Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 16:20:27 Player: amhuman Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (1206) 1206 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 5840 Bonus ------- Follower Combat Kills 39 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Surveybot 17 Chip Long-range Tractor Beam Mapping Drone Bay (3/3) Variable Charge Gun Mass Driver Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Tesla Rifle Power Sword > --- INVENTORY -------- Surveybot 17 Chip Long-range Tractor Beam Mapping Drone Bay Variable Charge Gun [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 3 . Utility 4 | . . . 1 . . . 2 1 Weapon 1 | . . . . . . . 1 . Parts Attached 54 | 6 . 4 2 6 2 1 14 19 Power 6 | 1 . 1 . 1 . . 2 1 Engine 6 | 1 . 1 . 1 . . 2 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 1 1 1 2 . 3 8 Treads . | . . . . . . . . . Leg 11 | 2 . 1 1 1 2 . 1 3 Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight 4 | . . . . . . . 2 2 Utility 12 | 1 . 1 . 3 . 1 2 4 Device 6 | . . 1 . 1 . . 1 3 Storage 1 | 1 . . . . . . . . Processor 4 | . . . . 2 . 1 . 1 Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 18 | 2 . 1 1 1 . . 7 6 Energy Gun 10 | 1 . . 1 1 . . 2 5 Energy Cannon 4 | . . . . . . . 4 . Ballistic Gun 2 | 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 43 | . . 1 1 4 . . 19 18 Power 6 | . . 1 . 1 . . 3 1 Propulsion 17 | . . . . 3 . . 4 10 Utility 8 | . . . . . . . 5 3 Weapon 12 | . . . 1 . . . 7 4 Highest Loss Streak 14 | . . 1 1 2 . . 6 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 75 | . 85 96 88 89 78 91 46 39 Engine 8 | . 14 12 11 10 11 11 4 2 Leg 23 | . 28 28 33 27 23 33 11 . Flight 1 | . . . . . . . . 10 Device 9 | . . 12 11 11 11 11 7 8 Storage 2 | . 14 14 11 8 . . . . Processor 9 | . . . . 8 11 14 7 4 Energy Gun 8 | . 14 . 3 11 11 11 6 1 Ballistic Gun 9 | . 14 28 18 11 11 11 2 . Peak Build Rating 60 | 6 6 7 8 13 15 19 32 60 Average Rating 17 | 4 6 6 8 10 13 16 23 29 On Entrance 9 | . 6 6 7 8 12 15 19 12 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 11 11 15 15 15 14 14 29 28 Greatest Support 33 | 20 20 20 30 30 33 33 33 31 Greatest Overweight (x) 2 | 1 . . . 1 1 . 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 8 8 7 5 5 5 5 Most Carried 6 | 2 3 6 5 6 5 5 5 5 Average Carried 4 | 1 2 5 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 6 | 2 3 6 4 5 5 5 4 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Matter Collected 768 | 161 81 119 24 99 30 . 83 171 Remotely . | . . . . . . . . . Salvage Created 1326 | . 14 94 58 216 . . 511 433 Parts 58 | . 1 7 5 15 . . 11 19 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 25 | . 1 3 1 4 . . 9 7 Melee 4 | . . . . . . . . 4 Guns 16 | . 1 3 1 4 . . 4 3 Cannons 1 | . . . . . . . 1 . AOE 1 | . . . . . . . 1 . Classes Destroyed 7 | . 1 1 1 2 . . 1 1 Builder 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 3 | . 1 1 . 1 . . . . Grunt 16 | . . 2 . 1 . . 8 5 Brawler 1 | . . . . . . . 1 . Sentry 3 | . . . 1 2 . . . . Programmer 2 | . . . . . . . . 2 Best Kill Streak 4 | . 1 2 1 4 . . 2 2 Combat Bots Only 2 | . 1 2 1 2 . . 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Hostile Shots Fired 388 | . 25 40 6 24 . . 125 168 Missed 125 | . 9 8 1 5 . . 42 60 Damage Taken 4815 | . 125 345 74 329 . . 1810 2132 Core 1366 | . 24 36 29 54 . . 220 1003 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . 20 . Core Remaining (%) 82 | 100 . 76 . . . 79 74 . Volleys Fired 90 | . 2 10 3 20 . . 40 15 Largest 3 | . 2 2 2 2 . . 3 2 Hottest 144 | . 60 40 70 76 . . 144 140 Shots Fired 162 | . 4 20 6 40 . . 73 19 Gun 154 | . 4 20 6 40 . . 65 19 Cannon 8 | . . . . . . . 8 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 51 | . 2 20 3 20 . . 6 . Thermal 96 | . 2 . 3 20 . . 65 6 Explosive . | . . . . . . . . . Electromagnetic 15 | . . . . . . . 2 13 Robot Hit Streak 15 | . 1 4 6 15 . . 14 5 Robot Miss Streak 3 | . 2 3 . 2 . . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 125 | . 1 11 5 27 . . 59 22 Core Hits 50 | . 1 6 2 11 . . 18 12 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . . . . 3 . . 10 2 Burn 13 | . . . . 3 . . 10 . Sever 2 | . . . . . . . . 2 Melee Attacks 19 | . . . . . . . 5 14 Impact 5 | . . . . . . . 5 . Slashing 14 | . . . . . . . . 