Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.02 @ 18:29:22 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3155) 3155 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 7054 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 67/850 Matter 245/300 Energy 287/310 System Corruption 0% Temperature Cool (476) Movement Treading (180) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Medium Treads Nuclear Pulse Thruster > --- UTILITY (6) ------ High-capacity Storage Unit Improved Light Armor Plating Focal Shield Hacking Suite Hacking Suite > --- WEAPON (3) ------- High-powered Shock Rifle Enhanced Autogun > --- INVENTORY (12) --- Gravmag System Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Force Field Heavy Ion Cannon Phase Cannon Missile Launcher Maul Great Axe Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads Nuclear Pulse Thruster > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Focal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Phase Cannon Enhanced Autogun > --- INVENTORY -------- Gravmag System Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Force Field Heavy Ion Cannon Phase Cannon Missile Launcher Maul Great Axe [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 130 | . 12 6 28 38 24 22 Power 19 | . 3 . 4 7 1 4 Engine 13 | . 2 . 4 6 1 . Core 6 | . 1 . . 1 . 4 Reactor . | . . . . . . . Propulsion 30 | . 2 3 5 7 9 4 Treads 12 | . . . 1 5 4 2 Leg 6 | . 2 3 1 . . . Wheel 6 | . . . 3 2 1 . Hover 5 | . . . . . 4 1 Flight 1 | . . . . . . 1 Utility 29 | . 3 . 7 8 6 5 Device 4 | . 1 . 1 . . 2 Storage 5 | . 1 . 1 1 2 . Processor . | . . . . . . . Hackware 4 | . . . 1 2 . 1 Protection 16 | . 1 . 4 5 4 2 Artifact . | . . . . . . . Weapon 52 | . 4 3 12 16 8 9 Energy Gun 10 | . 1 1 5 2 . 1 Energy Cannon 7 | . . . . . 1 6 Ballistic Gun 14 | . 2 . 5 5 1 1 Ballistic Cannon 10 | . . . . 7 3 . Launcher 9 | . 1 2 2 2 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 31 | . 8 1 5 9 . 8 Power 6 | . 2 . 2 1 . 1 Propulsion 7 | . 2 . 1 3 . 1 Utility 7 | . 1 . . 2 . 4 Weapon 11 | . 3 1 2 3 . 2 Highest Loss Streak 5 | . 3 1 2 5 . 3 Average Slot Usage (%) 92 | . 84 99 94 84 99 86 Engine 7 | . 4 14 10 7 7 3 Core 2 | . 4 . . . . 8 Treads 7 | . . . . 7 16 15 Leg 10 | . 22 28 13 . . . Wheel 5 | . . . 15 17 2 . Hover 2 | . . . . . 11 . Device 4 | . 10 14 1 . . 5 Storage 9 | . 14 14 11 9 7 6 Hackware 9 | . . . 11 16 15 13 Protection 8 | . 1 . 9 7 15 10 Energy Gun 2 | . 1 3 5 3 . 1 Energy Cannon 2 | . . . . . 3 8 Ballistic Gun 10 | . 21 14 16 5 4 1 Ballistic Cannon 3 | . . . . 8 7 4 Launcher 2 | . 2 10 . . . . Slashing Weapon 1 | . . . . . 5 2 Naked Turns . | . . . . . . . Heaviest Build 86 | 9 27 27 32 34 70 86 Greatest Support 64 | 20 20 20 36 48 64 62 Greatest Overweight (x) 10 | . 2 1 9 10 4 7 Average Overweight (x) . | . . 1 . . 1 1 Largest Inventory Capacity 12 | . 10 10 10 10 12 12 Average Capacity 10 | . 8 10 10 10 10 12 Most Carried 12 | . 10 10 10 10 10 12 Average Carried 9 | . 7 9 9 9 9 11 Final Capacity 12 | 6 10 10 10 10 12 12 Final Carried 12 | 6 10 10 10 10 10 12 Class Distribution -------------------- 37% | Scavenger-Mutant 35% | Mutant 16% | Hacker-Mutant 7% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 2983 | 167 205 259 393 889 547 523 Remotely . | . . . . . . . Salvage Created 3262 | . 468 166 707 934 379 608 Parts 220 | . 37 17 51 54 31 30 Haulers Intercepted 5 | . 1 . 2 2 . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 96 | . 14 11 21 24 11 15 Guns 37 | . 9 1 14 8 2 3 Cannons 28 | . . . . 8 9 11 AOE 30 | . 5 10 6 8 . 1 Classes Destroyed 13 | . 5 3 1 2 2 . Worker 6 | . . 2 2 2 . . Builder 2 | . . 1 . 1 . . Tunneler 2 | . . 1 . 1 . . Hauler 5 | . 1 . 2 2 . . Recycler 1 | . . . . 