Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.20 @ 15:57:53 Player: Ms. V3-11A Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (132) 660 Value Destroyed (5764) 5764 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (3600) 3600 TOTAL SCORE: 18984 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 73/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Experimental Signal Interpreter 0b10 Decoder Chip [Looter] Experimental Core Analyzer Transmission Jammer System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Angular Momentum Engine Matter Compressor (250) Advanced Signal Interpreter Improved Armor Integrity Analyzer Energy Filter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Spiked Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Targeting Computer Improved Particle Charger Force Field Experimental Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Large Storage Unit Large Battery Matter Compressor Advanced Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Transmission Jammer Improved Light Armor Plating Hacking Drone Bay Phasing AFG Remote Datajack Hammer CR-A16's Pointy Stick [Rating: 80] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Slots Evolved 8 | . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . . . Utility 6 | . . . . 3 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 112 | . 3 1 3 23 25 7 5 8 10 13 5 5 4 Power 8 | . . . . 4 2 . . . 2 . . . . Engine 5 | . . . . 3 1 . . . 1 . . . . Core 3 | . . . . 1 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 34 | . . . 1 5 7 4 2 . 3 4 4 3 1 Treads 10 | . . . . 4 3 . . . 3 . . . . Leg 19 | . . . 1 . . 4 2 . . 4 4 3 1 Wheel 5 | . . . . 1 4 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | . 3 1 1 8 9 3 1 7 4 5 1 2 . Device 23 | . 1 1 1 6 5 2 . 1 4 2 . . . Storage 2 | . 2 . . . . . . . . . . . . Processor 11 | . . . . . 3 . 1 4 . 2 . 1 . Hackware 4 | . . . . . 1 . . 2 . . . 1 . Protection 5 | . . . . 2 . 1 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | . . . 1 6 7 . 2 1 1 4 . . 3 Energy Gun 5 | . . . 1 3 . . . . . 1 . . . Energy Cannon 6 | . . . . . 4 . . 1 . . . . 1 Ballistic Gun 5 | . . . . 3 1 . . . . 1 . . . Ballistic Cannon 5 | . . . . . 1 . 1 . 1 2 . . . Launcher 2 | . . . . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 3 1 . . 6 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . 3 . . Parts Lost 67 | . . . 3 6 17 2 11 . 4 7 5 4 8 Power 4 | . . . 1 . 1 . . . 1 . . . 1 Propulsion 26 | . . . 1 2 7 1 4 . 2 2 3 2 2 Utility 17 | . . . . 1 5 1 4 . . 2 2 1 1 Weapon 20 | . . . 1 3 4 . 3 . 1 3 . 1 4 Highest Loss Streak 8 | . . . 3 6 5 2 7 . 2 4 4 4 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 17 | 5 4 11 13 17 18 19 17 17 19 18 19 18 15 Power 1 | 1 1 1 1 3 2 2 3 2 1 . 1 1 1 Propulsion 1 | 3 . . . 1 1 4 2 1 . . 2 1 . Utility 9 | . 1 5 6 8 8 8 7 10 13 13 11 12 10 Weapon 3 | 1 1 3 4 4 5 3 3 2 2 2 4 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 32 | . 3 . 1 5 5 . . 3 . 3 . . 12 Power 4 | . . . 1 1 1 . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . . . Utility 20 | . 3 . . 1 1 . . 2 . 3 . . 10 Weapon 6 | . . . . 2 3 . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 95 100 93 83 92 93 76 84 90 95 93 96 79 Engine 6 | . 14 14 7 3 2 7 7 7 4 6 6 6 4 Core 1 | . . . . 4 3 . . . . . . . . Treads 7 | . . . . 