Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 18:33:36 Player: Cmdr.Laserstrahl Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (168) 840 Value Destroyed (5533) 5533 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1580) 1580 TOTAL SCORE: 12153 Bonus ------- High Alert Combat Kills 1191 Follower Combat Kills 494 Friendly Fire -105 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 365/365 System Corruption 22% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY (7) ------ Advanced Heat Sink Enhanced Optical Array Improved Target Analyzer Improved Core Shielding Improved Medium Armor Plating Layered Heavy Armor Plating > --- WEAPON (3) ------- Cooled Pulse Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY (5) ---- Improved Hover Unit Cooled Aerolev Unit Linear Gravjet Advanced Plasma Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Target Analyzer Improved Core Shielding Layered Heavy Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Advanced Plasma Cannon KE Penetrator > --- INVENTORY -------- Improved Hover Unit Cooled Aerolev Unit Linear Gravjet Heavy Machine Gun Grenade Launcher [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 1 . . . 1 Utility 5 | . . 1 1 . 1 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 222 | 6 6 23 16 15 62 41 53 Power 30 | 1 . 3 3 1 9 4 9 Engine 17 | 1 . 3 1 1 5 2 4 Core 13 | . . . 2 . 4 2 5 Reactor . | . . . . . . . . Propulsion 58 | 2 . 5 5 3 19 10 14 Treads 10 | . . . . 1 5 4 . Leg 18 | . . . 1 . 11 1 5 Wheel 24 | 2 . 5 3 2 3 5 4 Hover 5 | . . . 1 . . . 4 Flight 1 | . . . . . . . 1 Utility 58 | 1 3 6 4 3 17 10 14 Device 22 | . 1 1 2 2 4 4 8 Storage 5 | 1 1 1 . . 1 1 . Processor 8 | . . 2 . . 3 1 2 Hackware . | . . . . . . . . Protection 23 | . 1 2 2 1 9 4 4 Artifact . | . . . . . . . . Weapon 76 | 2 3 9 4 8 17 17 16 Energy Gun 17 | 1 1 2 . 4 3 2 4 Energy Cannon 10 | . . 2 1 2 2 . 3 Ballistic Gun 9 | 1 . . 1 . 2 1 4 Ballistic Cannon 3 | . 1 . . . 2 . . Launcher 16 | . . 4 1 1 2 5 3 Special Weapon 1 | . 1 . . . . . . Impact Weapon 13 | . . 1 1 1 5 4 1 Slashing Weapon 5 | . . . . . 1 4 . Piercing Weapon 2 | . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . . . 1 4 4 2 2 Corrupted Parts 3 | . . . . . . 1 2 System Corruption 17 | . . . . . . 2 15 Parts Lost 77 | . . 11 3 . 18 12 33 Power 12 | . . 2 . . 3 2 5 Propulsion 26 | . . 3 1 . 6 5 11 Utility 25 | . . 3 2 . 7 3 10 Weapon 14 | . . 3 . . 2 2 7 Highest Loss Streak 22 | . . 3 1 . 7 6 22 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 95 95 97 100 94 94 60 Engine 6 | . 14 10 2 2 6 7 3 Core 4 | . . . 6 6 5 4 3 Treads 5 | . . . . 8 7 9 . Leg 6 | . . . 6 . 12 1 8 Wheel 15 | . 28 32 25 27 8 13 4 Device 8 | . 2 4 6 18 9 7 8 Storage 7 | . 14 11 9 9 6 5 . Processor 7 | . . 5 4 . 8 12 7 Protection 9 | . 8 8 15 9 10 10 6 Energy Gun 1 | . 10 2 . . . 2 2 Energy Cannon 2 | . . 3 8 8 2 . 1 Ballistic Gun 1 | . 13 . 1 . 1 . 3 Launcher 1 | . . 4 2 . . . . Impact Weapon 4 | . . 8 4 9 4 2 . Slashing Weapon 2 | . . . . . 