1 . . Operator 6 | . 2 . 1 3 . . Watcher 5 | . 2 . 3 . . . Swarmer 48 | . 6 9 12 10 3 8 Grunt 26 | . 8 2 3 9 2 2 Brawler 1 | . . . . 1 . . Sentry 16 | . . . 6 4 3 3 Hunter 2 | . . . . . 1 1 Programmer 3 | . . . . . 2 1 Best Kill Streak 7 | . 5 5 7 6 3 3 Combat Bots Only 6 | . 4 3 6 4 3 3 Max Kills in Single Turn 3 | . 3 3 3 3 2 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 3 3 2 3 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 6617 | . 762 143 1263 1208 1002 2239 Core 1279 | . 45 29 160 209 53 783 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 70 60 62 92 . Volleys Fired 325 | . 69 13 88 73 34 48 Largest 3 | . 2 2 2 2 3 3 Hottest 180 | . 40 70 112 96 115 180 Shots Fired 635 | . 129 14 161 141 76 114 Gun 416 | . 123 4 155 85 23 26 Cannon 191 | . . . . 53 51 87 Launcher 28 | . 6 10 6 3 2 1 Special . | . . . . . . . Kinetic 408 | . 123 3 94 101 49 38 Thermal 151 | . . 1 58 8 25 59 Explosive 28 | . 6 10 6 3 2 1 Electromagnetic 48 | . . . 3 29 . 16 Robot Hit Streak 16 | . 6 3 9 12 16 13 Robot Miss Streak 5 | . 4 2 5 4 4 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . 2 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 373 | . 66 4 92 90 53 68 Core Hits 201 | . 36 21 41 54 24 25 Critical Hits 9 | . 2 . 1 2 2 2 Critical Kills 3 | . 1 . . 1 1 . Critical Parts Destroyed 6 | . 1 . 1 1 1 2 Melee Attacks 3 | . . . . . 1 2 Impact . | . . . . . . . Slashing 3 | . . . . . 1 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8557 | . 871 755 1990 2145 1131 1665 Guns 3570 | . 554 26 1450 983 292 265 Cannons 2894 | . . . . 775 839 1280 Explosions 2063 | . 317 729 540 387 . 90 Melee . | . . . . . . . Ramming 30 | . . . . . . 30 Kinetic 4033 | . 554 14 836 1344 743 542 Thermal 1985 | . . 12 640 196 388 749 Explosive 1866 | . 317 729 467 263 . 90 Electromagnetic 643 | . . . 47 342 . 254 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 . . 2 . Average Corruption 1 | . 1 1 . . 2 . Corruption Purged . | . . . . . . . Effects 7 | . 2 1 . . 4 . Message Errors 1 | . . . . . 1 . Energy Discharges 2 | . 1 . . . 1 . Data Loss (minor) 3 | . . 1 . . 2 . Targeting Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 78 | . . 38 . 4 5 31 Projectiles 15 | . . . . . 5 10 Explosions 42 | . . 38 . 4 . . Melee 21 | . . . . . . 21 Knockbacks 14 | . . . . 4 3 7 Impact . | . . . . . . . Kinetic 10 | . . . . 3 2 5 Secondary 4 | . . . . 1 1 2 Self-Inflicted Damage 106 | . 30 14 62 . . . Shots 4 | . 1 1 2 . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 636 | . 85 . 349 73 377 636 Average Temperature 143 | . 31 . 118 20 104 240 Received Heat Transfer 1434 | . 273 18 216 450 189 288 Effects 64 | . . . 3 . 3 58 Shutdowns 19 | . . . . . . 19 Energy Bleed 6 | . . . 2 . 2 2 Interference 14 | . . . 1 . 1 12 Matter Decay 6 | . . . . . . 6 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 8 | . . . . . . 8 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 2 . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | . . . 4 . . 4 Heat Transferred 3271 | . . 37 1308 335 518 1073 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 2 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 423 | . 166 229 240 423 206 217 Initial 101 | . . 19 . 101 84 42 Average 90 | . 64 56 68 209 92 83 Maximum Alert Level 2 | . . 1 1 2 1 1 Low Security (%) 87 | . 100 95 91 33 93 96 Level 1 12 | . . 4 8 64 6 3 Level 2 . | . . . . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 . 2 3 3 2 Investigation 2 | . 1 . . . . 1 Extermination 2 | . . . . . 1 1 Reinforcement 8 | . 2 . 2 3 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 7 | . 2 . 1 2 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 23 10 36 34 14 27 Peak Tracking Total 7 | . 