Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 10:48:03 Player: ~Hale4 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (851) 851 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 4347 Bonus ------- Follower Combat Kills 138 Aligned with FarCom 300 Friendly Fire -152 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 160/160 System Corruption 13% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Insulated Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Large Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Sensor Array Transmission Jammer Utility Shielding System Shield > --- WEAPON ----------- Gatling Laser High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Nuclear Core Large Storage Unit Advanced Visual Processing Unit Insulated Plating PSU Rigger Ion Cannon Assault Rifle Gauss Cannon [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 49 | 6 1 2 3 11 7 3 16 Power 6 | 1 . . . 1 1 . 3 Engine 5 | 1 . . . 1 1 . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 9 | 2 . . 1 2 . 1 3 Treads . | . . . . . . . . Leg 9 | 2 . . 1 2 . 1 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . 2 . 4 1 4 Device 4 | . . . 1 . 2 . 1 Storage 4 | 1 . . 1 . . 1 1 Processor 2 | . 1 . . . . . 1 Hackware 1 | . . . . . 1 . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 21 | 2 . 2 . 8 2 1 6 Energy Gun 3 | . . 1 . . 1 . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 10 | 2 . . . 5 1 . 2 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 5 | . . 1 . 3 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 21 | . . . . 3 . . 18 Power 2 | . . . . . . . 2 Propulsion 8 | . . . . 2 . . 6 Utility 3 | . . . . . . . 3 Weapon 8 | . . . . 1 . . 7 Highest Loss Streak 6 | . . . . 2 . . 6 Average Slot Usage (%) 92 | . 98 100 100 98 86 86 84 Engine 10 | . 14 14 14 14 9 7 6 Leg 23 | . 28 28 28 26 18 17 19 Device 12 | . . . 8 14 18 15 14 Storage 13 | . 14 14 14 14 9 15 14 Processor 2 | . 12 14 5 . . . . Hackware 3 | . . . . . 5 7 7 Protection 3 | . . . . . 9 7 6 Energy Gun 5 | . . 8 14 3 1 7 3 Ballistic Gun 12 | . 28 14 14 20 16 1 3 Ballistic Cannon 1 | . . . . . . 6 1 Launcher 2 | . . 5 . 3 . . 2 Naked Turns . | . . . . . . . . Heaviest Build 56 | 12 12 14 25 27 32 53 56 Greatest Support 48 | 3 20 20 20 20 20 38 48 Greatest Overweight (x) 18 | 3 . . 1 8 1 2 18 Average Overweight (x) 1 | 1 . . . 1 1 1 1 Largest Inventory Capacity 16 | 6 6 6 10 10 10 16 16 Average Capacity 11 | 5 6 6 7 10 10 16 15 Most Carried 13 | 4 6 6 6 6 10 11 13 Average Carried 6 | 1 3 6 5 4 6 10 9 Final Capacity 16 | 6 6 6 10 10 10 16 16 Final Carried 11 | 2 6 6 6 5 10 11 2 Class Distribution -------------------- 73% | Mutant 24% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1003 | 243 83 10 . 274 51 . 342 Remotely . | . . . . . . . . Salvage Created 664 | . 99 10 . 133 . . 422 Parts 35 | . 3 4 . 12 . . 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 28 | . 2 7 . 7 . . 12 Guns 11 | . 2 . . 2 . . 7 Cannons 2 | . . . . . . . 2 AOE 15 | . . 7 . 5 . . 3 Classes Destroyed 6 | . 1 2 . 1 . . 2 Builder 1 | . . . . 1 . . . Swarmer 9 | . . 3 . 4 . . 2 Grunt 14 | . 2 . . 3 . . 9 Duelist 1 | . . . . . . . 1 Sentry 1 | . . . . . . . 1 Assembled 4 | . . 4 . . . . . Best Kill Streak 4 | . 1 4 . 4 . . 3 Combat Bots Only 4 | . 1 4 . 4 . . 3 Max Kills in Single Turn 4 | . 1 3 . 4 . . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . 3 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 3335 | . 154 183 . 291 29 23 2655 Core 819 | . 32 12 . 71 . . 704 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . . . 54 100 . . Volleys Fired 86 | . 14 5 . 12 2 . 53 Largest 2 | . 2 2 . 2 2 . 2 Hottest 108 | . 40 60 . 70 40 . 108 Shots Fired 134 | . 28 10 . 23 4 . 69 Gun 100 | . 28 6 . 17 4 . 45 Cannon 16 | . . . . . . . 16 Launcher 18 | . . 4 . 6 . . 8 Special . | . . . . . . . . Kinetic 81 | . 28 5 . 13 4 . 31 Thermal 35 | . . 1 . 4 . . 30 Explosive 18 | . . 4 . 6 . . 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | . 7 1 . 6 6 . 8 Robot Miss Streak 4 | . 4 1 . 3 . . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 89 | . 18 1 . 12 4 . 54 Core Hits 76 | . 