19 19 . . . 17 5 . . . Leg 13 | . 28 28 28 1 . 22 16 9 . 17 23 25 23 Wheel 1 | . . . . . 1 . . 9 2 . . . . Device 15 | . 10 14 14 22 23 20 11 7 14 15 6 6 6 Storage 7 | . 14 14 14 9 7 7 7 7 7 5 6 6 5 Processor 13 | . . . . . 9 15 14 18 18 20 26 26 26 Hackware 3 | . . . . . 2 . . 7 9 6 6 9 6 Protection 2 | . . . . 5 5 2 3 . . 2 3 . . Energy Gun 4 | . 14 14 20 9 3 . . . . . 4 3 . Energy Cannon 3 | . . . . . 8 7 4 3 7 2 . . . Ballistic Gun 2 | . 14 14 7 6 1 . . . . 2 . . . Ballistic Cannon 3 | . . . . . . 7 4 7 6 5 6 8 1 Peak Build Rating 80 | 6 7 8 11 33 45 40 40 60 66 80 76 76 69 Average Rating 41 | 6 6 7 8 22 35 36 28 40 57 73 72 71 59 On Entrance 35 | 6 6 7 8 11 33 33 39 25 57 62 74 71 68 Avg Prop Armor Cover (%) 7 | . . . . 17 . . 4 7 2 6 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 79 | 10 46 46 48 63 68 69 69 64 79 79 71 68 59 Greatest Support 76 | 20 20 20 20 62 71 42 38 32 76 70 65 61 61 Greatest Overweight (x) 20 | . 2 2 2 13 15 1 6 3 3 3 20 1 . Average Overweight (x) 1 | . . 2 2 . 1 1 2 1 . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 12 20 20 20 20 20 20 20 20 19 20 20 18 Most Carried 20 | 5 7 12 20 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | 4 4 11 13 19 18 19 17 17 19 18 19 18 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 7 12 20 19 20 20 16 20 20 19 20 17 5 Class Distribution -------------------- 42% | Hacker-Mutant 28% | Mutant 25% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Matter Collected 3796 | 200 . 240 236 300 468 257 235 253 223 608 441 275 60 Remotely . | . . . . . . . . . . . . . . Salvage Created 5801 | . . 119 331 898 1776 40 565 . 530 900 423 161 58 Parts 253 | . . 4 21 50 82 . 20 . 15 49 9 3 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . 9 . . 2 15 . 15 . 2 1 . Prevented 2 | . . . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Combat Hostiles Destroyed 127 | . . 4 7 18 38 1 20 . 12 17 5 4 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 44 | . . 4 7 18 7 . . . . 6 2 . . Cannons 56 | . . . . . 26 1 1 . 11 10 3 4 . AOE 21 | . . . . . 2 . 18 . . 1 . . . Classes Destroyed 17 | . . 2 2 6 5 1 1 . . . . . . Worker 6 | . . . . 3 1 . . . . 2 . . . Builder 2 | . . . . . 2 . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . Operator 2 | . . . . 1 1 . . . . . . . . Swarmer 16 | . . . . 4 4 . 5 . 3 . . . . Grunt 56 | . . 2 2 7 17 . 8 . 8 9 . 3 . Brawler 3 | . . . . 1 . . 2 . . . . . . Duelist 5 | . . . . . 2 . 2 . . . . 1 . Protector 1 | . . . . . . . 1 . . . . . . Sentry 8 | . . . . 5 . . 2 . 1 . . . . Demolisher 2 | . . . . . 2 . . . . . . . . Hunter 6 | . . . . 1 2 . . . . 2 1 . . Programmer 12 | . . . . . 6 . . . . 6 . . . Behemoth 1 | . . . . . . 1 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 Artisan 1 | . . . 1 . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . Assembled 7 | . . 2 . . 5 . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . Butcher 3 | . . . . . . . . . . . 3 . . Best Kill Streak 6 | . . 2 4 5 6 1 6 . 4 6 2 3 1 Combat Bots Only 6 | . . 2 4 4 6 1 6 . 4 5 2 3 1 Max Kills in Single Turn 4 | . . 1 2 2 2 1 4 . 1 2 1 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . Exploded 4 | . . . . . 1 . 4 . . 1 . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Hostile Shots Fired 883 | . . 19 39 110 242 30 89 . 