5 3 4 7 3 4 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 13 | . 2 . . 6 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 7 | . . . . 4 2 1 Max in Single Turn 2 | . . . . 2 1 1 Garrison Access 3 | . . . . . 2 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 26 | . 5 . 10 3 5 3 Terminals 19 | . 5 . 9 2 1 2 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 1 1 1 . Garrison Access 3 | . . . . . 2 1 Total Hacks 76 | . 10 . 36 10 13 7 Successful 45 | . 1 . 23 8 9 4 Failed 30 | . 9 . 12 2 4 3 Catastrophic 3 | . . . 3 . . . Database Lockouts 1 | . . . 1 . . . Manual 44 | . 8 . 26 3 3 4 Terminals 59 | . 10 . 32 8 3 6 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 12 | . . . 4 2 6 . Garrison Access 3 | . . . . . 2 1 Terminal Hacks 18 | . 1 . 11 5 . 1 Record 7 | . . . 4 3 . . Part Schematic 1 | . . . . . . 1 Robot Analysis 3 | . 1 . 2 . . . Unreport Threat 5 | . . . 3 2 . . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . 4 2 4 . Insert Component 5 | . . . 2 1 2 . Analyze 5 | . . . 2 1 2 . Garrison Access Hacks 3 | . . . . . 2 1 Seal Access 3 | . . . . . 2 1 Unauthorized Hacks 12 | . . . 8 1 1 2 Terminals 12 | . . . 8 1 1 2 Assimilate 1 | . . . . . . 1 Botnet 11 | . . . 8 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 5 . 9 3 3 2 Full Trace Events 2 | . . . 1 . . 1 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 2 1 2 1 Parts Built 1 | . . . . . 1 . Matter 146 | . . . . . 146 . Time 73 | . . . . . 73 . Total Part Build Rating 3 | . . . . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . 2 1 2 . Part Schematics Acquired 5 | . . . 2 1 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 7446 | . 1012 1124 1545 892 1518 1355 Spaces Moved 4100 | 1 550 707 1028 510 733 571 Core 7 | . . . 1 6 . . Treads 1113 | . . . 26 85 460 542 Legs 1671 | 1 550 707 413 . . . Wheels 1091 | . . . 588 419 84 . Hover 218 | . . . . . 189 29 Flight . | . . . . . . . Fastest Speed 90 | 120 120 150 90 90 105 172 Average Speed 146 | 120 141 150 113 113 181 192 Slowest Speed 550 | 120 180 150 500 550 360 520 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 2 78 95 83 47 22 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 14 | . . . . . 1 13 Terrain Destroyed 190 | . 34 60 22 30 21 23 Melee 3 | . . . . . 1 2 Projectile 15 | . . . . 1 4 10 AOE 172 | . 34 60 22 29 16 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 4956 | . 680 758 1246 680 863 729 Wait 254 | . 31 28 66 36 38 55 Move 4094 | . 549 706 1027 509 732 571 Hop . | . . . . . . . Pick Up 49 | . 12 1 12 11 9 4 Fast Attach 62 | . 7 1 12 20 8 14 Attach 17 | . 2 1 2 6 2 4 Detach 4 | . . . 1 . . 3 Swap 51 | . 3 4 14 12 14 4 Drop 87 | . 7 4 24 13 25 14 Fire 325 | . 69 13 88 73 34 48 Melee 3 | . . . . . 1 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . . . . 4 Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 10) 280 | -10/Materials | Lost 3 parts (1n1u1w) 567 | -10/Materials | Discovered new exit (range 6) 677 | -10/Materials | Discovered new exit (range 12) 817 | -10/Materials | Discovered new exit (range 9) 826 | -10/Materials | Build established: Mutant 1013 | -10/Materials | Entered Mines 1048 | -10/Mines | Met a Derelict bent on vengeance 1122 | -10/Mines | Learned location of 1 exit from Materials 1302 | -10/Mines | Discovered new exit (range 5) 1457 | -10/Mines | Discovered new exit (range 6) 1682 | -10/Mines | Found a hidden stash of uninstalled traps 2137 | -10/Mines | Entered Materials 2137 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2138 | -9/Materials | Identified exit to Storage 2450 | -9/Materials | Build established: Scavenger-Mutant 2516 | -9/Materials | Discovered new exit (range 13) 2613 | -9/Materials | Discovered