5 17 . 14 2 2 36 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3022 | . 175 460 . 516 41 7 1823 Guns 1054 | . 175 12 . 87 41 . 739 Cannons 334 | . . . . . . . 334 Explosions 1616 | . . 448 . 422 . . 746 Melee . | . . . . . . . . Ramming 18 | . . . . 7 . 7 4 Kinetic 816 | . 175 . . 65 41 . 535 Thermal 572 | . . 12 . 22 . . 538 Explosive 1616 | . . 448 . 422 . . 746 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . . 13 Average Corruption 9 | . . . . . . . 9 Corruption Purged . | . . . . . . . . Effects 7 | . . . . . . . 7 Matter Fused 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 36 | . . 2 . . . . 34 Projectiles 1 | . . . . . . . 1 Explosions 35 | . . 2 . . . . 33 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 44 | . . . . 44 . . . Shots 2 | . . . . 2 . . . Rammed 12 | . . . . 1 . 1 10 Targets Rammed 13 | . . . . 1 . 2 10 Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 363 | . 9 16 . 54 4 . 363 Average Temperature 81 | . 6 10 . 16 4 . 109 Received Heat Transfer 713 | . 87 20 . 117 9 12 468 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1243 | . . 25 . 50 . . 1168 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 165 | . 55 106 . 165 56 94 . Initial 25 | . . 21 . . . 25 . Average 51 | . 25 105 . 69 18 31 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . 2 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 3 21 . 9 1 2 17 Peak Tracking Total 20 | . 2 20 . 4 1 1 7 Tactical Retreats 4 | . 1 . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 8 | . 1 . . . 4 2 1 Terminals 5 | . 1 . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 4 . . . 17 7 1 Successful 15 | . 2 . . . 10 2 1 Failed 14 | . 2 . . . 7 5 . Catastrophic 3 | . . . . . 2 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 19 | . 4 . . . 10 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 7 | . . . . . 7 . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 . . . 4 1 1 Robot Analysis 2 | . 1 . . . 1 . . Prototype ID Bank 3 | . 1 . . . 2 . . Open Door 1 | . . . . . . . 1 Emergency Access Points 2 | . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer 6 | . . . . . 6 . . Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . 3 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 2 Highest-Rated Group 40 | . . . . 40 40 40 24 Highest-Rated Ally 16 | . . . . 16 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . 7 8 3 12 Total Damage 346 | . . . . 58 92 45 151 Kills 4 | . . . . 2 1 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 2 | . . . . 1 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 3426 | 61 198 170 481 883 325 280 1028 Spaces Moved 1914 | 33 117 126 361 531 199 153 394 Core 71 | 33 . . . 8 . . 30 Treads . | . . . . . . . . Legs 1843 | . 117 126 361 523 199 153 364 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 150 120 Average Speed 152 | 146 120 120 131 154 150 172 185 Slowest Speed 950 | 200 120 120 150 450 150 180 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 24 39 77 88 23 6 43 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 10 | . . 10 . . . . . Terrain Destroyed 111 | . . 33 . 21 . . 57 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 110 | . . 33 . 21 . . 56 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 2253 | 46 149 134 368 568 221 167 600 Wait 151 | . 13 . . 8 . 7 123 Move 1907 | 32 116 125 360 530 198 152 394 Hop . | . . . . . . . . Pick Up 39 | 8 5 1 3 4 11 3 4 Fast Attach . | . . . . . . . . Attach 28 | 6 1 . . 3 3 2 13 Detach . | . . . . . . . . Swap 21 | . . 2 3 8 4 1 3 Drop 8 | . . 1 2 2 3 . . Fire 86 | . 14 5 . 12 2 . 53 Melee . | . . . . . . . . Ram 10 | . . . . . . . 10 Kick 3 | . . . . 1 . 