14 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2548 | . 10 145 66 378 . . 1241 708 Guns 1840 | . 10 145 66 378 . . 915 326 Cannons 128 | . . . . . . . 128 . Explosions 109 | . . . . . . . 109 . Melee 471 | . . . . . . . 89 382 Ramming . | . . . . . . . . . Kinetic 412 | . . 145 41 190 . . 36 . Thermal 1314 | . 10 . 25 188 . . 982 109 Explosive 109 | . . . . . . . 109 . Electromagnetic 242 | . . . . . . . 25 217 Impact 89 | . . . . . . . 89 . Slashing 382 | . . . . . . . . 382 Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . 1 1 1 4 19 Average Corruption 2 | . . . . 1 1 1 3 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . . 3 . 8 5 8 Message Errors 9 | . . . . 2 . 4 . 3 Matter Fused 3 | . . . . 1 . 1 . 1 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 2 | . . . . . . 1 1 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 2 2 Data Loss (major) 3 | . . . . . . . 1 2 Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 168 | . . . . . . . 168 . Projectiles . | . . . . . . . . . Explosions 133 | . . . . . . . 133 . Melee 35 | . . . . . . . 35 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 402 | . . . . . . . 402 . Shots 4 | . . . . . . . 4 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 358 | . . 10 . 6 . 101 358 251 Average Temperature 104 | . . 5 . 2 . 59 119 93 Received Heat Transfer 957 | . . 123 27 78 . . 576 153 Effects 6 | . . . . . . . 3 3 Interference 6 | . . . . . . . 3 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . 2 . Robots Melted 3 | . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . 3 . Parts Melted 11 | . . . . 4 . . 7 . Heat Transferred 3614 | . 25 . 74 740 . . 2627 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Peak Influence 237 | . 35 164 103 132 39 . 237 180 Initial 85 | . . 13 63 42 39 . . 85 Average 84 | . 7 104 71 86 24 . 77 136 Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 100 . 89 100 Level 1 3 | . . . . . . . 10 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . . 2 . . 3 . Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . 1 . . . . . 2 . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Distress Signals 8 | . . . 1 4 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 66 | . 4 9 2 9 . . 22 20 Peak Tracking Total 10 | . 5 3 3 4 . . 7 10 Tactical Retreats 12 | . 1 1 . . . . 5 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Traps Triggered 2 | . 1 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Machines Disabled 5 | . . . . . . . 4 1 Max in Single Turn 4 | . . . . . . . 4 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Machines Accessed 4 | . . . . 2 . . 1 1 Terminals 4 | . . . . 2 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 6 | . . . . 2 . . 1 3 Successful 4 | . . . . 2 . . . 2 Failed 2 | . . . . . . . 1 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . 1 . . 1 2 Terminals 6 | . . . . 2 . . 1 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . . 2 . . . 1 Record 1 | . . . . . . . . 1 Open Door 2 | . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 Terminals 1 | . . . . . . . . 1 Botnet 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . 1 . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . Total Orders 4 | . . . . . 2 1 1 . EXPLORE 3 | . . . . . 1 1 1 . RETURN 1 | . . . . . 1 . . . Ally Attacks 22 | . . 12 2 8 . . . . Total Damage 215 | . . 98 35 82 . . . . Kills 3 | . . 2 . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 19 | . . . . 14 . . 5 . Drone Recoveries 5 | . . . . . . . 5 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Turns Passed 2958 | 55 91 234 64 265 177 1146 525 401 Spaces Moved 2506 | 37 71 164 45 152 111 951 338 637 Core 229 | 10 . . . . . . 69 150 Treads . | . . . . . . . . . Legs 1772 | 27 71 164 45 152 111 951 249 2 Wheels . | . . . . . . . . . Hover 35 | . . . . . . . . 35 Flight 470 | . . . . . . . 20 450 Fastest Speed 28 | 50 120 120 120 120 120 120 30 28 Average Speed 99 | 120 120 120 120 123 139 120 109 41 Slowest Speed 190 | 190 120 120 120 190 190 120 190 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 27 50 9 30 93 94 16 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 25 | . . . . . . . 25 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 25 | . . . . . . . 