107 137 21 29 60 Missed 250 | . . 5 17 29 63 5 32 . 27 42 6 4 20 Hits 633 | . . 14 22 81 179 25 57 . 80 95 15 25 40 Melee 27 | . . . . . 7 . 6 . . . 9 5 . Projectile 606 | . . 14 22 81 172 25 51 . 80 95 6 20 40 AOE 16 | . . . . . 16 . . . . . . . . Critical Strikes 28 | . . . 1 1 7 1 1 . 2 6 7 2 . Part Disruptions 3 | . . . . . 1 . . . . . . . 2 Damage Taken 9946 | . . 140 364 929 2575 552 902 . 928 1256 384 440 1476 Core 1756 | . . 16 94 213 341 95 36 . 96 132 90 98 545 Absorbed by Shields 99 | . . . . . . . . . 75 24 . . . Redirected to Shielding 9 | . . . . 9 . . . . . . . . . Ignored by Resistances 2830 | . . 39 105 274 747 151 268 . 282 358 102 118 386 Regen/Repaired (Parts) 477 | . . . . 71 . . . . . 406 . . . Core Remaining (%) 58 | 100 . . 56 61 . . . . 18 . . . . Volleys Fired 412 | . 1 14 20 48 121 10 30 1 35 61 24 29 18 Largest 2 | . 2 2 2 2 2 2 2 1 2 2 2 2 2 Hottest 160 | . 60 60 105 105 160 117 117 37 115 115 90 90 125 Shots Fired 655 | . 2 28 39 81 189 21 32 1 58 98 35 50 21 Gun 290 | . 2 28 39 81 70 . . . . 30 19 21 . Cannon 345 | . . . . . 117 21 14 1 58 68 16 29 21 Launcher 20 | . . . . . 2 . 18 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 300 | . 1 14 6 31 62 10 2 1 29 82 16 29 17 Thermal 244 | . 1 14 33 31 97 11 12 . 29 12 . . 4 Explosive 20 | . . . . . 2 . 18 . . . . . . Electromagnetic 91 | . . . . 19 28 . . . . 4 19 21 . Robot Hit Streak 55 | . . 14 19 12 38 16 18 . 35 20 17 34 55 Robot Miss Streak 4 | . . 3 1 4 3 1 1 . 1 3 1 . . Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 7 | . . 1 2 3 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . Shots Hit Robots 514 | . . 20 36 63 160 17 27 . 46 56 32 32 25 Core Hits 266 | . . 8 16 40 71 4 42 . 21 30 15 11 8 Critical Kills 11 | . . . . . 3 . 1 . 1 6 . . . Critical Parts Destroyed 9 | . . 1 . . . . . . . 8 . . . Critical Strikes 29 | . . 1 . . 3 1 1 . 3 15 . 2 3 Meltdown 5 | . . . . . 3 . 1 . 1 . . . . Destroy 15 | . . 1 . . . . . . . 14 . . . Blast 9 | . . . . . . 1 . . 2 1 . 2 3 Melee Attacks 5 | . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . 5 Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13635 | . . 190 406 1282 3986 559 2458 . 1150 1424 723 733 724 Guns 3600 | . . 190 406 1216 1095 . . . . 207 270 216 . Cannons 7370 | . . . . . 2697 559 277 . 1150 1212 406 517 552 Explosions 2464 | . . . . 42 194 . 2181 . . . 47 . . Melee 172 | . . . . . . . . . . . . . 172 Ramming 29 | . . . . 24 . . . . . 5 . . . Kinetic 4834 | . . 76 48 434 981 250 44 . 550 1059 406 517 469 Thermal 4942 | . . 114 358 428 2410 309 233 . 600 360 47 . 83 Explosive 2181 | . . . . . . . 2181 . . . . . . Electromagnetic 1477 | . . . . 396 595 . . . . . 270 216 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 172 | . . . . . . . . . . . . . 172 Highest Corruption 8 | . . . . . 3 3 5 5 . 5 8 8 8 Average Corruption 4 | . . . . . 2 2 4 5 . 4 6 8 8 Corruption Purged 3 | . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 132 | . . . . . 22 10 14 13 . 5 20 40 8 Message Errors 35 | . . . . . 6 2 3 3 . 2 3 15 1 Matter Fused 31 | . . . . . 6 3 3 3 . 1 4 8 3 Heat Flow Errors 13 | . . . . . 2 1 1 2 . . 3 4 . Energy Discharges 18 | . . . . . 1 2 4 2 . 1 3 5 . Data Loss (minor) 15 | . . . . . 3 . 2 2 . . 3 4 1 Data Loss (major) 7 | . . . . . 1 1 1 1 . . 2 . 