnetic 215 | . 16 . . . . 114 57 28 . . Robot Hit Streak 33 | . 8 11 14 33 23 18 13 11 9 9 Robot Miss Streak 6 | . 3 3 3 2 6 5 5 4 3 3 Penetration Max 1 | . . . . 1 1 . . . . . Secondary Targets 8 | . . 1 . 3 4 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . Shots Hit Robots 740 | . 60 65 36 183 141 105 56 35 35 24 Core Hits 439 | . 24 30 16 88 83 69 60 38 24 7 Critical Kills 7 | . . . . 3 1 2 1 . . . Critical Parts Destroyed 5 | . . 1 . 3 . . 1 . . . Critical Strikes 16 | . 1 2 . 6 1 2 2 . . 2 Destroy 12 | . . 1 . 6 1 2 2 . . . Blast 4 | . 1 1 . . . . . . . 2 Melee Attacks 7 | . . 2 1 4 . . . . . . Impact . | . . . . . . . . . . . Slashing 7 | . . 2 1 4 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 26438 | . 1270 1150 576 3947 3022 5699 3737 2922 3148 967 Guns 8290 | . 195 536 576 3735 2963 285 . . . . Cannons 17488 | . 1075 614 . . 54 5211 3533 2886 3148 967 Explosions 507 | . . . . 64 . 203 204 36 . . Melee 148 | . . . . 148 . . . . . . Ramming 5 | . . . . . 5 . . . . . Kinetic 12045 | . 1107 1005 576 3735 2963 285 833 . 1373 168 Thermal 3960 | . . 145 . . 54 139 204 844 1775 799 Explosive 128 | . . . . 64 . 64 . . . . Electromagnetic 10152 | . 163 . . . . 5211 2700 2078 . . Impact . | . . . . . . . . . . . Slashing 148 | . . . . 148 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 9 12 12 3 5 9 4 Average Corruption 8 | . . . . 7 10 10 2 4 5 2 Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 304 | . . . . 70 53 132 4 16 28 1 Message Errors 63 | . . . . 12 11 27 1 4 8 . Matter Fused 78 | . . . . 16 8 35 2 4 13 . Heat Flow Errors 42 | . . . . 10 8 19 . 3 2 . Energy Discharges 36 | . . . . 7 6 18 . 2 3 . Parts Rejected 4 | . . . . 2 1 . . . 1 . Parts Fused 5 | . . . . 2 . 2 . 1 . . Data Loss (minor) 35 | . . . . 8 9 17 . 1 . . Data Loss (major) 16 | . . . . 3 5 6 1 . . 1 Misfires 9 | . . . . 4 2 3 . . . . Alerts 5 | . . . . 1 . 2 . 1 1 . Misdirections 1 | . . . . . . 1 . . . . Weapon Failures 10 | . . . . 5 3 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1547 | . 4 . . 18 . 972 326 26 123 78 Projectiles 1502 | . 4 . . . . 956 315 26 123 78 Explosions 27 | . . . . . . 16 11 . . . Melee 18 | . . . . 18 . . . . . . Knockbacks 31 | . 12 6 . . . . 5 . 6 2 Impact . | . . . . . . . . . . . Kinetic 30 | . 12 6 . . . . 5 . 6 1 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 173 | . . . . . . 29 36 22 86 . Shots 4 | . . . . . . 1 1 1 1 . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 311 | . 311 . . 212 221 256 118 232 224 . Average Temperature 69 | . 138 . . 64 93 74 39 34 28 . Received Heat Transfer 3012 | . 573 90 72 672 987 . 129 153 327 9 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted 19 | . . . . . . 4 7 8 . . Combat Hostiles 14 | . . . . . . . 6 8 . . Parts Fried 110 | . . . . . . 75 24 11 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . 1 . 1 2 1 Heat Transferred 3076 | . . 175 . . 74 200 200 725 925 777 Parts Sabotaged 1 | . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 3 2 2 . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Maximum Alert Level 4 | . 1 . . 2 2 1 3 4 3 1 Low Security (%) 48 | 100 58 . 100 31 9 92 15 . . 89 Level 1 29 | . 41 . . 54 88 7 31 . . 10 Level 2 18 | . . . . 14 2 . 47 45 82 . Level 3 3 | . . . . . . . 6 44 17 . Level 4 . | . . . . . . . . 10 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1267 | . 