1 8 . Naked Turns . | . . . . . . . . Heaviest Build 63 | 12 23 30 39 40 53 56 63 Greatest Support 82 | 20 20 36 40 38 82 54 81 Greatest Overweight (x) 4 | 1 1 1 1 1 4 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 8 | 7 9 10 10 10 9 8 5 Most Carried 10 | 4 10 10 10 10 10 10 10 Average Carried 8 | 2 7 8 9 9 9 7 4 Final Capacity 10 | 8 10 10 10 10 8 10 5 Final Carried 10 | 4 10 9 10 10 8 10 5 Class Distribution -------------------- 52% | Scavenger-Mutant 43% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Matter Collected 3758 | 273 40 452 228 303 1005 685 772 Remotely 20 | . . . . . . 20 . Salvage Created 6488 | 53 171 800 379 166 1672 1872 1375 Parts 263 | 1 10 49 21 14 49 59 60 Haulers Intercepted 9 | . 1 3 . 1 3 1 . Recyclers Shooed 8 | . 1 1 2 . 2 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 109 | . 1 15 10 2 27 26 28 Melee 28 | . . 1 3 . 10 13 1 Guns 18 | . 1 . . . 1 1 15 Cannons 13 | . . 2 1 . 9 . 1 AOE 39 | . . 11 5 2 . 10 11 Classes Destroyed 15 | 1 2 5 1 1 3 2 . Worker 11 | . . 2 2 2 1 2 2 Builder 12 | . . 3 . 2 3 1 3 Tunneler 1 | . . . . . . 1 . Hauler 9 | . 1 3 . 1 3 1 . Recycler 14 | 1 1 2 1 . 3 5 1 Mechanic 1 | . . . . . . 1 . Operator 2 | . . . . 1 1 . . Watcher 9 | . . 2 1 1 3 1 1 Swarmer 26 | . . . 5 2 . 6 13 Grunt 45 | . 1 10 5 . 7 14 8 Brawler 3 | . . 1 . . 1 . 1 Duelist 4 | . . . . . 3 . 1 Sentry 16 | . . 4 . . 7 4 1 Hunter 2 | . . . . . 2 . . Programmer 13 | . . . . . 7 2 4 Best Kill Streak 15 | 1 2 6 5 3 3 7 15 Combat Bots Only 14 | . 1 5 3 2 2 6 14 Max Kills in Single Turn 5 | 1 1 3 2 2 3 3 5 Gunslinging 1 | . . . . . . . 1 Exploded 4 | . . 2 1 2 . 3 4 Melee 1 | . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Damage Taken 14210 | . 60 1722 595 262 4401 2803 4367 Core 2048 | . . 280 67 21 411 254 1015 Absorbed by Shields 398 | . . . . . 302 . 96 Redirected to Shielding 158 | . . . . . . 32 126 Regen/Repaired (Parts) 326 | . . . . 52 . 274 . Core Remaining (%) 70 | 100 100 30 . 84 41 70 . Volleys Fired 303 | 13 16 48 25 25 76 33 67 Largest 3 | 2 2 2 2 1 2 1 3 Hottest 191 | 60 120 85 105 75 123 61 191 Shots Fired 452 | 22 29 50 34 26 116 32 143 Gun 217 | 22 25 6 5 2 24 16 117 Cannon 172 | . . 23 17 22 89 . 21 Launcher 59 | . . 21 12 2 3 16 5 Special 4 | . 4 . . . . . . Kinetic 186 | 13 13 2 5 . 74 3 76 Thermal 205 | 9 16 27 17 24 37 13 62 Explosive 57 | . . 21 12 2 3 16 3 Electromagnetic 4 | . . . . . 2 . 2 Robot Hit Streak 11 | 5 5 5 3 5 11 7 11 Robot Miss Streak 6 | 5 3 4 2 4 6 3 5 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 3 | . . . . . . . 3 Max Gunslinging Chain 2 | . . . . . . . 2 Shots Hit Robots 450 | 12 13 48 24 13 144 100 96 Core Hits 243 | 2 7 41 17 8 38 62 68 Critical Kills 7 | . . 2 2 . 2 . 1 Critical Parts Destroyed 22 | . . 1 1 . 15 1 4 Critical Strikes 44 | . . 3 3 . 23 7 8 Burn 3 | . . . . . . 1 2 Destroy 5 | . . . . . . . 5 Blast 6 | . . . . . 6 . . Smash 24 | . . 3 3 . 17 1 . Sever 5 | . . . . . . 5 . Impale 1 | . . . . . . . 1 Melee Attacks 256 | . . 35 19 5 97 95 5 Impact 166 | . . 35 19 5 92 15 . Slashing 70 | . . . . . 5 64 1 Piercing 20 | . . . . . . 16 4 Sneak Attacks 32 | . . 7 1 3 8 12 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 18 | . . . . . . 18 . Damage Inflicted 18659 | 116 141 2240 1042 616 5232 4968 4304 Guns 3391 | 116 117 37 35 . 430 267 2389 Cannons 2576 | . . 241 225 211 1470 . 