1 Misfires 8 | . . . . . 3 1 . . . . 1 3 . Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . 1 1 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 284 | . . . . . 124 . 122 . . 27 11 . . Projectiles 169 | . . . . . 103 . 39 . . 27 . . . Explosions 115 | . . . . . 21 . 83 . . . 11 . . Melee . | . . . . . . . . . . . . . . Knockbacks 26 | . . . . . 2 . . . 5 7 4 5 3 Impact . | . . . . . . . . . . . . . . Kinetic 24 | . . . . . 2 . . . 5 6 4 5 2 Secondary 2 | . . . . . . . . . . 1 . . 1 Self-Inflicted Damage 321 | . . . . 44 45 . 221 . . . 11 . . Shots 12 | . . . . 1 2 . 8 . . . 1 . . Rammed 2 | . . . . 2 . . . . . . . . . Targets Rammed 3 | . . . . 2 . . . . . 1 . . . Kicked 1 | . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 409 | . . 40 214 199 373 225 180 125 409 60 208 242 84 Average Temperature 96 | . . 14 141 90 89 117 58 61 191 22 56 83 41 Received Heat Transfer 3213 | . . 147 349 486 896 108 198 . 444 342 45 198 . Effects 5 | . . . . . 2 . . . 3 . . . . Shutdowns 2 | . . . . . 1 . . . 1 . . . . Interference 1 | . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . 3 . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 3 . 1 . 1 . . . . Combat Hostiles 5 | . . . . . 3 . 1 . 1 . . . . Parts Melted 10 | . . . 1 1 8 . . . . . . . . Heat Transferred 8658 | . . 250 832 796 4250 550 450 . 888 444 50 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 3 . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . . . 100 . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 155 | . 10 40 . 140 155 . . . . 118 . . . Initial 27 | . . . . . 27 . . . . . . . . Average 23 | . . 1 . 52 23 . . . . 28 . . . Influence Increases 2909 | . 10 50 50 509 937 30 460 . 270 463 40 90 . Destroy 0b10 Robot/C 2180 | . . 40 40 360 660 20 380 . 240 340 20 80 . Destroy 0b10 Robot/NC 80 | . . . . 20 35 . 5 . . 10 10 . . Destroy Leader 410 | . . 10 10 100 140 10 30 . 30 60 10 10 . Successful Hack 83 | . 10 . . 24 26 . . . . 23 . . . Disable Machine 45 | . . . . . 27 . . . . 18 . . . Destroy Structure 51 | . . . . 5 34 . . . . 12 . . . Lose Combat Pursuer 60 | . . . . . 15 . 45 . . . . . . Influence Decreases 2909 | . 10 50 50 439 952 85 430 30 270 399 104 90 . Entered New Map 129 | . . . . . 43 26 . 30 . . 30 . . Time Decay 2338 | . 10 50 50 389 792 59 310 . 240 319 69 50 . Lost Part 412 | . . . . 50 117 . 100 . 30 70 5 40 . Lost Ally 30 | . . . . . . . 20 . . 10 . . . Squads Dispatched 21 | . . . . 2 12 . 1 . . 6 . . . Investigation 4 | . . . . . 3 . . . . 1 . . . Extermination 8 | . . . . . 6 . . . . 2 . . . Reinforcement 8 | . . . . 2 3 . . . . 3 . . . Assault 1 | . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 2 . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Distress Signals 9 | . . . . 4 3 . . . . 2 . . . Communications Jammed 1 | . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . 1 . . . Times Spotted 174 | . 2 4 6 29 55 1 23 . 12 29 5 4 4 Peak Tracking Total 8 | . 2 2 3 6 8 1 6 . 4 7 2 4 3 Tactical Retreats 4 | . . . . . 1 . 3 . . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Traps Triggered 4 | . . . . . 4 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Disabled 6 | . . . . . 3 . 1 . . 2 . . . Max in Single Turn 1 | . . . . . 1 . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Machines Accessed 25 | . 