283 . 35 454 410 221 743 1267 770 234 Initial 654 | . . . 8 4 204 150 238 514 654 234 Average 239 | . 126 . 8 230 314 61 415 858 540 91 Influence Increases 6419 | . 645 50 199 1111 776 617 1497 773 509 242 Destroy 0b10 Robot/C 3360 | . 360 40 80 660 480 60 760 580 200 140 Destroy 0b10 Robot/NC 500 | . 15 . 10 55 20 335 30 . 35 . Destroy Leader 738 | . 82 10 34 174 150 . 174 40 44 30 Allied During Kill 198 | . . . . . . 87 33 78 . . Successful Hack 122 | . 18 . 15 24 7 33 12 . 8 5 Select Force Hacks 150 | . 60 . 30 . . 60 . . . . Disable Machine 480 | . 30 . 15 120 90 15 105 15 90 . Destroy Structure 346 | . 5 . . 33 14 27 128 15 102 22 Advance Influence 150 | . . . . . . . 150 . . . Partial Spotted 30 | . . . . 15 . . 15 . . . Lose Combat Pursuer 345 | . 75 . 15 30 15 . 90 45 30 45 Influence Decreases 6284 | . 415 263 204 672 841 790 975 261 1277 586 Entered New Map 1795 | . . 111 9 8 247 236 125 221 593 245 Time Decay 3679 | . 355 152 185 534 514 534 620 . 474 311 Lost Part 370 | . 60 . 10 130 80 . . . 60 30 Lost Ally 140 | . . . . . . 20 80 40 . . Purge Threat 300 | . . . . . . . 150 . 150 . Squads Dispatched 43 | . 6 . 1 9 6 . 14 . 3 4 Investigation 10 | . 6 . 1 1 . . 1 . . 1 Extermination 15 | . . . . 6 2 . 4 . 1 2 Reinforcement 5 | . . . . 2 1 . 1 . . 1 Assault 4 | . . . . . . . 2 . 2 . Garrison 9 | . . . . . 3 . 6 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Distress Signals 14 | . 2 . 2 2 4 2 . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 253 | . 29 13 10 45 30 6 38 26 38 18 Peak Tracking Total 12 | . 5 2 3 6 6 2 5 5 12 7 Tactical Retreats 15 | . 4 1 1 2 1 . 2 1 2 1 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Traps Triggered 20 | . 3 1 . 3 2 . 4 5 . 2 Indirectly 2 | . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Machines Disabled 33 | . 2 1 1 8 6 1 7 1 6 . Max in Single Turn 4 | . 1 1 1 3 2 1 4 1 4 . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Machines Accessed 52 | . 4 1 8 8 6 7 9 . 5 4 Terminals 31 | . 2 . 6 5 5 2 4 . 4 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . 4 . . . 1 Scanalyzers 6 | . . . 1 2 . . 3 . . . Garrison Access 5 | . . . . 1 1 . 2 . 1 . Total Hacks 113 | . 12 1 20 14 10 17 20 . 13 6 Successful 42 | . 7 1 7 2 3 9 5 . 6 2 Failed 71 | . 5 . 13 12 7 8 15 . 7 4 Catastrophic 13 | . . . 2 4 1 1 2 . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 66 | . 12 . 16 6 6 12 7 . 6 1 Terminals 71 | . 10 . 14 9 9 3 10 . 12 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 18 | . 2 . 2 . . 12 . . . 2 Scanalyzers 15 | . . . 4 4 . . 7 . . . Garrison Access 6 | . . . . 1 1 . 3 . 1 . Terminal Hacks 16 | . 4 1 2 . 2 2 1 . 3 1 Robot Analysis 3 | . 2 . . . . . . . 1 . Open Door 2 | . . . . . 2 . . . . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 1 . 1 . Zone Layout 2 | . 1 . . . . . . . . 1 Proto ID Catalog 1 | . . 1 . . . . . . . . Release Object 2 | . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . 1 Retrieve Components 2 | . . . . . . 1 . . . 1 Scanalyzer 6 | . . . 3 1 . . 2 . . . Retrieve Study 6 | . . . 3 1 . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 16 | . 3 . 2 1 1 6 1 . 2 . Terminals 9 | . 1 . 1 1 1 2 1 . 2 . Botnet 9 | . 1 . 1 1 1 2 1 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . 4 . . . . Reject 1 | . . . . . . 1 . . . . Mask 1 | . . . . . . 