25 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Total 2763 | 45 73 179 49 188 132 957 413 727 Wait 63 | . . . . . 19 . 12 32 Move 2488 | 36 70 163 44 151 110 950 337 627 Hop 5 | . . . . . . . . 5 Pick Up 25 | 3 1 2 . 2 1 3 4 9 Fast Attach 31 | 5 . 2 . 2 1 . 8 13 Attach 18 | 1 . . 2 2 1 1 5 6 Detach 2 | . . . . . . . 1 1 Swap 5 | . . 2 . 2 . . 1 . Drop 10 | . . . . 2 . 3 . 5 Fire 90 | . 2 10 3 20 . . 40 15 Melee 19 | . . . . . . . 5 14 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 10) 147 | -10/Materials | Entered Mines 200 | -10/Mines | Learned Materials stockpile data 217 | -10/Mines | Met a Derelict bent on vengeance 256 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 311 | -10/Mines | Build established: Mutant 371 | -10/Mines | Discovered new exit (range 7) 381 | -10/Mines | Entered Materials 381 | -9/Materials | Accompanied by 3 allies 381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 423 | -9/Materials | Discovered new exit (range 10) 445 | -9/Materials | Entered Storage 445 | -9/Storage | Accompanied by 3 allies 549 | -9/Storage | Garrison activated, responded to threat 702 | -9/Storage | Used back door to open Recycling access 702 | -9/Storage | Discovered new exit (range 5) 710 | -9/Storage | Entered Recycling 710 | -9/Recycling | Accompanied by 11 allies 739 | -9/Recycling | Lost 3 allies 800 | -9/Recycling | Discovered new exit (range 60) 836 | -9/Recycling | Scanned before Scraplab entrance 853 | -9/Recycling | Entered Scraplab 864 | -9/Recycling | Discovered new exit (range 3) 887 | -9/Recycling | Entered Scraptown 887 | -9/Scraptown | Accompanied by 8 allies 1000 | -9/Scraptown | Visited UFD Registry 1000 | -9/Scraptown | Registered with UFD as "Metalslicer" 1022 | -9/Scraptown | Visited Cave Peace 1036 | -9/Scraptown | Visited Assassins FH 1319 | -9/Scraptown | Visited Comm Corps 1378 | -9/Scraptown | Visited TADAMA 1443 | -9/Scraptown | Discovered new exit (range 7) 1504 | -9/Scraptown | Discovered new exit (range 70) 1613 | -9/Scraptown | Visited Curators Association 1689 | -9/Scraptown | Visited Scrap Suit Storage 1695 | -9/Scraptown | Found Scrap Suit 1766 | -9/Scraptown | Visited Cartography Club 1797 | -9/Scraptown | Found Surveybot 17 Chip 2033 | -9/Scraptown | Entered Factory 2033 | -6/Factory | Accompanied by 8 allies 2033 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 2191 | -6/Factory | Lost 4 allies 2197 | -6/Factory | Lost 3 parts (1n1u1w) 2224 | -6/Factory | Discovered new exit (range 3) 2365 | -6/Factory | Lost 4 parts (1p2n1w) 2475 | -6/Factory | Lost 4 parts (1p1u2w) 2553 | -6/Factory | Discovered new exit (range 5) 2555 | -6/Factory | Lost 6 parts (1p1n2u2w) 2558 | -6/Factory | Entered another Factory area 2558 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2864 | -5/Factory | System corruption reached 10% 2895 | -5/Factory | Core integrity fell below 50% 2926 | -5/Factory | Lost 14 parts (1p7n3u3w) 2932 | -5/Factory | Core integrity fell below 20% 2959 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02929_ K-01 Serf destroyed. 02929_ Fusion Modulator explodes. 02929_ H-66 Slayer destroyed. 02929_ Imp. Arc Projector tumbles out of recycling unit. 02929_ Power Conduit explodes. 02929_ U-05 Engineer destroyed. 02929_ Power Conduit explodes. 02929_ U-05 Engineer lays Concrete. 02932_ Acquired Flexi-carbon Leg. 02933_ U-05 Engineer lays Concrete. 02936_ Acquired Flexi-carbon Leg. 02936_ U-05 Engineer lays Concrete. 02943_ System corrupted: Substantial component data lost. 02943_ U-05 Engineer lays Concrete. 02950_ Flexi-carbon Leg destroyed. 02953_ U-05 Engineer lays Concrete. 02953_ Flexi-carbon Leg destroyed. 02954_ U-05 Engineer lays Concrete. 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"" ?# | | ????? ??# | | ????? ??# | | ?????#####???# | | ?????????????" ] | | ?????????????" u = | | ?????????????" ###### | | ????????????? #????? | | ?????????????" #????? | | ?????????????" #???? | | ?????????????? #??? | | ?????????????? ??? #??# | | ?????????????? ??????? #??# | | ???????????????????????????######???# | | ????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartOmegaSuite Manual? 0 Play Time 00:38:35 Cumulative 131.8 hours Start 2025.02.15 @ 15:43:52 End 2025.02.15 @ 16:20:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dd5f874-91b3-43bb-97c7-40ba8f3829d0