2 . . 6 9 . . . . 3 . 1 4 Terminals 14 | . 2 . . 4 5 . . . . 2 . 1 . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . 1 . . . Recycling Units 2 | . . . . . 2 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 92 | . 7 . . 19 26 . . . . 11 . 1 28 Successful 67 | . 5 . . 15 9 . . . . 9 . 1 28 Failed 25 | . 2 . . 4 17 . . . . 2 . . . Catastrophic 4 | . 1 . . 1 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 35 | . 4 . . 9 15 . . . . 7 . . . Terminals 43 | . 7 . . 11 16 . . . . 8 . 1 . Fabricators 3 | . . . . . 3 . . . . . . . . Repair Stations 6 | . . . . 3 . . . . . 3 . . . Recycling Units 5 | . . . . . 5 . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 44 | . 3 . . 4 3 . . . . 5 . 1 28 Record 13 | . 1 . . . . . . . . . . 1 11 Part Schematic 9 | . . . . . . . . . . . . . 9 Robot Schematic 5 | . . . . . . . . . . . . . 5 Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . 2 . . 3 Level Access Points 1 | . . . . 1 . . . . . . . . . Branch Access Points 4 | . 1 . . 1 1 . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . 1 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . 2 . . . Scan Component 2 | . . . . 1 . . . . . 1 . . . Repair 2 | . . . . 1 . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . . 4 4 . . . . 2 . . . Terminals 11 | . 2 . . 4 3 . . . . 2 . . . Assimilate 1 | . . . . . . . . . . 1 . . . Botnet 8 | . 2 . . 4 1 . . . . 1 . . . Search 2 | . . . . . 2 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . 5 8 . . . . 3 . . . Full Trace Events 3 | . . . . 1 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 2 . . . . 5 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . 2 . . . 14 . . . . 9 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 . . . Time 27 | . . . . 19 . . . . . 8 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Total Allies 5 | . . . . . 3 . 1 . . 1 . . . Largest Group 3 | . . . . . 3 . 1 . . 1 . . . Highest-Rated Group 48 | . . . . . 48 . 20 . . 10 . . . Highest-Rated Ally 20 | . . . . . 16 . 20 . . 10 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Active Infowar (turns) 8800 | . . . 28 395 3310 608 . 784 445 1126 742 1115 247 Optics 1387 | . . . 28 130 . . . 784 445 . . . . Sensors 1578 | . . . . . 1578 . . . . . . . . Terrain 823 | . . . . . 215 608 . . . . . . . Structural 265 | . . . . 265 . . . . . . . . . Seismic 2888 | . . . . . 2888 . . . . . . . . Decoding 3230 | . . . . . . . . . . 1126 742 1115 247 Jamming 2152 | . . . . . . . . . . 103 742 1115 192 Robot Analysis Total 154 | . . . . . 1 . . . . . . . 153 Derelict Logs Recovered 8 | . . 1 . . . 2 1 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 57 | . . . . . . . . . . 57 . . . Items 57 | . . . . . . . . . . 57 . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Turns Passed 13844 | 2 271 1203 516 860 3359 1058 755 1614 976 1126 742 1115 247 Spaces Moved 5712 | 1 166 437 168 367 956 534 244 1040 386 377 343 542 151 Core 29 | . . . . 5 22 . . . . . 2 . . Treads 1569 | . . . . 290 780 . . . 381 118 . . . Legs 3039 | 1 166 437 168 29 . 532 244 169 . 259 341 542 151 Wheels 1075 | . . . . 43 154 2 . 