429 Explosions 4627 | . . 1266 531 171 301 1131 1227 Melee 7978 | . . 696 251 234 2997 3570 230 Ramming 63 | . . . . . 34 . 29 Kinetic 2991 | 37 42 . 35 . 1351 48 1478 Thermal 3314 | 79 99 592 225 211 549 219 1340 Explosive 4108 | . . 952 531 171 301 1131 1022 Electromagnetic 205 | . . . . . . . 205 Impact 4869 | . . 696 251 234 2776 912 . Slashing 2285 | . . . . . 221 1999 65 Piercing 824 | . . . . . . 659 165 Highest Corruption 22 | . 4 13 . 5 12 6 22 Average Corruption 7 | . 3 13 . 4 6 4 15 Corruption Purged . | . . . . . . . . Corruption Blocked 8 | . . . . . 8 . . Effects 165 | . 3 18 . 16 55 29 44 Message Errors 30 | . . 2 . . 10 9 9 Matter Fused 40 | . 2 3 . 9 12 6 8 Heat Flow Errors 18 | . 1 1 . 1 7 4 4 Energy Discharges 19 | . . 2 . 3 9 4 1 Parts Rejected 3 | . . . . . 2 . 1 Data Loss (minor) 16 | . . 4 . 1 4 2 5 Data Loss (major) 13 | . . 2 . 1 6 1 3 Misfires 5 | . . . . 1 3 . 1 Alerts 8 | . . 2 . . 1 2 3 Misdirections 2 | . . 1 . . . . 1 Weapon Failures 11 | . . 1 . . 1 1 8 Overload Shots 22 | . . . . . . . 22 Overflow Damage 2010 | . . 51 68 125 1091 535 140 Projectiles 70 | . . 10 . 3 57 . . Explosions 335 | . . . 40 . 143 41 111 Melee 1605 | . . 41 28 122 891 494 29 Knockbacks 32 | . . 5 . . 24 3 . Impact 22 | . . 5 . . 14 3 . Kinetic 9 | . . . . . 9 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 427 | . . . 22 32 131 99 143 Shots 12 | . . . 3 1 2 4 2 Rammed . | . . . . . . . . Targets Rammed 6 | . . . . . 5 . 1 Kicked 6 | . . . . . 5 . 1 Crushed . | . . . . . . . . Highest Temperature 308 | 20 182 103 192 175 249 185 308 Average Temperature 67 | 15 43 30 71 43 78 46 92 Received Heat Transfer 3527 | . 12 513 144 72 960 822 1004 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 29 | . . 2 1 8 13 3 2 Impact Corruptions 69 | . . 5 3 6 40 15 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 1 1 . 3 Heat Transferred 5098 | 175 225 755 333 333 777 444 2056 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Peak Influence 1079 | 5 121 681 639 943 840 903 1079 Initial 442 | . 3 50 211 269 406 411 442 Average 498 | 1 59 422 417 657 516 526 600 Maximum Alert Level 3 | . . 2 2 3 3 3 3 Low Security (%) 7 | 100 100 18 . . . . . Level 1 18 | . . 5 54 17 21 27 8 Level 2 53 | . . 76 45 26 62 40 62 Level 3 19 | . . . . 56 15 31 28 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 37 | . . 3 2 2 12 12 6 Investigation 6 | . . . . . 1 3 2 Extermination 10 | . . . . . 6 3 1 Reinforcement 16 | . . 3 2 1 5 2 3 Assault 1 | . . . . . . 1 . Garrison 4 | . . . . 1 . 3 . Intercept . | . . . . . . . . Searches Triggered 3 | . . . . . . . 3 Construction Impeded 3 | . . 1 . . . . 2 Haulers Reinforced 2 | . . . . . 2 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Distress Signals 8 | . . 3 1 1 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 259 | . 7 37 22 18 40 44 91 Peak Tracking Total 11 | . 4 8 5 4 5 8 11 Tactical Retreats 40 | . 1 6 2 2 3 9 17 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Traps Triggered 13 | . 3 1 . 4 1 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Disabled 26 | . 1 3 1 4 9 3 5 Max in Single Turn 3 | . 1 2 1 1 3 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Accessed 26 | . 