1 . . . . Tunnel 5 | . 2 . 1 . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . Hacking Detections 43 | . 2 . 8 8 5 6 8 . 4 2 Full Trace Events 2 | . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 6 | . . . 3 1 . . 2 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Total Allies 12 | . . . . . 10 . . 2 . . Largest Group 10 | . . . . . 10 10 5 2 . . Highest-Rated Group 173 | . . . . . 173 173 93 75 . . Highest-Rated Ally 46 | . . . . . 29 29 29 46 . . Total Orders 2 | . . . . . . 2 . . . . STAY 1 | . . . . . . 1 . . . . FOLLOW 1 | . . . . . . 1 . . . . Ally Attacks 76 | . . . . . . 30 35 11 . . Total Damage 1110 | . . . . . . 384 455 271 . . Kills 12 | . . . . . . 5 5 2 . . Allies Corrupted 2 | . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Active Infowar (turns) 5091 | . . . . 931 . . 1600 563 1210 787 Optics 4160 | . . . . . . . 1600 563 1210 787 Sensors 2605 | . . . . 931 . . . . 943 731 Robot Analysis Total 3 | . 2 . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Turns Passed 17015 | 61 1322 1924 794 2946 1411 3914 2083 563 1210 787 Spaces Moved 8537 | 30 485 979 427 1163 510 2027 1285 374 814 443 Core 2 | 2 . . . . . . . . . . Treads 1180 | 28 239 . . 725 188 . . . . . Legs 1277 | . . . . . . 331 . . 602 344 Wheels 4293 | . 246 979 427 438 322 1696 185 . . . Hover 1785 | . . . . . . . 1100 374 212 99 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 175 130 116 115 105 109 109 109 128 Average Speed 155 | 152 206 175 145 204 185 150 109 109 132 137 Slowest Speed 320 | 160 320 175 190 285 250 212 109 109 159 158 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 75 69 42 35 85 99 32 43 24 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 6 | . 2 . 1 . 1 2 . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 22 | . . . . . 5 2 10 . 4 1 Terrain Destroyed 213 | . 2 . . 30 9 25 80 . 56 11 Melee . | . . . . . . . . . . . Projectile 93 | . 2 . . 3 9 9 35 . 24 11 AOE 119 | . . . . 26 . 16 45 . 32 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Fac Total 11396 | 41 704 1091 563 1498 788 2788 1920 503 910 590 Wait 1566 | . 131 26 49 124 113 494 486 20 26 97 Move 8528 | 29 484 978 426 1162 509 2026 1285 373 813 443 Hop . | . . . . . . . . . . . Pick Up 190 | 4 22 13 20 23 12 55 21 5 11 4 Fast Attach 55 | 6 2 . 6 17 12 7 1 . 3 1 Attach 35 | . 7 4 5 11 3 2 1 . 1 1 Detach 4 | . . . 1 2 . 1 . . . . Swap 75 | 2 5 8 7 20 23 2 4 . 4 . Drop 195 | . 3 5 25 25 18 68 21 7 13 10 Fire 653 | . 50 55 23 110 96 133 75 38 39 34 Melee 7 | . . 2 1 4 . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 66 | . . . . . . . 26 40 . . Rewire 21 | . . . . . 1 . . 20 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 9) 678 | -10/Materials | Discovered new exit (range 10) 1374 | -10/Materials | Discovered new exit (range 5) 1384 | -10/Materials | Entered Subcaves 2044 | -10/Subcaves | Core integrity fell below 50% 2067 | -10/Subcaves | Visited 4L-MR0's lab 2069 | -10/Subcaves | Learned Materials terminal intel 2089 | -10/Subcaves | Found Powered Cannon 3100 | -10/Subcaves | Core integrity fell below 20% 3267 | -10/Subcaves | Discovered new exit (range 13) 3282 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3285 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3308 | -10/Subcaves | Entered Materials 3308 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3309 | -8/Materials | Loaded intel: 12 terminal locations 4041 | -8/Materials | Identified exit to Factory 4102 | -8/Materials | Entered Factory 4102 | -7/Factory | Evolved 2 slots: Utility x2 4684 | -7/Factory | Discovered new exit (range 14) 4923 | -7/Factory | Identified exit to Factory 5968 | -7/Factory | Discovered exit to Factory (range 16) 6680 | -7/Factory | Lost 6 parts (1p4n1u) 6991 | -7/Factory | Discovered new exit (range 15) 7037 | -7/Factory | Identified exit to Storage 7048 | -7/Factory | Entered Storage 7528 | -7/Storage | Garrison activated, responded to threat 7556 | -7/Storage | Core integrity fell below 50% 7592 | -7/Storage | Destroyed 9 combat bots 7663 | -7/Storage | System corruption reached 10% 7673 | -7/Storage | Learned location of Armory (-4) 7962 | -7/Storage | Lost 4 parts (1p2n1u) 8095 | -7/Storage | Discovered exit to Factory (range 15) 8356 | -7/Storage | Build established: Scavenger-Mutant 8381 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8429 | -7/Storage | Used back door to open Recycling access 8429 | -7/Storage | Discovered new exit (range 5) 8434 | -7/Storage | Identified exit to Recycling 8459 | -7/Storage | Entered Recycling 8459 | -7/Recycling | Accompanied by 10 allies 8703 | -7/Recycling | Build established: Commander-Mutant 8732 | -7/Recycling | Discovered new exit (range 5) 8945 | -7/Recycling | Entered Scraplab 8953 | -7/Recycling | Found Prototype Device 8953 | -7/Recycling | Identified Scrap Engine 9836 | -7/Recycling | Lost 4 allies 10164 | -7/Recycling | Build established: Commander-Construct 12363 | -7/Recycling | Identified exit to Factory 12373 | -7/Recycling | Entered Factory 12373 | -5/Factory | Accompanied by 5 allies 12373 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 12786 | -5/Factory | Garrison activated, responded to threat 12789 | -5/Factory | Lost 3 allies 13047 | -5/Factory | Build established: Construct 13320 | -5/Factory | Discovered new exit (range 4) 13323 | -5/Factory | Identified exit to Factory 13848 | -5/Factory | Garrison activated, responded to threat 13873 | -5/Factory | First assault squad dispatched 14389 | -5/Factory | Discovered exit to Factory (range 20) 14456 | -5/Factory | Identified exit to Garrison 14456 | -5/Factory | Entered Garrison 14708 | -5/Garrison | Triggered checkpoint 14759 | -5/Garrison | Destroyed 11 combat bots 14760 | -5/Garrison | Triggered checkpoint 14780 | -5/Garrison | Discovered new exit (range 12) 14814 | -5/Garrison | Triggered checkpoint 14981 | -5/Garrison | Installed Relay Interface Framework 15001 | -5/Garrison | Discovered new exit (range 13) 15013 | -5/Garrison | Destroyed 7 combat bots 15018 | -5/Garrison | Identified exit to Factory 15019 | -5/Garrison | Entered Factory 15319 | -5/Factory | First assault squad dispatched 15957 | -5/Factory | Discovered exit to Factory (range 19) 16166 | -5/Factory | Cargo convoy interrupted 16220 | -5/Factory | Core integrity fell below 50% 16229 | -5/Factory | Entered another Factory area 16229 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16256 | -4/Factory | Lost 6 parts (2p1n3w) 16527 | -4/Factory | Build established: Mutant 16688 | -4/Factory | Discovered new exit (range 6) 16695 | -4/Factory | Identified exit to Upper Caves 17016 | -4/Factory | Self-destructed Last Messages --------------- 16989_ Arm. Scrap Engine consumes Lgt. Antimatter Reactor. 