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 321 | -10/Mines | Assembled infested the area 326 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 378 | -10/Mines | Met 8R-AWN 416 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 419 | -10/Mines | Found Prototype Device 425 | -10/Mines | Discovered new exit (range 5) 430 | -10/Mines | Entered Exiles 463 | -10/Exiles | Welcomed by 8R-AWN 492 | -10/Exiles | Met EX-HEX 530 | -10/Exiles | Met EX-BIN 547 | -10/Exiles | Aligned with FarCom system 548 | -10/Exiles | Given EX-Vault access code 577 | -10/Exiles | Opened EX-Vault 583 | -10/Exiles | Found Prototype Device 613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 624 | -10/Exiles | Identified Exp. Sensor Array 649 | -10/Exiles | Met EX-DEC 700 | -10/Exiles | Visited The Gauntlet 893 | -10/Exiles | Discovered new exit (range 14) 911 | -10/Exiles | Left Exiles lab with PSU Rigger 911 | -10/Exiles | Entered Mines 987 | -9/Mines | Met a Derelict bent on vengeance 1290 | -9/Mines | Learned Materials emergency access door positions 1447 | -9/Mines | Build established: Skirmisher 1485 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1780 | -9/Mines | Discovered new exit (range 8) 1794 | -9/Mines | Entered Materials 1794 | -8/Materials | Accompanied by 3 allies 1794 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1794 | -8/Materials | Identified PSU Rigger 1912 | -8/Materials | Build established: Mutant 2091 | -8/Materials | Discovered new exit (range 4) 2119 | -8/Materials | Entered Factory 2119 | -7/Factory | Accompanied by 3 allies 2119 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2310 | -7/Factory | Build established: Skirmisher 2390 | -7/Factory | Discovered new exit (range 3) 2399 | -7/Factory | Entered Lower Caves 2399 | -7/Lower Caves | Accompanied by 2 allies 2692 | -7/Lower Caves | Build established: Mutant 2929 | -7/Lower Caves | Lost 4 parts (1p2n1w) 3192 | -7/Lower Caves | Lost 6 parts (4n2w) 3315 | -7/Lower Caves | Core integrity fell below 50% 3328 | -7/Lower Caves | System corruption reached 10% 3358 | -7/Lower Caves | Lost 5 parts (1p2u2w) 3358 | -7/Lower Caves | Core integrity fell below 20% 3427 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03294_ Critical hit. 03294_ Gauss Cannon destroyed. 03304_ Hvy. Ion Engine destroyed. 03308_ WAR.Sys disabled. 03311_ Exp. Sensor Array destroyed. 03327_ Utility Shielding destroyed. 03327_ Slammed into P-60 Hacker. 03332_ System corrupted: IFF burst signal emitted. 03334_ Slammed into P-60 Hacker. 03347_ System corrupted: PSU Rigger rejected. 03348_ Slammed into P-60 Hacker. 03364_ Acquired 4 matter. 03366_ System corrupted: Substantial component data lost. 03381_ Acquired 5 matter. 03383_ System corrupted: Matter fused (-9). 03388_ Acquired 3 matter. 03401_ System corrupted: Matter fused (-10). 03402_ Acquired 5 matter. 03418_ Transmission Jammer destroyed. 03421_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????######???????? | | ??????????????????????????##?####??## ###?????? | | ?????????????????????????##%## ##?# "#?????? | | ???????????????????????### % ### ####### | | ????????????????????####%%% %! | | ????????????????????# %%% % % | | ??????????????????? %% % %%% ### | | ??????????????????? ### % % % %##?# | | ???????????????????? ??????##% p % #?## | | ???????????????????????????# ### ### #??## | | ?????????????????????????### ##?# #?## #???## | | ????????????????????????## ##??# #??## #????# | | ???????????????????????## #" ?# ##??# #????# | | ??????????????????????## % #" # #? ## #????# | | ??????????????????????# #" # ## "# #????# | | ??????????????????????# @ #" "# ##### | | ??????????????????????# #" "# | | ????????????????????? #" "# | | ??????????????????? % #"" ! ""# | | ????????????????? ###### ##"" """## ## | | ???????????????# %??????# %##"""""### #?? | | ?????????????? ????????# ####### #??? | | ???????????? ????????? % ??? # ???? | | ?????????? ??????????? #######??#### ????? | | ????????? ???????????? #???????????# ????? | | ???????????????????????# #?????????? ? # | | ???????????????????????## ##?????????? ##?? | | ???????????????????????? ???????????#????? | | ???????????????????????? ???????????????????# | | ????????????????????????####???????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Resistance: EM 15 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed EnhancedInsulationExtractor Manual? 0 Play Time 00:31:40 Cumulative 20.6 hours Start 2020.09.26 @ 09:43:27 End 2020.09.26 @ 10:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3377129f-0545-4230-9622-0e497aa4a0f8