3 6 2 6 2 5 2 Terminals 9 | . 1 4 1 2 . 1 . Fabricators 2 | . . . . . 1 . 1 Repair Stations 3 | . . . . 2 . 1 . Recycling Units 8 | . 2 1 . 2 1 2 . Scanalyzers 3 | . . 1 1 . . 1 . Garrison Access 1 | . . . . . . . 1 Total Hacks 62 | . 7 11 3 11 5 21 4 Successful 36 | . 4 8 3 7 3 9 2 Failed 26 | . 3 3 . 4 2 12 2 Catastrophic 3 | . . . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 2 | . 1 . . 1 . . . Terminals 17 | . 1 8 1 5 . 2 . Fabricators 4 | . . . . . 2 . 2 Repair Stations 9 | . . . . 4 . 5 . Recycling Units 22 | . 6 1 . 2 3 10 . Scanalyzers 8 | . . 2 2 . . 4 . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 10 | . 1 5 1 3 . . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . Scanalyzer Index 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks 4 | . . . . . 2 . 2 Load Schematic 2 | . . . . . 1 . 1 Build 2 | . . . . . 1 . 1 Repair Station Hacks 6 | . . . . 2 . 4 . Scan Component 3 | . . . . 1 . 2 . Repair 3 | . . . . 1 . 2 . Recycling Unit Hacks 10 | . 3 1 . 2 1 3 . Report Inventory 8 | . 2 1 . 2 1 2 . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer 6 | . . 2 2 . . 2 . Insert Component 3 | . . 1 1 . . 1 . Analyze 3 | . . 1 1 . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 3 1 1 2 5 2 Full Trace Events 6 | . . . . . 1 3 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 1 . . 1 . Parts Built 3 | . . . . . 2 . 1 Authchips . | . . . . . . . . Time 87 | . . . . . 62 . 25 Total Part Build Rating 5 | . . . . . 4 . 1 Parts Repaired 3 | . . . . 1 . 2 . Time 96 | . . . . 26 . 70 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . 3 . . . . 2 . Parts Scanalyzed 3 | . . 1 1 . . 1 . Part Schematics Acquired 3 | . . 1 1 . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 1 . . Highest-Rated Group 193 | . . . . 193 95 . . Highest-Rated Ally 100 | . . . . 100 95 . . Total Orders 10 | . . . . 4 3 . 3 STAY 1 | . . . . . 1 . . ROAM 1 | . . . . . . . 1 EXPLORE 7 | . . . . 4 2 . 1 RETURN 1 | . . . . . . . 1 Ally Attacks 69 | . . . . 69 . . . Total Damage 1656 | . . . . 1656 . . . Kills 18 | . . . . 18 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 7 | . . . . 4 1 . 2 Drone Recoveries 3 | . . . . 1 . . 2 Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Turns Passed 8021 | 98 330 1097 385 640 2841 1490 1140 Spaces Moved 5844 | 62 302 902 259 479 1817 1059 964 Core 248 | 1 . . . . . . 247 Treads 31 | . . . . . 31 . . Legs 981 | . . . . . 705 . 276 Wheels 4302 | 61 302 902 259 479 1081 1059 159 Hover 181 | . . . . . . . 181 Flight 101 | . . . . . . . 101 Fastest Speed 35 | 50 80 83 83 83 95 90 35 Average Speed 97 | 79 81 87 89 95 113 98 83 Slowest Speed 260 | 95 95 105 105 98 260 120 200 Overloaded Moves 92 | . . . . . . . 92 Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 41 | 5 50 83 27 75 38 28 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 32 | . 2 8 2 . 20 . . Terrain Destroyed 337 | . 2 68 55 21 82 72 37 Melee . | . . . . . . . . Projectile 35 | . 2 . 6 5 12 . 10 AOE 302 | . . 68 49 16 70 72 27 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total 7314 | 90 353 1096 344 630 2308 1335 1158 Wait 456 | . 