exit to Storage (range 15) 3158 | -9/Materials | Discovered new exit (range 16) 3245 | -9/Materials | Central database locked down 3283 | -9/Materials | Discovered new exit (range 15) 3351 | -9/Materials | Build established: Mutant 3671 | -9/Materials | Discovered new exit (range 13) 3682 | -9/Materials | Entered another Materials area 3682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4024 | -8/Materials | Lost 5 parts (1p1u3w) 4458 | -8/Materials | Build established: Scavenger-Mutant 4526 | -8/Materials | Discovered new exit (range 10) 4574 | -8/Materials | Entered Factory 4574 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4716 | -7/Factory | Garrison activated, responded to threat 5327 | -7/Factory | Fabricated Hacking Suite? 5921 | -7/Factory | Discovered new exit (range 11) 6092 | -7/Factory | Entered another Factory area 6092 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6266 | -6/Factory | Hacking Suite fried by hacking feedback 6343 | -6/Factory | Core integrity fell below 50% 6953 | -6/Factory | Core integrity fell below 20% 7447 | -6/Factory | Self-destructed Last Messages --------------- 07430_ S-27 Virus destroyed. 07430_ K-01 Serf collects debris. 07431_ Power failure, Fission Core shutdown. 07431_ Acquired 3 matter. 07431_ K-01 Serf collects debris. 07432_ Overheating: Fission Core damaged (-29). 07432_ Overheating: Adv. Treads damaged (-4). 07432_ Overheating: Phase Cannon damaged (-18). 07432_ Overheating: Imp. Light Armor Plating damaged (-35). 07432_ K-01 Serf collects debris. 07433_ U-05 Engineer builds a Wall. 07434_ Overheating: Matter decay (-69). 07434_ Acquired 8 matter. 07435_ K-01 Serf collects debris. 07437_ U-05 Engineer builds a Wall. 07441_ Phase Cannon destroyed. 07441_ Fission Core destroyed. 07443_ U-05 Engineer builds a Wall. 07445_ Power failure, Fission Core shutdown. 07445_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????? ???????????? | | ????????????????????????????????? k ???????????? | | ??????????????????????##?#?????? ??????????? | | ?????????????################### ??????????? | | ?????????????# A Aw ??????????? | | ?????????????# #?????????? | | ?????????????# gg #?????????? | | ?????????????# #?????????? | | ?????????????# #?????????? | | ?????????????# #?????????? | | ?????????????# k =@k #?????????? | | ?????????????# ####s#############??????????? | | ????????????## ## ku=[ "#????????????? | | ????????????# # """*""" #?????????????? | | ??? #####+### # """"""" #?????????????? | | ?? # """"""" #?????????????? | | ?? # """"""" #?????????????? | | ?? % # #?????????????? | | ?? # """"""" #?????????????? | | ?? # """"""" #?????????????? | | ???######+### #??"""""" #?????????????? | | ??????? ???# # """"""" = #?????????????? | | ??????""????### ### #?????????????? | | ??????????????# #?# #?????????????? | | ??????????????# #?##############?????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# ###########??????????????????? | | ?????????????## ## #??????????????????? | | ?????????????# # """"" #??????????????????? | | ?????????????# # ""T"" #??????????????????? | | ?????????????# = # #??????????????????? | | ?????????????# + #??????????????????? | | ?????????????# # """ #??????????????????? | | ?????????????# # """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 42 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Linear Gravjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingNovaInsulator Manual? 0 Play Time 01:00:31 Cumulative 149.6 hours Start 2021.06.02 @ 17:20:18 End 2021.06.02 @ 18:29:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 65 Adventurer 27 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c61699c-5850-4d94-a470-ec8b06418844