871 5 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 260 260 140 105 108 190 115 115 190 120 190 120 Average Speed 199 | 120 155 260 260 177 228 189 276 149 212 209 193 190 120 Slowest Speed 1050 | 120 260 260 260 700 800 190 540 330 400 330 1050 190 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 39 64 15 37 27 69 50 89 67 11 46 74 77 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 33 | . . . . . . . . 2 . . 1 . 30 Known Exits Taken 8 | . 1 . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 . . 1 1 . . . . . . Scrap Searched 19 | . . 3 . . . 4 1 3 3 . 2 3 . Spaces Dug 8 | . . . . . . . . . . 7 . 1 . Terrain Destroyed 218 | . . . . 3 41 . 148 . 2 12 6 6 . Melee . | . . . . . . . . . . . . . . Projectile 22 | . . . . . 1 . . . 2 12 1 6 . AOE 196 | . . . . 3 40 . 148 . . . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Total 7532 | 4 178 480 212 506 1965 557 289 1097 482 614 382 579 187 Wait 1080 | . . 23 9 29 824 5 . 22 38 130 . . . Move 5699 | . 165 436 167 366 955 533 243 1039 385 376 342 541 151 Hop . | . . . . . . . . . . . . . . Pick Up 104 | . 6 5 11 14 19 2 2 13 4 24 2 . 2 Fast Attach 57 | . 1 . 1 11 15 2 1 5 6 5 6 3 1 Attach 55 | . . . 2 9 12 2 6 4 4 7 1 3 5 Detach 10 | . . . . 5 2 . . 1 1 1 . . . Swap 29 | . 2 1 . 5 4 3 4 2 3 2 1 1 1 Drop 69 | 4 3 1 2 17 13 . . 10 6 7 . 2 4 Fire 412 | . 1 14 20 48 121 10 30 1 35 61 24 29 18 Melee 5 | . . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . Crush 2 | . . . . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 9 | . . . . . . . 3 . . . 6 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Identified exit to Mines 274 | -10/Materials | Entered Mines 341 | -10/Mines | Build established: Mutant 507 | -10/Mines | Discovered new exit (range 10) 735 | -10/Mines | Discovered new exit (range 10) 1131 | -10/Mines | Assembled infested the area 1136 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1138 | -10/Mines | Found a hidden stash of uninstalled traps 1477 | -10/Mines | Entered Subcaves 1478 | -10/Subcaves | Approached by a straggling Scientist 1771 | -10/Subcaves | Discovered new exit (range 14) 1811 | -10/Subcaves | Lost 3 parts (1p1n1w) 1993 | -10/Subcaves | Entered Materials 1993 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2155 | -8/Materials | Lost 6 parts (2n1u3w) 2460 | -8/Materials | Build established: Scavenger-Mutant 2611 | -8/Materials | Repaired Adv. Treads 2781 | -8/Materials | Discovered new exit (range 10) 2781 | -8/Materials | Identified exit to Factory 2853 | -8/Materials | Entered Factory 2853 | -7/Factory | Evolved 2 slots: Utility x2 2901 | -7/Factory | Identified exit to Lower Caves 3111 | -7/Factory | Build established: Mutant 4163 | -7/Factory | Build established: Hacker-Mutant 4926 | -7/Factory | Discovered new exit (range 13) 4954 | -7/Factory | Identified exit to Factory 5537 | -7/Factory | Assembled infested ambush trap array 5595 | -7/Factory | Build established: Mutant 5640 | -7/Factory | Lost 5 parts (3n2w) 5772 | -7/Factory | Lost 5 parts (1p1n2u1w) 6212 | -7/Factory | Entered Lower Caves 6213 | -7/Lower Caves | Encountered a Warlord checkpoint 6282 | -7/Lower Caves | Build established: Scavenger-Mutant 6802 | -7/Lower Caves | Spotted B-75 Beast 6804 | -7/Lower Caves | Core integrity fell below 50% 6806 | -7/Lower Caves | Learned 4 Factory zone layouts 6835 | -7/Lower Caves | Destroyed B-75 Beast 6841 | -7/Lower Caves | Learned Factory garrison access intel 7251 | -7/Lower Caves | Discovered new exit (range 5) 7270 | -7/Lower Caves | Entered another Lower Caves area 7390 | -7/Lower Caves | Discovered exit to Factory (range 14) 7484 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7557 | -7/Lower Caves | Lost 7 parts (3n3u1w) 7672 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7723 | -7/Lower Caves | Learned Factory trap positions 7972 | -7/Lower Caves | Discovered new exit (range 13) 8025 | -7/Lower Caves | Entered Zion 8045 | -7/Zion | Learned location of 1 exit from Factory 8509 | -7/Zion | Found Prototype Device 8550 | -7/Zion | Identified Phasing AFG 8612 | -7/Zion | Discovered new exit (range 10) 8665 | -7/Zion | System corruption cleaned by Quarantine Array 8849 | -7/Zion | Found Prototype Hackware 8849 | -7/Zion | Identified Exp. Hacking Suite 8852 | -7/Zion | Found Prototype Processor 8852 | -7/Zion | Identified Exp. Signal Interpreter 8855 | -7/Zion | Found Prototype Processor 8855 | -7/Zion | Identified Spectral Analyzer 8874 | -7/Zion | Found Prototype Processor 8874 | -7/Zion | Identified Exp. Core Analyzer 8877 | -7/Zion | Found Prototype Processor 8877 | -7/Zion | Identified Exp. Terrain Scan Processor 8883 | -7/Zion | Found Exp. Core Analyzer 8941 | -7/Zion | Learned location of Warlord (-4) 9102 | -7/Zion | Learned Factory stockpile data 9154 | -7/Zion | Build established: Hacker-Mutant 9266 | -7/Zion | Received a hallucinogenic algorithm 9298 | -7/Zion | Given the Hacking Drone Bay 9301 | -7/Zion | Found Prototype Device 9355 | -7/Zion | Found CR-A16's Pointy Stick 9391 | -7/Zion | Met Imprinter 9638 | -7/Zion | Identified exit to Proximity Caves 9639 | -7/Zion | Entered Proximity Caves 9641 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10060 | -6/Proximity Caves | Learned Factory terminal intel 10090 | -6/Proximity Caves | Identified Hacking Drone Bay 10249 | -6/Proximity Caves | Core integrity fell below 20% 10509 | -6/Proximity Caves | Discovered exit to Factory (range 7) 10615 | -6/Proximity Caves | Entered Factory 10615 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10616 | -6/Factory | Identified exit to Factory 10617 | -6/Factory | Identified exit to Lower Caves 10618 | -6/Factory | Loaded intel: 126 trap records 10620 | -6/Factory | Loaded intel: 25 terminal locations 10621 | -6/Factory | Loaded intel: 4 garrison access locations 10899 | -6/Factory | Build established: Derelict-Mutant 11039 | -6/Factory | Repaired Hcp. Storage Unit 11463 | -6/Factory | Build established: Hacker-Mutant 11577 | -6/Factory | Cargo convoy interrupted 11638 | -6/Factory | Lost 4 parts (1n2u1w) 11741 | -6/Factory | Entered Lower Caves 12111 | -6/Lower Caves | Ambushed by wild Derelicts 12174 | -6/Lower Caves | Lost 4 parts (3n1u) 12250 | -6/Lower Caves | Encountered a Warlord checkpoint 12401 | -6/Lower Caves | Discovered new exit (range 12) 12481 | -6/Lower Caves | Identified exit to Lower Caves 12483 | -6/Lower Caves | Entered another Lower Caves area 13020 | -6/Lower Caves | Encountered a Warlord checkpoint 13237 | -6/Lower Caves | Lost 4 parts (2n1u1w) 13585 | -6/Lower Caves | Discovered new exit (range 5) 13592 | -6/Lower Caves | Identified exit to Data Miner 13598 | -6/Lower Caves | Entered Data Miner 13600 | -6/Data Miner | Discovered new exit (range 6) 13622 | -6/Data