11 59 6 85 189 81 25 Move 5833 | 61 301 901 258 478 1816 1058 960 Hop 2 | . . . . . . . 2 Pick Up 141 | 10 12 21 11 7 30 24 26 Fast Attach 67 | . 2 2 2 7 26 12 16 Attach 101 | 6 1 14 6 1 21 20 32 Detach 7 | . . . . . 3 . 4 Swap 54 | . 3 7 8 7 15 9 5 Drop 103 | . 7 9 9 15 30 18 15 Fire 303 | 13 16 48 25 25 76 33 67 Melee 233 | . . 35 19 5 97 72 5 Ram . | . . . . . . . . Kick 6 | . . . . . 5 . 1 Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 553 | -9/Materials | Discovered new exit (range 16) 556 | -9/Materials | Met 8R-AWN 732 | -9/Materials | Lost 3 parts (2p1n) 992 | -9/Materials | Identified exit to Mines 1056 | -9/Materials | Crushed by falling debris 1056 | -9/Materials | System corruption reached 10% 1087 | -9/Materials | Lost 3 parts (1n1u1w) 1108 | -9/Materials | Discovered new exit (range 17) 1116 | -9/Materials | Core integrity fell below 50% 1338 | -9/Materials | Discovered exit to Mines (range 5) 1526 | -9/Materials | Entered another Materials area 1526 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1888 | -8/Materials | Discovered new exit (range 16) 1909 | -8/Materials | Discovered new exit (range 15) 1911 | -8/Materials | Entered Storage 1960 | -8/Storage | Met 01-MTF 1966 | -8/Storage | Build established: Scavenger-Mutant 2013 | -8/Storage | Allied Derelicts emerged from ambush trap array 2099 | -8/Storage | Repaired Grenade Launcher 2220 | -8/Storage | Garrison activated, responded to threat 2422 | -8/Storage | Discovered new exit (range 52) 2551 | -8/Storage | Entered Factory 2551 | -7/Factory | Accompanied by 1 ally (01-MTF) 2551 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2556 | -7/Factory | 01-MTF left 3026 | -7/Factory | Build established: Mutant 3273 | -7/Factory | Discovered new exit (range 4) 3417 | -7/Factory | Cargo convoy interrupted 4255 | -7/Factory | Build established: Scavenger-Mutant 4712 | -7/Factory | System corruption reached 10% 4742 | -7/Factory | Lost 7 parts (4n2u1w) 4869 | -7/Factory | Core integrity fell below 50% 5221 | -7/Factory | Fabricated Arm. Wheel (x2) 5362 | -7/Factory | Discovered new exit (range 8) 5389 | -7/Factory | Identified exit to Factory 5392 | -7/Factory | Entered another Factory area 5392 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5855 | -6/Factory | Repaired Arm. Wheel 5884 | -6/Factory | Discovered new exit (range 14) 5894 | -6/Factory | Repaired Arm. Treads 6046 | -6/Factory | Identified exit to Lower Caves 6158 | -6/Factory | Garrison activated, responded to threat 6507 | -6/Factory | Lost 6 parts (2n2u2w) 6644 | -6/Factory | Discovered new exit (range 12) 6792 | -6/Factory | First assault squad dispatched 6882 | -6/Factory | Entered another Factory area 6882 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7133 | -5/Factory | Fabricated Grenade Launcher? 7133 | -5/Factory | Lost 22 parts (3p8n6u5w) 7141 | -5/Factory | Core integrity fell below 50% 7182 | -5/Factory | Search patrols dispatched 7207 | -5/Factory | Lost 4 parts (1n1u2w) 7278 | -5/Factory | Core integrity fell below 20% 7303 | -5/Factory | Build established: Mutant 7309 | -5/Factory | System corruption reached 10% 7482 | -5/Factory | Search patrols dispatched 7782 | -5/Factory | Search patrols dispatched 8019 | -5/Factory | Destroyed 14 combat bots 8022 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07998_ S-27 Virus destroyed. 