16990_ Acquired 44 matter. 16992_ Arm. Scrap Engine consumes Unknown Leg. 16995_ M-28 Smith repairs U-05 Engineer Welding Torch. 16998_ U-05 Engineer builds a Wall. 16999_ Destroyed Imp. Target Analyzer. 17001_ P-70 Sage destroyed. 17007_ Destroyed Tesla Rifle. 17009_ Unknown Hover Unit melted. 17009_ P-70 Sage destroyed. 17011_ Acquired 30 matter. 17012_ System corrupted: Substantial component data lost. 17012_ K-01 Serf collects debris. 17014_ Hovering Gyrokinetic-Thunder Exoskeleton destroyed. 17014_ Hovering Gyrokinetic-Thunder Exoskeleton core remains intact and functional. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# + | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ?????????????????????????????????########## ## | | ?????????????????????????????????# + ## | | ?????????????????????????????????# """"" # ## | | ?????????????????????????????????# """"" # ## | | ??????????????????????????????????? """ ?# ## | | ??????????????????????????????????? ?# ## | | ?????????????????????????????????? """ ??# ## | | ???????????????????#####?????????? "R ??# ## | | ??????????????????? #????????? """ ???# ## | | ???????????????????? ?????????? ???# T# | | ???????????????????? #?????????####????# # | | ????????????????????# #????????????????## ## | | ????????????????????# #????????????????## | | ????????????????????# #????????????????## | | ????????????????????# #????????????????## | | ????????????????????# #?????????????????# | | ????????????????????# = ##????????????????# | | ????????????????????#!%%######################+### | | ????????????????????# ! m p ######### | | ????????????""" """ # [@%% puk %! /m ! | | ??????????# # u ######### """ | | ??????????# #########;### #???????# """ | | ??????????#######????????######## #???????# """ " | | ?????????????????????????# + #???????# | | ?????????????????????????# # #???????#! " | | ?????????????????????????# """# #???????# | | ?????????????????????????# """# #???????######## | | ?????????????????????????# """# #??????????????? | | ?????????????????????????# # #??????????????? | | ?????????????????????????######## #?########?????? | | ????????????????????????????????# #?# ####### | | ????????????????????????????????# #?# # | | ??????????????????????????????### ### # | | ??????????????????????????????# # """" #"" | | ??????????????????????????????# # """" #"T | | ??????????????????????????????# " + """" #"" | | ??????????????????????????????# # """" # | | ??????????????????????????????# # """" ####### | | ??????????????????????????????####### """" #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 50 Energy Generation 38 Energy Capacity 458 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 15 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shotgun | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Flak Gun | -5/Factory | Hacked Gatling Laser | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalConceptExtractor Manual? 0 Play Time 01:58:53 Cumulative 380.6 hours Start 2026.09.11 @ 14:11:38 End 2026.09.11 @ 16:07:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 291 Adventurer 54 Explorer 0 Win Type - Total 21 Types 14/1/1/1/1/0/1/1/0/1 Lore% 83 Gallery% 70 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e0ba25a-8384-4b87-809c-2a2f4ef35d62