Miner | Met Data Miner 13652 | -6/Data Miner | Learned location of Section 7 (-2) 13652 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13671 | -6/Data Miner | Received God Mode back door access code from Data Miner 13764 | -6/Data Miner | Interfaced with the Data Conduit 13801 | -6/Data Miner | Core integrity fell below 50% 13830 | -6/Data Miner | Core integrity fell below 20% 13845 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 13789_ Dropped Carbon-fiber Leg. 13792_ Enhanced Grunt Enh. Flexi-carbon Leg blasted off. 13793_ Phase Cannon destroyed. 13794_ Enhanced Grunt Neutron Cannon blasted off. 13799_ Enhanced Grunt destroyed. 13801_ Adv. Assault Cannon destroyed. 13805_ Enhanced Grunt Enh. Flexi-carbon Leg blasted off. 13805_ Enhanced Grunt knocked back. 13807_ System corrupted: Adv. Assault Cannon jammed. 13809_ 7C%OVLPJADB:3 :J0AW:= F/ALB2DRBA0|# 13811_ Enhanced Grunt knocked back. 13812_ Adv. Assault Cannon destroyed. 13815_ Dropped Hcp. Storage Unit. 13828_ Acquired Enh. Flexi-carbon Leg. 13830_ Acquired 48 matter. 13834_ Enhanced Grunt destroyed. 13839_ Hammer destroyed. 13842_ Acquired 12 matter. 13844_ Arm. Leg destroyed. 13844_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????####????????? | | ?????###############????###?#?????### #????????? | | ????"""""""""""""""###### # #?#?### #????????? | | ???""""""""" " """"""; # # # ## < ##????????? | | ???""""""""" ] ######???? | | ???"""""" =%g #???? | | ??"""""" % @ #???? | | ??"""""" %g #???? | | ??""""""" | ##???? | | ???"""""" !!! """"""""""""""""#####????? | | ???"""""" !=!! """"###############????????? | | ???"""""""!!! """""###??????????????????????? | | ????"""""" "#####????????????????????????? | | ?????###### ;; "#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#"### "#????????????????????????????? | | ??????????#"## "#????????????????????????????? | | ??????????#"## "#????????????????????????????? | | ????????????# "#????????????????????????????? | | ????????????### "#????????????????????????????? | | ??????????????# "##???????????????????????????? | | ?????????????## ""#???????????????????????????? | | ??????????#?## ""#???????????????????????????? | | ?????????##"#"X ""#???????????????????????????? | | ?????????""""" "####????????????????????????? | | ?????????""""" X"""""????????????????????????? | | ?????????##"#"X "##"#????????????????????????? | | ??????????#?## X""""#????????????????????????? | | ?????????????## "##"#????????????????????????? | | ??????????????#######???????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Sub. Laser | -8/Materials | Scanalyzed Sub. Optics | -8/Materials | Scanalyzed Flak Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Adv. Point Defense System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 58% | -8/Materials Hcp. Storage Unit | 18% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Jackpot Challenges ------------ None Game ------ Seed QuantumNavigationFist Manual? 0 Play Time 01:31:40 Cumulative 454.1 hours Start 2026.02.20 @ 02:16:15 End 2026.02.20 @ 15:57:53 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 328 Rogue 63 Adventurer 239 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 70 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 391518e9-8aba-462e-8a70-f4c2f6a8419d