07998_ K-01 Serf collects debris. 08001_ U-05 Engineer lays Concrete. 08002_ K-01 Serf collects debris. 08002_ U-05 Engineer builds a Wall. 08003_ Acquired Imp. Medium Armor Plating. 08005_ K-01 Serf collects debris. 08006_ U-05 Engineer builds a Wall. 08008_ Acquired 114 matter. 08010_ K-01 Serf collects debris. 08010_ U-05 Engineer builds a Door. 08011_ U-05 Engineer builds a Wall. 08013_ K-01 Serf collects debris. 08013_ W-25 Informer sends out distress signal. 08013_ U-05 Engineer builds a Wall. 08014_ U-05 Engineer lays Concrete. 08016_ K-01 Serf collects debris. 08017_ U-05 Engineer builds a Wall. 08017_ U-05 Engineer lays Concrete. 08022_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | #????# #??????????????????????????????????????? | | =#???## +??????????????????????????????????????? | | *#???# #??????????????????????????????????????? | | #????T #??????????????????????????????????????? | | !#????# #??????????????????????????????????????? | | #????# #??????????????????????????????????????? | | #????# #??????????????????????????????????????? | | ####?# #??????????????????????????????????????? | | ### ########################### ?????????? | | "?????????? | | "?????????? | | "?????????? | | ????????? | | "%" ! ????????? | | ############### ############### ????????? | | #???# ** #*######???????????????????????? | | #???# ** #%# #???????????????????????? | | #???# ** #=# * #???????????????????????? | | #???# #!# #???????????????????????? | | #???#####+##??# + ! #???????????????????????? | | ######???????##[# =#???????????????????????? | | T" ###%######+########??????????????? | | " %" #???# #??????????????? | | "### #???# "" #??????????????? | | ######????????#%#???# % ""S #??????????????? | | #?????????????#|#???#@""" "" #??????????????? | | ############### ##??# """ #??????????????? | | ## #%##### """ #??????????????? | | ## # % % + #??????????????? | | ?# # % %# = #??????????????? | | ?# = #* ;#;##+##### ##???????????? | | ?# # ????????? | | ? ?# =# ????????? | | ?????# [/ !!! ! ????????? | | ?????#""" [[==# """ !!! ????????? | | ?????#"R """ !! ?????????? | | ?????#""" """ #########?????????? | | ?????# "" #?????????????????? | | ?????# + #?????????????????? | | ?????#### ######## #?????????????????? | | ????????#### #####??????? #?????????????????? | | ???????????###???????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ????????????????? | | ??????????????????????????? H ????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 825 Resistance: TH 20 Core Shielding 30 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Impact Mace | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Grenade Launcher | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed HeatGatlingBrace Manual? 0 Play Time 04:23:30 Cumulative 97.6 hours Start 2022.05.04 @ 13:37:41 End 2022.05.04 @ 18:33:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 38 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ed81d74-2a8e-4d27-9e44-5bd936e015d1